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====Nodes F & I====
 
====Nodes F & I====
  +
*Route: {{Event/Route|A|lightblue|F|orange|E|red|H|violet|I|orange|L|red|P|green|S|red}}
 
*You may use 3 CV 1 CAV/AV 2 DD with several Fighters (Seaplane Fighters in case of CAV/AV) to go into Nodes {{Event/Route|F|red}} and {{Event/Route|I|red}}.
 
*You may use 3 CV 1 CAV/AV 2 DD with several Fighters (Seaplane Fighters in case of CAV/AV) to go into Nodes {{Event/Route|F|red}} and {{Event/Route|I|red}}.
 
**You are required to have ships with Surface Radars equipped ≥ 0/3/4/5 on Casual/Easy/Medium/Hard to go {{Event/Route|E|red|H|violet}}
 
**You are required to have ships with Surface Radars equipped ≥ 0/3/4/5 on Casual/Easy/Medium/Hard to go {{Event/Route|E|red|H|violet}}

Revision as of 02:47, 8 January 2019

Notice
Please be advised the information below are still under investigation and are subject to further revisions and changes upon verification. Please use the information at your own discretion.

InformationEdit

South Seas 4th Garrison Force Transport Operation
E4

南海第四守備隊輸送作戦

Winter 2019 Event E-3 Banner
Winter 2019 Event E-3 Map
Information
Special Mechanics None
Experience HQ: non-boss
Boss gauge
(HQ 120)
All: 380 TP + 4000 HP
Kills required
Rewards
All:
Nisshin
Casual:
JervaitedNothing
Easy:
Item Card Medal1Type C Kouhyouteki 309 Card1
Medium:
Screw7Item Card Medal2Type C Kouhyouteki 309 Card2
Hard:
Screw10Item Card Medal2Type C Kouhyouteki ☆4☆42First-class Medal 061 useitem1
In-game description
E-3 Branching Rules
Nodes Rules
A
C
  • Active branching
F
C
D
  • Do not meet the requirements to go to either F or G.
F
  • Single Fleet
G
  • Meet ALL of the following requirements:
    • ???
    • ???
    • ???
E
B
  • Do not meet the requirements to go to either H or I.
H
  • Meet ALL of the following requirements:
    • Amount of ships with Surface Radars equipped ≥ 0/3/4/5 on Casual/Easy/Medium/Hard
    • Amount of DD ≥ 2 (Easy+)
    • Amount of (F)BB(V)+CV(L/B) ≤ 3
    • Do not meet the requirements to go to I.
I
  • Meet ALL of the following requirements:
    • Amount of ships with Surface Radars equipped ≥ 0/3/4/5 on Casual/Easy/Medium/Hard
    • Fleet must contain a CL.
    • Amount of DD ≥ 2
    • Amount of CV(L/B) ≤ 2
G
J
  • Active branching
K
K
N
  • Meet ALL of the following requirements:
    • Single Fleet
    • No SS(V)
O
  • Do not meet the requirements to go to N.
O
N
  • Do not meet the requirements to go to T.
T
  • Meet ALL of the following requirements:
    • Node T is unlocked.
    • Carrier/Surface Task Force
Q
P
  • Amount of ships with Surface Radars equipped ≥ 0/1/3? on Casual/Easy/Medium+
R
  • Do not meet the requirements to go to P.
P
M
  • Fail the LoS check.
S
  • Pass the LoS check.
T
U

Note: Keep in mind that the rules on this node may not be accurate due to the complexity of the rules and random routing.

  • Meet ALL of the following requirements to go to ZZ:
    • Node ZZ is unlocked.
    • Flagship of the Main Fleet has a Surface Radar equipped.
    • Option 1:
      • Amount of (F)BB(V)+CV(B/L) ≤ 3
      • Amount of ships with Surface Radars equipped ≥ 6
    • ???
  • Else ???.
V
ZZ
V
X
  • Fail the LoS check.
Z
  • Pass the LoS check.
W
Y
  • Fail the LoS check.
Z
  • Pass the LoS check.

