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{{MapBranchingTable |
{{MapBranchingTable |
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|id = 5-4 |
|id = 5-4 |
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− | |0 -> A/empty, B/empty= |
+ | |0 -> A/empty, B/empty = |
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⚫ | |||
+ | *Meet '''ANY''' of the following to go to A |
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− | **Fleet contains CV(L/B) |
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+ | **CA(V) ≥ 5 |
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+ | *Meet '''ANY''' of the following to go to B |
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+ | **DD ≥ 4 |
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+ | **5 ships carrying Drum Canister or Daihatsu-class Landing Craft '''AND''' the amount of (Drum Canister + Daihatsu-class Landing Craft) in the fleet ≥ 5 ('''T89 Landing Force and T2 Kami Tank also count. If one ship carries both Drum Canister & Daihatsu-class Landing Craft, it will be counted as "2 ships"''') |
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− | |A/empty -> D/storm, F/night= |
+ | |A/empty -> D/storm, F/night = |
− | *Meet '''ANY''' of the following requirements to go to D |
+ | * Meet '''ANY''' of the following requirements to go to D |
− | **Fleet contains SS(V) |
+ | ** Fleet contains SS(V) |
− | ** |
+ | **(F)BB(V) ≥ 5 |
− | ** |
+ | ** DD ≥ 2 |
+ | ** CA(V) ≥ 3 |
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− | *Otherwise, go to F |
+ | * Otherwise, go to F |
− | |B/empty -> C,D/storm, E= |
+ | |B/empty -> C, D/storm, E = |
− | *Go to C if fleet contains CV(L/B) or SS(V) |
+ | * Go to C if fleet contains CV(L/B) or SS(V) |
+ | *Go to E if '''Fast+''' fleet |
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+ | ** DD = 0 |
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⚫ | |||
⚫ | |||
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− | |D/storm -> E, F/night= |
+ | |D/storm -> E, F/night = |
+ | * Go to E if DD ≥ 2 '''AND''' slow BB ≤ 1 ('''BBV doesn't count, ignores Turbine + Boiler synergy''') |
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− | *Otherwise, go to F |
+ | * Otherwise, go to F |
− | | |
+ | |G -> K/storm, L = |
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⚫ | |||
− | *Random between |
+ | * Random between K and L if CV(B) ≥ 3 |
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⚫ | |||
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− | | |
+ | |L -> N/empty, P = |
+ | *Meet '''ALL''' of the following to go to P |
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⚫ | |||
− | * |
+ | **(F)BB(V)+CV(B) ≤ 4 |
+ | **'''Fast+''' fleet '''OR''' pass the LoS Check ('''≥ 60 F33 Cn2''') |
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⚫ | |||
⚫ | |||
+ | *Otheriwse, N |
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− | | |
+ | |M/empty -> O/empty = |
+ | * Random between O and P if fleet contains SS(V) |
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− | *Fail the LoS check |
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⚫ | |||
+ | |||
− | |L -> P= |
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− | *Pass the LoS check ('''>= 34 F33 Cn1''') |
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+ | * Random between O and P if fleet contains SS(V) |
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⚫ | |||
⚫ | |||
⚫ | |||
}} |
}} |
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===Tips=== |
===Tips=== |
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*Like [[5-3]], you must sink the flagship at the boss node '''5 times''' to clear the map. |
*Like [[5-3]], you must sink the flagship at the boss node '''5 times''' to clear the map. |
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− | *There is a LoS Check in {{Event/Route|L|red}} to go to the Boss Node. You require approximately above eLoS '''(F33)''' |
+ | *There is a LoS Check in {{Event/Route|L|red}} to go to the Boss Node. You require approximately above eLoS '''(F33) Cn=2''' of '''60''' or higher. |
− | *There is a LoS Check in {{Event/Route|M|blue}} to go to the Boss Node. It is ignored if your fleet is Fast+. If your fleet is just Fast (and not Fast+), it requires approximately above eLoS '''(F33)''' |
+ | *There is a LoS Check in {{Event/Route|M|blue}} to go to the Boss Node. It is ignored if your fleet is Fast+. If your fleet is just Fast (and not Fast+), it requires approximately above eLoS '''(F33) Cn=2''' of '''45''' or higher. |
*Node {{Event/Route|C|red}} has a pattern with 1-2 Enemy Submarines, sometimes in '''Line Ahead'''. You are recommended go Line Abreast against this Node (Heavy Ships such as BB/CV can handle all Surface Enemies in the Node even in this formation), and bring OASW capable Destroyers to deal with them. |
*Node {{Event/Route|C|red}} has a pattern with 1-2 Enemy Submarines, sometimes in '''Line Ahead'''. You are recommended go Line Abreast against this Node (Heavy Ships such as BB/CV can handle all Surface Enemies in the Node even in this formation), and bring OASW capable Destroyers to deal with them. |
