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  • Dragonjet
    Dragonjet closed this thread because:
    Pre-Event Thread. Spring 2015 already started or has finished.
    00:54, May 3, 2015

    Spring 2015 Event

    The event is coming. People are panicking. So let's gather some info. To stop people from going yolo. Feel free to ask question here. And for people who worried about their fleet readiness, it might help having all the info in one place.

    P.S.: I know Shin's guide pretty much covered all this but I was told that having a short summary version is also good so gonna highlight it again for the lulz.


    A Great and in-depth Guide by Shinwalee;

    RECOMMENDED TO LOOK HERE INSTEAD

    [In-depth Guide: Compilation of Information for major events]


    Spring 2015 Fresh Information

    More updated than me, recommended to look at this one and Shin's guide for maximum info of the event

    [New Info! Spring 2015 Event]



    FAQS

    • The event seems to be Possibly related to the Indian Ocean Raid (Easter Sunday Raid)
    • Event will start at the on April 28th
      • Event will last 20 days.
      • The next event will be a large-scale event...which is probably 6 maps.
      • Source: [April 12 tweet]
    • Possibility of old system showing up:
      • Difficulty system (CONFIRMED: https://twitter.com/KanColle_STAFF/status/584539433480822786)
        • Read the Difficulty System from last event PLEASE. It's already detailed enough.
        • "Why didn't you put it here?" --> I'm a lazy fruit and I'm sure you guys can handle one more page loading.
        • This time around, you will not be able to jump up the difficulty from Easy -> Hard after a map. To be able to use "Hard" setting, you must clear the previous map either on Medium or Hard itself. Only jumping up two difficulty levels is not allowed, other combinations stick to the old rules.[3]
          • BADEasy > Easy > Hard (not possible because easy jumped to hard)
          • 【OK】Easy > Medium > Hard
          • 【OK】Medium > Easy > Medium
          • 【OK】Medium > Medium > Hard
          • 【OK】Hard > Hard > Easy
          • 【OK】Hard > Hard > Medium
      • Combined Fleet (HIGH) 
      • Ship lock (HIGH) - http://kancolle.wikia.com/wiki/Recent_Updates?page=2#comm-224709
      • Regen bar (LOW, don't freak out to this)
      • Aerial Combat Node:
        • Can be seen in World 1-6 looking like two arrows.
        • In such node, there will be two Air combat phase instead of one. There will be no shooting, therefore no shelling or torpedo phase.

    TIPS

    For more in-depth of mentioned TIPS - http://kancolle.wikia.com/wiki/Thread:215873#23

    Ships

    A diverse fleet is your best strategy. Try to have at least 2-4 ships from every class to cover potential branching rules or combined fleet requirements. This applies to sub-class like CLT, CAV, BBV too (if possible).

    Auxillary ships are exceptions due to them being harder to obtain but they might give you easier branching if you have them. For ship stats see [here].

    A quicklist of ships:

    • Aviation Heavy Cruisers (CAV)
      • After some consideration I think they should get a special mention. CAV includes Mogami, Mikuma, Suzuya, Kumano, Tone, Chikuma; are the more annoying of the bunch to get due to 5/6 of them being a pain to obtain (Mikuma LSC or high level map drop, Suzuya/Kumano low chance construct or high level map drop, Tone/Chikuma lvl 70 K2 and need Blueprint).
      • However, past events have proof that they are usually a part of the 'branching rule' and it is wise to have at least 2 CAV in your stock for that case.
    • Luck ships if you want to use Torpedo Cut-in


    What is the recommended ship level to participate?

    Short Answer; there isn't really any recommended ship level.

    Long Answer; It's hard to answer this question because no matter what level your ship is you can still get screw over by RNG. This question will generate multiple response; either yes or no and no one really knows.

    This is what you need to know about higher level ship; As level increases; ASW, LOS and Evasion stats will increase and also accuracy (confirmed via testing)

    Therefore, higher level ship will have higher chance of survivability and efficiency in battle than lower level ships. Just remember to maximize Modernization and Remodel ships that can remodel for stats and equipments.

    Almost all the time, remodeling will be more beneficial to you due to better stats/performance (this includes remodeling BB to BBV) . The only two exception right now are Taigei if you think of remodeling her to Ryuuhou and Chitose or Chiyoda if you think of remodelling them to CVL; these will require some consideration because you might want to have their Submarine tender (AS) or Seaplane tender (AV) form for unexpected branching rule.

    All in all, I think the easiest way to know if your fleet is ready or not is to test it out yourself in the event (such helpful comment). There's difficulty setting introduced, so use that. :v

    Equipment

    Below is a quick list of some equipment that you might want to have (just look at who has it as their stock equipment to decide if you can or want to grind for it or not). 

    Situation

      • It is another night battle equipment, give more bonus in cut-ins and crits for the ship(s) equipped.

    If you have them (because it's not easy to get it):

      • Reduce retreating when (just) a ship got red rekt and save the resources in each sortie.
      • Ooyodo exclusive equipment. If you don't have Ooyodo then there's no way of getting this.
    • WG42

      • Land base attack. 
      • U-511/Ro-500 stock equipment. She was a reward for last event so if you don't have her you don't have her.

    Equipment

    These are really recommended to have especially Sonars and Depth Charge for Anti-Sub Warfare.


    For questions or if you're wondering if your fleet is prepared or not just comment below and someone might answer it.

      Loading editor
    • A bit of fuel: Following the "pattern" for Events, we're getting a large-scale one next.

      Enjoy~

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    • What is the recommended ship level to participate? My ships levels are around 60 with the highest being 70 atm.

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    • Kazami Yuuka wrote:
      A bit of fuel: Following the "pattern" for Events, we're getting a large-scale one next.

      Enjoy~


      shouldnt be summer event be the large scale event while this being again a small one?

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    • Flonnaru wrote:

      Kazami Yuuka wrote:
      A bit of fuel: Following the "pattern" for Events, we're getting a large-scale one next.

      Enjoy~


      shouldnt be summer event be the large scale event while this being again a small one?

      Fall 2013 was the third Event, Summer 2014 was the sixth, the one we're about to get is the ninth.

      And for all intents and purposes, the Events have been going Small/Medium/Large for the sets of three and as I've said, we're getting the last of the third bracket.

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    • Flonnaru wrote:
      Kazami Yuuka wrote:
      A bit of fuel: Following the "pattern" for Events, we're getting a large-scale one next.

      Enjoy~


      shouldnt be summer event be the large scale event while this being again a small one?

      That last Winter Event should be a small one, yet we did get it as a medium.

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    • Gezeiten wrote:

      Flonnaru wrote:
      Kazami Yuuka wrote:
      A bit of fuel: Following the "pattern" for Events, we're getting a large-scale one next.

      Enjoy~


      shouldnt be summer event be the large scale event while this being again a small one?

      That last Winter Event should be a small one, yet we did get it as a medium.

      you can also look at the situation in this way: past events that give powerful bb as reward like yamato or musashi are all ultra difficult events

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    • The situation seems pretty right on that regard, considering a reward from this event will be the foreign BB, I better prepare for the worst case :s

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    • this gives me goosebump..