Historical Ship Bonus

Ship Damage Bonus Ship Damage Bonus
Destroyer (DD)
Base With ZZ Base With ZZ

IsokazeIsokaze B Kai
  ArashiArashi
HagikazeHagikaze
HatsukazeHatsukaze

1.75 2.0125

KawakazeKawakaze Kai Ni

1.45 1.6675

Mutsuki ClassMutsuki Kai NiKisaragi Kai Ni
YayoiUzuki
Satsuki Kai NiMinazuki
Fumizuki Kai NiNagatsuki
KikuzukiMikazuki
Mochizuki

Other Kagerou ClassKagerou Kai NiShiranui Kai Ni
Kuroshio Kai NiOyashio
HatsukazeYukikaze
AmatsukazeTokitsukaze
Urakaze D KaiHamakaze B Kai
Tanikaze D KaiNowaki
MaikazeAkigumo

ShigureShigure Kai Ni
NenohiNenohi Kai
SamidareSamidare Kai
ShiratsuyuShiratsuyu Kai Ni
NaganamiNaganami Kai Ni
YuugumoYuugumo Kai Ni
HatsushimoHatsushimo Kai Ni

1.3 1.495

Other DDs

1.15 1.3225
Light Cruiser (CL)
SendaiSendai Kai Ni
1.25
Heavy Cruiser (CA)

MyoukouMyoukou Kai Ni

1.25
HaguroHaguro Kai Ni
1.25
Seaplane Tender (AV)
NisshinNisshin 1.75 2.275 Other AVs 1.15 1.495
ZZ Bonus (Does NOT apply to E3S)
Destroyers (DD)
1.15
Seaplane Tender (AV)
1.3

Phase 1: Transport Operation

  • Route: A F E I L P S
  • Possible fleets:
    • 1CL 5DD
    • 1CL 1CA(V) 4DD
    • 1CV(L/B) 1BB(V) 1CL 3DD
  • You must also meet all of the requirements:
    • Amount of ships with Surface Radars equipped must be at least 0/3/4/5 for Casual/Easy/Medium/Hard respectively.
    • Have at least approximately 18.8+ eLoS (Cn=1) to pass the LoS Check.
  • As this is a Transport Operation, you are recommended to bring as many as possible Drum Canister Drum CanistersDrum Canister (Transport Use) 075 Card and/or Landing Craft Daihatsu Landing CraftDaihatsu Landing Craft 068 Card.
  • As there are two powerful Air Raid Nodes, you are recommended to bring a Ship who can utilize AACI.
  • Use of Vanguard Formation is highly recommended to pass the Enemy Surface Combat nodes E L if your fleet is very light.
  • You are highly recommended to send 12 Land-based Attack Aircraft Land-based Attack AircraftsType 96 Land-based Attack Aircraft 168 CardType 1 Land-based Attack Aircraft 169 Card down to the Boss Node S.
  • Once you clear the TP Gauge, the Route to the Boss Node Z will appear.
Radars treated as a 'Surface Radar' by the Branching Rules

※Certain Air Radars are treated as a Surface Radar for Branching Rules due to their View Range LOS Stat.

※The Radar must have at least 5+ View Range LOS Stats to fall under the category.

