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Pursuit! The 2nd Strike Unit
E5E5

追撃!第二遊撃部隊

Winter 2018 Event E-6 Banner
Winter 2018 Event E-6 Map
Information
Special Mechanics Striking Force
Abyssal Combined Fleet
Land Base Aerial Support
LoS Check
Ship Locking
Experience HQ: non-boss
Boss gauge
(HQ 120)
Casual: 1050 HP + 2100 HP + 1170 HP
Easy: 1050 HP + 2100 HP + 1170 HP
Medium: 1050 HP + 2100 HP + 1360 HP
Hard: 1050 HP + 2100 HP + 1560 HP
Kills required

All: 3 + 3 + 4

Rewards
Casual:
Emergency Repair Goddess 043 Card1Medal1
Easy:
Emergency Repair Goddess 043 Card1SK Radar 278 Card1Medal1
Medium:
Emergency Repair Goddess 043 Card1Reinforcement Expansion1Shiden Kai 4 271 Card1SK Radar 278 Card1Medal1
Hard:
Emergency Repair Goddess 043 Card2Reinforcement Expansion1Shiden Kai 4 271 Card1SK + SG Radar 279 Card1Medal1
In-game description
E-6 Branching Rules
Nodes Rules
Start
1
  • Do not meet the requirement to start at 2.
2
  • Everyone in the fleet has the Kurita shiplock tag (Green).
H
G
  • Pass the LoS check.
M
  • Fail the LoS check.
O
K
  • Meet one of the following requirements:
    • Fleet started at point 2.
    • Amount of DD ≦ 1 AND do not meet the requirement to go to P.
M
  • Slow Fleet (Overrides all other branching rules)
P
  • Meet all of the following requirements:
    • Amount of DD ≧ 2 during the 1st Phase
    • Fleet contains AV after the 1st Phase
    • Fast Fleet
    • Fleet started at point 1.
R
  • Meet all of the following requirements:
    • Amount of DD ≧ 2 (Easy/Medium/Hard)
    • Fast Fleet
    • Fleet started at point 1.
    • Fleet contains no AV
    • Node R is unlocked.
    • Do not meet the requirements to go to P.
P
S
  • Fail the LoS check.
U
  • Pass the LoS check.
R
T
  • Fail the LoS check.
W
  • Pass the LoS check.
N
L
  • Active branching
O
L
E
  • Fail the LoS check.
I
  • Pass the LoS check, but fail to meet the requirements to go to Q.
Q
  • Meet all of the following requirements:
    • Pass the LoS check.
    • Amount of DD ≧ 2
    • Node Q is unlocked.
Q
T
  • Fail the LoS check.
V
  • Pass the LoS check.

Historical Fleet: The 2nd Strike Unit

The same fleet that has participated in Operation Ta-gō Kai (E-5). The what-if scenario historical fleet if the Kurita fleet successfully defeated the Leyte Gulf Landing Forces and succeeded in synchronizing the movements with Shima. Members of this fleet will gain a post-cap modifier of 120% on all boss nodes.

Map Guide

The map has 3 boss gauges and 4-ish phases. Single fleets must be used; 3rd fleet strike forces is recommended. Other limitations are as followed:

  • Slow battleships BB(V) and aircraft carriers CV(L/B) cannot be sortied to this map.
  • Three LBAS bases are available.
    • All three bosses require a range of 6 to reach (no correlation).
  • Friend Fleets will assist you only on the 1st and 3rd Boss.
  • There are two starting points for 3 bosses.
    • 1st and 3rd bosses are reached from Starting Point 1
    • 2nd boss is reached from Starting Point 2

Ship-tag rules

There are two tags for this map: Green (Kurita) and Purple (Shima) tag. First and foremost, any untagged ship you send to this map receives the PURPLE tag. Your starting location depends on your ship-tag and difficulty. There are two starting points: 1 (top) and 2 (bottom)

  • For Hard and Medium (ship-lock applies)
    • You are NOT allowed to mix purple and green tags. It MUST be solely purple or green.
      • If All Purple: You will start at Starting Point 1
      • If All Green: You will start at Starting Point 2
  • For Easy and Casual (ship-lock DOES NOT apply)
    • You are allowed to mix purple and green (also grey and blue) tags BUT ONLY for Starting Point 1!
      • If All Purple, Mixed, or untagged: Starting Point 1
      • If All Green: Starting Point 2
    • Therefore, you MUST receive the Green tag from either E-2 or E-4 if you want to use that ship for starting point 2. The easiest way to apply green tag is to sortie those ships to E-2 using 1st fleet. Single fleet goes north and will be given green tag.
  • To Put it as simple as possible
    • E-6 requires ALL-GREEN TAGs for starting in Start Point 2 on ALL DIFFICULTIES. Ship-lock still exists for above Easy

Phases

There are technically 4 phases.

