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  • Wikia August 15th Update Banner
    Time until maintenance starts: Time until maintenance ends:

    Maintenance start date and time: August 15th 2018 11:55
    Expected maintenance end date and time: August 17th 2018 19:55
    Actual maintenance end date and time: August 17th 2018 19:55

    Content

    SuzutsukiSuzutsuki Banner Summer Seasonal CG

    New Equipment: 12.7cm Twin Gun Mount Model A12.7cm Twin Gun Mount Model A 297 Card

    • A New Main Gun Equipment 12.7cm Twin Gun Mount Model A12.7cm Twin Gun Mount Model A 297 Card has been implemented.
      • They are available to obtain from Type 1 Special-Type Destroyers (Ex. Fubuki-class Destroyers)
      • The Equipment isn't particularly special.

    Several Equipment Renames

    Stock Equipment Renewal

    • Certain Ships' Stock Equipment upon Remodel have been readjusted to have different Equipment instead of their previous Stock Equipment.

    Phase 2 based New Game Opening Voicelines

    • New/Renewed Voicelines have been included to be heard during the Opening of the Game.
      • The Voiceline Play Timing has been adjusted to play at a bit more later moment.

    HQ EXP Cap Raise

    • The total HQ EXP cap has been increased.
      • The HQ Level cap still remains at 120.

    Ship Girls Maximum Level Cap Raise

    • Ship Girls are now available to be raised to the new Level Cap of 175.

    New World: Southwestern Seas World7icon

    • New World 7 of Southwestern Seas (南西海域) has been implemented.
      • So far only the World 7-1 is available to play.
        • This Map requires use of a Small Number of Ships consisting of Small Ships such as Destroyers and Coastal Defense Ships for an Anti-Submarine Operation.
      • World 7 is located In-between World 3 and 4 Icons.

    World Maps Renewal

    • Majority of Pre-existing World Maps have been all renewed to a completely new Maps.
      • World 1-6, 3-5, and the entire World 6 remains the same as in Phase 1.
      • Ship EXP obtainable from nodes in all maps have been adjusted per Node similar to World 6 and in Events, and therefore the EXP obtainable in a certain Node and in certain Maps will all vary depending on location and Enemy Patterns.
      • All Renewed Maps includes certain Branching Rules to let the Player reach the Boss Node easier.

    Changes Applied from Phase 1

    1. The Game Platform has changed from the previous Flash platform into the New HTML5 Platform.
    2. All ship girls in your Fleet has been carried over.
    3. All Equipment in your Fleet has been carried over.
      • Certain pieces of equipment have received new Graphics and a Rename.
      • All Improvements and Aircraft Proficiency already applied has been carried over.
      • All Players have received 20+ Additional Equipment Storage Capacity Slots.
        • This will apply to Newly joining Players as well.
    4. All your ship slots and dock expansions have been carried over.
    5. All items in the player's Inventory have been carried over.
    6. The Game Screen Size has been increased by 50% both Vertically and Horizontally, into 1200 x 720 pixels resolution, more than twice previous Game Screen Size.

    New Homeport UI and Interface

    • There are now 5 Home Port Interfaces available to choose from to the Player' liking.
      • They are available on the Options Section on Bottom Right of the Game Screen, where the Volume Control is also located.
      • There are more expansions and improvements of this option planned for release in the future.
    • NOTE: Please be advised this function is not available on KanColle Android at this time.
    Type 1 Interface
    (Classic)
    Type 1 Kai Interface Type 2 Interface
    Type 1 Interface (Classic) Type 1 Kai Interface Type 2 Interface
    Original Interface from Phase 1 Same Interface as Phase 1, but will now show your current stock of ScrewScrews and Total Equipment in Possession. Metallic Interface. Same Function as Type 1 Kai Interface.
    Type 3 Interface Type 3 Kai Interface
    (English)
    Type 3 Interface Type 3 Kai Interface
    White Interface. Same Function as Type 1 Kai and Type 2 Interface Type 3 Interface in English Language.

    New Ship Sort/Organization UI

    • Japanese Tabs (Red)
    • English Tabs (Blue)
    • A New Tab-based Ship Sort/Organization UI has been implemented.
      • You may now exempt certain Ship Types from appearing on your Ship List by enabling/disabling the Tab of the Ship Type.
      • The Button to take out a Ship from your Current Fleet has been moved to Bottom Right of the Ship Lists.
      • Pressing the Red Button on the Left Top Part of the Ship List will enable the Tabs to be shown in English Specifications.
        • The Red Button will turn into Blue in this case, and pressing it again while it is Blue will turn it back to Red and have the Tabs be shown in Japanese Specifications.

    New Minimum System Requirement Recommendation for Windows and Mac OS

    • Starting from Phase 2, the minimum is recommended to run KanColle in each respective Computer OS environment:
      • Windows Users
        • [Windows 8 or Higher] Google Chrome / Mozilla Firefox / Microsoft Edge
      • Mac OS Users
        • [Mac OSX 10.11 or Higher] Google Chrome / Mozilla Firefox / Safari 11 or Higher
    • You will still be able to play in other environments, but following the minimum recommended System Requirement is recommended to play the game smoothly in the HTML5-running Browsers.

    Regarding KanColle Android in Phase 2

    • KanColle Android will still be in sync with the Game in Phase 2.
    • You will still be able to Setup Fleets and send them to Sorties and Expeditions like normal.
    • However the New UI/Interfaces available as part of the Phase 2 Update on Browser Version will not be available to use on Android at this time.

    Server Transfer

    • A 2nd Round of Server Transfer has been applied for the remaining 12 Servers via Lottery.

    See Also

    Developer tweets

    Twitter logo blue @KanColle_STAFF Pre Update

    JP

    Currently KanColle Development Team is under preparation for the conversion into KanColle 'Phase 2 (HTML5 Ver.)' [Block-1], which will be the most basic version. After the transition into [HTML5], majority of the currently existing KanColle Game System will be included, and Pre-Release of New Game Mechanics will partially be included as well. ※Phase 2 will have New Mechanics implemented Step-by-Step as we go into each [Block] respectively!

    現在「艦これ」運営鎮守府で換装投入準備を進めている「艦これ」第二期(HTML5化)【Block-1】は、最も基本的なバージョンです。【HTML5】移行及び「艦これ」の現機能をほぼ全搭載、さらに新機能も一部先行実装予定です。 ※第二期は各【Block】投入時に、段階的に新機能を実装してまいります!

    JP

    In the KanColle Phase 2 (HTML5) [Block-1],
    1. All Ship Girls in your Fleet will be inherited.
    2. All Equipment in your Fleet are "planned to be inherited".
    3. All respective Operation Ocean Areas will be going through a partial update, and will be newly implemented.
    4. In conjunction of the Three Implementations listed above, the Opening Situation for each respective Operation Ocean Area Districts will have all Maps after the 2nd Operation Ocean Area in each respective districts will go through initialization.

    今夏投入「艦これ」第二期(HTML5)【Block-1】では 1.艦隊の【艦娘】達を「全て引き継ぎ」ます。 2.艦隊の【装備】群を「引き継ぎ予定」です。 3.各【作戦海域】は「一部更新/新規実装予定」です。 4.各【作戦海域方面】開放状況は、上記3実装に伴い、「各第二作戦海域以降は初期化予定」です。

    JP

    In the KanColle Phase 2 (HTML5) [Block-1] being implemented this Summer,
    5. Your Expansions of the Naval Base Slots and the Dock will all be Inherited.
    6. All Items in your possession will be inherited.
    The Limited-time Operational Area 'Late Summer' Event which is scheduled to start in Late August this month will take place after the implementation of [Block-1] and stabilization of the contents. Please be advised.

    今夏投入「艦これ」第二期(HTML5)【Block-1】では 5.【母港】及び【ドック】拡張状況等は「全て引き継ぎ」ます。 6.【アイテム】保有状態は「全て引き継ぎ」ます。 今月下旬以降開始予定【晩夏イベ】:期間限定海域は、【Block-1】投入/安定後に開催予定です。予めご留意頂けますと幸いです。

    JP

    We will outline additional information regarding the previously disclosed information about #2: Equipment, which will be implemented in the KanColle Phase 2 (HTML5) [Block-1] during this Summer.
    ㆍ We will not be deleting any Equipment you have in possession previously.
    ㆍ Certain Equipments' Graphics may receive a revision update.
    ㆍ When we implement [Block-1], if possible we may be expanding the Equipment Possession Slots Capacity (It will be FREE).

    今夏投入「艦これ」第二期(HTML5)【Block-1】、前述2【装備】の補足です。 ・既存の【装備】がなくなることは予定していません。 ・一部の【装備】グラフィック等が更新される可能性があります。 ・【Block-1】投入時に、可能であれば【装備保有枠】を拡張する可能性があります(無償です)。

    JP

    The KanColle Phase 2 (HTML5) [Block-1] Implementation timing is scheduled for Early August this month, but depending on the situation for Transition Preparation, if it feels unsafe to proceed, we may delay the implementation date. Admirals, we are very sorry for the inconvenience that may come, but we hope for your understanding. We will do our best to prepare for the release!

    今夏投入予定「艦これ」第二期(HTML5)【Block-1】、投入換装タイミングは今月前半一杯を予定していますが、換装準備状況によっては安全を見て変更させて頂く可能性があります。提督の皆さん、大変恐縮ですが、予めご了承頂けますと幸いです。鋭意準備を進めてまいります!

    JP

    In the previous KanColle server maintenance & update we increased port slot maximum (+10 ships / +40 pieces of equipment) as well as fleet preset maximum (+1 slot). Admirals who're using more and more ship girls as well as fleet presets may want to keep this in mind. Said expansions will of course all carry over into Phase 2.

    前回「艦これ」稼働全サーバ群メンテナンス&アップデートでは【母港最大拡張枠(運用艦娘+10隻/+40装備)の拡大】及び【艦隊記録拡張枠の拡大(+1枠)】も実施しています。運用艦娘数及び艦隊記録数が増えてきた提督方は活用もご検討ください。同拡張分は、第二期に「全て継承」されます。

    JP

    The KanColle development is diligently working on KanColle Phase 2 (HTML5 transition) Block-1. All your ship girls as well as equipment (artworks/descriptions/etc. of certain pieces will be updated. Keep this in mind.) will be carried over to Phase 2. Furthermore, Any equipment improvements as well as aircraft proficiency levels will also be carried over in their entirety.

    現在「艦これ」運営鎮守府は、「艦これ」第二期(HTML5化)【Block-1】の実装準備を鋭意進めています。第二期では、保有【艦娘】及び【装備(何点かはグラ/表記等が一部更新されます。予めご了承ください)】は継承されます。また、各装備の【改修】状況及び【航空隊の練度】も全て継承されます。

    JP

    Even today, the KanColle Development Team is preparing for the release of the KanColle Phase 2 (HTML5 Ver.) [Block-1]. KanColle Phase 2 will be going through transition into HTML5. It will become possible to operate in a HTML5 Running Windows PC and Mac OS environment.

    本日も「艦これ」運営鎮守府は朝から「艦これ」第二期(HTML5化)【Block-1】の実装準備を進めています。「艦これ」第二期は【HTML5】に換装致します。 【HTML5】が動作する【Windows】PC環境等、そして同【Mac OS】環境での動作も可能となる予定です。

    JP

    The Large-Scale Maintenance & Update for the transition of KanColle Phase 2 (HTML5 Ver.) [Block-1] is expected to take place in the Middle of Next Week. We will outline further information regarding this. ※Depending on the situation, with safety as priority, we may change the Maintenance Schedule. We hope for your understanding.

    「艦これ」第二期(HTML5化)【Block-1】への換装を主軸とした大規模メンテンナス&アップデートは今夏「来週中盤」を予定しています。同続報は、またご案内させて頂きます。※状況によっては、安全第一で同メンテスケジュールを変更させて頂く可能性もあります。予めご了承頂けますと幸いです。

    JP

    The next KanColle Maintenance will take place next Wednesday August 15th, from 11:55 AM. During this Large-scale Maintenance, the following will be applied:

    • Backup of All Database
    • Server Transfer 2nd Round (Transfer applied towards remaining 12 Servers)
    • Implementation of High-Definition Resolution Assets of all Ship Girls
    • Phase 2 (HTML5 Ver.) [Block-1] Transition.

    「艦これ」稼働全サーバ群は、【8/15(水) AM11:55】よりメンテナンス&アップデートを実施させて頂く予定です。同大規模メンテでは ●DBのフルバックアップ ●転属第ニ弾(12サーバ群への異動)実施 ●「艦娘」高解像度化アセットの投入 ●第二期(HTML5化)【Block-1】への換装 を実施予定です。

    JP

    The upcoming KanColle server maintenance will be the largest maintenance in the history of KanColle. We'll strive to put safety first. It'll start on August 15th at 11:55 AM, and the transition to Phase 2 (HTML5) Block-1 is planned to be completed on August 17th at 18:00. We're terribly sorry... (To-Be-Continued)

    次回「艦これ」稼働全サーバ群メンテナンスは、「艦これ」史上最大規模となるメンテナンス&アップデートです。安全第一での作業に努めます。同開始予定は【8/15(水) AM11:55】、第二期(HTML5化)【Block-1】への換装完了は【8/17(金) 18:00】を予定しています。大変恐縮です…(続きます)

    JP

    We are extremely sorry, but we hope for all Admirals' cooperation for this Large-Scale Maintenance & Updates. We are very sorry that it took us this long for the implementation to come. We will proceed with the Maintenance Work with safety as top priority. Admirals, we hope you for the best for the KanColle and the Ship Girls heading into Phase Two.