Small Surface Radars
Type 22 Surface Radar 028 CardType 22 Surface Radar 028 Card Type 33 Surface Radar 029 CardType 33 Surface Radar 029 Card Type 22 Surface Radar Kai 4 088 CardType 22 Surface Radar Kai 4 088 Card Type 22 Surface Radar Kai 4 (Calibrated Late Model) 240 CardType 22 Surface Radar Kai 4 (Calibrated Late Model) 240 Card
Large Surface Radars
Type 32 Surface Radar 031 CardType 32 Surface Radar 031 Card Type 32 Surface Radar Kai 141 CardType 32 Surface Radar Kai 141 Card
Small Surface + Air Hybrid Radars
GFCS Mk.37 307 CardGFCS Mk.37 307 Card SG Radar (Initial Model) 315 CardSG Radar (Initial Model) 315 Card
Large Surface + Air Hybrid Radars
Type 21 Air Radar Kai 089 CardType 21 Air Radar Kai 089 Card Type 42 Air Radar 032 CardType 42 Air Radar 032 Card FuMO25 Radar 124 CardFuMO25 Radar 124 Card SK Radar 278 CardSK Radar 278 Card SK + SG Radar 279 CardSK + SG Radar 279 Card
Battleship Surface + Air Hybrid Radars
15m Duplex Rangefinder + Type 21 Radar Kai Ni 142 Card15m Duplex Rangefinder + Type 21 Radar Kai Ni 142 Card

Phase 2: Opening Node ZZ

  • NOTE : Although currently under investigations, it is suspected that the Historical Ship Bonus for Z will only apply once you have unlocked Node ZZ, and if you don't unlock it, the multiplier will actually be lower.
  • Because the Routes to the Boss Node is very harsh, especially in Node V and W, you are recommended to open up the Secret Node ZZ.
    • Node V contains Two Battleship Re-ClassBattleship Re-Class
      Battleship Re-Class Elite
      waiting for you.
      • However if doing Casual to Medium, going down into V may actually be preferable as the Re-Class is only Standard and not the dangerous Elite variant (Casual and Easy difficulty only has 1, while Medium has a pattern that has 2).
        • Please be aware however, that Node ZZ is a Submarine Node which doesn't take Ammunition Ammo, while since Node V is a surface combat Node, it will deplete your Fleet's Ammo, giving them a penalty of having lower Firepower at the Boss Node.
    • During Route to Node W, the previous Node U has a heavy Enemy Air Raid of high Air Power, then Node W itself will contain 1x Wo-class Kai FlagshipStandard Carrier Wo-Class Kai Flagship and 2 or 3x Nu-class Kai FlagshipsLight Carrier Nu-Class Flagship alongside 1 or 2 Battleship PrincessBattleship Princess.
    • Node ZZ contains a Submarine Fleet with New Submarine PrincessNew Submarine Princess.

Requirements

  • To open up Node ZZ, you must do the following (in any order):
    • Obtain Air Supremacy (AS+) (制空権確保!! ) from against an Enemy Air Raid Two (2) Times via LBAS Air Defense. (Once for EASY)
    • Obtain S-Rank Victory in S One (1) Time.
      • This must be done AFTER the Phase 1: Transport Operation.
    • Obtain Air Supremacy (AS+) (制空権確保!! ) in the Air Raid Nodes
      • D F I K N T (HARD/MEDIUM)
      • D F I K T (EASY)
      • F I K (CASUAL)
      • Obtain Air Superiority (AS) (航空優勢! ) in the Air Raid Node U. (Medium / Hard Only)
      • WARNING: Please be advised that you must send down Land Base Aerial Support down to the Nodes to gain Air Supremacy. Otherwise, it will not count!
      • You are advised to send your LBAS equipped with the appropriate Fighter Carrier-Based Fighters or Land-Based Fighter Land-Based Fighters down to the Nodes (Please see below for the LBAS Range Map).

Obtaining S-Rank Victory in Node S

  • You can use the same fleet used for the transport phase.
    • As you don't need any Transport Equipment this time, you may go in with your Full Combat Setup, though you still need at least 5 Ships with a Surface Radar equipped.
    • NOTE: You must obtain the S-Rank AFTER Phase 1. Victories from Phase 1 will not count!

Nodes F & I

  • Route: A F E H I L P S
  • You may use 3 CV 1 CAV/AV 2 DD with several Fighters (Seaplane Fighters in case of CAV/AV) to go into Nodes F and I.
    • You are required to have ships with Surface Radars equipped ≥ 0/3/4/5 on Casual/Easy/Medium/Hard to go E H
      • Failing to meet these requirement will force you into the Radar Ambush Node B.