  1. Sink Seaplane Tender PrincessSeaplane Tender Princess II at node U with a Shima Strike Force.
  2. Unlock the Second Boss; use Kurita Strike Force and:
    • Casual: do NOTHING! Already unlocked!
    • Easy: Reach Node I
    • Medium: S-rank Node I and reach Node K
    • Hard: S-rank Node I and A+-rank Node K
  3. Sink Battleship Princess KaiBattleship Princess Kai at node V with a Kurita Strike Force.
  4. Unlock the Third Boss by obtaining (needs further confirmation):
    • Casual/Easy: NOTHING! Already unlocked!
    • Medium/Hard: Obtain 1 (Medium) or 3 (Hard) Air superiority (AS) from LBAS Air Raid; damage taken is irrelevant.
      • Using single submarine with Purple tag allows you to start at Point 1 for efficiency.
  5. Sink Aircraft Carrier Water DemonAircraft Carrier Water Demon at node W with a Shima Strike Force.

First Boss: Seaplane Tender PrincessSeaplane Tender Princess II

Proceed tenderly, this phase requires patience.

  • PURPLE-TAGGED SHIPS ONLY (does not apply to Easy/Casual, see 'Map Guide')
  • Composition: 0-2 FBB / 2-4 DD / 0-2 CA(V) / 0-2 XX
  • Route:1 A B C D H G O P U
  • Friend fleets appears during the night battle.
  • Historical Shima Fleet members have special post-cap modifiers at the boss. Bringing Ashigara and/or Nachi is recommended.
  • Two destroyers are required to route to the boss from O node; therefore, use your Strike Force Command Facility (SFCF) carefully.
  • You may have to rely on AI (Air Incapability) Setup as the boss has high fighter power.
  • A Submarine (SS) can be used to help absorb damages, especially at node O and boss. If you reach the boss node, she can force the entire enemy's fleet (11/12 at final) to attack her
  • CLT can be used although the maximum number is unsure.
  • Harder difficulties may need to bring 1 OASW to help with the Sub node. So-class Flagship has high innate torpedo accuracy that allows them to hit you even in Echelon formation; combined with high torpedo stat, this hurts.
    • On the other hand, if possible, one LBAS with Toukai can be dedicated to sinking those submarines. Vanguard formation should be used to increase evasion.

Second Boss: Battleship Princess KaiBattleship Princess Kai

Battling this boss will not be easy, but the path to her is smoother. Using both line-ahead and node support is recommended. The main damage of all 3 nodes are from their closing torpedo more than their shelling; it is best to eliminate them before that.

  • For Unlocking (see above):
    • Composition: 0-2 FBB / 0-2 DD / 0-2 CA(V) / 0-3 XX
      • If you start from Point 2, anything is fine.
      • Fleet must consist of Green-tagged ships ONLY!
    • Route 1:2 F J N O K
      • There are carriers in this path. Consider Seaplane fighters and AACI
    • Route 2:2 F J N L I
      • There are no carriers in this path. Full Bomber LBAS is possible.
    • Route 3:1 A B C D H G O K
      • For people who wanted to use their Purple-tagged or Mix-tagged fleets. Anything is fine as long as you have less than 2 DD
  • For Boss:
    • GREEN-TAGGED SHIPS ONLY! (Applies to ALL difficulty)
    • Composition: 1-2 FBB / 2-4 DD / 0-2 CA(V) / 1 XX
    • 2 F J N L Q V
  • Your 2 DDs must survive till node Q because node L is where the 2 DD routing occurs.
  • At least 1 fBB is recommended to provide enough shelling power to finish the battle before closing torpedo.
  • Unlike Phase 1 and 3, submarine in phase 2 is not recommended as it won't support much at boss (BB Hime can still hit you) nor at pre-boss (only opening and closing torpedo).
  • Most nodes lack any air power, so bringing one italian FBB (Roma KaiRoma Kai or ItaliaItalia) or CA(V) can grant air supremacy.
    • On Hard, a carrier joins for the boss's final formation. Bringing several seaplane fighters to achieve Air Superiority is recommended.
  • CLT can be used although the maximum number is unsure.

Third Boss: Aircraft Carrier Water DemonAircraft Carrier Water Demon

  • PURPLE-TAGGED SHIPS ONLY! (does not apply to Easy/Casual, see 'Map Guide')

Watering her gauge requires persistence.