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    • SCREW YOU I'M GOING YOLO

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    • I wanna sweep the floor with the bosses on this event!! And if the price is that Foreign BB, hell yeah I'm gonna do it!!
      I have less than a month to lvl up my ships and get some resources!! To the Expeditions sheet!!! And to PVP!! If anyone sees my fleet, don't hesitate on fighting!!
      - By the way: In the last event (Winter 2015), there was 3 difficulties (Easy, Medium and Hard). But in my case I only had available the first 2. Why was that?? My Lvl??

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    • SesarinG.O wrote:
      I wanna sweep the floor with the bosses on this event!! And if the price is that Foreign BB, hell yeah I'm gonna do it!!
      I have less than a month to lvl up my ships and get some resources!! To the Expeditions sheet!!! And to PVP!! If anyone sees my fleet, don't hesitate on fighting!!
      - By the way: In the last event (Winter 2015), there was 3 difficulties (Easy, Medium and Hard). But in my case I only had available the first 2. Why was that?? My Lvl??

      If I remember correctly you had to be HQ lv 80 for unlocking Hard mode in the Winter 2015 Event so...yes your lv I guess

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    • InfernalGunX wrote:

      SesarinG.O wrote:
      I wanna sweep the floor with the bosses on this event!! And if the price is that Foreign BB, hell yeah I'm gonna do it!!
      I have less than a month to lvl up my ships and get some resources!! To the Expeditions sheet!!! And to PVP!! If anyone sees my fleet, don't hesitate on fighting!!
      - By the way: In the last event (Winter 2015), there was 3 difficulties (Easy, Medium and Hard). But in my case I only had available the first 2. Why was that?? My Lvl??

      If I remember correctly you had to be HQ lv 80 for unlocking Hard mode in the Winter 2015 Event so...yes your lv I guess

      Mmmhh, thanks. But maybe for this will be the same... I'm 62... :(

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    • I'm 99.9% sure that difficulty system will stay. Game Data counts how many medals you have, and how do you get medals? Only via hard difficulty which means next events will still have these choices.

      that 0.01% is that medal count is just 0 or 1, and does not add everytime you finish an even in hard mode... if that's the case, the value of a medal depreciates and will be unfair for those who go hard on all events.

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    • C933103 wrote:

      Gezeiten wrote:

      Flonnaru wrote:
      Kazami Yuuka wrote:
      A bit of fuel: Following the "pattern" for Events, we're getting a large-scale one next.

      Enjoy~


      shouldnt be summer event be the large scale event while this being again a small one?
      That last Winter Event should be a small one, yet we did get it as a medium.
      you can also look at the situation in this way: past events that give powerful bb as reward like yamato or musashi are all ultra difficult events

      So..Operation MO ?

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    • I think the best advice for people is that you are never too low a level to participate. Everything you lack can be made up for during the event, whether that includes ships, levels, resources, etc. It's always worth trying because you'll be leveling up while trying to clear anyway!

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    • Gonna give a 50/50 for large scale vs small scale. Im pretty sure the Summer event will be a huge scale event so dev will make this event easier to get some firepower?

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    • Nanamin wrote:
      I think the best advice for people is that you are never too low a level to participate. Everything you lack can be made up for during the event, whether that includes ships, levels, resources, etc. It's always worth trying because you'll be leveling up while trying to clear anyway!

      I agree, new TTKS should try wheter they are low level or not, Winter Event 2015 I started HQ lv 39 and ended 74 xD I did exactly everything you mentioned that time, although more experienced ones that always go Hard Mode are a bit afraid I guess, one can never be completely ready for that one ._.

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    • Want to see my ship list?

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    • ArcticaFrost wrote: Want to see my ship list?

      no, we want your falukorv

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    • Dragonjet wrote:

      if that's the case, the value of a medal depreciates and will be unfair for those who go hard on all events.

      Not true. You get better stuff for going on hard mode, so it evens out.

      Good example is Winter 2015's E2, where hard got that delicious 51cm prototype gun

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    • コノエユメ wrote: Not true. You get better stuff for going on hard mode, so it evens out.

      Good example is Winter 2015's E2, where hard got that delicious 51cm prototype gun

      I meant who go hard on final map for all events (didn't say all maps) just to get the medal.

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    • So as someone who has participated in every event in the game sans one, I'm going to leave a few tips here.

      Tip 1. resource stockpiles. I personally use softcap as a measure of how much a person needs to stockpile. generally, lower HQ levels means lower ship levels, which means an easier event because of easier enemy fleet comps (No elite/flagship Ru, elite Re etc) which means you need less resources. I find that most people with decent fleets are able to clear events with just their softcap. barring exceptionally bad RNG and post event farming, as long as you're at your softcap before going in, you should be fairly ok. the exception is buckets. you can never have enough of those.

      Tip 2. Fleet diversity. I've learned this one the hard way many a time. It does you no good to have level 99 battleships and carriers if your CL's and DD's are lacking, especially with the combined fleet mechanic. If you have to sacrifice regular map clearing and sortieing your favorite battleship or carrier waifu to get an extra 10-15 levels across a few DD/CL/CA, then do so.

      Tip 3. Daily equipment crafts. I would not personally reccomend going on a large equipment crafting spree and murdering your resources before the event even starts. If you must equipment craft before the event, try to only do 4 a day for dailies, and resist the temptation to do more, especially for expensive recipes like 46cm's or reppu. Naturally, unless you have psychotic levels of resources, don't LSC before events either.

      Tip 4. Patience. Even though there are some older players on the wikia who have stockpiled 100k+ resources and buckets, we still need time to post up branching rules. We also use wiki wiki to help with this, but JP TTK can also only clear so fast, and not everybody posts. If you're a little hesitant about the event when it starts, then wait a few days for people to solidify branching rules before diving into the event. A lot of events now have specific ship branching rules (Akitsumaru, Naka branching) that take you through a much easier route, but take time to discover and test comps.

      Tip 5. USE THE DAMN WIKI. We have a chat for a reason, and most admins and chat mods are spearheading the operations, which means that we try to post new branching and node comps as we find them. We will try out best to answer any sort of PM's or questions we have in the chat, and if you have a question that you need desperately answered, you can post it to our wall. However, i would ask that you refrain from asking "Is my fleet/resources good enough" types of questions. Not only is this completely subjective, it's fairly pointless. If you need to ask this question, the answer is probably no, and if you read the tips i have above, you should be able to answer this question yourself. Now, that's not saying we're heartless bastards; we'll try our best to answer all questions. it's just that those types of questions get fairly low priority.

      Sorry for the wall of text here, but from experience this is the best way to handle events.

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    • i think most of us did the last event on hard just because of ego, for bragging rights. and those who cleared everything on hard mode shouldnt have much problem gathering medals monthly from the special ops maps

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    • Seems Legit

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    • Dragonjet wrote:

      ArcticaFrost wrote: Want to see my ship list?

      no, we want your falukorv
      Epic Ooyodo
      There you go, falukorv for you!
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    • Question: someone mentioned that there might be elastic difficulty system in this event like when yamato/musashi implement. Anyone know what is it?

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    • You are giving your Yuu Kobayashi's intensified art again, Arctica?

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    • C933103 wrote:
      Question: someone mentioned that there might be elastic difficulty system in this event like when yamato/musashi implement. Anyone know what is it?