Nodes D / T / U

  • You may use a Carrier Task Force Combined Fleet with 4 CV 2 CA(V) + 1 CL 2 DD 3 XX (Any Ships) to go down the Nodes D T U.

Nodes K & N

  • You may use a Transport Combined Fleet or a Submarine Fleet with as many Seaplane Fighter Type 2 Seaplane Fighter KaiType 2 Seaplane Fighter Kai 165 Card as possible to enter Nodes K N.
  • Route:A C D G K O N
    • NOTE: it is possible to reach node K with any combined fleet other than a Transport Combined Fleet, but you will route to T instead of N after getting past O!
    • With a Transport Combined Fleet, in order to gain AS+ in these nodes, you will need to either bring Ise Kai NiIse Kai Ni, Gambier Bay KaiGambier Bay Kai, Zuihou Kai Ni BZuihou Kai Ni B, Taiyou Kai NiTaiyou Kai Ni, or Shinyou Kai NiShinyou Kai Ni as Fighter Mule (you can only bring 1 CVL).
    • Otherwise, use CAV/BBV/AV as Seaplane Fighter Seaplane FighterType 2 Seaplane Fighter Kai 165 Card Mule.

Obtaining Two Perfect LBAS Defenses

  • You may sortie a single submarine to travel the Routes starting from Node C, up to K.
    • Setup your entire LBAS with Fighters and set them all into Air Defense mode.

Final Phase: Defeating the Final BossAbyssal Sun Princess

  • You may either use Carrier Task Force or Surface Task Force to go into the Boss Node.
  • Carrier Task Force: 2 BB 1 CV(B) 3 CVL + 1 CL 2 DD 3 XX (DD, CLT, Up to 2 CA(V), 1 CVL is possible)
  • Surface Task Force: 3 BB 2 CVL 1 CA(V)/AV + 1 CL 2 DD 3 XX (DD, CLT, Up to 2 CA(V), 1 CVL is possible)
    • You must also meet all of the following requirements:
      • Amount of ships with Surface Radars equipped ≥ 6 or more on (Medium+)
      • Flagship must have a Surface Radar equipped.
    • Route: A C D G J T ZZ Z
      • WARNING : even after fulfilling all the requirements, there is still a risk to route to node U instead of ZZ.
      • For fleets that always route to ZZ, see below.

Recommended Fleets guaranteed to go into Node ZZ 100%

The general fleets to go into Node ZZ are the following:

  • 3 BB(V) and 3 from CA(V)/AV/Akitsu Maru KaiAkitsu Maru Kai + 1 CL 2 DD and 3 from CA(V)/CLT/DD
  • 2 BB(V) 1 CV(B) and 3 from CA(V)/AV/Akitsu Maru KaiAkitsu Maru Kai + 1 CL 2 DD and 3 from CA(V)/CLT/DD
    • The CAV/AV and Akitsumaru Kai are there to gain Air Power and do not affect the Routing.
    • The Flagship must have a Surface Radar.
    • The Fleet must have at least a minimum of 6 Ships equipped with a Surface Radar.
    • The fleet may have difficulty obtaining Air Superiority (AS) (航空優勢! ) during Last Dance especially on harder difficulties.

Recommendations

  • Please see Top of Page for the Historical Ship Bonus to choose your members of the Fleet.
  • You may opt to bring 1 or 2 OASW capable Ships for Pre-Finals to pass Nodes C and ZZ more safely, as they contain the New Submarine PrincessNew Submarine Princess.
  • Use of Nagato Kai NiNagato Kai Ni's Special Attack or NelsonNelson's Nelson Touch Attack Mechanics can be a great way to clean out Enemies at the Boss Node.
  • It is recommended to send 4 Waves of Land Base Aerial Support to the Boss Node and 1 Wave loaded with ASW planes to each of Node C and ZZ.
  • In addition to the fighters of your LBAS planes your fleet roughly needs 530 fighterpower to achieve Air Superiority in Hard mode Final Composition.