  • For Unlocking Boss, (see above)
  • Composition: 2-3 FBB / 0-1 CA / 0-1 CAV / 2 DD / 0-1 XX
  • Route:1 A B C D H G O R W
  • Two destroyers are required to route to the boss from O node; therefore, use your Strike Force Command Facility (SFCF) carefully.
  • Friend fleets appears during the night battle.
  • Historical Shima Fleet members have special post-cap modifiers at the boss. Bringing Ashigara and/or Nachi is recommended.
  • On Easy and above, a Battleship PrincessBattleship Princess will appear in the boss fleet during the final kill.
  • Sending land bases to the boss node is recommended due to the special damage modifiers on Battleship Princesses land base bombers received.
  • Double attacks and Artillery Spotting setups on everyone are recommended. The CAV may need to Seaplane Fighter mule especially on harder difficulties. Italian FBBs may be considered here in order to bring in more Air Power.
  • Same as the First Boss, the submarine can be used for absorbing damage albeit less effective due to the boss being harder to kill and having one less ship weakens you.
  • CLT can be used although the maximum number is unsure.

Boss Farming

  • ТашкентTashkent only drops at the third boss (A or S rank). Because increasing map difficulty resets all gauges, farming prior to clearing is difficult.
  • In addition, after clearing the map enemy raids on player land bases will not occur, making post-clear farming more viable.

Friend Fleet

The following friend fleets can appear in this map.

19th Destroyer Division

Ship Lv. Equipment #1 Equipment #2 Equipment #3 Equipment #4 Firepower Torpedo Attack Anti-Air Armor
Ayanami Kai Ni 77 12.7cm Twin Gun Mount Model B Kai 2 063 Card 12.7cm Twin Gun Mount Model B Kai 2 063 Card Searchlight 074 Card 53 49 28 28
Shikinami Kai 74 12.7cm Twin Gun Mount Model B Kai 2 063 Card 12.7cm Twin Gun Mount Model B Kai 2 063 Card Star Shell 101 Card 35 59 36 35
Uranami Kai 71 12.7cm Twin Gun Mount 002 Card 61cm Triple (Oxygen) Torpedo Mount 125 Card Type 22 Surface Radar 028 Card 23 58 27 34
Isonami Kai 70 12.7cm Twin Gun Mount 002 Card 61cm Triple (Oxygen) Torpedo Mount 125 Card Type 22 Surface Radar 028 Card 23 57 25 24

4th Cruiser Division

  • AtagoAtago and/or TakaoTakao may appear with already being in Light/Medium Damaged state.
Ship Lv. Equipment #1 Equipment #2 Equipment #3 Equipment #4 Firepower Torpedo Attack Anti-Air Armor
Takao Kai 84 20.3cm Twin Gun Mount 006 Card 20.3cm Twin Gun Mount 006 Card 61cm Quadruple (Oxygen) Torpedo Mount 015 Card Star Shell 101 Card 70 61 58 72
Atago Kai 84 20.3cm Twin Gun Mount 006 Card 20.3cm Twin Gun Mount 006 Card 61cm Quadruple (Oxygen) Torpedo Mount 015 Card Type 22 Surface Radar Kai 4 088 Card 75 68 57 68
Choukai Kai Ni 83 20.3cm (No.3) Twin Gun Mount 050 Card 20.3cm (No.3) Twin Gun Mount 050 Card 61cm Quadruple (Oxygen) Torpedo Mount 015 Card Skilled Lookouts 129 Card 63 53 55 68
Maya Kai Ni 82 20.3cm (No.3) Twin Gun Mount 050 Card 20.3cm (No.3) Twin Gun Mount 050 Card 12.7cm High-angle Gun + Anti-Aircraft Fire Director 130 Card 25mm Triple Autocannon Mount (Concentrated Deployment) 131 Card 66 68 95 58

USSR Fleet

Ship Lv. Equipment #1 Equipment #2 Equipment #3 Equipment #4 Firepower Torpedo Attack Anti-Air Armor
Gangut dva 82 30.5cm Triple Gun Mount Kai 232 Card 30.5cm Triple Gun Mount Kai 232 Card 30.5cm Triple Gun Mount Kai 232 Card Searchlight 074 Card 74 22 61 79
Tashkent Kai 40 130mm B-13 Twin Gun Mount 282 Card 130mm B-13 Twin Gun Mount 282 Card 533mm Triple Torpedo Mount 283 Card 45 34 51 31
Верный 88 533mm Triple Torpedo Mount 283 Card 533mm Triple Torpedo Mount 283 Card 533mm Triple Torpedo Mount 283 Card 28 72 48 31