      I guess you mean the old difficulty system where it is based on your HQ level. Before you can't choose your difficulty and if you reach a certain HQ lvl threshold you will be stuck there and need to clear the map at that difficulty. (although that was more of inelastic than elastic...)

      If you mean the system like last event; refer to last event page (go check it there)

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    • If I'm on the tip of reaching HQ lvl 40 should I just go past it to train ships more or should I just stockipile resources?

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    • Whizbrain wrote: If I'm on the tip of reaching HQ lvl 40 should I just go past it to train ships more or should I just stockipile resources?

      Up to you.

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    • Whizbrain wrote:
      If I'm on the tip of reaching HQ lvl 40 should I just go past it to train ships more or should I just stockipile resources?

      HQ level doesn't affect us that much anymore so do what you want...as I said "You can never have enough resource"

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    • Zel-melon wrote:
      Whizbrain wrote:
      If I'm on the tip of reaching HQ lvl 40 should I just go past it to train ships more or should I just stockipile resources?
      HQ level doesn't affect us that much anymore so do what you want...as I said "You can never have enough resource"

      The more resources you have, the lesser salt you will have and of couse the lesser the bullshit made by RNG.

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    • Zel-melon wrote:

      C933103 wrote:
      Question: someone mentioned that there might be elastic difficulty system in this event like when yamato/musashi implement. Anyone know what is it?

      I guess you mean the old difficulty system where it is based on your HQ level. Before you can't choose your difficulty and if you reach a certain HQ lvl threshold you will be stuck there and need to clear the map at that difficulty. (although that was more of inelastic than elastic...)

      If you mean the system like last event; refer to last event page (go check it there)

      Then, do you think there'll be a chance for both old and new difficulty system implement together? As in, you can choose to fight against A, B or C dofficulty, but after you choose difficulty C, what you're facing would still be determined by your HQ level?

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    • C933103 wrote:

      Zel-melon wrote:

       
      Then, do you think there'll be a chance for both old and new difficulty system implement together? As in, you can choose to fight against A, B or C dofficulty, but after you choose difficulty C, what you're facing would still be determined by your HQ level?

      That sounds redundant and just increases their workload so nope. That's like having 2 different machines with same level of product efficiency but you have the power to run only 1 machine, but decided to split the power to both machine and lower the efficiency of both producing a half baked product.

      Just stick to the new system...why would you want the old system anyways? New one where you can pick difficulty is a lot better. They might add some extension to the new system but difficulty picking is probably here to stay.

      At most, they might make it so that difficulty can be changed after you clear the map (which was what people complained about last time) but other than that...

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    • More info about the difficulty system (if they keep it the same).. Last event, I found that I could not select any difficulty but easy mode until I was HQ lvl 40 and above. Combined with the info of not being able to select hard mode unless HQ 80 and above, makes the ability to select difficulties look something like this:

      HQ 1-39: Can only choose Easy.

      HQ: 40-79: Can chose Medium or Easy.

      HQ 80+: Can choose Hard, Medium or Easy. 

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    • Large Scale event? when I want to join this event just to get Isokaze? uh... sasuga Dev.

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    • Saerav wrote:
      More info about the difficulty system (if they keep it the same).. Last event, I found that I could not select any difficulty but easy mode until I was HQ lvl 40 and above. Combined with the info of not being able to select hard mode unless HQ 80 and above, makes the ability to select difficulties look something like this:

      HQ 1-39: Can only choose Easy.

      HQ: 40-79: Can chose Medium or Easy.

      HQ 80+: Can choose Hard, Medium or Easy. 

      I was HQ 38 durring the last event, however I noticed after going to the menu to switch difficulties I could select medium.
      Wot
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    • I don't want to sound like a smartass know-it-all, but perhaps we can add a few things to the list?

      You mentioned both anti-air fire directors, but not the 10cm Twin High-Angle Mount + AA Fire Director. Generally, people use this along with an Anti-Air Radar on their DDs in combined fleets for AA Cut-in, so you may want to mention this equipment for those who have it.

      The WG42 is supposedly the Type 3 Shell for small ships, correct? Perhaps this may play a role in the upcoming event against an installation-type boss (it would have been very useful against Hoppo in Summer 2014 E-2...).

      You forgot to mention the Type 1 AP Shell, which is stronger than the Type 91 AP Shell. This will definitely be somethng to consider for those who did the quests that had this as a reward.

      Since you mentioned Saiun and whether the player wants T-Cross Disadvantage or not, players could potentially use the Type 2 Recon Aircraft instead. The Type 2 Recon still provides amazing LOS bonuses without the T-Cross Disadvantage negation that Saiun provides.

      I would mention the possibility of using any sort of wacky auxiliary/weak combat ship, up to and including Akitsu Maru, Akashi, and Katori (but maybe none of them will be relevant this event?).

      Well, that's all I've got to say (for now).

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    • Taddy829 wrote:
      Saerav wrote:
      More info about the difficulty system (if they keep it the same).. Last event, I found that I could not select any difficulty but easy mode until I was HQ lvl 40 and above. Combined with the info of not being able to select hard mode unless HQ 80 and above, makes the ability to select difficulties look something like this:

      HQ 1-39: Can only choose Easy.

      HQ: 40-79: Can chose Medium or Easy.

      HQ 80+: Can choose Hard, Medium or Easy. 

      I was HQ 38 durring the last event, however I noticed after going to the menu to switch difficulties I could select medium.
      Wot

      My bad, I could've sworn it was HQ 40+, but it looks like it was actually 35+. :/

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    • Saerav wrote:
      Taddy829 wrote:
      Saerav wrote:
      More info about the difficulty system (if they keep it the same).. Last event, I found that I could not select any difficulty but easy mode until I was HQ lvl 40 and above. Combined with the info of not being able to select hard mode unless HQ 80 and above, makes the ability to select difficulties look something like this:

      HQ 1-39: Can only choose Easy.

      HQ: 40-79: Can chose Medium or Easy.

      HQ 80+: Can choose Hard, Medium or Easy. 

      I was HQ 38 durring the last event, however I noticed after going to the menu to switch difficulties I could select medium.
      Wot
      My bad, I could've sworn it was HQ 40+, but it looks like it was actually 35+. :/

      I thought it was too. It may have been bugged for me as I heard of people unlocking medium half-way through the event when they got to 40.

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    • 75 might also unlock hard? i heard someone saying so but not universal

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    • Well I think I am officially going to be fucked by the devs, the event and rng on all sides.I guess I will just have to believe in my girls more than I usually believe in them.I will stop leveling once my Fusou hits her Kai Ni so I can begin stockpiling resources.

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    • I think its better to state "for Anti-Air Cut-In", since their AA stats is pretty low. And people who just joined earlier this month maybe didn't know anything about this mechanic.

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    • you can always pick easy for the ship rewards, but in return, misses some of the side bounties, like medals and unique equips if theres any

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    • ILLMASTER wrote:
      *Type 91 Anti-Aircraft Fire Director or Type 94 Anti-Aircraft Fire Director for Anti-Air


      I think its better to state "for Anti-Air Cut-In", since their AA stats is pretty low. And people who just joined earlier this month maybe didn't know anything about this mechanic.

      fixed, thanks (it's good to know someone is reading) :p

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    • Ebisuisei wrote:
      I don't want to sound like a smartass know-it-all, but perhaps we can add a few things to the list?