    大変恐縮です、本大規模メンテナンス&アップデート、提督の皆さん、ご協力頂けますと幸いです。お時間が掛かってしまって、申し訳ありません。可能な限り慎重に、安全第一で作業を進めてまいります。提督の皆さん、第二期に向かう「艦これ」と「艦娘」達、何卒どうぞよろしくお願い致します。

    JP

    The KanColle development team is diligently working on preparations for the KanColle Phase 2 (HTML5) Block-1 transition. The upcoming large-scale maintenance & update, the majority of which consisting of said transition, will start tomorrow (August 15th) at 11:55 AM. It'll take a long time and, as already mentioned, be large-scale. We're terribly sorry for that and appreciate your understanding.

    「艦これ」運営鎮守府は、「艦これ」第二期(HTML5)【Block-1】への換装準備を鋭意進めています。同換装を主軸とした大規模メンテナンス&アップデートは、明日【8/15(水) AM11:55】より開始予定です。本メンテは長時間&大規模です。提督の皆さん、大変恐縮です、何卒よろしくお願い致します!

    JP

    The KanColle Phase 2 (HTML5 Ver.) [Block-1] will have KanColle convert from the current Flash platform into the new HTML5 platform. [Block-1] will be the most basic version, where the majority of the currently existing KanColle Game Mechanism will be inherited/included (The Design will mostly stay the same as well). However the Database Structure will be remodeled... (To-Be-Continued)

    「艦これ」第二期(HTML5)【Block-1】によって、「艦これ」は現在のFlashからHTML5ベースに全換装されます。【Block-1】は、その最も基本的なバージョンで、現在「艦これ」が持つ機能をほぼそのまま継承/搭載しています(見た目も大きく変わりません。ただし、DB構造にも改修を施し…(続きます)

    JP

    For KanColle Phase 2 (HTML5) Block-1 we are going to modify the game's database structure and rearrange the contents that have been added to it one after another, and modernise the ship girl sorting system (we know it's not much). The sort order will be different to what it has been like so far. Please bear this in mind. Furthermore... (TBC)

    「艦これ」第二期(HTML5)【Block-1】では、DB(データベース)構造に改修を施し、これまで増築による増築を重ねていた同内容を再整理、【艦娘】ソートシステムの(地味ではありますが)近代化改修を行っています。同ソートでは、従来と並び順が変わります。予めご留意ください。また…(続きます)

    JP

    For KanColle Phase 2 (HTML5) Block-1 we are also going to increase the game window resolution. The window size will increase by 50% both horizontally and vertically, which means the new window surface will be more than double its original size. This upgrade should provide admirals with an even clearer image of their ship girls.

    「艦これ」第二期(HTML5)【Block-1】では、「艦これ」ゲーム画面自体の高解像度化を合わせて実施致します。【画面サイズ】を従来より、縦+50%拡大、横+50%拡大、面積にして2倍以上(同第一期比)大きく再実装する予定です。同改修により、提督の皆さんに「艦娘」の姿をより鮮明にお贈りします。

    JP

    The next KanColle Server Maintenance will start tomorrow Wednesday August 15th from 11:55 AM, and the end date is slated to be Friday, August 17th at 18:00. Through this Maintenance, the Game will be remodeled into the Phase 2 (HTML5) [Block-1]. Admirals, it will be a very long Maintenance, and we apologize for the inconvenience. We hope for your cooperation.

    次回「艦これ」稼働全サーバ群メンテナンスは、明日【8/15(水) AM11:55】より開始、同作業完了は【8/17(金) 18:00】を予定しています。同メンテによって、第二期(HTML5)【Block-1】への換装を実施致します。提督の皆さん、長時間&大規模メンテとなり大変恐縮です。ご協力何卒お願い致します。

    JP

    The KanColle server maintenance is going to start today at 11:55. It'll be a large-scale maintance and take a long time. Estimated time of completion is August 17th, 18:00. The update during said large-scale maintenance includes the transition to KanColle Phase 2 (HTML5) Block-1.

    「艦これ」稼働全サーバ群は、本日【11:55】よりメンテナンスに入ります。同メンテナンスは、長時間&大規模メンテナンスです。同作業完了は、【8/17(金) 18:00】を予定しています。本大規模メンテに伴うアップデートによって、「艦これ」第二期(HTML5)【Block-1】への換装を実施予定です。

    1. 艦これ
    JP

    「艦これ」稼働全サーバ群は、この後【11:55】より長時間&大規模メンテナンスに入ります。 提督の皆さん、「艦これ」第一期、五年間、ありがとうございました! 心より、感謝申し上げます!

    JP

    「艦これ」稼働全サーバ群は、長時間&大規模メンテナンスに突入しました。同作業完了は【8/17(金) 18:00】を予定しています。本メンテに伴うアップデートによって、「艦これ」第二期(HTML5)【Block-1】への換装を実施予定です。艦娘たち、そして提督の皆さん、第一期本当にお疲れさまでした!


    JP

    Through the currently running KanColle Servers' Long Term Large Scale Maintenance, we have completed the 2nd Round of Server Transfers, and have gone into the Middle Sequence of the Maintenance. So far we are progressing very smoothly. If all tasks are completed as scheduled, all Servers will be re-opened up tomorrow Friday August 17th at 18:00. We will do our best to proceed with safety as top priority.

    「艦これ」稼働全サーバ群長時間&大規模メンテナンスは、12サーバ群への転属第二弾実施も完了し、中盤のシークエンスに入りました。これまでの作業は順調に進捗しています。予定通り作業が完了すれば、明日【8/17(金) 18:00】に各サーバ群の再開放を実施予定です。安全第一で作業に努めます。

    JP

    The large-scale and super-long KanColle server maintenance is still going on, but summer is not over yet! With that said, once the maintenance is over, we're going to add one more Swimsuit CG to celebrate the transition to Phase 2 (HTML5) Block1! It's almost the season of delicious pumpkins... It's not much, but look forward to it!

    「艦これ」稼働全サーバ群長時間&大規模メンテナンス中ですが、まだ、まだ夏は終わっていないっ…!ということで、本メンテが無事終了すれば、第二期(HTML5)【Block1】換装記念、艦娘【水着mode】を一隻追加実装予定です!そろそろカボチャも美味しい季節…こちらも少しだけお楽しみに!

    JP

    マルマルフタマル。提督の皆さん、お疲れさまです。 「艦これ」稼働全サーバ群は長時間&大規模メンテナンスを実施中です。現在作業は、後半のシークエンスに移行しつつあります。これまでのところ、作業は予定通り進捗しています。引き続き安全第一で、作業を進めてまいります!

    JP

    現在実施中の「艦これ」稼働全サーバ群長時間&大規模メンテナンスの完了を以て、私達「艦これ」は第二期(HTML5)【Block-1】への換装を敢行致します。 本【Block-1】は、第二期(HTML5)の最も基本的な初期バージョンです。同換装作業完了は、現時点では本日【18:00】を予定しています。

    JP

    The long term large scale Maintenance for the transition into KanColle Phase 2 (HTML5) [Block-1] has just completed the update of all servers' respective Fleets' Ship Girls Database, and have reached its final sequence. The Data Update is safely reaching completion.

    「艦これ」稼働全サーバ群の第二期(HTML5)【Block-1】への換装を主目的とした長時間&大規模メンテナンスは、全サーバ群各艦隊の「艦娘」データベース更新を終え、最終シークエンスの一歩手前まで進捗しました。データの更新は無事完了しています。

    JP

    All running KanColle Servers' Long-Term Large Scale Maintenance is in its Final Sequence while confirming each respective Contents, with opening the Servers as its goal. However certain Servers are currently experiencing delays and we have currently gone into the process of repair. All Server Opening Time is rescheduled to be at 19:55. We deeply apologize for the inconvenience. We will try to finish the tasks as soon as possible.

    「艦これ」稼働各サーバ群長時間&大規模メンテナンスは、再開放に向けた最終シークエンス前の各実装状態確認作業中です。現在一部サーバに遅れが出ており、復旧実装に入っています。全サーバ群開放時を【19:55】に再設定させて頂けますと助かります。大変申し訳ありません。作業を急ぎます。

    JP

    The KanColle Phase 2 (HTML5) [Block-1] will be available to play on HTML5-Running Browsers of the following: ▼Windows PC 【Windows 8 or Higher 】Google Chrome / Mozilla Firefox / Microsoft Edge ▼Mac OS PC 【Mac OSX 10.11 or Higher】 Google Chrome / Mozilla Firefox / Safari 11 or Higher

    「艦これ」第二期(HTML5)【Block-1】は、HTML5が稼働する下記ブラウザ環境で動作可能です。 ▼Windows環境 【Windows 8以降】Google Chrome / Mozilla Firefox / Microsoft Edge ▼Mac OS環境 【Mac OSX 10.11以降】Google Chrome / Mozilla Firefox / Safari11以上

    JP

    The HTML5-Running Browser environment stated beforehand are Minimum Recommendations. The game may still be run in other respective environments outside of the recommendations given, but we recommend for you to play in the minimum recommended Browser environment given.

    上記HTML5稼働ブラウザ環境は推奨環境です。上記以外でもそれぞれの環境により稼働しますが、可能であれば本ブラウザ環境でのプレイをお薦め致します。

    JP

    After the transition into KanColle Phase 2 (HTML5) [Block-1], the current Android App will be updated the same as well. You will still be however be able to sortie into each respective Renewed Operational Area Maps on the Android Ver. as well. ※ The Ship Sort Order System is a Phase 2 Content ※ However in principle, the Phase 2 Game Mechanics will be unavailable to use

    「艦これ」第二期(HTML5)【Block-1】換装後、現在のAndroid版は発展的に統合を予定しています。ですが、本アップデート後、リニューアル後の各作戦海域はAndroid版にも投入、同環境でプレイ可能です。 ※艦ソート順序は、第二期仕様となります。 ※ただし、第二期の機能は原則使用できません。

    JP

    No matter which environment you play the game in, all KanColle Phase 2 Operation Data are common. The Phase 2 UI mechanics will partially be unavailable to use, but even after the completion of the current update, in the Android Ver. you will still be able to Organize and Sortie your Fleets out to the Renewed Phase 2 Operational Area Maps.

    どの環境下においても、「艦これ」第二期の作戦データベースは共通です。第二期UI機能の一部は使用できませんが、本アップデート完了後でも、現行Android版で第二期作戦海域の攻略&艦隊運用/育成は可能です。

    JP

    We will be presenting each Ship Girls in a higher Resolution KanColle Game Screen more than 2x Times higher after the full transition of KanColle Phase 2 (HTML5) [Block-1]!

    「艦これ」第二期(HTML5)【Block-1】換装後、前述のHTML5ブラウザ環境下において、「艦これ」プレイ画面は面積において約二倍以上、各「艦娘」たちをより高解像度でお届け致します!

    JP

    「艦これ」稼働各サーバ群長時間&大規模メンテナンスは、最終シークエンスに突入しました。現時点最新の全サーバ群開放時間は、本日【19:55】を予定しています。この後19:30前後より、本メンテナンスに伴うアップデート情報及び同関連情報をお知らせしてまいります。

    JP

    メンテナンス直後は接続が集中します。また安定するまで予期しない挙動、接続が不安定となる状態が発生する場合があります。提督の皆さん、本長時間&大規模メンテナンスが完了してもすぐには飛び込まず、少し時間をおいてからご接続いただけますと、大変助かります! 今暫くお待ちください。

    JP

    この後、【19:55】より「艦これ」各サーバ群再開放を開始してまいります。 ※まず、「艦これ」第二期(HTML5)【Block-1】換装を実施致します。 ※現行Android版は、同換装処置全完了後、【20:50】前後より接続を開放致します。申し訳ありません、こちらは少しの間お待ち頂けますと幸いです。

    Twitter logo blue @KanColle_STAFF Patch notes

    JP

    We are now going to post the patch notes of this very long large-scale KanColle server maintenance 01▼ Transition to KanColle Phase 2 (HTML5) Block-1 We've switched to the base version of KanColle Phase 2 i.e. Phase 2 (HTML5) Block-1, which is using HTML5 as its base.

    「艦これ」全サーバ群長時間&大規模メンテナンスに伴うアップデート情報を お知らせしていきます。 01▼「艦これ」第二期(HTML5)【Block-1】換装開始! 「艦これ」第二期の基本バージョン、第二期(HTML5)【Block-1】をHTML5ベースで稼働するブラウザゲームとして、換装投入開始します。

    JP

    02▼ Phase 2 map renewal With Phase 2 all maps except the entirety of World 6, 1-6 and 3-5 have been revamped from the ground up. ※Enemy fleets, branching routes etc. may be different.