Phases

Phase 1 Phase 2
Winter 2019 Event E-3 Map A Winter 2019 Event E-3 Map B
Phase 3
Winter 2019 Event E-3 Map

LBAS Flight Range

Winter 2019 Event E-3 LBAS Range
The following enemy patterns and ship drops are autogenerated.
If in doubt, use tooltips to check sample sizes.

Enemy patterns

Winter 2019 Event E-3 Map

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Winter 2019 Event E-3 Map

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Winter 2019 Event E-3 Map

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Winter 2019 Event E-3 Map

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Drop list

Type Ship? J L O S W Z
DD Arashi Casual+ Casual+
DD Asashimo Casual+
DE Daitou Casual+
DE Fukae Casual+
CL Gotland Casual+
DD Hagikaze Easy+ Casual+ Casual+
DD Hatsukaze Casual+
DD Hayashimo Casual+ Casual+ Easy+ Casual+ Casual+
DE Hiburi Hard+ Casual+ Easy+
DD Isokaze Casual+ Casual+ Casual+ Casual+
DD Johnston Casual+
DD Kiyoshimo Casual+ Casual+ Easy+ Casual+ Casual+
DD Maikaze Easy+ Easy+ Casual+ Casual+
SS Maruyu Casual+
AV Mizuho Casual+ Casual+ Casual+ Casual+
DD Nowaki Easy+ Easy+ Casual+ Casual+
DD Okinami Casual+
CL Ooyodo Casual+
CL Sakawa Casual+
DD Suzutsuki Casual+ Hard+
DD Tanikaze Casual+ Easy+ Casual+ Casual+
DD Teruzuki Casual+
CL Yahagi Casual+
Notes
ship ignored: Akatsuki
ship ignored: Akebono
ship ignored: Aoba
ship ignored: Arare
ship ignored: Arashio
ship ignored: Asashio
ship ignored: Ashigara
ship ignored: Ayanami
ship ignored: Choukai
ship ignored: Fubuki
ship ignored: Fumizuki
ship ignored: Furutaka
ship ignored: Haguro
ship ignored: Hatsuharu
ship ignored: Hatsushimo
ship ignored: Hatsuyuki
ship ignored: Hibiki
ship ignored: Ikazuchi
ship ignored: Inazuma
ship ignored: Isonami
ship ignored: Isuzu
ship ignored: Jintsuu
ship ignored: Kagerou
ship ignored: Kako
ship ignored: Kasumi
ship ignored: Kikuzuki
ship ignored: Kisaragi
ship ignored: Kiso
ship ignored: Kuma
ship ignored: Kuroshio
ship ignored: Maya
ship ignored: Michishio
ship ignored: Mikazuki
ship ignored: Miyuki
ship ignored: Mochizuki
ship ignored: Murakumo
ship ignored: Murasame
ship ignored: Mutsuki
ship ignored: Nachi
ship ignored: Nagatsuki
ship ignored: Naka
ship ignored: Natori
ship ignored: Nenohi
node ignored: B for None
node ignored: C for None
node ignored: D for None
node ignored: E for None
node ignored: F for None
node ignored: I for None
node ignored: K for None
node ignored: N for None
node ignored: Q for None
node ignored: R for None
node ignored: T for None
node ignored: U for None
node ignored: V for None
node ignored: ZZ for None
ship ignored: Oboro
ship ignored: Ooshio
ship ignored: Samidare
ship ignored: Satsuki
ship ignored: Sazanami
ship ignored: Shigure
ship ignored: Shikinami
ship ignored: Shiranui
ship ignored: Shiratsuyu
ship ignored: Shirayuki
ship ignored: Suzukaze
ship ignored: Tama
ship ignored: Ushio
ship ignored: Wakaba
ship ignored: Yura
ship ignored: Yuudachi