      You mentioned both anti-air fire directors, but not the 10cm Twin High-Angle Mount + AA Fire Director. Generally, people use this along with an Anti-Air Radar on their DDs in combined fleets for AA Cut-in, so you may want to mention this equipment for those who have it.

      The WG42 is supposedly the Type 3 Shell for small ships, correct? Perhaps this may play a role in the upcoming event against an installation-type boss (it would have been very useful against Hoppo in Summer 2014 E-2...).

      You forgot to mention the Type 1 AP Shell, which is stronger than the Type 91 AP Shell. This will definitely be somethng to consider for those who did the quests that had this as a reward.

      Since you mentioned Saiun and whether the player wants T-Cross Disadvantage or not, players could potentially use the Type 2 Recon Aircraft instead. The Type 2 Recon still provides amazing LOS bonuses without the T-Cross Disadvantage negation that Saiun provides.

      I would mention the possibility of using any sort of wacky auxiliary/weak combat ship, up to and including Akitsu Maru, Akashi, and Katori (but maybe none of them will be relevant this event?).

      Well, that's all I've got to say (for now).

      My bad, I didn't catch this comment a while back. I'll respond to each of your suggestions:

      -10cm Twin High-Angle Mount + AA Fire Director

      I was thinking about it but then I kinda realize that if someone does have the equipment, they probably know about it already...although it won't hurt mentioning it.

      -WG42

      This one is pretty exclusive for people who got U-511/Ro-500 from the event so I highly doubt TTK who didn't participate in the previous event has it. Most of my other elimination of equipments are under the same assumption.

      -Type 1 AP Shell

      This one I did miss it out, I'll add it in

      -Saiun

      Same as Type 1 AP Shell

      -Auxillary ships

      I kinda filed them under this statement "Auxillary ships are an exception due to being harder to get but might give you easier branching if you have them". But I can expand on that.

      Overall, thanks for catching what I missed.

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    • Latest tweets seem to confirm the event being a hard event...and some recall it used phases that'd only been used during Operation AL/MI

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    • C933103 wrote:
      Latest tweets seem to confirm the event being a hard event...and some recall it used phases that'd only been used during Operation AL/MI

      Already add that in but thanks. As for the phrases used in only AL/MI. It's because people are assuming it to be the same as it (aka Large scale aka 6 maps).

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    • Type 2 Recon Aircraft

      >If I recall it's a Ryuujou exclusive equipment.

      Also stock on Souryuu Kai Ni, and it is craftable. (In case people freak out thinking they need to Kai Ni the two CV(L) just to get it.)

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    • Saerav wrote:
      Type 2 Recon Aircraft

      >If I recall it's a Ryuujou exclusive equipment.

      Also stock on Souryuu Kai Ni, and it is craftable. (In case people freak out thinking they need to Kai Ni the two CV(L) just to get it.)

      Thanks for that, knowing people...they will.

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    • Time to stock those salt bucket than. I wonder what will happen to the Summer Event than.... extreme mode?

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    • Fleet Command Facility is become useful if the devs were implying Combined Fleet in this event again.

      • Reduce retreating when (just) a ship got red rekt and save the resources in each sortie.

      And the Skilled Lookouts may be useful in it too because...

      • It is another night battle equipment, give more bonus in cut-ins and crits for the ship(s) equipped.
      • It is suitable for low luck ship which want more cut-in chances.
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    • Nicky008 wrote:
      Fleet Command Facility is become useful if the devs were implying Combined Fleet in this event again.
      • Reduce retreating when (just) a ship got red rekt and save the resources in each sortie.

      And the Skilled Lookouts may be useful in it too because...

      • It is another night battle equipment, give more bonus in cut-ins and crits for the ship(s) equipped.
      • It is suitable for low luck ship which want more cut-in chances.

      Those I considered then realized some people don't have Ooyodo. Skilled Lookout is kinda 50/50 because Choukai requires BP. But I'll add those in.

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    • The most disadvantage of my presenting equipments (especialy the FCF, 5 stars holo equipment already said itself) is how hard is it to get (Ooyodo and the medal for Choukai). I don't think some people could get this choice for work, but rather the veterans could.

      I just pick some left available point to show. It's up to you anyway. :3

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    • I think CAV was an Important Ship on Every Event (like E 3 on last event), and many New TTK ignore that fact. and meet Cruel end. on E Map's.

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    • I thought about it again and the way I actually prepared the correct ships was just looking at the branching and leveling everything that I was missing. Anybody wondering if they have enough ships could go back and look at the past events and see if they can make a decent fleet for each map.

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    • hmm, looks like I need a large haul of buckets this time. I mean like I only had 25 at the moment.... I could never have enough buckets. Looks like I really need CAVs now. and probably blessings from RNG-sama in order not to get taihad like there's no tomorrow.

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    • I think it should be mentioned. its bad idea for low (even medium) level Player to hoard resources. . (bucket is different story)

      As in they should spend those time leveling up their fleet.. (these last 3 weekish? ).. too many new players see an event coming and start saving.. but in truth its far more important to have a well balanced and high level fleet going into an event.. 

      TLDR: if you dont have a well trained fleet. dont hoard.. use these few weeks to catch up on whatever you need.. ASAP.. 

      Bucket is different story..

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    • Jenesis33 wrote: I think it should be mentioned. its bad idea for low (even medium) level Player to hoard resources. . (bucket is different story)

      As in they should spend those time leveling up their fleet.. (these last 3 weekish? ).. too many new players see an event coming and start saving.. but in truth its far more important to have a well balanced and high level fleet going into an event.. 

      TLDR: if you dont have a well trained fleet. dont hoard.. use these few weeks to catch up on whatever you need.. ASAP.. 

      Bucket is different story..

      If you don't hoard, you will have no resources to continue, i mean, you always need to use at least a fleet of CV or BB in those combined fleet map which can drain up to 500 fuel/ammo or more per sortie. Overral just do both, it better to be a half grinder/ half hoarder than a hoarder or a grinder.

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    • Nothis wrote:

      Jenesis33 wrote: I think it should be mentioned. its bad idea for low (even medium) level Player to hoard resources. . (bucket is different story)

      As in they should spend those time leveling up their fleet.. (these last 3 weekish? ).. too many new players see an event coming and start saving.. but in truth its far more important to have a well balanced and high level fleet going into an event.. 

      TLDR: if you dont have a well trained fleet. dont hoard.. use these few weeks to catch up on whatever you need.. ASAP.. 

      Bucket is different story..

      If you don't hoard, you will have no resources to continue, i mean, you always need to use at least a fleet of CV or BB in those combined fleet map which can drain up to 500 fuel/ammo or more per sortie. Overral just do both, it better to be a half grinder/ half hoarder than a hoarder or a grinder.

      I guess my point is it is too early to start hoarding.. Let's say you go into event with 0 resources.. literally 0.. If you keep running expediition. and natural regen.. you can get 5k resources a day easy.. natural regen is 1.5k ish..i dont think 3.5k for 3 team expedition is that hard... So 14 days in event you get 70k resources....

      even like you said.. each sortie eats 500.. thats 140 sortie.. I think thats enough to beat the event maps on medium(easy) if you have a good leveled fleet.. (like assuming there is no ridicolous pathing .. you can almost always get to boss node with right fleet composition.. and in lower diffculty you will not be heavily damaged on the way.. plus eailer map should be much easier to clear.. should only need a few tries)

      On the other hand I don't think every map will eat 500.. like only 2-3 maps might be combined fleet.. and E1/E2 most likely only need a light-weighted fleet.. 