    02▼各【作戦海域】の第二期リニューアル実装開始! 中部海域全域、鎮守府海域【#1-6】鎮守府近海航路、北方海域【#3-5】北方AL海域を除く各作戦海域が、第二期作戦開始と共にリニューアル実装されます。 ※敵艦隊や航路分岐条件等は、今後更新される場合があります。

    JP

    03▼ KanColle game resolution upgrade & Ship Girl resolution upgrade For KanColle Phase 2 (HTML5) Block-1 we have increased the game's resolution to 1200x720, so roughly double its original size, and accordingly increased the each ship girl game asset's resolution as well. Please keep taking care of KanColle and your ship girls!

    03▼「艦これ」ゲーム画面拡大&「艦娘」【解像度向上】 「艦これ」第二期(HTML5)【Block-1】では、「艦これ」ゲーム画面を約二倍の面積、1200pixel×720pixelに拡張、併せて各「艦娘」の表示解像度向上を図ります。これからも「艦これ」と「艦娘」をどうぞよろしくお願い致します!

    JP

    04▼ Server Transfer, Round 2 We've completed the second server transfer round, the winners of which have been chosen via lottery. ※ Winners were chosen via lottery. ※ This round was for admirals were transferred to the remaining 12 servers. ※ We'll publish a personnel change notice with the server transfer.

    04▼【サーバ間転属(第二弾)】の実施 先に希望を募った「異動願い」により、抽選でサーバ間転属の第二弾を実施しました。 ※転属実施は抽選です。 ※今回の転属先は、後半12サーバ群が対象です。 ※転属実施をもって辞令発表とさせて頂きます。

    JP

    05▼ Free equipment slot expansion All admirals receive 20 equipment slots free of charge.

    • This applies to both old and new admirals.
    • And of course both Phase 2 (HTML5) Block-1 and the Android version.

    05▼【装備運用枠】の無償拡張 各提督方の母港「装備運用枠」を【+20装備分】、無償拡張します。 ※既に着任されている提督はもちろん、新規着任提督にも適用されます。 ※第二期(HTML5)【Block-1】はもちろん、現行Android版でも、同じく拡張致します。

    JP

    06▼ Equipment carry-over & Updates to some of it All equipment that has been added to the game is carried over to Phase 2. Futhermore, the artworks, names, stats, modding effects etc. of some pieces have been changed. And at the same we're adding the new "12.7cm Twin Gun Mount Model A". ※ It's not particularly strong. ※ You can get it from Special Type I destroyers.

    06▼【装備】の継承&一部【装備】更新実装 実装済の「装備」は全て第二期に継承されます。 また、同一部はグラ・名称・補正・装備改修等を更新実装します。 同時に、新装備「12.7cm連装砲A型」を実装します。 ※新装備は、特に強くはありません。 ※新装備は、特I型との邂逅で獲得可能です。

    JP

    07▼ HQ Level cap increase The HQ Level cap has been increased so that admirals who've already reached the cap can keep farming EXP and ranking points. ※However, if you keep farming them too much, we might keep an eye on you, and if we determine that you violated our ToS, we'll ban your account.

    07▼【司令部レベル上限】の上方修正 司令部レベルの上限を上方修正し、現在経験値がカンストしている方も、戦果及び経験値を重ねることが可能となります。 ※ただし、余りにも突出した数字の場合は独自に精査を重ね、規約違反が判明した場合は恐縮ですが任意のタイミングで処理対応致します。

    JP

    08▼ Akizuki-class Anti-Air Destroyer "Suzutsuki" receives commemorative Swimsuit CG To celebrate KanColle Phase 2 (HTML5) Block-1, Suzutsuki receives a time-limited Swimsuit CG! Please take good care of her an the other girls with Swimsuit CGs.

    08▼秋月型防空駆逐艦「涼月」、記念【水着mode】投入開始! 「艦これ」第二期(HTML5)【Block-1】記念、「涼月」【水着mode】を期間限定実装開始します!現在夏季限定実装中の「艦娘」【水着mode】と共に、秋月型防空駆逐艦も引き続き、どうぞよろしくお願い致します!

    JP

    09▼ New Phase 2 voice lines & updates to certain other voice lines We've added a whole bunch of new voice lines related to how KanColle and its admirals got started, and changed a few other ones. ※The playback timing of these voice lines has been slightly changed due to the HTML5 transition. ※From this point on, if not explicitly mentioned, assume everything's compatible with HTML5.

    09▼第二期【ボイス】新規投入&一部更新実装 大量の「艦これ」開幕&提督指揮開始ボイス群を中心とした一部ボイスの新規投入及び更新を実施します。 ※「艦これ」開幕&指揮開始ボイスはHTML5化に伴い、再生タイミングを若干変更します。 ※本件以降、特に記載ない場合【HTML5】対応です。

    JP

    10▼ Home Port UI Skin Selection added The home port's UI skin, such as the header of footer, can now be changed starting with KanColle Phase 2 (HTML5) Block-1. There's the good old "Type 1" as you know it, there's "Type 1 Kai" that displays your equipment amount in the UI header, ... (TBC)

    10▼母港【UIスキン】選択変更機能の実装開始 母港のヘッダー&フッターなどの【UIスキン】を一部提督が選択変更できる新機能が「艦これ」第二期(HTML5)【Block-1】以降、実装されます。 従来通りの「一式」、保有装備数がUIヘッダーに表示される「一式改」、艦艇テイストが愉しめ…(続きます)

    JP

    11▼ Home Port UI Skin Selection (Part 2) There's "Type 1 Kai" that displays your equipment amount in the UI header, there's "Type 2" for those enjoy warship and catapult visuals a little bit too much (maybe), and then there's the completely different "Type 3", and "Type 3 Kai" with a partly English interface to give it an international flair. (TBC)

    11▼母港【UIスキン】選択変更機能の実装開始 (続) 保有装備数がUIヘッダーに表示される「一式改」、艦艇テイストが愉しめる、カタパルト好きには堪らない(かもしれない)「二式」、全く違う雰囲気の「三式」、一部英語表記でグローバル気分の「三式改」を初期状態でご用意! (続きます)

    JP

    12▼ Home Port UI Skin Selection (How to actually change it) It's pretty simple. You can change from the default "Type 1" all the way to "Type 3 Kai" from the OPTION menu in the bottom left of the home port screen. ※ We're going to add more skins soon... it's not much, but look forward to them!

    12▼母港【UIスキン】選択変更機能の実装開始 (How to 変更!) 地味な変更ではありますが、標準状態の「一式」UIから「三式改」まで、母港画面右下の【OPTION】で、選択変更可能です。 ※本機能は今後拡張予定…本当に少しだけ…地味にお楽しみに!

    JP

    13▼ Ship Girl Sorting Algorithm greatly improved 1/2 "Alright, let's form a fleet... uuuuh, wait... she belongs to that class, soooo.... where's she again?" All of you have probably made an experience like this, so in order to alleviate this problem at least a little bit you improved the ship girl sorting algorithm, updated the ship girl database and reworked the whole sort function from the ground up! ※ This improvement applies to all game environments!

    13▼「艦娘」【ソート機能】の大幅強化 1/2 さあ、出撃する艦隊を編成するぞ…えーと、あの艦娘は…何型だから…あれ、どこだっけ? そんな戸惑いを少しでも解消すべく「艦娘」ソート機能を強化、艦娘データベースを更新、【艦ソート】を根本的に整理しました! ※本改良は全環境下で有効です!

    JP

    14▼ Ship Girl Sorting Algorithm greatly improved 2/2 In KanColle Phase 2 (HTML5) Block-1 we didn't just improve the ship sorting algorithm, but also added a "ship type" option to the sorting tab! Battleships, aircraft carriers, heavy cruisers, destroyers, even coastal defence ships can be selected from that tab. Furthermore, you can now use multiple sorting options, such as by ship or level, at the same time!

    14▼「艦娘」【ソート機能】の大幅強化 2/2 「艦これ」第二期(HTML5)【Block-1】では、「艦ソート」強化の他に、さらに【艦種】ソートタブを増設実装しました!戦艦、航空母艦、重巡、駆逐艦はもちろん、海防艦まで艦種タブを抽出可能、また前述の艦ソート、Lvソート等と複合運用も可能です!

    JP

    15▼ Ship Girl Sorting Algorithm Improvements (Bonus) If you ship click on the triangle next to the newly added ship type filter tab, you can turn all filters on and off at once. Furthermore, if click on the small button on the other side of the tab, you can switch the tab descriptions between "Destroyer" and "DD"!

    15▼「艦娘」【ソート機能】の大幅強化 (おまけ) 「艦これ」第二期(HTML5)【Block-1】以降の搭載された、【艦種】抽出タブは付近に設営された三角ボタンで【一括On/Off】、また同じく付近に設置した小さいボタンで、タグ表示を「駆逐艦」から「DD」に変更可能という地味な機能も搭載しました!

    JP

    16▼ Implementation of the new World "South-Western Sea" The new "South-Western Sea" area will become available after this update has been completed! However, only the first map "Brunei Anchorage Sea" will be available. Also, the unlock requirements of all maps have been slightly changed. Fleets, set sail! Good luck and fair seas, admirals!

    16▼新作戦海域方面「南西海域」実装開始! 本アップデート完了後から、新作戦海域方面【南西海域】の実装を開始しました!本作戦海域方面は、まだ最初の作戦海域「ブルネイ泊地沖」のみの実装です!各海域の開放トリガーも少し更新されています。 艦隊…抜錨!提督の皆さん、健闘を祈ります!

    JP

    17▼ Ship Girl Level Cap increased To all admirals whose precious ship girls have already reached the level cap, fret not! The level cap has been raised to Lv.175! Whether you focus on only a select few or level everyone equally, please keep taking care of your girls!

    17▼「艦娘」【育成上限】の上方修正 ずっと大切に育てていた「艦娘」、もう完全カンストしてしまって…という提督も大丈夫!「艦娘」レベル上限を【Lv.175】まで開放しました!多くを満遍なく上げるもよし、一点集中もよし、引き続き、提督方の艦隊の「艦娘」たちをよろしくお願い致します!

    JP

    18▼ Supplement We're terribly sorry, but we moved the "Remove" option in the fleet setup menu to the bottom right. It might take some time to get used to, but please bear with it. Furthermore, similarly to event maps we've changed the EXP gain from battles. We hope for your understanding.

    18▼補足事項です。 大変恐縮です、「編成」の【はずす】を右下に移動しました。少しの間慣れないかもしれません、申し訳ありません。こちら、ご留意頂けますと幸いです。また、敵艦隊との交戦経験値の在り方は、イベ海域と共通に再設定させて頂きました。こちらもご理解頂けますと幸いです。

    Twitter logo blue @KanColle_STAFF Post-maintenance tweets

    Twitter avatars

    Teaser-2018-08-03-A Teaser-2018-08-05-A Teaser-2018-08-12-A Teaser-2018-08-13-A
    Teaser-2018-08-16-A Teaser-2018-08-16-B
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    • So basically "inherit" = "carry over". 

      And as for this point:

      "In conjunction of the Implementations Numbers 1 to 3 listed above, the Opening Status for each respective Ocean Districts will have all Maps after the 2nd Maps of each respective Worlds will go through initialization."

      Does this mean we'll have to unlock 3rd & 4th maps for all worlds all over again (i.e 5-1 and 5-2 will be unlocked, but 5-3 and 5-4 will be locked, etc)?

      EDIT: And EO-s too, I suppose? TFW having to clear 6-4 all over again.

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    • Friggo wrote: So basically "inherit" = "carry over". 

      And as for this point:

      "In conjunction of the Implementations Numbers 1 to 3 listed above, the Opening Status for each respective Ocean Districts will have all Maps after the 2nd Maps of each respective Worlds will go through initialization."

      Does this mean we'll have to unlock 3rd & 4th maps for all worlds all over again (i.e 5-1 and 5-2 will be unlocked, but 5-3 and 5-4 will be locked, etc)?

      Correct.

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    • so they like telling us to do new game+ huh

      i just hope the "enhancement" is big enough to compensate the redo of the maps (since theres will be no compensation items like always)

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    • Shinhwalee wrote:

      Friggo wrote: So basically "inherit" = "carry over". 

      And as for this point:

      "In conjunction of the Implementations Numbers 1 to 3 listed above, the Opening Status for each respective Ocean Districts will have all Maps after the 2nd Maps of each respective Worlds will go through initialization."

      Does this mean we'll have to unlock 3rd & 4th maps for all worlds all over again (i.e 5-1 and 5-2 will be unlocked, but 5-3 and 5-4 will be locked, etc)?

      Correct.

      This alone is a Large Scale Event for resource cost  -_-

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    • The fact they will be renewed or receive partial update makes me hope certain old maps receive additional Branching Rules (cause majority of them are all based on Compass), like World 1-3.... Hate doing quests there when off-routing drags out..

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    • I gues it's a good job then that as a semi new (~1yrish) very casual player I haven't even done World 3 yet lol.

      Apart from the annoyance of people having to regrind, nothing hugely changing sounding here yet.

      I assume all Phase 2 coming changes (know and not known) refer to the Android version as well.

