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Central Waters Patrol Line

中部海域哨戒線

6-1 Banner
6-1 Map
Information
Special Mechanics LoS Check
Experience HQ: 180 non-boss, 2160 boss
Ship: 380
Boss gauge
(HQ 120)
Easy: ? HP
Medium: ? HP
Hard: ? HP
Kills required
Rewards
Casual:
Easy:
Medium:
Hard:
In-game description
Operation 潜水艦作戦
Submarine Operation
Task 有力な潜水艦隊を編成し、中部海域哨戒線に進出せよ。敵艦隊を発見、これを漸減撃滅せよ!
Organize a strong submarine fleet and advance to a patrol line of Central Waters. Locate enemy fleets and gradually destroy them!
Branching Rules
Nodes Rules
Start
A
  • Meet ANY of the following to FORCE B
    • CA(V)+(F)BB(V)+CV(L/B) ≥ 3
    • (F)BB(V) ≥ 2
  • Meet ANY of the following to go to A
    • Fleet contains SS(V) only
    • Fleet contains AS and meets one of the following
      • SS(V) ≥ 3, no other ship types allowed
      • SS(V) = 3 and DD = 2
      • SS(V) = 4 and CL+DD = 1
  • Go to B if fleet contains no CL and DDs
  • Otherwise, C
B
C
A
D
  • Fleet does not contains AS
F
  • No AS in the fleet
G
H
  • Meet ALL of the following requirements:
    • Amount of SS(V) ≥ 3
    • Amount of BB(V) + CV(L/B) + CA(V) ≤ 1
    • Pass the LOS check of 16 using the F33(Cn=4) formula
      • Routing becomes random if the LoS is between 12-15.9 using the F33(Cn=4) Formula
I
  • Meet ANY of the following requirements:
    • Fail the LoS check
    • Amount of SS(V) ≤ 2
    • Amount of BB(V) + CV(L) + CA(V) ≥ 2
  • If the fleet does not contain AS:
    • 15% chance of off-routing to I regardless of LoS check result
H
E
  • Always node E if LOS is ≤ 20 using the F33(Cn=4) Formula
  • If the fleet contains AS:
    • Always node K if LOS is ≥ 25 using the F33(Cn=4) Formula
    • Random between E and K if LOS is between 20-24.9 using the F33(Cn=4) Formula
  • If the fleet does not contain AS:
    • Always node K if LOS is ≥ 36 using the F33(Cn=4) formula
    • Random between J and K if LOS is between 25-35.9 using the F33(Cn=4) Formula
    • Random between E, J and K if LOS is between 20-24.9 using the F33(Cn=4) Formula
J
K

Tips[]

  • At least 3 SS(V) are required to reach the boss.
  • This map uses the F33(Cn=4) formula, this means that LoS from equipments weights 4 times more than usual.
  • There are LoS checks G -> H and H -> K. They do not have high LoS requirements (SSVs with a couple recon planes will pass), but an all-sub fleet without recon planes will be sent to I.
  • LoS requirements to reach the boss node are lower if the fleet contains ASTaigei
    Jingei
    :
    • Required LoS value if the fleet contains ASTaigei
      Jingei
      : F33(Cn=4) ≧ 25
    • Required LoS value if the fleet does not contain ASTaigei
      Jingei
      : F33(Cn=4) ≧ 36
  • To trigger Night Scout at boss node, you need either Air Denial (28-56 FP), Air Superiority (126+ FP) or Air Supremacy. Night Scouts cannot be triggered if the day combat is done in Air Parity (with 57-125 FP when the boss battle starts).

Possible Fleet compositions[]

  • C F G H K
    • 1CLT 1CL 1CV(L) 3SS(V)
      • an effective fleet for taking out the boss but it will have to go through node C where there's a Ru-class BB. Note that this fleet can send you to dead end node I.
  • A D F G H K
    • 6SS(V)
      • An all-sub fleet will reach the boss with sufficient LoS, however, node D is pretty harsh on subs with late-model DDs and flagship CLs.
      • ASTaigei
        Jingei
        in a sub fleet avoids the battle in Node D by leading the fleet to node A -> F which can be very helpful. When she is equipped with recon seaplanes, she then allows all your subs to equip torpedoes while passing the LoS check.
  • A F G H K
  • C F G I (for farming node I)
    • 1BB 3CLT 1CL 1CV
    • 1CL 3CLT 2CV
      • Pattern 1 on node I has a chance to drop I-401I-401.
      • Both fleets guarantee the routing to node I and are good enough to get S Rank.

Enemy patterns[]

6-1 Map

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Drop list[]

Type Ship? C D F H I J K
SSV I-401
SS Maruyu
AS Taigei