      Even you can't clear with 140 sortie.. assume you need 3 bucket per sorties.. tahts 400 buckets.. i dobut most players have 400.. so my point is you will be out of buckets.. before you run out of resources... That's why i keep saying Bucket is different story.

      For TTK with a well balanced fleet.. they dont need to do much.. can save up.

      For players like me. who still have massive hole in my fleet. i think i need to burn every resources i have to fill up these gaps.. Even start hoarding 3 days before the event starts.. (plus first few days.. no one should be doing maps unless you are one of the top players).. that should be enough time .. like 3+3 days.. that give me 30-50k resources when i decide to start trying event..

      Just my view..

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    • In response to all the discussion regarding hoarding and level grinding, it really depends on a case-by-case basis.

      Low level (HQ 1-40) admirals should focus on level grinding since higher level ships will have better stats for clearing maps, and they have a low resource soft cap (meaning they can take advantage of natural regen if they don't hoard). In addition, low level admirals usually don't have a strong, well-rounded fleet, so they will probably only finish the first few maps (with a few exceptions who plan really well and finish most of the maps).

      Mid level (HQ 40-80) admirals will need to find a proper balance between hoarding and grinding. Depending on what their resource soft cap is (determined by HQ level) and the overall level and class of their shipgirls (hopefully not just 1-5 grinding for sub drops), they should consider how far they want to get in the event. Generally, mid level admirals won't finish everything, but with proper planning, can potentially finish most of the maps with just the soft cap for their resources (once again, there are exceptions who plan well and might make it through the whole event).

      High level admirals (HQ 80+) really have very few excuses not to have a ton of resources stocked up (real life is a valid excuse). Assuming they aren't an LSC junkie or grind 1-5 all the time, they should have plenty of resources ready to take on the entire event if there are good rewards (too many DD rewards for endgame event maps, y u do dis Kadokawa). Generally, high level admirals will really need to consider stocking up resources beyond their soft cap (I know this from experience with 2014 Summer and Fall events, where I had to focus all my expeditions on fuel gathering when I started at resource soft cap). If you want to finish all the maps, then you'll need to break that resource soft cap and abuse your expedition fleets as much as possible (I recommend expeditions 2, 5, 21, 37, and/or 38 to maximize anything that isn't bauxite, check the Expeditions page for more information).

      These guidelines aren't concrete, but I'm just speaking from my own experiences with events. Also, don't blow all of your resources just trying to grind up certain ships to the same level as your other high level ships. Usually, just getting them to max modernization and a possible first remodel are all you need to make full use of that shipgirl (for example, I was HQ 90-ish during the 2014 Summer Event, but I finished E-1 and E-2 with shipgirls around level 40).

      TL;DR

      Low level - level grinding

      Mid level - balance hoarding and grinding

      High level - hoarding past soft cap

      Recommendations: modernize stats on important shipgirls, get first remodel if possible

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    • Ebisuisei wrote:
      In response to all the discussion regarding hoarding and level grinding, it really depends on a case-by-case basis.

      Low level (HQ 1-40) admirals should focus on level grinding since higher level ships will have better stats for clearing maps, and they have a low resource soft cap (meaning they can take advantage of natural regen if they don't hoard). In addition, low level admirals usually don't have a strong, well-rounded fleet, so they will probably only finish the first few maps (with a few exceptions who plan really well and finish most of the maps).

      Mid level (HQ 40-80) admirals will need to find a proper balance between hoarding and grinding. Depending on what their resource soft cap is (determined by HQ level) and the overall level and class of their shipgirls (hopefully not just 1-5 grinding for sub drops), they should consider how far they want to get in the event. Generally, mid level admirals won't finish everything, but with proper planning, can potentially finish most of the maps with just the soft cap for their resources (once again, there are exceptions who plan well and might make it through the whole event).

      High level admirals (HQ 80+) really have very few excuses not to have a ton of resources stocked up (real life is a valid excuse). Assuming they aren't an LSC junkie or grind 1-5 all the time, they should have plenty of resources ready to take on the entire event if there are good rewards (too many DD rewards for endgame event maps, y u do dis Kadokawa). Generally, high level admirals will really need to consider stocking up resources beyond their soft cap (I know this from experience with 2014 Summer and Fall events, where I had to focus all my expeditions on fuel gathering when I started at resource soft cap). If you want to finish all the maps, then you'll need to break that resource soft cap and abuse your expedition fleets as much as possible (I recommend expeditions 2, 5, 21, 37, and/or 38 to maximize anything that isn't bauxite, check the Expeditions page for more information).

      These guidelines aren't concrete, but I'm just speaking from my own experiences with events. Also, don't blow all of your resources just trying to grind up certain ships to the same level as your other high level ships. Usually, just getting them to max modernization and a possible first remodel are all you need to make full use of that shipgirl (for example, I was HQ 90-ish during the 2014 Summer Event, but I finished E-1 and E-2 with shipgirls around level 40).

      TL;DR

      Low level - level grinding

      Mid level - balance hoarding and grinding

      High level - hoarding past soft cap

      Recommendations: modernize stats on important shipgirls, get first remodel if possible

      I would be careful using HQ lvl as a guide for players:

      Personally I am a lvl 74 HQ.. but i only have Kongou at 66.. other 3 Kongou class are 27 /45/45.. My CVs are Kaga 60. Akiaga 45 ish.. rest havn't leveld up yet.

      CA I only have 3 around lvl 50.. But i do have both CLT around lvl 60.. 2 CL at 60 (Sendai Jintsu) .. 5  DDs around lvl 60. (this is because of 1-5 grinding)

      So i would say I am very far from been ready for the event..  I need to grind heavily on my bigger ships.

      Depends on how you leveled up and what kind of maps you did. (like boss node give much more HQ exp). your fleet will be very different to another player even with same HQ lvl.

      So i do agree with it's a case by case.. but general rule of thumb i still lean toward do as much grinding as you can. (unless you are sitting comfortablly with 3 pages of lvl 75+ fleet, but very low on resources.. generally player with that will not be low on resources anyway).

      Maybe stop and start hoarding a few days before the event.. 

      But to be honest for a well developed fleet (with decent amount of DDs to run expeditions). I played for like 5-6 hours last night.. doing dailies, and grinding 3-2A other times.. my resources atucally went up.. so I am not worried at all about resources.. but i am worried about lack of time for me to grind..

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    • Jenesis33 wrote:

      Nothis wrote:

      Jenesis33 wrote: I think it should be mentioned. its bad idea for low (even medium) level Player to hoard resources. . (bucket is different story)

      As in they should spend those time leveling up their fleet.. (these last 3 weekish? ).. too many new players see an event coming and start saving.. but in truth its far more important to have a well balanced and high level fleet going into an event.. 

      TLDR: if you dont have a well trained fleet. dont hoard.. use these few weeks to catch up on whatever you need.. ASAP.. 

      Bucket is different story..

