Sortie a fleet with Akagi Kai Ni or Akagi Kai Ni E as flagship, Kaga as second ship, and up to 4 additional ships to Worlds 4-5, 5-2, and 6-5. Obtain a S-rank at the boss node of 4-5 and 5-2 once. Obtain a S-rank at the boss node of 6-5 twice.
I have no strong feelings toward Umikaze one way or the other so she's going to have to wait until I get done levelling my equipment dupes. Looking forward to the Rainy Season CGs though.
What I'm interested in is Akashi workshop. I got bunch of screws from the event and quests. I have several improvement project going on, but decided to put them on hold until maintenance.
I just got that suspicion that devs will make some reppus or Colorado guns improveable - "new quest - have max upgraded Reppu Kai Ni in inventory".
E3 prototype reppu is possible. Also been waiting for when will they implement the Reppu 352 squadron carrier version since its not from event reward. The debut of new ryuusei outside of ranking is welcome too
I really want U-511 anf 11th regimen back. I had to forfeit E3H because of lacking anti-installation equipments. Why the hell did they make a heavily-bases installation event without giving anti-installation equipments as reward or at least U-511 as drop.
141.30.220.194 wrote: Not really a method that a fully sane TTK would use but that probably is what Tanaka had in mind (because he is not sane too).
Additionally, Tanaka expected people who don't have Oiler or stacks of WG42 (to be used with 2 AV fleet or those DDs) to bring Suijou Butai instead, filled with CAs and BBs armed with Type 3s.
Type 3 provides bonus to fleet-wide AA defense, so you would rely on them on that dreaded J node and air raid node.
Suijou Butai and Cruising Formation IV gives enough bonus, that a CA with enough firepower can still daytime cap her firepower vs. installation with Type 3 in chuuha condition.
It makes sense, doesn't it? But that doesn't change that the map (and the boss) still sucks.
|-------|
That somewhat mirrors what happened in Spring 2016 E-2, actually. Supply Depot Princess with 2 Nose Guns. And with only one or two ships armed with Type 3 Shell, the rest had to use Daihatsus, Tanks, and WGs, but only if you had WGs and Daihatsus/Tanks need to be stacked.
Can anyone please tell me what new excercise quest is? I have no idea what poor old Google Translate is trying to tell me. Thank you very much in advance.
Ekel wrote: Guess what Akagi K2 can improve now...
Edit:
I read your intial post as 'Akashi' and only afterwords saw it as 'Akagi K2'
I think she has always been able to do that, unless that ability was lost after getting her K2, and the devs just fixed it.
141.30.220.194 wrote:
Can anyone please tell me what new excercise quest is? I have no idea what poor old Google Translate is trying to tell me. Thank you very much in advance.
That's the Shiden M11, a plane that Akagi could already upgrade...
...it's possible that when Akagi got her K2, her ability to upgrade that plane was removed, or Ekel didn't realize (or forgot) that this was a thing that Akagi could do.
...though I also initially read it as Akashi being able to do the upgrade, meaning that it was taken from Akagi (and/or Kaga). Turns out this is not the case though.
So I bought the umbrella stand that changes based on secretary, unfortunately it seems to stay mostly hidden behind the bigger girls. I tried a couple DDs and the umbrellas changed to colorful small umbrellas. With a DE, it changed to a cute round umbrella stand with only one or two in it. All other classes seem to use the same basic umbrella stand (the one on the furniture item card) that has a varied selection of umbrellas in it.
I also bought the Hydrangea stained glass window. It does not have raindrop animation as I'd hoped (at least on Android), but does play the same rainy season background music as some of the other Tsuyu windows. The umbrella stand has a different background music.
Yeah, I've made mistake. Thanks for pointing it out.
In other news, quest complete, plane GET:
That thing cost arm and leg: you gotta have double chevroned Ryuusei Kai (1st CarDiv) in flagship Akagi K2 first slot and scrap: 2x type 97 TB, 1x saiun and 4x Ryuusei Kai (sic!). Also, it consumes 2.8k steel 9k baux (!) and 2x skilled pilots.
Why they can't just give both buckets and devmats as quest reward.
