Looking for a ranking way that is resource-efficient, bucket-efficient, time-efficient, or.... I don't know.... bauxite-friendly? I guess this blog can help you.
Bucket usage scale:
- Low: Nearly not using buckets in 10-20 runs
- Average: Using buckets in 3-5 runs
- High: Using buckets in every run (High chance)
- All submarine nodes should be straightforward, the only problem
you will encounter is the surface node G as stated earlier.
- Stacking and improving sonars will help out a lot for this map, not only do they increase torpedo evasion rate when improved, bringing more sonars will also grant a lot of damage, up to the point that even if your ships are Chuuha or Taiha, they will still be able to deal enough damage to blow up the sub.
- 3 Sonar +9 is the b…
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