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*There are {{ShipLink|Light Cruiser Tsu-Class}} nearly everywhere in this Map. If using a composition with CVs, you are recommended to use ones with high capacity aircraft slots, and place Bombers only in the Highest Capacity Slots on your CVs to avoid all of your Bombers getting shot down to 0 by the time you reach the Boss Node. |
*There are {{ShipLink|Light Cruiser Tsu-Class}} nearly everywhere in this Map. If using a composition with CVs, you are recommended to use ones with high capacity aircraft slots, and place Bombers only in the Highest Capacity Slots on your CVs to avoid all of your Bombers getting shot down to 0 by the time you reach the Boss Node. |
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**2 BB(V) 2 DD 2 CV(B) |
**2 BB(V) 2 DD 2 CV(B) |
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**2 BB(V) 2 CA(V) 2 CV(B) |
**2 BB(V) 2 CA(V) 2 CV(B) |
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+ | **2 CV(B) 4 CA (2 CL 3 CA CV(B) for simultaneous Bq13) |
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+ | ***This variant can be used to complete '''[[Quests#Bq7|Bq7]]''' (Mikawa Quarterly 5-4 quest), and has the advantages of not having to go through the dangerous night battle node {{Event/Route|F|purple}}, while also being able to gain air control at the boss node as well as making use of CV(B)'s massive striking potential. Anti-Air setups can be considered if {{EquipmentLink|GFCS Mk.37 + 5inch Twin Dual-purpose Gun Mount (Concentrated Deployment)|text= 5inch Twin Mount (CD)}} variants are used alongside an AA Radar for API 5 |
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*{{Event/Route|B|blue|E|red|H|purple|I|green|J|purple|M|blue|P|red}} '''(must be fast fleet)''' |
*{{Event/Route|B|blue|E|red|H|purple|I|green|J|purple|M|blue|P|red}} '''(must be fast fleet)''' |
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− | **1 |
+ | **1 (F)BB(V) 1 CLT 4 DD |
− | **2 |
+ | **2 (F)BB(V)/CA(V) 1 CL 3 DD |
− | ***Standard comp for south route, suitable for quest '''Bq6''' ({{ShipLink|Naganami Kai Ni}} quarterly 5-4 quest) |
+ | ***Standard comp for south route, suitable for quest '''Bq6''' ({{ShipLink|Naganami Kai Ni}} quarterly 5-4 quest). |
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⚫ | |||
+ | ***Avoids night node {{Event/Route|F|purple}} . {{EquipmentLink|Type 2 Seaplane Fighter Kai|Kyoufuu Kai|Type 2 Seaplane Fighter Kai (Skilled)|link=Seaplane Fighter|text=Seaplane fighters|icon=x}} are recommended in securing a minimum of Air Parity at the boss node to avoid Enemy [[Artillery Spotting]]. |
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+ | ***This route can also be used to combine clearing the 5-4 part of '''Bq7''' (Mikawa Quarterly quest) with one run of the {{ShipLink|Naganami Kai Ni}} Quarterly 5-4 quest '''Bq6'''. However you will be facing the boss node in AI and need to have high level ships and good equipment to make this option feasible. |
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+ | **2 BB(V) 2CA(V) 2DD |
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+ | ***The heavier variant of the above fleet. Usage of either {{ShipLink|Ise/Kai Ni}} or {{ShipLink|Hyuuga/Kai Ni}} is highly recommended due to their ability to ferry [[List of Fighters by stats|carrier-based fighters]], thus removing the need to use seaplane fighters and opening up room for more equipment combinations on other ships. |
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*{{Event/Route|A|blue|D|black|F|purple|H|purple|I|green|J|purple|M|blue|P|red}} |
*{{Event/Route|A|blue|D|black|F|purple|H|purple|I|green|J|purple|M|blue|P|red}} |
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**4 CA 2 CAV |
**4 CA 2 CAV |
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− | ***Suitable for quest '''Bq7''' |
+ | ***Suitable for quest '''Bq7'''. Goes through night node {{Event/Route|F|purple}}, but is able to bring air power to the boss to enable allied [[Artillery Spotting]]. |
**6 SS(V) |
**6 SS(V) |
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***Please note that due to the LoS check, you will be required to bring some LoS Equipment such as {{EquipmentLink|Type 0 Observation Seaplane|text=Seaplanes}} or {{EquipmentLink|Submarine Radar & Passive Radiolocator (E27)|text=Submarine Radars}} on your Submarines. |
***Please note that due to the LoS check, you will be required to bring some LoS Equipment such as {{EquipmentLink|Type 0 Observation Seaplane|text=Seaplanes}} or {{EquipmentLink|Submarine Radar & Passive Radiolocator (E27)|text=Submarine Radars}} on your Submarines. |
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⚫ | |||
⚫ | |||
− | ***Also suitable for quest '''Bq7'''. Avoiding the night node {{Event/Route|F|purple}} completely, but may suffer at the boss node as you have no air power while enemy can perform [[Artillery Spotting]] at your ships. |
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{{Map/Footer}} |
{{Map/Footer}} |