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    • RIP KC viewers.

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    • I am actually excited to clear Maps once again under new revisions and all.

      (And on discord I am seeing people complain they gotta do World 2-4, 3-4, 5-3 again Jervaited

      )
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    • Old maps will be updated? Newly Implemented? Will this be the end of 3-2A? The return of 1-5 Oscar? The fixing of 1-3,3-1 nightmare? Find out next time in "How Tanaka will fuck with your expectations"

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    • @Shinhwalee

      I also hate being off-routed, but im starting to think that if they do it less random they gonna compensate that by buffing the enemies and if there is one thing that certain maps (especially EO) need is a buff to the abyssals.

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    • Inb4 World 5-4 stops being the best Ranking Map after the revision TanakaLUL

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    • Well, I know some folks are already starting to get pissy about having to redo certain maps (especially salt-inducing ones) and to a degree, I understand that sentiment...

      ...but frankly, if some of the salt is removed from some of these maps, espeically where the entire map is nothing but RNG, then I'm all for it.

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    • AnimeFreak40K wrote:
      Well, I know some folks are already starting to get pissy about having to redo certain maps (especially salt-inducing ones) and to a degree, I understand that sentiment...

      ...but frankly, if some of the salt is removed from some of these maps, espeically where the entire map is nothing but RNG, then I'm all for it.

      Well if random decrease is a good thing, but theres still a problem, player must test all the route, Tanaka wont tell us anything so will be hell the first month, well at least we will focus on event waiting for news.....

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    • Plot twist: resetting the map status also resets the EO-s, so you can re-do them for a second set of medals this month.

      One can hope.

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    • Shinhwalee wrote:
      Inb4 World 5-4 stops being the best Ranking Map after the revision TanakaLUL

      And ASW at 2-3

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    • Whatever the case, we are most likely going to need to scrap all of the established information for all Maps post this Update and test/confirm for anything new for each maps.

      Long story short: KanColle Wikia and any other Information Sources will be obsolete for a while for Map Clearing Guides/Information...

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    • Lo Callo wrote:

      Well if random decrease is a good thing, but theres still a problem, player must test all the route, Tanaka wont tell us anything so will be hell the first month, well at least we will focus on event waiting for news.....

      Well... yeah.

      It's not like the existing information on these maps wasn't built the same way. The fact of the matter is that, this means that a LOT of work is going to have be done by, well, everyone. I mean, you KNOW that after the reset, people are going to be expecting the new information to be kicked out immediatly.

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    • AnimeFreak40K wrote:

      Lo Callo wrote:

      Well if random decrease is a good thing, but theres still a problem, player must test all the route, Tanaka wont tell us anything so will be hell the first month, well at least we will focus on event waiting for news.....

      Well... yeah.

      It's not like the existing information on these maps wasn't built the same way. The fact of the matter is that, this means that a LOT of work is going to have be done by, well, everyone. I mean, you KNOW that after the reset, people are going to be expecting the new information to be kicked out immediatly.

      Yeah well, if people don't behave regarding request for new information, they going to meet me and other admin's fury.

      Every freaking time on Day 1 "How to clear this Map" in Events within like what, 1~2 hours after opening....? PrinzStare

      No idea if it will be the same scale for Normal Maps though.

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    • ...yeah, that is a thing that I have observed. And you know it's going to be worse because these are normal maps too.

      As for me, I think I will take it easy and avoid some of the updated stuff at first. I know my viewer will be broken for awhile, so I figure that will be a good time to just sit back, do as many basic dailies and such as I can while waiting for the event frontliners to do their thing.

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    • It looks like Orelling and levelling will have to be delayed. Gonna wait for confirmation if 2-3, 3-2 and/or 4-3 can still be done as before, or they're completely unviable and we need a new levelling spot or Dailies and Weeklies spot

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    • I hope 5-3 won't be reseted. I don't want to return to this hell

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    • I hope they wont end up resetting quests that you have half way. *looks at the number of sortie quests that show the 50% mark*

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    • plot twist : kancolle phase 2 be like this XD

      https://www.youtube.com/watch?v=8wOiZVqmCu0

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    • Get your Bingo sheets ladies and gentlemen! Provided and supplied by your local cereal maker SerialConvort \o/

      Bingo KC Full
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    • I need those equipment slots, especially before the event. I have found myself buying expansions for equipment rather than ship slots.. :/

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    • Only one thing that looking forward, reconnect feature. Or at least we are given chance to reconnect to the server rather than press the F5 button and crying in the corner of the room.

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    • Shinhwalee wrote:
      I am actually excited to clear Maps once again under new revisions and all.

      (And on discord I am seeing people complain they gotta do World 2-4, 3-4, 5-3 again Jervaited

      )

      Yeah I complain. I've just finished 5-3 yesterday, REEEEEEEEEEEEEEEE

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    • while the factg of getting back up to 6-3 sounds annoying, it will be fun doing to the abyssals what vadar did to those rebel troops at the end of rogue one.

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    • The equipment slot increase is going to be neat. They can do what they like with the map layouts and routing as long as they don't touch the enemy comps and EXP values for 5-4A, or give an alternative large ship levelling node. And remove the random routing from 5-5. I'm also curious to see if they're going to implement new EOs.

      Hype levels rising.

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    • Oh fuck I don't want to clear 6-4 again, my only and most hated map ever. I don't even remember how I cleared it. And I hope they remove the dead end node in 5-5, that node is just stupid.

      Aside from that, looking forward the re-work of the normal maps.

      And please don't touch 4-3.

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    • If devs add new interesting mechanics, would be rather interesting to clear everything again. Also new mechanics may be the reason why they have to rebalance everything.

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    • This also means, no medals from monthly clearing the X-5 maps, until the previous 2 have been cleared again. Time wil be an issue with a medium-large scale event starting just a week or two after the release. Except for those who have enough time to spent to get ranking rewards regularily.

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    • Kensuke Tanaka, Overlord of Salt Farming since 2013. Now Harvester of player's souls.

      You know what ? BRING IT ON ! Only 5-3 and 6-1 may be trouble for me, others maps will be doable.

      Also hey, where is the new infos on the new paths ? I though Wikialready had it :P

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    • while some maps are troublesome, I'm excited.

      Maybe I'll rush clear EOs of this month to secure my medals. (but my Shiratsuyu is not K2 yet to do her quest... I'm too lazy to power leveling her now, just mix her in PvP)

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    • I'm ready for servers dying during the update. And please, give the secretary ship some life.

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    • SSTHZero wrote:
      I'm ready for servers dying during the update. And please, give the secretary ship some life.

      Just don't kill Rabaul server.  I just don't feel like redoing the quest all over again.  Good thing I didn't do the 5-5 and 6-5 when the server went down last time. 

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    • "Quick, shove this weird battleship through 6-5! There's no time to explain, do it!"

        Loading editor
    • It would actually be interesting if EOs all reset and we can get Medals AGAIN after the update Jervaited

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    • Shinhwalee wrote:
      It would actually be interesting if EOs all reset and we can get Medals AGAIN after the update Jervaited

      I wouldn't mind that.  I could alway use another BP.

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    • Either way I was going to clear my EOs this Long Weekend anyways :P

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    • with the rate at witch we get more BP ships more medals are verry welcome

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    • Hm. Interesting.

      • runs to finish 4-5/5-5 this month* 
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    • Imuya wrote:
      Hm. Interesting.
      • runs to finish 4-5/5-5 this month* 

      Doing 5-5? Welcome to the dark side.

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    • Wonders why you guys ain't mentioning 6-5 Jebaited

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    • You're right Usagi Sempai.  6-5 can be pain at times.  It's more of a Bauxite black hole.

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    • I wish they will give new maps =3= very hard ones so we will have something to do after event

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    • Shinhwalee wrote:
      Wonders why you guys ain't mentioning 6-5 Jebaited

      Because I have been playing like, 9 months and I haven;t cleared 6-3? 

      I also now have no motivation to clear 6-3 if a reset is coming, so c'est la vie.

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    • Hmm as long as they don't reset ship levels and that we can keep our equipment via the inheritance things should be fine. Thankfully im only on world 4 so im not bothered that much with the map resets. Hopefully things will go smoothly though. The transition from Flash to HTML5 was long overdue but hopefully they won't break anything. Hope the viewers will be able to catch up as well. 

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    • Imuya wrote:
      Shinhwalee wrote:
      Wonders why you guys ain't mentioning 6-5 Jebaited

      Because I have been playing like, 9 months and I haven;t cleared 6-3? 

      I also now have no motivation to clear 6-3 if a reset is coming, so c'est la vie.

      Not a bad idea.  Hopefully this reset is just one time occurance.

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    • Devsquad74 wrote:
      You're right Usagi Sempai.  6-5 can be pain at times.  It's more of a Bauxite black hole.

      Tell me about it.

      I just cleared EOs, and rng wasn't good on that one. Tsus ate my planes like candies and couple of times I had to break contact not because of taiha, but because I had 30+ planes slot reduced to single digit after second node and would be empty by boss node anyway.

      Oh well, at least now I'm ready for whatever html5 brings.

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    • Imuya wrote:
      Shinhwalee wrote:
      Wonders why you guys ain't mentioning 6-5 Jebaited

      Because I have been playing like, 9 months and I haven;t cleared 6-3? 

      I also now have no motivation to clear 6-3 if a reset is coming, so c'est la vie.

      dont worry it took me like 2.5 years to clear 6-3

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    • Birb SCREM
      i'm all for free slots  if it's confirmed and some changes would be nice (like i dunno, an ANIMATED SECRETARY SHIP) but to undergo the salt i had to endure during my early months in the game doesn't sound too appealing. but then again, i've been on a Kai Ni spree for the past 2 months. so it might be easier than way back then.

      but still, MFW.

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    • And then suddenly, the summer event's  final boss debuff requires you to beat 6-5 ;) 

      Also makes you wonder whether resources not being mentioned is intentional.... 

        Loading editor
    • Welp, time to scrap our entire Normal Map Guides on Wikia Reeee

      KanColle Phase 2 World 1
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    • Someone said that 1-6 and world 6 won't get revisions. Are there other maps mentioned to be excluded?

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    • 103.208.220.146 wrote: Someone said that 1-6 and world 6 won't get revisions. Are there other maps mentioned to be excluded?

      Nothing of the sort was mentioned.

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    • Shinhwalee wrote:
      Welp, time to scrap our entire Normal Map Guides on Wikia Reeee
      KanColle Phase 2 World 1

      Make a vault on wikia for old maps. For history lessons heh.

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    • Shinhwalee wrote:
      Welp, time to scrap our entire Normal Map Guides on Wikia Reeee
      KanColle Phase 2 World 1

      Time to burn the entire wikia!

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    • Shinhwalee wrote:

      103.208.220.146 wrote: Someone said that 1-6 and world 6 won't get revisions. Are there other maps mentioned to be excluded?

      Nothing of the sort was mentioned.

      Sorry. I was rushing through things so I just found out that the guy quoted from a tweet.

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    • 103.208.220.146 wrote:

      Shinhwalee wrote:

      103.208.220.146 wrote: Someone said that 1-6 and world 6 won't get revisions. Are there other maps mentioned to be excluded?

      Nothing of the sort was mentioned.

      Sorry. I was rushing through things so I just found out that the guy quoted from a tweet.

      Sorry I didn't read the tweet cause of the hype. Just checked. World 1-6 and World 6 won't have changes.

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    • SSTHZero wrote:

      Shinhwalee wrote:
      Welp, time to scrap our entire Normal Map Guides on Wikia Reeee
      KanColle Phase 2 World 1

      Time to burn the entire wikia!

      Pretty much everything excluding World 1-6 and World 6 stuff will need to be scrapped.

      This will unfortunately include Power Leveling Guides as well..... PrinzStare

      .

      Welp this also means my Youtube Channel is going to become completely obsolete as well =w=;

      At least this means I will get to start anew from scratch for my channel contents.

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    • At least we will have 2 chances to go to boss node in 1-3 but that north route freakin scares me.

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    • We have Branching Rules now for Phase 2 Renewed Maps, so no more random compass cancer I think to an extent (maybe a mix now? Not sure)

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    • ...not gonna lie, the more I see from these changes, the more excited I'm getting for it.

      I'm almost tempted to restart my own YouTube channel as well...

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    • Welp, time to schedule my next Live Stream....

      Have to frontline for researching branching rules, any new Drops, and for any different enemy patterns.... =w=;;

      And it's right before the Summer Event too! Reeee

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    • I hope they use some of those epic musics from events for the bosses fights.

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    • Shinhwalee wrote:
      We have Branching Rules now for Phase 2 Renewed Maps, so no more random compass cancer I think to an extent (maybe a mix now? Not sure)

      More importantly, ADEL-san has got to go.

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    • Oh boy, so this is gonna be a new playthrough with no guide and no viewer? I hope they nerf 5-3 at least..

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    • Basically EVERYONE is going to need to start from scratch for Map clearing (excluding 1-6 and world 6 maps)

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    • 103.208.220.146 wrote:
      Shinhwalee wrote:
      Welp, time to scrap our entire Normal Map Guides on Wikia Reeee
      KanColle Phase 2 World 1
      Make a vault on wikia for old maps. For history lessons heh.