      If you don't hoard, you will have no resources to continue, i mean, you always need to use at least a fleet of CV or BB in those combined fleet map which can drain up to 500 fuel/ammo or more per sortie. Overral just do both, it better to be a half grinder/ half hoarder than a hoarder or a grinder.

      I guess my point is it is too early to start hoarding.. Let's say you go into event with 0 resources.. literally 0.. If you keep running expediition. and natural regen.. you can get 5k resources a day easy.. natural regen is 1.5k ish..i dont think 3.5k for 3 team expedition is that hard... So 14 days in event you get 70k resources....

      even like you said.. each sortie eats 500.. thats 140 sortie.. I think thats enough to beat the event maps on medium(easy) if you have a good leveled fleet.. (like assuming there is no ridicolous pathing .. you can almost always get to boss node with right fleet composition.. and in lower diffculty you will not be heavily damaged on the way.. plus eailer map should be much easier to clear.. should only need a few tries)

      On the other hand I don't think every map will eat 500.. like only 2-3 maps might be combined fleet.. and E1/E2 most likely only need a light-weighted fleet.. 

      Even you can't clear with 140 sortie.. assume you need 3 bucket per sorties.. tahts 400 buckets.. i dobut most players have 400.. so my point is you will be out of buckets.. before you run out of resources... That's why i keep saying Bucket is different story.

      For TTK with a well balanced fleet.. they dont need to do much.. can save up.

      For players like me. who still have massive hole in my fleet. i think i need to burn every resources i have to fill up these gaps.. Even start hoarding 3 days before the event starts.. (plus first few days.. no one should be doing maps unless you are one of the top players).. that should be enough time .. like 3+3 days.. that give me 30-50k resources when i decide to start trying event..

      Just my view..

      A fleet consist of two BB go all the way to the boss in 3~4 nodes alone is already 200 fuel and more for ammo and a light fleet is already 100 fuel/ammo so what you saying. It not like the world is always perfect so you also need to consider any possible fails in a RNG based game. And you knows what Devs can do to troll us even if it is low difficulty. I also doubt about the 70k rsc you saying, you forgot some important things: It is only theory, it took me 4 damn months to actually get 70k rsc (and i used some for LSC and dealing RNG crap) and you will need constant sparkle to get that 3.5k for 3 expedition teams and this is where the time step in, you will want to run as much expedition as possible and to gain rsc more effective you will need to get your expedition fleet to have 85 (for normal 1-1) or 100 (PVP only) maximum morale so your rsc gaining can become effective but instead of doing that you could save up to 20~30 mins for some expedition than 50% increase (i assume you want as much rsc as possible without wasting time) and the damn natural regen is slow as hell and like what i said before, RNG is unpredictable. Sometimes you will get lucky and sometimes you will not so your rsc depend on RNG. Conclusion: 70k rsc is only when you don't do anything to your fleet and only constant running expedition in a 2 weeks window (highly doubt about you doing nothing for 2 weeks, you will need to level them up so they can fight RNG easier)

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    • Jenesis33
      Jenesis33 removed this reply because:
      Double post
      05:41, April 9, 2015
      This reply has been removed
    • Nothis wrote:

      Jenesis33 wrote:



      Nothis wrote:

      Jenesis33 wrote: I think it should be mentioned. its bad idea for low (even medium) level Player to hoard resources. . (bucket is different story)

      As in they should spend those time leveling up their fleet.. (these last 3 weekish? ).. too many new players see an event coming and start saving.. but in truth its far more important to have a well balanced and high level fleet going into an event.. 

      TLDR: if you dont have a well trained fleet. dont hoard.. use these few weeks to catch up on whatever you need.. ASAP.. 

      Bucket is different story..

      If you don't hoard, you will have no resources to continue, i mean, you always need to use at least a fleet of CV or BB in those combined fleet map which can drain up to 500 fuel/ammo or more per sortie. Overral just do both, it better to be a half grinder/ half hoarder than a hoarder or a grinder.
      I guess my point is it is too early to start hoarding.. Let's say you go into event with 0 resources.. literally 0.. If you keep running expediition. and natural regen.. you can get 5k resources a day easy.. natural regen is 1.5k ish..i dont think 3.5k for 3 team expedition is that hard... So 14 days in event you get 70k resources....

      even like you said.. each sortie eats 500.. thats 140 sortie.. I think thats enough to beat the event maps on medium(easy) if you have a good leveled fleet.. (like assuming there is no ridicolous pathing .. you can almost always get to boss node with right fleet composition.. and in lower diffculty you will not be heavily damaged on the way.. plus eailer map should be much easier to clear.. should only need a few tries)

      On the other hand I don't think every map will eat 500.. like only 2-3 maps might be combined fleet.. and E1/E2 most likely only need a light-weighted fleet.. 

      Even you can't clear with 140 sortie.. assume you need 3 bucket per sorties.. tahts 400 buckets.. i dobut most players have 400.. so my point is you will be out of buckets.. before you run out of resources... That's why i keep saying Bucket is different story.

      For TTK with a well balanced fleet.. they dont need to do much.. can save up.

      For players like me. who still have massive hole in my fleet. i think i need to burn every resources i have to fill up these gaps.. Even start hoarding 3 days before the event starts.. (plus first few days.. no one should be doing maps unless you are one of the top players).. that should be enough time .. like 3+3 days.. that give me 30-50k resources when i decide to start trying event..

      Just my view..

      A fleet consist of two BB go all the way to the boss in 3~4 nodes alone is already 200 fuel and more for ammo and a light fleet is already 100 fuel/ammo so what you saying. It not like the world is always perfect so you also need to consider any possible fails in a RNG based game. And you knows what Devs can do to troll us even if it is low difficulty. I also doubt about the 70k rsc you saying, you forgot some important things: It is only theory, it took me 4 damn months to actually get 70k rsc (and i used some for LSC and dealing RNG crap) and you will need constant sparkle to get that 3.5k for 3 expedition teams and this is where the time step in, you will want to run as much expedition as possible and to gain rsc more effective you will need to get your expedition fleet to have 85 (for normal 1-1) or 100 (PVP only) maximum morale so your rsc gaining can become effective but instead of doing that you could save up to 20~30 mins for some expedition than 50% increase (i assume you want as much rsc as possible without wasting time) and the damn natural regen is slow as hell and like what i said before, RNG is unpredictable. Sometimes you will get lucky and sometimes you will not so your rsc depend on RNG. Conclusion: 70k rsc is only when you don't do anything to your fleet and only constant running expedition in a 2 weeks window (highly doubt about you doing nothing for 2 weeks, you will need to level them up so they can fight RNG easier)

      1) Like i said.. Bucket will run out before resources.. I dobut most players have 500+ buckets (and 0 resources.. most players with that much bucket has a lot of resources too) .. 500 per sorties is a number you come up with.. not me... 