Why do we have to choose anyway. It makes sense for New Gun/Aerial Mod Mats or stuff like that, but why do buckets, devmats, or flamethrowers joined this choosing party...
edit:
Getting enough S-ranks in Practice Mode is surprisingly irritating if you see a wrong fleet.
Lo Callo wrote: Can saiun and tenzan be improved ?
They cannot, but only 2* doesn't seem worthwhile over an otherwise free Skilled Crew.
i dontr need skilled, got 3 of them, a +2 saiun seem interesting, tenzan are useless
As of right now, neither Saiun or Tenzan are improvable. The devs have indicated that the Tenzan will be improvable in the future (as part of the next update as a matter of fact)...no word on the Saiun just yet.
Tennousu wrote:
12.38.3.234 wrote: Would there be a reason to pick the 2x 2* Tenzans or the 2* Saiun over a Skilled Crewmember?
If you already have quite an amount of Skilled Crews and you -almost- never use it.
I picked the Saiun btw.
Yeah, the Skilled Crewmember isn't exceptionally valuable as there are 3 quarterly quests that one can complete to get one (Bq8, Bq9 and F35). Further, the sortie quests (Bq8 & 9) are easy to do and don't require burning screws, devmats and 2 medals (F35).
...so yeah, when I get around to doing this quest, I'm probably going to take the +2 Saiun because I have no idea what it's giong to do in relation to what the Saiun already does, but hey... two stars man!
@Tennousu: There are a number of repeatable quests that require a Skilled Crewmember (such as F52) that provide gear that, as there is more power-creep, will be almost required because the 'unskilled' gear just isn't going to cut it anymore.
So while some quests (like this one), it may not pay to take it as a reward, I suspect that it will make sense to get as many of these things as one can.
Lo Callo wrote: Can saiun and tenzan be improved ?
They cannot, but only 2* doesn't seem worthwhile over an otherwise free Skilled Crew.
i dontr need skilled, got 3 of them, a +2 saiun seem interesting, tenzan are useless
As of right now, neither Saiun or Tenzan are improvable. The devs have indicated that the Tenzan will be improvable in the future (as part of the next update as a matter of fact)...no word on the Saiun just yet.
Tennousu wrote:
12.38.3.234 wrote: Would there be a reason to pick the 2x 2* Tenzans or the 2* Saiun over a Skilled Crewmember?
If you already have quite an amount of Skilled Crews and you -almost- never use it.
I picked the Saiun btw.
Yeah, the Skilled Crewmember isn't exceptionally valuable as there are 3 quarterly quests that one can complete to get one (Bq8, Bq9 and F35). Further, the sortie quests (Bq8 & 9) are easy to do and don't require burning screws, devmats and 2 medals (F35).
...so yeah, when I get around to doing this quest, I'm probably going to take the +2 Saiun because I have no idea what it's giong to do in relation to what the Saiun already does, but hey... two stars man!
@Tennousu: There are a number of repeatable quests that require a Skilled Crewmember (such as F52) that provide gear that, as there is more power-creep, will be almost required because the 'unskilled' gear just isn't going to cut it anymore.
So while some quests (like this one), it may not pay to take it as a reward, I suspect that it will make sense to get as many of these things as one can.
Thank you all for your input, I was indeed of the mindset to "get as many as I can" as I suffered for a year and a half without Zuikaku which blocked me off numerous aircraft quests, and since then I have been trying to hoard Skilleds for conversion quests and such since I feel so far behind in air power. I think I too will take the 2* Saiun as I do have three Skilled Crewmembers on-hand.
Thank you all for your input, I am indeed of the mindset to "get as many as I can" since I suffered a year and a half without Zuikaku, blocking me off from many quests which put me way behind on air power. I only have two Skilled M21s, one at max and one at 8* and no Skilled M52s yet. That 7 range over 6 is too valuable to give up yet, and I do have my maxed M53 Iwamoto.
That said I currently have three Skilled Crewmembers, so I believe I'll join y'all in picking the 2* Saiun.