      I second this, for History !

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    • So does this mean we get to Get Medals again (ФωФ)

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    • LoSoccerToonZ wrote:
      So does this mean we get to Get Medals again (ФωФ)

      Good question!

      Nobody knows the answer yet.

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    • Also, why no more curved paths ?! I liked this feature in the early maps =/.

      Edit : What about the "Phase 1" Quests that a player won't clear at the implementation of the Second phase ?! Do we need to clear them before ?

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    • Going to clear EOs beforehand regardless to find out.

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    • Shinhwalee wrote:
      Going to clear EOs beforehand regardless to find out.

      I look forward to your guidance!

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    • I wouldn't be surprised this might happen some time next week.  Worse case the 7th and best case 10th for the next maintenance to implement basic HTML5 block 1.  I hope it's the 10th so it gives me the time to clear rest of the EO maps before the next maintenace.

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    • "All ship slots, equipment, ship slot and dock expansions, amd inventory items will be carried over"

      BUT MUH RESOURCES

      I was also gonna say buckets and screws too, but they're inventory items , right?

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    • 110.54.211.86 wrote:
      "All ship slots, equipment, ship slot and dock expansions, amd inventory items will be carried over"

      BUT MUH RESOURCES

      I was also gonna say buckets and screws too, but they're inventory items , right?

      I dont think they'd Reset our res as with the event near as hell 

      And yeah your buckets and screws and flamethrowers etc will be Be there 

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    • Hope they add a lot of common event ship to basic sortie, maybe some DE for newcomer

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    • Im more interested in knowing if they are going to reset the unfinished quests. I have quests at 50 and 80% because i havent opened 6-5 and things like that.

      Also, they could have this instead of a event, the amount of clears a person will have to do and the resourses spent, especially because im not seeing them make the maps easier, is probably greater that what we had for Spring. :P

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    • it would be nice if theyd increase the resource softcap considering how hard events have been getting.

      they could just ad a couple more admiral lvls that are basically only there to give you a boost to your softcap

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    • Rama the stranded wrote:
      Im more interested in knowing if they are going to reset the unfinished quests. I have quests at 50 and 80% because i havent opened 6-5 and things like that.

      Also, they could have this instead of a event, the amount of clears a person will have to do and the resourses spent, especially because im not seeing them make the maps easier, is probably greater that what we had for Spring. :P

      Finish the quest, tbh i think the map remake wll force developper to reset unfinished one, but maybe i'm mistaken but dont hope much

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    • The Body Robber wrote:
      it would be nice if theyd increase the resource softcap considering how hard events have been getting.

      they could just ad a couple more admiral lvls that are basically only there to give you a boost to your softcap

      Hard and normal mode require so many resource that raising the cap will be a big help only to casual , nice idea, hope they do that but as a starting base, not increase HQ level, that will be a bit useless and only for veteran

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    • Lo Callo wrote:
      Rama the stranded wrote:
      Im more interested in knowing if they are going to reset the unfinished quests. I have quests at 50 and 80% because i havent opened 6-5 and things like that.

      Also, they could have this instead of a event, the amount of clears a person will have to do and the resourses spent, especially because im not seeing them make the maps easier, is probably greater that what we had for Spring. :P

      Finish the quest, tbh i think the map remake wll force developper to reset unfinished one, but maybe i'm mistaken but dont hope much

      I don't think that it would be hard to carry over the quests on the principle. After all it's just flags: map X S-ranked n times. But things can get messy if they change map requirements or routing rules based on composition, so there might be exceptions.

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    • Now that i think about, not only EO but maybe also montly quest? Routing change and maybe requisite required too

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    • Shinhwalee wrote:
      Welp, time to scrap our entire Normal Map Guides on Wikia Reeee
      KanColle Phase 2 World 1

      1-4 now looks like 2-4 .... 

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    • AC-Phoenix wrote:

      1-4 now looks like 2-4 .... 

      Not really, it's just that there is no longer a guaranteed node at first, only the second nodes can guarantee a boss route.

      2-4 also has 3 deadend nodes (4 if you count node B where if you reach the boss node through this node your fleet will have no ammo & fuel left unless you use an AO), this one still only has one

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    • 110.54.211.86 wrote:
      AC-Phoenix wrote:

      1-4 now looks like 2-4 .... 

      Not really, it's just that there is no longer a guaranteed node at first, only the second nodes can guarantee a boss route.

      2-4 also has 3 deadend nodes (4 if you count node B where if you reach the boss node through this node your fleet will have no ammo & fuel left unless you use an AO), this one still only has one

      To add, of course unless there will be new branching rules...like, force south if the fleet is slow, have CV/Ls, etc...

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    • Rama the stranded wrote:
      Im more interested in knowing if they are going to reset the unfinished quests. I have quests at 50 and 80% because i havent opened 6-5 and things like that.

      Also, they could have this instead of a event, the amount of clears a person will have to do and the resourses spent, especially because im not seeing them make the maps easier, is probably greater that what we had for Spring. :P

      I think you are exaggerating the resource cost required for clearing the normal maps again for everyone that isn't a frontliner in clearing the W4/W5 maps or has sub-par ships for the map they are attempting to clear.
      Event maps have to be run multiple times, some even tens of times for that one run to clear them finally. Especially if those maps are heavy combined fleet maps like Winter 2018 E-7 you'll pay about 2k resources a run or more with node and boss support.
      Meanwhile you can just run a bunch of K2 DDs and are likely to clear most of world 1 and 2 in one go while all of those runs will be cheaper than a single event combined fleet run with supports. W3 and early W4 likely won't be that difficult either (early event map casual level maybe) and only late W4 and W5 is where the difficulty will pick up again (not that the current 5-4 is difficult with halfway decent ships).
      Map progression for normal maps still has to be a thing or new players won't be able to clear w1 and w2 maps until they are months into the game without having a decent leveling spot.

      Unless they add combined fleet regular maps and map HP bars from World 2 on I can't see myself spending much more than ~30k ammo/fuel and ~10k bauxite on all of those maps from W1 to W5. An ammount I can easily get back in a week of running 5/6/21 and doing daily quests. Not to mention that I don't have to rush them and throw hundreds of buckets down the drain like it is the case for events where I can't just wait 4h every time a DD goes to almost chuuha for her to be repaired in the dock.

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    • A lot of the talk regarding resource costs is due to a couple of factors;

      1 - There *will* be people here who will be screaming for information about these maps within a few hours of these changes going live. This puts pressure on the frontliners as well as those that maintain and update the wiki to get it done quickly.

      2 - It will take quite a few resources as these maps are run over and over again wtih different configurations to determine, and then confirm, routing rules. This puts further pressure on frontliners, as well as those who are looking to contribute information here as well as maintain their preperation for the event.

      And of course there will always be those who want to complete/clear everything right away and without any information, are going to go into it blind. Sure, these folks can wait a few weeks, or until the event is over... but I don't think that will satisfy them... especially if there is any truth to the idea that with the maps being reset, redoing the EOs will grant another round of medals.

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    • Well, these maps doesn't have shiplocks, so going blind isn't that problematic.

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    • Also you can put any ships you want without any worry from quest ship composition requirements.

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    • 47.22.140.162 wrote:
      Oh boy, so this is gonna be a new playthrough with no guide and no viewer? I hope they nerf 5-3 at least..

      5-3 was nerfed with the introduction of OASW & Seaplane Fighters.  Knowing devs,  i'm expecting them to re-up the salt on maps like this or 1-5 which is just plain ridiculous with OASW.

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    • Sebby7 wrote:
      47.22.140.162 wrote:
      Oh boy, so this is gonna be a new playthrough with no guide and no viewer? I hope they nerf 5-3 at least..
      5-3 was nerfed with the introduction of OASW & Seaplane Fighters.  Knowing devs,  i'm expecting them to re-up the salt on maps like this or 1-5 which is just plain ridiculous with OASW.

      Incoming Super Opening Torpedo Salvo that happens before OASW.

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    • SSTHZero wrote:
      Sebby7 wrote:
      47.22.140.162 wrote:
      Oh boy, so this is gonna be a new playthrough with no guide and no viewer? I hope they nerf 5-3 at least..
      5-3 was nerfed with the introduction of OASW & Seaplane Fighters.  Knowing devs,  i'm expecting them to re-up the salt on maps like this or 1-5 which is just plain ridiculous with OASW.
      Incoming Super Opening Torpedo Salvo that happens before OASW.

      Return of Oscar and he's back for revenge.

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    • Who's Oscar?

        Loading editor
    • It's from the youtube video "The Marshal Admiral Guide to 1-5", it's the submarine from first node before OASW was implemented (HQ lvl 80+) on the game.  

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    • @AnimeFreak40K: I'm ranking this month (only top 500 though), so it's interesting for me as well if the EOs reset and where the new RP farming spots are. Still, the usual frontliners are also aware that an event starts short afterward as well and I can't see them throw an excessive amount of resources at the normal maps this short before it, except for maybe some guys at hard-cap or close to it.

      What I'm expecting to happen is for it to take multiple weeks or even longer until we figure out all the new branching rules, but with the event close by people take it "slow" at first and will be satisfied with knowing that ship-classes A & B will lead you to the boss, while having more than X ships of class Y/Z will off-route you. That's pretty much the same for events as well from what I've seen. Those who go in 2nd line after the frontliners figured out the basic routing requirements will then expand on them and find more optimal compositions than the initial brute-force approach. Those who aren't satisfied with that much will probably be told to help figure out stuff by themselves if they are that insistent on using non-standard formations for the time being.

      Also with the first maps of every world still unlocked multiple people will start in different locations and can share the work of figuring out the branching rules involved, which will also be more resource efficient overall than figuring out a medium or larger scale event with routing, unlocking of hidden starting points/shortcuts/bosses/debuffs, etc. There won't be any brute-forcing with LBAS and support expeditions either, which saves up a lot of resources as well compared to events.

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    • Sebby7 wrote:

      47.22.140.162 wrote:
      Oh boy, so this is gonna be a new playthrough with no guide and no viewer? I hope they nerf 5-3 at least..

      5-3 was nerfed with the introduction of OASW & Seaplane Fighters.  Knowing devs,  i'm expecting them to re-up the salt on maps like this or 1-5 which is just plain ridiculous with OASW.

      Don't forget Support Expedition being enabled for Night Battle Nodes.

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    • AnimeFreak40K wrote:
      Who's Oscar?

      I though it was Oskar, you know... One-Shot KA-class Rascal.

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    • More like dirty Rascal when you get one shot taiha.

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    • talking about rushing the extra ops, ive finished 1-5 through 5-5

      and thanks to some of the medals from quets ive now got 8 of the buggers. its been ages since i last had that many

      of course i now have to hang on to them to see if the devs dont decide this is the purfect time for something like a Yamato K2, in stead of using it on one of those 2 unryuu ive got waiting or any of the other ships im training for rare stock equips

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    • Mystia Lore. wrote:
      AnimeFreak40K wrote:
      Who's Oscar?
      I though it was Oskar, you know... One-Shot KA-class Rascal.

      I thought it refers to Bismarck's cat lol


      AnimeFreak40K wrote:
      A lot of the talk regarding resource costs is due to a couple of factors;

      1 - There *will* be people here who will be screaming for information about these maps within a few hours of these changes going live. This puts pressure on the frontliners as well as those that maintain and update the wiki to get it done quickly.

      2 - It will take quite a few resources as these maps are run over and over again wtih different configurations to determine, and then confirm, routing rules. This puts further pressure on frontliners, as well as those who are looking to contribute information here as well as maintain their preperation for the event.

      And of course there will always be those who want to complete/clear everything right away and without any information, are going to go into it blind. Sure, these folks can wait a few weeks, or until the event is over... but I don't think that will satisfy them... especially if there is any truth to the idea that with the maps being reset, redoing the EOs will grant another round of medals.

      Don't forget the possibility of a boss debuff requiring you to actually beat one of the non-event maps. Should that happen it would be rather devastating for people who haven't beaten them before the event starts. 

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    • Wait so are we getting some free slots when they do the update or am I misinterpreting that? Was going to buy some more, but won't need to if they're doing that.

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    • Ahtii wrote:
      Wait so are we getting some free slots when they do the update or am I misinterpreting that? Was going to buy some more, but won't need to if they're doing that.

      Equipment Slot, i dont think it mean ship slot, maybe 10 ship and 40 equipment is not balanced and they plan to increase the number, maybe 50 equipment each improvement but still 10 ship

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    • Ahtii wrote:
      Wait so are we getting some free slots when they do the update or am I misinterpreting that? Was going to buy some more, but won't need to if they're doing that.

      It only mentioned equipment slots, not ship slots as far as I'm aware of.

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    • I'm pretty sure 1CL 5DD will still be the standard for most maps, especially World 1, 2 and 3. I hope they don't change anything on Orel or come up with some silly non-submarine comp routing rules. Plus Orel is the goto map for the weekly CVL/Transport quests. Also, not changing 2-2. Doing the World 2 daily is going to suck if they change the nodes there.

