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Nodes and Enemy Encounters
Area | Pattern | Encountered vessels | Form |
---|---|---|---|
A 敵偵察艦 |
Pattern 1 | ||
Pattern 2 | |||
Pattern 3 | |||
B 敵はぐれ艦隊 |
Pattern 1 | ||
Pattern 2 | |||
Pattern 3 | |||
C 敵主力艦隊 |
Pattern 1 | ||
Pattern 2 | |||
Pattern 3 | |||
Pattern 4 |
Tip
- Easy map for flagship-sparkling.
Drops
World 1-2: 南西諸島沖 Sea around the Nansei Islands
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Nodes and Enemy Encounters
Area | Pattern | Encountered vessels | Formation |
---|---|---|---|
A 敵前衛艦隊 |
Pattern 1 | ||
Pattern 2 | |||
Pattern 3 | |||
B 敵主力部隊 |
Pattern 1 | ||
Pattern 2 | |||
Pattern 3 | |||
C | + 10 15 20 | ||
D 敵前衛艦隊 |
Pattern 1 | N/A | |
Pattern 2 | |||
Pattern 3 |
Drops
World 1-3: 製油所地帯沿岸 Coastal Refinery Zone
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Stage Guide
The route from D to C is one-way only (you can not move from C to D). All compass spins in this stage are random. Keep trying if you're getting detoured to the maelstrom. Do note that F has heavy cruisers and the boss node has a battleship.
Nodes and Enemy Encounters
Drops
World 1-4: 南西諸島防衛線 Hold the Line at the Nansei Islands
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Stage Guide
After playing this stage once you may notice that standard aircraft carriers kind of hurt. For now your only countermeasures are to pick up a few heavy cruisers in this stage or 1-3 and train them up or just trying to craft battleships for doing the same just to push through with firepower and armor. Otherwise you can try to build your own aircraft carrier and put on fighters of your own to shoot down enemy aircraft. Note that this last suggestion will also help in completing the Akagi quest (A11 and B10).
Nodes and Enemy Encounters
Drops
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Stage Guide
Branching Rules | ||
---|---|---|
Nodes | Rules | |
B | C |
|
D | ||
C | E |
|
F | ||
D | H |
|
I | ||
E | G |
|
I |
This is the first map which has branching rules, the first map with a boss HP bar requiring multiple completions, and some very powerful Flagship and Elite enemies if a poorly formed fleet is sortied. As it is an Extra Operation, it is not required to continue on to World 2. This is a complete submarine map, unless your fleet composition is wrong and you go off-course. Clearing this map gives you a bonus medal and a boost to your admiral points for ranking purposes. At the beginning of each month, the boss HP bar will be reset, thus allowing you to obtain the medal and bonus points again. (If the month has reset and the boss bar didn't regen for you, get a new API link if you're using one, or simply refresh the game if you don't)
- The enemies on the map are scaled to your HQ level, which means that the enemy may rank up when you hit a certain HQ level. Nodes power up at levels 40 and 80.
- Defeating the boss on this map will give you a large amount of HQ exp. This means if you don't want to inflate your HQ level (which causes you to see stronger enemies) then consider retreating on C node.
Tips
- A good place for players with an HQ Level below 80 to level their DDs and CLs. For details, refer to the levelling guide.
- Recommended composition: 1 CVL 1 BBV 2 CL. This will guarantee that you will reach the boss node. You may replace any number of CLs with DDs if you wish.
- Taking more than 4 ships will not allow you to reach the boss node.
- 1 BBV is recommended as it can equip seaplanes to hit subs while allowing you to enter the 2nd shelling phase.
- 1 CVL is recommended since it can equip Saiun to prevent T-cross disadvantage a.k.a. Red T, which can make killing the boss almost if not downright impossible. The only downsides of a CVL are its low armour and ASW damage, but the latter can be rectified with the appropriate planes.
- It's possible to replace the CVL with a CAV or AV, but it's not advisable to do so without good equipment. An AV can equip depth charges, a CAV has better armour and can equip seaplanes to hit subs, but neither of them can equip Saiun to prevent the occasional Red T.
- Ideal equipment recommended for HQ level over 80 (not including historical rewards that are currently unobtainable):
- Type 3 Depth Charge (+8 ASW)
- Type 3 SONAR (+10 ASW)
- Ka-type Observation Autogyro (+9 ASW) (Stock equipment of Akitsu Maru Kai)
- Type 3 Spotter/Liaison (ASW) (+7 ASW) (Stock equipment of Akitsu Maru Kai)
- Zuiun (634 Air Group) (+5 ASW) (Stock equipment of Tone/Chikuma Kai-2; D10 & D12 Quest reward)
- Zuiun Model 12 (+5 ASW) (Stock equipment of Fusou/Yamashiro Kai-2,)
- Prototype Seiran (Mountain Haze) (+6 ASW) (Stock equipment of I-401 Kai)
- Tenzan Model 12 (Tomonaga Squadron) (+6 ASW) (F13 Quest reward, requires Hiryuu Kai-2)
- Suisei (Comet) (Egusa Squadron) (+5 ASW) (F14 Quest reward, requires Souryuu Kai-2)
- Type 97 Torpedo Bomber (931 Air Group) (+7 ASW) (Stock equipment of Ryuuhou Kai)
- Ju 87C Kai (+5 ASW) (D6 & D7 Quest reward)
Nodes and Enemy Encounters
Drops
Links
Sortie Worlds | ||
---|---|---|
World 1: 鎮守府海域 | World 2: 南西諸島海域 | World 3: 北方海域 |
World 7: 南西海域 | ||
World 5: 南方海域 | World 6: 中部海域 | |