12.38.3.234 wrote: Thank you all for your input, I am indeed of the mindset to "get as many as I can" since I suffered a year and a half without Zuikaku, blocking me off from many quests which put me way behind on air power. I only have two Skilled M21s, one at max and one at 8* and no Skilled M52s yet. That 7 range over 6 is too valuable to give up yet, and I do have my maxed M53 Iwamoto.
That said I currently have three Skilled Crewmembers, so I believe I'll join y'all in picking the 2* Saiun.
No worries!
Here's some good news for you if you want to get some M21 (Skilled) and M52 (Skilled), as well as some things to keep in mind:
- You will only need about 4-6 M21 (Skilled); to date no events have required *that* many fighters with that range.
- Quest F22 provides an M21 (Skilled), and this is a monthly quest. F22 is unlocked by completing Bm6 (sortie to 4-2 with 2CV(L/B), 2 DD, 2XX and S-Rank the boss). Bm6 is unlocked by completing Bw4 (kill 50 Transports in a week)
- If the M21 you use is already +10 when you complete F22, that +10 will carry over, meaning that you go from an M21 +10 to M21 (Skilled) +10.
- You can also get M21 (Skilled) by getting Hiryuu and Souryuu to K2.
- You will want about 6-8 M52 (Skilled)...or planes that are equivalent in power for your Carriers. Of all the planes out there, M52 (Skilled) is the easiest to get, however as you get more ships and more opportunities present themselves, planes that are stronger (or at least equivilent) will come to you.
- You can get M52 (Skilled) by completing F24 which is unlocked by completing both F22 and Bm5 (sortie to 1-5 and get 10 S-Ranks) Bm5 is unlocked by completing Bm1 (sortie Myoukou, Nachi and Haguro to 2-5 and S-Rank the Boss)
- if the M21 (Skilled) you use in completing F24 is +10, that +10 will carry over, meaning that you go from an M21 (Skilled) +10 to an M52 (Skilled) +10.
I said that because I don't have the intention to do all the quests that need Skilled Crew Member.
As it stands, I'm not an active player anymore and most of the quests that need Skilled Crews aren't that attractive to me, either because the predecessor already fulfil my needs (Suisei M22 634th), just plain expensive (the Zuiuns), the quest is cockblocked by girls I don't have (that gives you Zuiun 631st) or gains too little (that new Ryuusei Ikkousen quest).
Edit:
The asker asked a possible reason, so I gave a possible, if a bit personal reasoning.
Honestly the quests that you should spend your Skilled Crews on without second thought are the one that gives Reppuu M11, Toukai, and both that give you Type 2 Seaplane Fighter Kai Skilled.
My two Skilled M21s are from my K2 dragons and both maxed now after today's Akashi quest. I've been trying to craft more M21s for fodder during the daily quests, and my plan was indeed to start maxing normal M21s, convert, and convert again as needed for Skilled M52s. I feel like I have a few superfighters already so the 7 range of the Skilled M21 has been more valuable. I have the Reppuu Kai carrier prototype (nice soft stats), Reppuu M11, and Reppuu K2E to go along with my maxed Iwamoto M53 and Skilled M21s so I'd say I only need a few Skilled M52s to round out air power. I also finally got Unryuu this past event (I lack Taihou), so I'm planning to start upgrading my M52C 601st so I get the max Reppuu 601st which looks roughly equivalent to the Skilled M52.
My two Skilled M21s are from my K2 dragons and both maxed now after today's Akashi quest. I've been trying to craft more M21s for fodder during the daily quests, and my plan was indeed to start maxing normal M21s, convert, and convert again as needed for Skilled M52s. I feel like I have a few superfighters already so the 7 range of the Skilled M21 has been more valuable. I have the Reppuu Kai carrier prototype (nice soft stats), Reppuu M11, and Reppuu K2E to go along with my maxed Iwamoto M53 and Skilled M21s so I'd say I only need a few Skilled M52s to round out air power. I also finally got Unryuu this past event (I lack Taihou), so I'm planning to start upgrading my M52C 601st so I get the max Reppuu 601st which looks roughly equivalent to the Skilled M52.