      My dream is that they add an Orel variation for farming Bauxite. 2-2 basically paid its own Bauxite costs with 1SS 3CVL.

      AnimeFreak40K wrote:

      And of course there will always be those who want to complete/clear everything right away and without any information.

      I'm looking forward to trying this actually. It's going to give the maps a sense of exploration. When I started playing, running through World 1-4 was kinda straightforward because all the info was available on the wiki so you just had to get your ships set up and levelled in order to clear the maps. This reset is going to be fun.

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    • I'm looking forward to trying this actually. It's going to give the maps a sense of exploration. When I started playing, running through World 1-4 was kinda straightforward because all the info was available on the wiki so you just had to get your ships set up and levelled in order to clear the maps. This reset is going to be fun.

      If only the event wasnt so near :(

      Not many people can waste resource before the event

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    • I'm sure some of the rankers have a tough choice to make this month.  Do you want to quickly clear the new maps to put yourself in the ranking board or save those resources to do Hard level maps for Summer event?  Good thing I'm not in that situation.  I'll take my time and get enough for BP this month.

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    • Maybe they will make quest F39 work properly?

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    • Lo Callo wrote:

      If only the event wasnt so near :(

      Not many people can waste resource before the event

      I'll probably just try World 1 to 3 because they use cheap comps and they're the only maps I do EOs for at this stage and if they reset it's going to be 3 extra medals on top of the 3 I'll get for clearing them before the update. I also gave up on levelling some of the ships I was planning to do for the event, so I have some spare resources to spend. LSC is calling me, but I'm ignoring that sweet siren until after the event.

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    • Lo Callo wrote:
      Ahtii wrote:
      Wait so are we getting some free slots when they do the update or am I misinterpreting that? Was going to buy some more, but won't need to if they're doing that.
      Equipment Slot, i dont think it mean ship slot, maybe 10 ship and 40 equipment is not balanced and they plan to increase the number, maybe 50 equipment each improvement but still 10 ship

      I think it's overdue. Between expansion slots and five slots girls it become possible to have not enough equipment slots to fill all actual slots on your girls.

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    • Shinhwalee wrote:
      Welp, time to scrap our entire Normal Map Guides on Wikia Reeee
      KanColle Phase 2 World 1

      Well COCK!! Time to rework all of my Unicum videos all over again....

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    • Me when the KanColle Staff updates on Twitter: THE FATHERS HAVE SPOKEN

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    • HD kancolle. Very nice.

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    • So no more helper? Like KC3Kai?

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    • Viet Anh Vu wrote:
      So no more helper? Like KC3Kai?

      it is anticipated that initially the vieuwers will be broken but the individual teams for each vieuwer will probably start working right away to fix them

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    • RIP KC3...and starting again with the maps? Please don't make the EO's more brutal...getting BP's is kinda hard for me already.

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    • DC23A wrote:
      Lo Callo wrote:

      If only the event wasnt so near :(

      Not many people can waste resource before the event

      I'll probably just try World 1 to 3 because they use cheap comps and they're the only maps I do EOs for at this stage and if they reset it's going to be 3 extra medals on top of the 3 I'll get for clearing them before the update. I also gave up on levelling some of the ships I was planning to do for the event, so I have some spare resources to spend. LSC is calling me, but I'm ignoring that sweet siren until after the event.

      Right, i forgot that theres a big chance to get more medal with the remake of sortie map.......and at least 3 more medal will be nice, they gave us 4 DD kai ni with BP and i still lack some older ship...damn ;_; and not only that, we dont seem to see a very near date, so the risk to have not many day untill the end of the month will force us to waste bucket too ;_; ouch my head, well at least i know what to do when i wait for event info update -_-"

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    • These map resets feel more like a resource dump trap for summer event ( 一一)

        Loading editor
    • Kenji135 wrote:
      These map resets feel more like a resource dump trap for summer event ( 一一)

      It's only a trap if you feel the need to do stuff with them immediatly after they're released...

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    • Kenji135 wrote:
      These map resets feel more like a resource dump trap for summer event ( 一一)

      Of course if you rush in it like an idiot with Musashi/Iowa/Yamato/ZuikakuK2B/ShoukakuK2B/Nagato on each map. You won't DIE if you don't clear all the renewed maps before Summer Event Start. Heck I'm pretty sure you can even do Summer Event without even clearing any regular map (OK, still need to open at least a new map if there is no transports in the new 2-1 map).

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    • odds are fairly good you will be able to do most of the new world 1 and 2 with a sea mine squadron and a carrier here and there

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    • Mystia Lore. wrote:
      Kenji135 wrote:
      These map resets feel more like a resource dump trap for summer event ( 一一)
      Of course if you rush in it like an idiot with Musashi/Iowa/Yamato/ZuikakuK2B/ShoukakuK2B/Nagato on each map. You won't DIE if you don't clear all the renewed maps before Summer Event Start. Heck I'm pretty sure you can even do Summer Event without even clearing any regular map (OK, still need to open at least a new map if there is no transports in the new 2-1 map).

      Just used Kongou K2/Yamato K/Musashi K2/Taihou K/Zuikaku K2B/Shoukaku K2B 5 times and spent 9k fuel hue hue hue

      At least, 5 sorties, 5 easy kills on 4-5.

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    • SSTHZero wrote:

      Mystia Lore. wrote:
      Kenji135 wrote:
      These map resets feel more like a resource dump trap for summer event ( 一一)
      Of course if you rush in it like an idiot with Musashi/Iowa/Yamato/ZuikakuK2B/ShoukakuK2B/Nagato on each map. You won't DIE if you don't clear all the renewed maps before Summer Event Start. Heck I'm pretty sure you can even do Summer Event without even clearing any regular map (OK, still need to open at least a new map if there is no transports in the new 2-1 map).

      Just used Kongou K2/Yamato K/Musashi K2/Taihou K/Zuikaku K2B/Shoukaku K2B 5 times and spent 9k fuel hue hue hue

      At least, 5 sorties, 5 easy kills on 4-5.

      Dang Son, there are res saving 4-5 done easy comps!
      Ressaver
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    • 3 CA 3 CVB for Life.

      Screenshot 2018-08-06 11.15.05
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    • Except for Last Dance, need a strong BB in order to put Seaport Hime's Rampage to an end

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    • Not really. Quality Equipment is enough to easily deal with her. Unless you are like me this month, forgetting to re-equip a CA with T3 Shell for LD and then wonder why it deals no damage in yasen. I eventually cleared it with 1FBB, 2CVB, 3CA after a few failed tries with 3CVB, 3CA.

      Walks over to the wall of shame

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    • Exolion
      Exolion removed this reply because:
      bvjf
      16:35, August 6, 2018
      This reply has been removed
    • Anyone have any idea when this update will show up?

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    • How much anyone willing to bet that all the EO's will relock this month and we'll be able to get another round of medals?

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    • Sebby7 wrote:

      SSTHZero wrote:

      Mystia Lore. wrote:
      Kenji135 wrote:
      These map resets feel more like a resource dump trap for summer event ( 一一)
      Of course if you rush in it like an idiot with Musashi/Iowa/Yamato/ZuikakuK2B/ShoukakuK2B/Nagato on each map. You won't DIE if you don't clear all the renewed maps before Summer Event Start. Heck I'm pretty sure you can even do Summer Event without even clearing any regular map (OK, still need to open at least a new map if there is no transports in the new 2-1 map).
      Just used Kongou K2/Yamato K/Musashi K2/Taihou K/Zuikaku K2B/Shoukaku K2B 5 times and spent 9k fuel hue hue hue

      At least, 5 sorties, 5 easy kills on 4-5.

      Dang Son, there are res saving 4-5 done easy comps!
      Ressaver

      I don't believe in CAs Vs the BB at C. 3 BBs 3 CVs, 5 perfect S at C, 5 day kills at boss node.

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    • Headlessnewt wrote:
      How much anyone willing to bet that all the EO's will relock this month and we'll be able to get another round of medals?

      I'd bet good money that it won't happen, and boss bars won't reset until next month.

      I still hedged my chances and cleared EOs just to be safe, though.

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    • Ekel wrote:
      Headlessnewt wrote:
      How much anyone willing to bet that all the EO's will relock this month and we'll be able to get another round of medals?
      I'd bet good money that it won't happen, and boss bars won't reset until next month.

      I still hedged my chances and cleared EOs just to be safe, though.

      At the very least, you won't have to rush through the updated maps to unlock the EOs for the medals you would've gotten this month.

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    • Ekel wrote:
      Headlessnewt wrote:
      How much anyone willing to bet that all the EO's will relock this month and we'll be able to get another round of medals?
      I'd bet good money that it won't happen, and boss bars won't reset until next month.

      I still hedged my chances and cleared EOs just to be safe, though.

      You're probably right about EOs won't reset until next.  I'm still planning to finish rest of EO before the update take effect.

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    • One thing they could do with the soft cap, since they seem to be doing a bunch of changes to the game with this migration to HTML5, is double or triple the amount of resources you have for a soft cap per level instead of simply adding new HQ lvs, so instead of +500 towards softcap, +1000 or even 1,500-2,000 per HQ lv. For TTKs who've been playing for 3+ yrs it'd make little difference obviously but in all honesty....how often are people below their softcap anway? But, I'm not a dev or a genius, I just figured I'd throw the thought out there, its not like the devs read our wikia anyway <.>

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    • AnimeFreak40K wrote:

      It's only a trap if you feel the need to do stuff with them immediatly after they're released...

      Mystia Lore. wrote:

      Of course if you rush in it like an idiot with Musashi/Iowa/Yamato/ZuikakuK2B/ShoukakuK2B/Nagato on each map. You won't DIE if you don't clear all the renewed maps before Summer Event Start. Heck I'm pretty sure you can even do Summer Event without even clearing any regular map (OK, still need to open at least a new map if there is no transports in the new 2-1 map).

      I said that under the presumption EO will be reset. I mean, I guess we're not forced to complete EO twice in a month, but dem 4 medals ( ;∀;)

      Plus, weekly world 4 could become more expensive if my 6 subs 4-2 fleet gets denied.

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    • What is 4 more medals when you already have 50+ (+ 5 BP ready anytime) ? :P

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    • Mystia Lore. wrote:
      What is 4 more medals when you already have 50+ (+ 5 BP ready anytime) ? :P

      Break them for screws.

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    • rip kc3?

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    • i just thought about something: they didnt mention anything about resources carrying over, or HQ lvl (or did i mis something?)

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    • Don't know where I should post this, but DMM is doing another points giveaway if anyone is interested. 

      http://games.dmm.com/cp/anniversary/

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    • 2806:105E:E:4C8B:F010:34D2:4454:B936 wrote:
      rip kc3?

      Well i guess it will take a while to adjust it to the html 5 version, and finding out the new branching rules for the maps

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    • Sebby7 wrote:
      Don't know where I should post this, but DMM is doing another points giveaway if anyone is interested. 

      http://games.dmm.com/cp/anniversary/

      how it works ?

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    • Lo Callo wrote:
      Sebby7 wrote:
      Don't know where I should post this, but DMM is doing another points giveaway if anyone is interested. 

      http://games.dmm.com/cp/anniversary/

      how it works ?

      Seems to work like the previous one.

      One lucky winner get 10 million yen. Everyone who participated also get 200 million yen (DMM point) divided among them.

      More ship slot, I guess ( 一一)

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    • doesn't work for me. i get this:

      このサービスはお住まいの地域からは
      ご利用になれません。

      ​​​​​​​my rusty-ass japanese tells me it says service not available in my area. 

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    • TTKDickbutt wrote:
      doesn't work for me. i get this:

      このサービスはお住まいの地域からは
      ご利用になれません。

      my rusty-ass japanese tells me it says service not available in my area. 

      mmh maybe you need to access the page in japanese without changing the language, or maybe you are not logged in?

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    •                                                        well, i'm logged in obviously.

      2018-08-07 20-07-39 91

      and i never touch the language settings at all in the DMM site.  funny thing is, i accessed the earlier end-of-year points giveaway thingamajig easily back then.  must be because i migrated to Windows 10 or something.

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    • TTKDickbutt wrote:
                                                             well, i'm logged in obviously.
      2018-08-07 20-07-39 91

      and i never touch the language settings at all in the DMM site.  funny thing is, i accessed the earlier end-of-year points giveaway thingamajig easily back then.  must be because i migrated to Windows 10 or something.

      Logged in in the game is not the same as to be logged in DMM site whit a browser

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    • Lo Callo wrote:
      TTKDickbutt wrote:
      doesn't work for me. i get this:

      このサービスはお住まいの地域からは
      ご利用になれません。

      my rusty-ass japanese tells me it says service not available in my area. 

      mmh maybe you need to access the page in japanese without changing the language, or maybe you are not logged in?

      This is the correct answer. And to note, your DMM also needs to be set to japanese in order to be able to access Kancolle. Unless you want to write that region cookie.

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    • Sdasdafa
      again, i never touch the language settings on the site itself. and i never log out, unless i need to.

      but whatever. i'll try some other shit before i give up. 

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    • Might be that you have to set the region cookies for the dmm website manually. Afaik the kc3 cookies only affect the part that's needed to play the game but not the whole dmm site.