      2)5k a day is doable easy. Since you ask me for it. I will break it down for you.. natural regen is 1.5k.. so i need 3.5k from my exp teams.. Lets say i can do 6 hours at home (in front of PC). so I can run 12 exp 2 (team 1)... 2 exp 21 (team 2).. 4 exp 5 (team 3).. team 1 no need to sprakle.. so thats 1200 ammo already.. team 2 sparkle.. so roughly 1000 fuel 800 ammo .. team 3 sparkle.. so 1200 ammo 1200 fuel. thats 3200 ammo.. 2200 fuel.. i know it will spend some on sparkling and running those exp.. But we also have day time.. assume you can do one reset when you wake up.. thats another 2 exp 21 (sparkle . 1 team).. 1 exp 16 (takes 15 hour. do it when you go to bed.. sparkle).. 2 exp 13 (sparkle team 3).. so team 1: 1000 fuel 800 ammo.. team 2: 750 fuel 750 ammo.. team 3: 720 fuel 900 ammo.. thats total of 2500 fuel .. 2400 ammo. add to the night amount.. i have a total of 4700 fuel.. 5600 ammo.. 

      Ok now i can take away 1000 for sparkle and running cost.. i still have 3500+ fuel. 4500+ ammo!!!!! I really dobut you need 1000.. but hey...

      And this is assuming you only do 6 hours a day.. (you dont have to play.. just collect expedition).. And You should be abel to get much more if you can check in here and there to collect some exp or during weekend!!!

      Of course all of the above is assuming you have a decent DD fleet to sparkle with efficiently and some CL as well.. I have 3 high level CLs.. . You need 3 high level DD for exp 21 (since only 4 sparkle needed so 1CL3DD).. the other teams need 5 DD each.. but one of the team can be your main battle DDs.. (like Shigure. Yukikaze. Shmiakaze so on) bec all you need to do is sparkle them once before going to bed.. (they are only running 1 exp 16. thats it .. when you are in front of PC. swich to low lvl DDs and run exp 2.. that doesnt need sparkle).. 

      If you dont have that.. then i have to say you dont have a good supply system setup.. that is your fault as a commander.. Everyone know supply is most important thing in war... 

      So i dont know why it took you 4 months.. clearly it doesnt..

      3). Real life example. night before. i went to bed with 11k fuel 8.5k ammo. i play 6 hours last night after work.. and when i get home today I will have 15+k fuel.. 13k+ ammo. And I grind at least 3-2A 50 times last night. (80 ammo per 3-2A run.. 50 thats 4K ammo!!)

      4)All the above. i have not factor in boost from daily and weekly quest (even monthly . since this event will go into May).  I have read it somewhere and done the math myself. you can get 1k resources from daily easy .. 

      5)I already stated I know its RNG driven.. othwerise you dont need 140 sorties.. you just need 5 for each map. 25 and you are done. And this is the reason why you should level up now.. rather than hoard resources.

      6) what I meant is if you keep running exp in event.. you will have more than 70k to spend in the event.. you dont have to do nothinig.. you can train/ grind/ clear event map.. as long as you keep exp running. you will have income.. 

      In the end, all i m trying to say is dont hoard 2 (3?) weeks in advance.. train your fleet.. you can start stockpiling 3 days before event start.. and you will be fine.. 

      I have presented all the maths above.. and if you flip through winter event.. you can see many low lvl TTK go into event with less resources than they finished with.

      This does not apply for hard mode.. !!! which i keep repeating this is only for TTK who hasn't got a event-ready fleet yet.. and you should start hoarding as much buckets as you can now!

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    • |_|~|_|~|_|~|_|~|_|~|_|~|_|~|_|~~~~~~~~2150 bucket passing by ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ᕕ(。ワ°)ᕗ

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    • I kinda suspect that the foreign BB is gonna be Tirpitz, I mean shes in the same class as Bismarck. Haha have fun pronouncing that name :D

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    • ^Oh wow dechi. Made my night. Only got 170 buckets as of now but I used only 110 clearing E-1 to E-4 all on easy, so I should be fine on buckets, but I'm open for bucket donations.

      Fuel and ammo though... I can't store much after my cap of 20,500 so I can't do anything about that. I hope my bauxite will recover after LSCing (and failing) for Taihou 3 times in a row (16k out the window)...

      Still endlessly grinding 3-2 to get CAs and CAVs up to event ready (Lv50+). sigh.

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    • Lulumai wrote:
      I kinda suspect that the foreign BB is gonna be Tirpitz, I mean shes in the same class as Bismarck. Haha have fun pronouncing that name :D

      it's 100% italian.. as developer already said so.. .. so no its not Tripitz.. 

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    • some tips about the hidden fact of the combined fleet mechanic:

      If you experience a missing festival (which your BBVs/FBBs/BBs keep missing at hitting the enemies) switch their gun to a smaller one. Because in my experience equipment's accuracy is more important than equipment's fire power in combined fleet. So, prioritize accuracy over firepower when you are choosing your equipment. Except your BB is lvl90++, I can say you save using any guns on your BBs.

      Sorry if someone already mentioned this :p

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    • @Zel Mind fixing the CONFIMRED typo beside the difficulty system?

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    • the accuracy thing is that if you use oversized gun on some ship their accuracy would be reduced, so it would not be a problem if you have good ships

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    • Aemu wrote:
      some tips about the hidden fact of the combined fleet mechanic:

      If you experience a missing festival (which your BBVs/FBBs/BBs keep missing at hitting the enemies) switch their gun to a smaller one. Because in my experience equipment's accuracy is more important than equipment's fire power in combined fleet. So, prioritize accuracy over firepower when you are choosing your equipment. Except your BB is lvl90++, I can say you save using any guns on you BBs.

      Sorry if someone alredy mentioned this :p

      Research already shown 41 cm is fine for all BBs.. 46 cm is problem for Kongou class (low level only) but still worth it.

      This is assuming all your BBs are decently leveled. (like we are talking about Kai Ni level here, i dobut people will have 46 cm before Kai Ni anyway)

      This is because from math the accurcay penalty you take is out weigh by the potential firepower gain.. 

      In combined fleet, a bit more worry should be given .... bec accraucy in combined fleet is very bad to start with.. 

      TLDR: use biggest gun you have on your best BBs.. (ok.. maybe not 46 cm on Kongou class)

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    • Don't have any Yamato-class in your fleet?

      Don't worry you can still clear the event with hard mode! 

      Just supply your girls with the right equipment and stock more resources as you can.

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    • TaiHao wrote:
      Don't have any Yamato-class in your fleet?

      Don't worry you can still clear the event with hard mode! 

      Just supply your girls with the right equipment and stock more resources as you can.

      QFT.

      I remember beating Summer E-6 with Kongou-class and Nagato-class. Hard as hell, but proper preparation (sparkling, good equipment, lots of luck) compensates for the lack of insta-win BBs. (Ironically, the lower consumption of non-Yamato BBs helps as well)

      If people can beat Summer E-6 without Yamato-class, then beating just about any other event without Hotel or Sushi is very plausible.

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    • Jenesis33 wrote:
      Aemu wrote:
      some tips about the hidden fact of the combined fleet mechanic:

      If you experience a missing festival (which your BBVs/FBBs/BBs keep missing at hitting the enemies) switch their gun to a smaller one. Because in my experience equipment's accuracy is more important than equipment's fire power in combined fleet. So, prioritize accuracy over firepower when you are choosing your equipment. Except your BB is lvl90++, I can say you save using any guns on you BBs.

      Sorry if someone alredy mentioned this :p

      Research already shown 41 cm is fine for all BBs.. 46 cm is problem for Kongou class (low level only) but still worth it.

      This is assuming all your BBs are decently leveled. (like we are talking about Kai Ni level here, i dobut people will have 46 cm before Kai Ni anyway)

      This is because from math the accurcay penalty you take is out weigh by the potential firepower gain.. 