Converting M21s to skilledd is not efficient, just train ddupe ddragons for addditional tomo/egusa and upgrade skilled version, then convert some through monthly into skilled 52s saving +m (dependding on how many event planes you have but 4-6 m52s is desired)
12.38.3.234 wrote: My two Skilled M21s are from my K2 dragons and both maxed now after today's Akashi quest. I've been trying to craft more M21s for fodder during the daily quests, and my plan was indeed to start maxing normal M21s, convert, and convert again as needed for Skilled M52s. I feel like I have a few superfighters already so the 7 range of the Skilled M21 has been more valuable. I have the Reppuu Kai carrier prototype (nice soft stats), Reppuu M11, and Reppuu K2E to go along with my maxed Iwamoto M53 and Skilled M21s so I'd say I only need a few Skilled M52s to round out air power. I also finally got Unryuu this past event (I lack Taihou), so I'm planning to start upgrading my M52C 601st so I get the max Reppuu 601st which looks roughly equivalent to the Skilled M52.
There are two ways to effeciently and effectivly get M21 (Skilled): 1 - As Lecter9000 stated: level up some dupes of Hiryuu and Souryu. Both come with an M21 (Skilled) as their stock equipment at K2 (they also have some other nice planes such as Egusa and Tomonaga. While these will remain as M99 and M97 respectivly, they are still strong planes)
2 - As I stated with completing Quest F22, which is a repeatable monthly quest. If you need Skilled Crewmembers, complete Bq8 and Bq9, both of which are repeatable quarterly quests.
Do not, and I repeat this, do *NOT* take the long route to getting M52 (Skilled). This is *PAINFULLY* ineffeciant and a *MASSIVE* waste of resources.
If you want an M52 (Skilled), take an M21 (Skilled) that is at +10 and then complete quest F24. You will get an instant M52 (Skilled) +10.
With regard to your other planes and future planning: - Having a few M52 (Skilled) +10 serve two purposes:
1 - Augment your carrier aircraft. There aren't that many "super-fighters" in the game that anybody but long-time vets have access to. That means that you should have as many strong fighters as you can reasonably possess. You won't necessarily need that many to fill this role, but you should have some.
2 - To put into your LBAS for fighter support when you need more power than range. Not every node you are sending fighters to will need Range 7. And when it comes to either supporting your bombers or making it easier to get Air Control, you *will* want that power. This should be kept in mind at least until you get 2 or 3 T1 Fighter Hayabusa MIIIA's, which have the same range (Range 6) but a *LOT* more power.
- Be sure to get that M52c to +10 before you complete the quest to turn it into a Reppuu (601). That is the *ONLY* way to get that plane upgraded! Do not, and I repeat this, do *NOT* convert that M52c until it is +10.
This being said, the Reppuu (601) is just behind Iwamoto in all points. It is the second-strongest fighter that you can have in the game at present. This is because at +10, the Reppuu (601) has an effective Air Power of 13 (as opposed to the 11 that is listed. Comparitavly, Iwamoto at +10 has an Air Power of 14).
On a side note, the M52c (601) is actually a little weaker than the M52 (Skilled), but only due to the very slight differences in soft-stats. Otherwise, they are identical.
For the record, I have 3x M52 (Skilled) +10 and 6x M21 (Skilled) +10 and my present goal is to get a third T1 Fighter Hayabusa MIIIA because that thing is awesome when set to sortie. Seriously, the two that I had almost emptied the bomber slots on E3's boss.
It's better to keep M21 Skilled +10 (due to its 7 range) if you don't have the 64th and 54th . You won't need to bring Taitei-chan on bosses with 7 range.
I am very much aware that upgrading early aircraft is significantly more efficient than upgrading final models, or in the case of the 601st Reppuu, absolutely necessary. This is why I maxed Iwamoto before starting any of his quest chains, and now have the best-in-game +10 Iwamoto M53.
My plan is, for every Skilled Zero I want, whether it is a Skilled M21 or a Skilled M52, it starts as a max (+10) normal M21, converts into a +10 Skilled M21, and then possibly converts into a +10 Skilled M52.