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    • that's the answer i was looking for.

      i made the switch to Windows 10 weeks ago so that probably ended up resetting the cookies. might have to do some finagling around again. 

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    • 現在「艦これ」運営鎮守府は、「艦これ」第二期(HTML5化)【Block-1】の実装準備を鋭意進めています。第二期では、保有【艦娘】及び【装備(何点かはグラ/表記等が一部更新されます。予めご了承ください)】は継承されます。また、各装備の【改修】状況及び【航空隊の練度】も全て継承されます。

      looks like upgrade lvl of your equips and aircraft proficiency carry over as well

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    • On one hand, I am not looking forward to some maps getting reworked.

      On the other 1-3 is dead! 1-3 is dead! Three Cheers for 1-3 being dead!!

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    • H. Guderian wrote:
      On one hand, I am not looking forward to some maps getting reworked.

      On the other 1-3 is dead! 1-3 is dead! Three Cheers for 1-3 being dead!!

      The new 1-3 actually looks worse though, and we both now that the routing will be partially random :D

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    • AC-Phoenix wrote:
      H. Guderian wrote:
      On one hand, I am not looking forward to some maps getting reworked.

      On the other 1-3 is dead! 1-3 is dead! Three Cheers for 1-3 being dead!!

      The new 1-3 actually looks worse though, and we both now that the routing will be partially random :D

      Not really. No matter which way you get routed you'll make it at least to pre-boss. Meanwhile with the current 1-3 you already have a 50% chance to get off-routed before that and then another 50% if you were lucky enough to get the correct routing at the first node. We are talking about world 1 maps here, so even if there are more nodes the chance to encouter stuff like Ta-class or Nu FS should be almost non-existent. Maybe if you get that north-route that looks like you'll have to completely fuck up your composition to get there (my guess is on multiple BBs/CVs routing there, so things a newbie wouldn't normally have when he gets to that map).

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    • You'll probably enter 2 pre-boss battles max before reaching the boss in new 1-3, with a green node at the intersection and another one northward, and a maelstrom node in another north node. This is my 2 cents that the map won't change too much though.

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    • Lightbaron wrote:
      AC-Phoenix wrote:
      H. Guderian wrote:
      On one hand, I am not looking forward to some maps getting reworked.

      On the other 1-3 is dead! 1-3 is dead! Three Cheers for 1-3 being dead!!

      The new 1-3 actually looks worse though, and we both now that the routing will be partially random :D
      Not really. No matter which way you get routed you'll make it at least to pre-boss. Meanwhile with the current 1-3 you already have a 50% chance to get off-routed before that and then another 50% if you were lucky enough to get the correct routing at the first node.

      We are talking about world 1 maps here, so even if there are more nodes the chance to encouter stuff like Ta-class or Nu FS should be almost non-existent. Maybe if you get that north-route that looks like you'll have to completely fuck up your composition to get there (my guess is on multiple BBs/CVs routing there, so things a newbie wouldn't normally have when he gets to that map).

      I have my doubts. 

      It's not the first time we had nodes that looked like they can route elsewhere too but didn't and this is exactly what the northernmost routing looks like. Imho the northernmost node might even be a dead end. 

      It doesn't really matter though, as the amoutn of nodes you have to pass when going through north makes it likely that you won't have enough fuel for the boss node. 

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    • You know what would be awesome? Seeing Kancolle Become a online game like Kancolle Arcade. In other words making us able to use the girls and not letting RNG-esus  to do all the work. 

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    • AC-Phoenix wrote:

      I have my doubts. 

      It's not the first time we had nodes that looked like they can route elsewhere too but didn't and this is exactly what the northernmost routing looks like. Imho the northernmost node might even be a dead end. 

      It doesn't really matter though, as the amoutn of nodes you have to pass when going through north makes it likely that you won't have enough fuel for the boss node. 

      Northern route isn't a dead-end. Only west side has the arrows. So, we will only go westward ultimately.

      Also, they can't be as high as letting folks finish their fuel before reaching the boss. Both the existing 1-3 and 1-4 have substantial number of non-battle nodes. In each map, the fleet enters three resource-consuming nodes (battle and maelstrom) max per sortie.
      ​​

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    • "Early August" is ending and still nothing. And nothing about the event too...

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    • SSTHZero wrote:
      "Early August" is ending and still nothing. And nothing about the event too...

      Technically, 'early August' is any time between 1 August and 14 August. There's still a week left.

      ...annoying? Yes. Very much so. 

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    • and here I am, just hope the resources wouldn't lose after the update

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    • At this rate even the Summer Event might start on like Final Week of August RIP Amagi

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    • Shinhwalee wrote:
      At this rate even the Summer Event might start on like Final Week of August RIP Amagi

      I tihnk you wanted to say september?

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    • Shinhwalee wrote:
      At this rate even the Summer Event might start on like Final Week of August RIP Amagi

      And Fall Event will start at winter...

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    • Well September is still part of Summer Season until September 22nd....

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    • SSTHZero wrote:
      Shinhwalee wrote:
      At this rate even the Summer Event might start on like Final Week of August RIP Amagi
      And Fall Event will start at winter...

      If they planning to introduce new blocks of Phase 2 just before the events, this may become a reality

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    • Even today, the KanColle Development Team is preparing for the release of the KanColle Phase 2 (HTML5 Ver.) [Block-1]. KanColle Phase 2 will be going through transition into HTML5. It will become possible to operate in a HTML5 Running Windows PC and Mac OS environment.

      https://twitter.com/KanColle_STAFF/status/1027301332154081280

      The Large-Scale Maintenance & Update for the transition of KanColle Phase 2 (HTML5 Ver.) [Block-1] is expected to take place in the Middle of Next Week. We will outline further information regarding this. ※Depending on the situation, with safety as priority, we may change the Maintenance Schedule. We hope for your understanding.

      https://twitter.com/KanColle_STAFF/status/1027303012795002880

      Hatsuyuki working hard
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    • I just want a date for next Maintenance =/

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    • And I just want a date for the Event RIP Amagi

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    • Its good that we finally have news about when the next maintenance and phase 2 will begin. Hope everything goes off well next week though. A lot of people will be angry if the databases get messed up thats for sure. 

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    • Just don't kill Rabaul server.  I don't feel like re-doing 5-5 again.

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    • And lots of people will get pissed if it passes 24 Hours for the Maintenance (Considering how large it is, I won't be surprised if it will take 2 days or more for them to be finished)

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    • Shinhwalee wrote:
      And lots of people will get pissed if it passes 24 Hours for the Maintenance

      (Considering how large it is, I won't be surprised if it will take 2 days or more for them to be finished)

      That's assuming nothing go wrong.  If it does then more delay will be extended even further.

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    • Here's an image of Kancolle Phase 2:

      Errorcatbomb3
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    • More Catbomb here it comes.

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    • Devsquad74 wrote:

      Shinhwalee wrote:
      And lots of people will get pissed if it passes 24 Hours for the Maintenance

      (Considering how large it is, I won't be surprised if it will take 2 days or more for them to be finished)

      That's assuming nothing go wrong.  If it does then more delay will be extended even further.

      RIP Rankers Jervaited

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    • They can take as long as they need. I'm excited for the event, but also not rushed. More time to fill up my already plump stockpile warehouse. The girls will dine well this time around, but no second helpings of Bauxite though, Carriers.

      Lo Callo wrote:

      Right, i forgot that theres a big chance to get more medal with the remake of sortie map.......and at least 3 more medal will be nice, they gave us 4 DD kai ni with BP and i still lack some older ship...damn ;_; and not only that, we dont seem to see a very near date, so the risk to have not many day untill the end of the month will force us to waste bucket too ;_; ouch my head, well at least i know what to do when i wait for event info update -_-"

      I know that feel. This event is going to be great for collecting Euro ships at least and I'd like to get at least 1 Akizuki class DD if any drop. Spending Blueprints on DDs never seems worth it to me unless they're part of a quest chain that gives good stuff. I'd like to BP Ooshio though, she's cute, but I also like Shiranui so I want to give her one too at some point. It would be great if we get double EO medals this month or if they give a Blueprint or two in the event as rewards.

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    • That would be nice to have double EO medal this month.  I'll just have to wait and see after the new update to take effect.  Good thing I got my EOs done this month.  

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    • Shinhwalee wrote:

      Devsquad74 wrote:

      Shinhwalee wrote:
      And lots of people will get pissed if it passes 24 Hours for the Maintenance

      (Considering how large it is, I won't be surprised if it will take 2 days or more for them to be finished)

      That's assuming nothing go wrong.  If it does then more delay will be extended even further.

      RIP Rankers Jervaited

      Well its down for all player, so for them this is some kind of holyday

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    • eh. i don't mind. they'll probably need all the extra time they can get, since this is like, the biggest update for the game since... forever.

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    • I don't think having a long maintenance (complete with significant delays) is as big of a concern as having things end up broken (read: Rabaul)... ...but even that shouldn't be a problem as long as a proper backup is created and kept onhand before actual work begins.

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    • What if they will replace resources to AP?

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    • Kvazikvark wrote:
      What if they will replace resources to AP?

      community outrage?

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    • AnimeFreak40K wrote:
      I don't think having a long maintenance (complete with significant delays) is as big of a concern as having things end up broken (read: Rabaul)...

      ...but even that shouldn't be a problem as long as a proper backup is created and kept onhand before actual work begins.

      Speaking of Rabaul.  The reason why the maintenace takes a long time because they're doing full backup.  They have to do a lot of checks to make sure it's done correctly without any problems.   

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    • I have a bad feeling about the map renewals... 1-6 and world 6 maps are excluded?

      All other maps except 3-5 and 4-5 have no Tsu-class CLs. I just hope that Tsu-class wouldn't start appearing randomly on these maps...this is what I liked about the older maps - CV/L/Bs loaded with about 300 bombers brute forcing their way through these maps. Or is this what I'll trade to guaranteed boss routing - go through nodes with Tsu-class CLs?

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    • Tenryuuko wrote:
      I have a bad feeling about the map renewals... 1-6 and world 6 maps are excluded?

      All other maps except 3-5 and 4-5 have no Tsu-class CLs. I just hope that Tsu-class wouldn't start appearing randomly on these maps...this is what I liked about the older maps - CV/L/Bs loaded with about 300 bombers brute forcing their way through these maps. Or is this what I'll trade to guaranteed boss routing - go through nodes with Tsu-class CLs?

      Or Imps... Or Na-class DDs.. Or more Himes. Even if this pretty improbable on World 1 and 2... Maybe a Hime on 2-4's boss node maybe ?

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    • Mystia Lore. wrote:
      Tenryuuko wrote:
      I have a bad feeling about the map renewals... 1-6 and world 6 maps are excluded?

      All other maps except 3-5 and 4-5 have no Tsu-class CLs. I just hope that Tsu-class wouldn't start appearing randomly on these maps...this is what I liked about the older maps - CV/L/Bs loaded with about 300 bombers brute forcing their way through these maps. Or is this what I'll trade to guaranteed boss routing - go through nodes with Tsu-class CLs?

      Or Imps... Or Na-class DDs.. Or more Himes. Even if this pretty improbable on World 1 and 2... Maybe a Hime on 2-4's boss node maybe ?

      well if its one of the aincient hime from back when they werent quite as strong yet

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    • Older world maps arent supposed to be challenge for end-game players, becuase that's literally what you have in the beginning of the game. When a newbie is clearing World 3/4, they dont even have many K2 ships, not mentioning strong equipments/rare ships like duckies. Right now these maps are fairly easy for people who went through some events, but when you started out - .. not so much.  

      Since the devs STILL remember that there are new players in our ranks (seasonal quests being mostly W1-2, introduction of so-called casual mode), I doubt that their goal is to destroy them right from the start. There's no reason to do them too much harder, well, maybe only to compensate guaranteed boss routings. That's why, for "older" people who are re-clearing them, it should be pretty easy.

      ... making high HQ level EOs harder, however, is fair game.  

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    • SunnyTTK wrote:
      Older world maps arent supposed to be challenge for end-game players, becuase that's literally what you have in the beginning of the game. When a newbie is clearing World 3/4, they dont even have many K2 ships, not mentioning strong equipments/rare ships like duckies. Right now these maps are fairly easy for people who went through some events, but when you started out - .. not so much.  

      Since the devs STILL remember that there are new players in our ranks (seasonal quests being mostly W1-2, introduction of so-called casual mode), I doubt that their goal is to destroy them right from the start. There's no reason to do them too much harder, well, maybe only to compensate guaranteed boss routings. That's why, for "older" people who are re-clearing them, it should be pretty easy.

      ... making high HQ level EOs harder, however, is fair game.  

      What i can definitely see them do, is giving each x-4 map a boss gauge. Imho that'd be good though - it prepares them for what is to come later on. 

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    • AC-Phoenix wrote:
      SunnyTTK wrote:
      Older world maps arent supposed to be challenge for end-game players, becuase that's literally what you have in the beginning of the game. When a newbie is clearing World 3/4, they dont even have many K2 ships, not mentioning strong equipments/rare ships like duckies. Right now these maps are fairly easy for people who went through some events, but when you started out - .. not so much.  