Nishimura Fleet

Ship Lv. Equipment #1 Equipment #2 Equipment #3 Equipment #4 Firepower Torpedo Attack Anti-Air Armor
Mogami Kai 76 20.3cm (No.3) Twin Gun Mount 050 Card 20.3cm (No.3) Twin Gun Mount 050 Card 61cm Quadruple (Oxygen) Torpedo Mount 015 Card Searchlight 074 Card 56 50 34 58
Asagumo Kai 75 12.7cm Twin Gun Mount Model C Kai 2 266 Card 12.7cm Twin Gun Mount Model C Kai 2 266 Card Star Shell 101 Card 35 44 37 25
Yamagumo Kai 74 12.7cm Twin Gun Mount Model C Kai 2 266 Card 61cm Quadruple (Oxygen) Torpedo Mount 015 Card Type 22 Surface Radar Kai 4 088 Card 24 44 36 35
Michishio Kai Ni 79 12.7cm Twin Gun Mount Model C Kai 2 266 Card 61cm Quadruple (Oxygen) Torpedo Mount 015 Card Type 22 Surface Radar Kai 4 088 Card 35 51 35 28
Shigure Kai Ni 88 61cm Quadruple (Oxygen) Torpedo Mount 015 Card 61cm Quadruple (Oxygen) Torpedo Mount 015 Card 61cm Quadruple (Oxygen) Torpedo Mount 015 Card 30 49 59 28

Russo-German Fleet

Ship Lv. Equipment #1 Equipment #2 Equipment #3 Equipment #4 Firepower Torpedo Attack Anti-Air Armor
Tashkent Kai 40 130mm B-13 Twin Gun Mount 282 Card 130mm B-13 Twin Gun Mount 282 Card 533mm Triple Torpedo Mount 283 Card 45 34 51 31
Gangut dva 82 30.5cm Triple Gun Mount Kai 232 Card 30.5cm Triple Gun Mount Kai 232 Card 30.5cm Triple Gun Mount Kai 232 Card Searchlight 074 Card 74 22 61 79
Z1 zwei 74 12.7cm Single Gun Mount 078 Card 12.7cm Single Gun Mount 078 Card 2cm Flakvierling 38 084 Card 35 41 34 29
Z3 zwei 73 12.7cm Single Gun Mount 078 Card 12.7cm Single Gun Mount 078 Card 3.7cm FlaK M42 085 Card 21 40 37 29
Верный 88 533mm Triple Torpedo Mount 283 Card 533mm Triple Torpedo Mount 283 Card 533mm Triple Torpedo Mount 283 Card 28 72 48 31

Map Progression

LBAS Flight Range

Winter 2018 Event E6 LBAS Flight Range

Enemy patterns

Winter 2018 Event E-6 Map

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Winter 2018 Event E-6 Map

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Winter 2018 Event E-6 Map

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Winter 2018 Event E-6 Map

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Drop list

Type Ship? K U V W
FBB Gangut Casual+
DD Harusame Casual+
DD Hayashimo Easy+ Casual+ Casual+ Casual+
AO Hayasui Hard+ Casual+ Casual+
DD Kazagumo Casual+
DD Kiyoshimo Casual+ Casual+ Casual+ Casual+
DD Maikaze Casual+
CA Mikuma Casual+
CL Noshiro Casual+ Casual+ Casual+ Casual+
CL Ooyodo Casual+
DE Sado Medium+ Casual+ Casual+
CL Sakawa Easy+ Casual+ Casual+
DD Takanami Casual+
DD Tashkent Casual+
DE Tsushima Easy+ Casual+ Casual+
CL Yahagi Casual+ Casual+ Casual+ Easy+
DD Z1 Casual+
DD Z3 Casual+
Notes
node ignored: G for Chikuma
node ignored: I for Chikuma
node ignored: J for Chikuma
node ignored: L for Chikuma
node ignored: O for Chikuma
ship ignored: Kuma
node ignored: G for Nagara
node ignored: I for Nagara
node ignored: J for Nagara
node ignored: L for Nagara
node ignored: O for Nagara
node ignored: Q for Nagara
node ignored: G for Sendai
node ignored: I for Sendai
node ignored: J for Sendai
node ignored: L for Sendai
node ignored: O for Sendai
node ignored: Q for Sendai
node ignored: G for Tone
node ignored: I for Tone
node ignored: J for Tone
node ignored: L for Tone
node ignored: O for Tone