Training dupe dragons is a bad idea to me, it's an absurd amount of XP spent (and taken away from others who need it) to acquire Skilled M21s which are then more expensive to upgrade than normal M21s in both screws and M21 fodder. I have enough torp and dive bombers that basic Egusa and Tomonaga are not all that attractive to me. The only reason I maxed my existing dragons' Skilled M21s is because I wasn't NOT going to buff some amazing planes that I might make even more amazing as +10 Skilled M52s.
I appreciate the reiteration and verification of my existing plans, but I did a bunch of research into all this plane conversion before I started converting any of them. My point is you're kinda suggesting I do what I was already planning to do, lol. This is why I need more Skilled Crewmembers in the first place! Quarterlies are definitely getting knocked out for them now.
I am very much aware that upgrading early aircraft is significantly more efficient than upgrading final models, or in the case of the 601st Reppuu, absolutely necessary. This is why I maxed Iwamoto before starting any of his quest chains, and now have the best-in-game +10 Iwamoto M53.
My plan is, for every Skilled Zero I want, whether it is a Skilled M21 or a Skilled M52, it starts as a max (+10) normal M21, converts into a +10 Skilled M21, and then possibly converts into a +10 Skilled M52.
Training dupe dragons is a bad idea to me, it's an absurd amount of XP spent (and taken away from others who need it) to acquire Skilled M21s which are then more expensive to upgrade than normal M21s in both screws and M21 fodder. I have enough torp and dive bombers that basic Egusa and Tomonaga are not all that attractive to me. The only reason I maxed my existing dragons' Skilled M21s is because I wasn't NOT going to buff some amazing planes that I might make even more amazing as +10 Skilled M52s.
I appreciate the reiteration and verification of my existing plans, but I did a bunch of research into all this plane conversion before I started converting any of them. My point is you're kinda suggesting I do what I was already planning to do, lol. This is why I need more Skilled Crewmembers in the first place! Quarterlies are definitely getting knocked out for them now.
I did, and it sounded to me like you were planning on taking the long route, thouh I may have missed something there...
With regard to upgrading dupes; there *IS* some merit in doing this, but it really only applies to Souryuu (in my opinion) and it's really only for late-game stuff when you don't have many CVs that you want to level:
-T99 Egusa Squadrons do some pretty good damage, and while there *are* planes that do more damage, the kicker with the T99 Egusa is their really high Accuracy. This makes them *VERY* useful for putting on your CV(L)s when running Support Expeditions. Their damage is on par with a Suisen 12A (which is the metric used on the wiki regarding damage output for CVs), but they have among the highest accuracy of all the red planes (only 1 of these has a higher accuracy). And, because of how Support Exped shelling works, having high accuracy (either from inherent gear bonuses or radar (as nothing else matters)), is *very* important.
- Type 2 Recon aircraft are pretty useful as a general thing when it comes to getting LOS or Contact (I prefer Saiun because I hate Red T), so it's good to have a few of these lying around just in case. While T2s are craftable, you can spend a stupid amount of resources to get them.
This being said, my advice to dupe some Souryuus is mostly for having a couple extra T99 Egusas for Support Expeditions and a couple extra T2s to have 'just in case' (lord knows Tanaka may make something else eat T2s as part of upgrading).
As a point of clarity, I haven't duped that many Souryuus (like 2 or 3) and I can't find myself really needing to do that any more in the immediate future.
-T99 Egusa Squadrons do some pretty good damage, and while there *are* planes that do more damage, the kicker with the T99 Egusa is their really high Accuracy. This makes them *VERY* useful for putting on your CV(L)s when running Support Expeditions. Their damage is on par with a Suisen 12A (which is the metric used on the wiki regarding damage output for CVs), but they have among the highest accuracy of all the red planes (only 1 of these has a higher accuracy). And, because of how Support Exped shelling works, having high accuracy (either from inherent gear bonuses or radar (as nothing else matters)), is *very* important.
As a point of clarity, I haven't duped that many Souryuus (like 2 or 3) and I can't find myself really needing to do that any more in the immediate future.
I have to agree T99 Egusa squadron does come very handy when it comes to Shelling Support Expedition due to higher accuracy compared against Suisie 12A. Here is a good example why having duplicate T99 Egusa does make sense. Back in Summer 2018 event, one of the map had historical damage bonus especially Soryuu and Hiryuu equipped with T99 Egusa squadrons for E3H final boss map. You never know what dev might pull out of his hat trick.