      Since the devs STILL remember that there are new players in our ranks (seasonal quests being mostly W1-2, introduction of so-called casual mode), I doubt that their goal is to destroy them right from the start. There's no reason to do them too much harder, well, maybe only to compensate guaranteed boss routings. That's why, for "older" people who are re-clearing them, it should be pretty easy.

      ... making high HQ level EOs harder, however, is fair game.  

      What i can definitely see them do, is giving each x-4 map a boss gauge. Imho that'd be good though - it prepares them for what is to come later on. 

      It's possible the dev might put the level of difficulty similar to 1-5 HQ level 0-39 (Easy), 40-79 (Moderate) and 80+ (Hard).

        Loading editor
    • Tenryuuko wrote:
      I have a bad feeling about the map renewals... 1-6 and world 6 maps are excluded?

      (...)

      I'm pretty sure they will get to those maps with [Block-2].

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    • They're trying to get the basic stuff out first before rest of the map get revamped.

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    • I didn't see anything clarifying an issue with the wording I see.  When it says, "All ship girls in your fleet will be carried over", SURELY you get to keep all your ships and it doesn't actually mean that only the ships in your actual fleets are only saved?

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    • lmao.. this update trigger me to come back to KC worlds..

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    • 174.221.13.244 wrote:
      I didn't see anything clarifying an issue with the wording I see.  When it says, "All ship girls in your fleet will be carried over", SURELY you get to keep all your ships and it doesn't actually mean that only the ships in your actual fleets are only saved?

      Dont worry about only the girls in your "active fleets" being carried over, it's obviously all of them (as in - in your fleet as a whole). I think it shouldnt happen but... in the back of my mind I'm still afraid that they'll end up being lvl1

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    • SunnyTTK wrote:
      174.221.13.244 wrote:
      I didn't see anything clarifying an issue with the wording I see.  When it says, "All ship girls in your fleet will be carried over", SURELY you get to keep all your ships and it doesn't actually mean that only the ships in your actual fleets are only saved?
      Dont worry about only the girls in your "active fleets" being carried over, it's obviously all of them (as in - in your fleet as a whole). I think it shouldnt happen but... in the back of my mind I'm still afraid that they'll end up being lvl1

      There will be mass chaos and rior if that were to happen and Tanaka knows that. Imagine the ship you worked so hard to level to 99 and right before your eyes it reverted to level 1.

      I'm pretty sure important data such as ship levels and equipments will be retained even after transitioning to HTML 5.

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    • I know that the Devs are mocked for being incompetents but COME ON PLEASE ! Stop being all paranoid with the ships and levels not being carried over. They explicitely said that they will get transferred.

      Source ! Oh you're even more paranoid because you're not sure it's the good source ? Check the translated tweets on the top of the page. If you're still paranoid after that, go to a f***ing hospital !

      And what if that happen ? Don't you think the Devs have back-ups like when Rabaul died ?

      The KanColle development is diligently working on KanColle Phase 2 (HTML5 transition) Block-1. All your ship girls as well as equipment (artworks/descriptions/etc. of certain pieces will be updated. Keep this in mind.) will be carried over to Phase 2. Furthermore, Any equipment improvements as well as aircraft proficiency levels will also be carried over in their entirety.

      https://twitter.com/KanColle_STAFF/status/1026631068114333696

      Admiral Mikado

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    • Mystia Lore. wrote:
      I know that the Devs are mocked for being incompetents but COME ON PLEASE ! Stop being all paranoid with the ships and levels not being carried over. They explicitely said that they will get transferred.

      Source ! Oh you're even more paranoid because you're not sure it's the good source ? Check the translated tweets on the top of the page. If you're still paranoid after that, go to a f***ing hospital !

      And what if that happen ? Don't you think the Devs have back-ups like when Rabaul died ?

      The KanColle development is diligently working on KanColle Phase 2 (HTML5 transition) Block-1. All your ship girls as well as equipment (artworks/descriptions/etc. of certain pieces will be updated. Keep this in mind.) will be carried over to Phase 2. Furthermore, Any equipment improvements as well as aircraft proficiency levels will also be carried over in their entirety.

      https://twitter.com/KanColle_STAFF/status/1026631068114333696

      Admiral Mikado

      Chill. No one's being paranoid here as far as I know.....

      I'm also sure they won't reset ship and equipment data just like that.

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    • It was a response to the Fandom User, not to you, don't worry ^^

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    • I would like to build on Mystia Lore's statement regarding maps and such

      Seriously people, everything before World 5 is important for basic player development. Making the maps and compositions arbitrarily harder makes about as much sense as putting screen doors in a submarine.

      You all could win some olympic medals in conclusion-jumping.

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    • AnimeFreak40K wrote:

      makes about as much sense as putting screen doors in a submarine

      Are you suggesting that putting screen doors in a submarine is a bad idea? Hatches are outdated and inconvenient. What if one were 20 000 leagues under and wanted to step out for a breath of fresh water?

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    • I'm noticing a signicicant low speed in loading the game in this days, but my connection is fine. I suspect it cuold be because of the imminent shift to HTLM5. It's not a problem, but out of curiosity: it's only me or some of you had noticed the same thing?

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    •  
      79.56.204.139 wrote:
      I'm noticing a signicicant low speed in loading the game in this days, but my connection is fine. I suspect it cuold be because of the imminent shift to HTLM5. It's not a problem, but out of curiosity: it's only me or some of you had noticed the same thing?
      Actually im having the opposite in that the game is actually loading up faster than before. Though i do notice that sometimes i get pauses at random times. 
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    • And we got the date: 【8/15(水) AM11:55】

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    • Atprtsd

      LUUL 2 Days Maintenance
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    • Shinhwalee wrote:
      Atprtsd LUUL 2 Days Maintenance

      I think some people will die waiting.

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    • You know, it's better to have a 2-day Maintenance (With extensions to follow mayyybe~) and have a game that work well rather than 8-hours maintenance who will end up like Spring 2016 Event or worse.

      100% some people will die while waiting yeah. Expect some others to come and say "Hey, I can't log into the game, the heck is going on ?! Is KC a dead game for real now ?!"

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    • I will miss my girls for 2 days but I will most likely be working on those days anyways, so...

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    • They should introduce a 54-hour expedition just for this occasion...

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    • Expedition 25 says "Hello there"

      Might as well start earlier and send an Expedition 26 just in case, and Expedition 28.

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    • WIll be suffering to not see wife for 2 days

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    • At least I have Girls frontline in the meantime...

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    • I got Work anyways in the Morning and free time, I will just be playing GTA Online or be making Gunpla =w=

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    • 2 days, huh. Guess I'll be playing NFS and WoWs in the meantime.

      My subs will finally get a 2 day vacation from Orel.

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    • I nearly forgot 15 August is exactly the day of Japanese surrender (Jewel Voice Broadcast)
      Taiwanese players are already referring to this update as "Tanaka Voice Broadcast"...

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    • 2 day maintenance? I can't wait to complain here about how I can't log in. Now I can finally do the first round of the Expedition 30 and 39 questlines. I'll leave the office comfortable for U-chan.

      I want to say I'm going to catch up on my games backlog, but I know I'm just going to end up playing Monster Hunter World.

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    • I was thinking that with this update the game would not consume as much resources as it does now, but with this whole hi res thing im starting to think that at least the loading times will be bigger.

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    • i only yesterday got new Kiso and Mutsu figurines so they can help me during the 2 day maintenance, along with the others i alrady had

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    • Vcharng wrote: I nearly forgot 15 August is exactly the day of Japanese surrender (Jewel Voice Broadcast)
      Taiwanese players are already referring to this update as "Tanaka Voice Broadcast"...

      And 17 August is Indonesia independence day. Indonesian players didn't refer this update as anything, though.

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    • eh. i can manage two days. 

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    • 2 days huh. 

      Hopefully it will be worth the wait. 

      In the meantime i have plenty of LN's and anime's to keep me busy. 

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    • 2001:8A0:798A:4801:49C5:80D4:45F8:9B5D wrote:
      I was thinking that with this update the game would not consume as much resources as it does now, but with this whole hi res thing im starting to think that at least the loading times will be bigger.

      The girls already are in hi-res, and the game has to scale it down while running. So, at least in theory, it should run faster now because the game no longer has to spend ressources on scaling the CG down.

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    • I guess the countdown to hype can officially begin! Hope it's not to game breaking for those of us who rely on the viewers way too much (not even talking about translations as much AP, LoS calcs, etc.). I guess worst case scenario, "that whose name can't be spoken here" english localization is coming soon, so that can keep me busy till all the bugs get worked out on viewers.

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    • Sebby7 wrote:
      I guess the countdown to hype can officially begin! Hope it's not to game breaking for those of us who rely on the viewers way too much (not even talking about translations as much AP, LoS calcs, etc.). I guess worst case scenario, "that whose name can't be spoken here" english localization is coming soon, so that can keep me busy till all the bugs get worked out on viewers.

      hmmm are you talking about Voldemort or Lord Moldybutt?

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    • Can't say I'm much of a Harry Potter fan, but love Cartoon Network, so i'll go Lord Moldybutt.

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    • At least... here comes the Update. 

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    • 2-day maintenance huh...

      it's okay, I've been rushing weeklies from world  4-2 and 50 transports quests in Sundays 6 v 9 (should spread it over the week though... no social life for me...)

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    • 2 day are long buf due for this tipe of special maintenance, let's hope all go well.

      Now i have a question, 2 day give us the opportunity to do some long or very long expedition. The doubt are what to do. Any advice from veteran about expedition worth doing during these 2 day?

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    • If you have the Z1 questline or jet engine questline left, it's a good chance to catch up with them. Then there's that catapult questline with 80 hour expedition, but unless we'll get some serious delays it's too long even for that monster of a maintenance. Just don't forget to tag the respective quests.

      Otherwise just check on expedition page which one gives most of res you need. Sparkle everybody and use daihatsu carriers for great success and max multiplier.

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    • I realise now that there is no Expedition can give us a huge number of Ammo just with the basic requirements



      Expedition 28 gives you 900 Steel (27 gives you 800 Steel) Expedition 26 gives you 900 Bauxite Expedition 25 gives you 900 Fuel (+500 Steel) No Expedition gives you that amount of basic Ammo (Sparkle and Daihatsu help on some expeditions but still)

      In my case I'll probably go 16 / 25 / 30 since I need to finish a quest for Jet materials. Otherwise, I'll go 25 / 28 / and whatever you want : 16 or 37 for ammo ; or 27 for steel (Full sparkle and possible Daihatsus of course)

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    • well i dont have expedition quest to do, and resource wise i'm good with fuel, but need more ammo. hard to decide, maybe the usual 16 , 24, 37 :(

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    • Mein gutt... I just noticed the update will take 2 days to be completed... With my Fuel, Ammo and buckets full I think I'll do the Expeditions: 35, 28 and 15... With all the ships sparkling I will probably get 1770 bauxite on the tame it takes. I already have 217K, but i want to start the event with at least 225K.

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    • Yay one more day to go Bucky3

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    • When you rush Ex map only 1-6 5-5 6-5 left but lazy to clear them.

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    • Dieragon wrote:
      Mein gutt... I just noticed the update will take 2 days to be completed... With my Fuel, Ammo and buckets full I think I'll do the Expeditions: 35, 28 and 15... With all the ships sparkling I will probably get 1770 bauxite on the tame it takes. I already have 217K, but i want to start the event with at least 225K.

      Well the event wont start with this update, you still got time to farm, at least 1 more week after the update will be needed

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    • pls help me, i cant log in, i dont know how to fix this :( https://ibb.co/iC7hY9

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    • 81.182.35.74 wrote:
      pls help me, i cant log in, i dont know how to fix this :(

      https://ibb.co/iC7hY9

      i cant read japanese but you could try pasting the text on that page in google.translate

      that should give you at least some indication of whats wrong (the red text most importantly)

      DMM has a tendency to force a pasword reset every once in a while so that might be it

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    • 81.182.35.74 wrote:
      pls help me, i cant log in, i dont know how to fix this :(

      https://ibb.co/iC7hY9

      it says "The page has expired. Please refresh the page"

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    • I guess this will the perfect time to do the 'Complete Expedition 39 two more times" quest... 

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    • Ekel wrote:
      If you have the Z1 questline or jet engine questline left, it's a good chance to catch up with them. Then there's that catapult questline with 80 hour expedition, but unless we'll get some serious delays it's too long even for that monster of a maintenance. Just don't forget to tag the respective quests.

      Otherwise just check on expedition page which one gives most of res you need. Sparkle everybody and use daihatsu carriers for great success and max multiplier.

      Maybe I have just failed to read the info, but I did not read anything about 'Server time will continue during the maintenance'. Maybe you can expect it regarding the previous updates - maybe you cannot, since this update is pretty special. So my advice would be - in case I did not miss an info about it - that you should only send your fleets to these very long expeditions if

      - You need to do it either way

      - You are sure you will not need your fleets on expedition on saturdays and sundays as well

      To me it is a chance of time being stopped, unless time is just caculated by taking the server's system time as soon as you log in.

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