You're right about the amount of fodder needed, but you're wrong in screws needed. It's the same.
It's only -absurd amount of EXP- due to how shit leveling in 2nd Seq is.
Some people choose to improve Zero M21 Skilled directly even if it's more expensive because it's already usable to begin with, and the improvement benefits are immediate. Zero M21 normal gets improved...and benched for better planes until it reaches maximum. Then you upgrade it. Only then you can use it.
I'm of the opinion that any dupe Souryuu (and Hiryuu, if you ever get her more than once early on) is better leveled as early as possible, to stock on some bombers and Zero M21 Skilled for later use. T99 Egusa Squadron is busted and T97 Tomonaga Squadron, while only 2 points weaker than Ryuusei Kai, can compete just as fine with its +3 ACC and, being Elite Squadron aircraft, gains (small) shotdown protection in sortie.
With Tanaka nerfing artillery support expedition, you won't need more than 3 extra Souryuus, 6 tops. Having more is still good though.
...but then again my opinion usually alien.
....
But you do you, this is a single player game, after all. I'm just giving some (alien) reasoning.
Tennousu wrote:
I said that because I don't have the intention to do all the quests that need Skilled Crew Member.
As it stands, I'm not an active player anymore and most of the quests that need Skilled Crews aren't that attractive to me=
Man, for a guy who keeps crowing about how he's not an active player anymore, you sure do comment on these boards an awful lot ;)
Seriously, any world comment section, you only need to scroll down a couple posts and there you are giving play be play of what map you're currently on sortie to.
How merciful of them to not give us another 5-5 quest for the Akagi plane. I'm really curious to know what bonus that two star Saiun gives. Also, the new Rainy Season CGs are awesome, especially Amagiri and Ooi's.
DC23A wrote: How merciful of them to not give us another 5-5 quest for the Akagi plane. I'm really curious to know what bonus that two star Saiun gives. Also, the new Rainy Season CGs are awesome, especially Amagiri and Ooi's.
I actually got that plane recently, and it has a very noticable LOS boost. I can't speak for anythign beyond that, but there may be further bonuses in regards to Contact as well.
That said, I suspect that the bonuses are similar to what the T2 Recon gets.
I actually got that plane recently, and it has a very noticable LOS boost.
That's good to know, thank you. I developed a serious liking for that T2 Recon plane back in Phase 1 for my 2-5 clearing and 5-4 levelling runs and whenever I can bring more than 3 Carriers to a map I always load at least 1 Saiun and 1 T2 in the fleet. They're great for 4-2 where Contact means the opening airstrike often clears out a bunch of enemy ships.
I plan to upgrade a pair of them to max when I have Screws to spare since the upgraded versions apparently give a nice bonus to Carriers now.
Only a month or so to stockpile is a little harsh, especially if it's going to be a Medium or Large Scale event. I wanted to get Saratoga's Night Plane and a few other 5-5 quests done this month, but I guess it's going to have to wait.
The event seems to start at the second half of August. Oof my resources took a hit due to Sara's remodel to MkII Mod2. I hope I could recover in time, I ended the event with 10k fuel after starting at hardcap. If anything I'm hoping the event to be smaller, as opposed to the long-time tradition of making the Summer Event a large one. However, if it's really a mini-event then it's okay, I don't think it will be as taxing as a true event.
Oh right, I forgot we're due a mini-event. That's a relief since they aren't nearly as resource intensive. I know the food hunt mini-event wasn't too popular, but I didn't really mind it, plus the rewards were awesome.
My japanese is lousy, but isn't the tweet about "limited time area"? No mini-event before had it's own map, so while it might be departure from traditional seasonal events, it'll probably not be mini-event.
Tenryuuko wrote: Well, I'm okay with whatever event the devs are going to implement, as long as it's not a large scale event, since my resources are still recovering
EVEN if it's something similar to food hunting, fine by me, I actually enjoyed that
I don't think they are that cruel, they usually give us alot more warning if it's a large scale. It's more likely to be either a small or another medium event.