      In combined fleet, a bit more worry should be given .... bec accraucy in combined fleet is very bad to start with.. 

      TLDR: use biggest gun you have on your best BBs.. (ok.. maybe not 46 cm on Kongou class)

      I won't argue on this. Everyone experience is different and you seems to know what you are doing. I just tell it to those who experience the same problem as me. For those who didn't experience it, please go on with your current equipment. No one is stopping you. 

      I just giving more options to new admirals instead of letting them blindly follow "Biggest gun, Best performance" which is didn't work well in combined fleet for BBs. And sure, combined fleet mechanic accuracy is bad to start with, but, that doesn't mean you should make it worse than it should be by equipping unproper gun to your BBs.

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    • For Jenesis33 to avoid having a ridiciously long quote:

      1) I never said anything about 500 sorties. You can go read it again.

      2) I haven't even count the day amount as i clearly don't have time to play it in the morning and sparkle do takes time. For 85 morale, you will need around 5 1-1 sorties (not including any possible fails) and you will need to multiply it by 4~6 depend on each expedition, which can cost you some 10~30 mins of doing so. And yes as a matter of fact i only have 6 hours maximum so sparkling is not a option for me as i will waste my time and getting closer to the time limit. Of couse i will have to do the daily, PVP, grinding, ..... so i will need to minus that so my profit is only around 1k~2k per day and i will also need to do the EOs as well as clearing normal map so my rsc profit get lower and lower so that why i cost me 4 months to get something close to 70k. I also grind my fleet up to 4~5 ships to kai ni per month (you can view my log on my profile page) and especially 4-3 as devs is favoring more DD and i had to do it more often and it is another 200 fuel/200 ammo + repair cost in case of RNG rekt.

      3) "If you dont have that.. then i have to say you dont have a good supply system setup.. that is your fault as a commander.. Everyone know supply is most important thing in war..." - You can blame the time limit, i don't have a lot of free time like how i did pre Winter event as nowadays i only have 3~4 hours of playing so i had to sacrifice rsc boost for time management.

      4) Minus the RNG rekt for every TTK than it will be hard to get 70k in two weeks as event fleet always eat more than what you can earn (and they seriously do) and this is a fact. And of couse it is some of my fault for not calculating Hard mode and life is not perfect so i don't know what RNG will do to us. In the end i just wanna say it is somewhat better to be half grinder and half hoarder in case of covering our asses before either our rsc run down to 0 or we become kuso at some points cus **** RNG (oh wait i already is). Also bucket is not something i can argue about, even myself ran out of bucket before E5 and i did "pussy mode" to get Amagi out of there :p.

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    • don't know what research show 41 is fine for all BB, but on the Teitoku Report Vol.1.5 published recently, it mentioned only 35.6 are ○ for all BB, with 38 only ○ for Bismarck, Nagato class and Yamato class with all other △, and 41 is △ for all non nagato/yamato class BB, and 46 is only ○ for Yamato class. 51 is △ for Nagato and Yamato class and ― for all the others. See p.68

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    • C933103 wrote: don't know what research show 41 is fine for all BB, but on the Teitoku Report Vol.1.5 published recently, it mentioned only 35.6 are ○ for all BB, with 38 only ○ for Bismarck, Nagato class and Yamato class with all other △, and 41 is △ for all non nagato/yamato class BB, and 46 is only ○ for Yamato class. 51 is △ for Nagato and Yamato class and ― for all the others. See p.68

      That what they said, you don't need to follow them. FBB have gun limit of 41cm or below or they will recieve accuracy penalty for high damage, with 35.6cm you will get more accuracy as a trade for lower firepower. You can make up your own loadout for your girls. Most people here used a 46cm + another gun which provide accuracy buff to cover the 46cm accuracy penalty. As for the 51cm ..... i got no clue but it will be similar to 46cm loadout type.

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    • Nothis wrote:
      For Jenesis33 to avoid having a ridiciously long quote:

      1) I never said anything about 500 sorties. You can go read it again.

      2) I haven't even count the day amount as i clearly don't have time to play it in the morning and sparkle do takes time. For 85 morale, you will need around 5 1-1 sorties (not including any possible fails) and you will need to multiply it by 4~6 depend on each expedition, which can cost you some 10~30 mins of doing so. And yes as a matter of fact i only have 6 hours maximum so sparkling is not a option for me as i will waste my time and getting closer to the time limit. Of couse i will have to do the daily, PVP, grinding, ..... so i will need to minus that so my profit is only around 1k~2k per day and i will also need to do the EOs as well as clearing normal map so my rsc profit get lower and lower so that why i cost me 4 months to get something close to 70k. I also grind my fleet up to 4~5 ships to kai ni per month (you can view my log on my profile page) and especially 4-3 as devs is favoring more DD and i had to do it more often and it is another 200 fuel/200 ammo + repair cost in case of RNG rekt.

      3) "If you dont have that.. then i have to say you dont have a good supply system setup.. that is your fault as a commander.. Everyone know supply is most important thing in war..." - You can blame the time limit, i don't have a lot of free time like how i did pre Winter event as nowadays i only have 3~4 hours of playing so i had to sacrifice rsc boost for time management.

      4) Minus the RNG rekt for every TTK than it will be hard to get 70k in two weeks as event fleet always eat more than what you can earn (and they seriously do) and this is a fact. And of couse it is some of my fault for not calculating Hard mode and life is not perfect so i don't know what RNG will do to us. In the end i just wanna say it is somewhat better to be half grinder and half hoarder in case of covering our asses before either our rsc run down to 0 or we become kuso at some points cus **** RNG (oh wait i already is). Also bucket is not something i can argue about, even myself ran out of bucket before E5 and i did "pussy mode" to get Amagi out of there :p.

      1) alright.. i dont care about it anymore

      2)You dont need to sparkle to 85.. sparkle twice.. 75 ish is more efficient.. Like you do 1-1 twice. you get 25 morale points right? (50 to 75). but one more 1-1. only give 10 more.. so i usualy only get to 75.. I dont know why you need 5... its clearly 2... (or 3 if you want 85)..

      3)daily should be only done to supply ship. dont do the 5 boss clear on world 2.. unless you do it wiht sub.. just waste time and not very good reward..

      4)EO is only once a month.. shouldnt eat too much into your gain.. 1-5 is piss easy.. with a good fleet 2-5 is little bit harder. can eat a bit.. but its only once oiff.. (i havn't done 3-5) so cant speak .

      5) In the end .. all i am saying is you can gain up to that much resources a day.. not saying you can save that much a day.. (note the difference).. Thats why i keep saying i can start hoarding 3 days before event.. since by then i will stop all activity.. maybe only do the easy daily and pvp.. plus i will wait a few days into event before i do it.. i should have a decent amount of resources to start with.. 6 day give me 30k ish... (plus i wouldnt start on absoulte 0 anyway)

      6)If you are gridning level.. then why debate with me? of course you can't save up a lot of resouces and grind at same time.. again go back to point 5.. I keep saying it is too early to just stop all and hoard.. YOu should level up.. (which is what you arre doing)

      7)Even it takes you 1 hour to sparkle.. only takes 1 hour to do daily.. .so taht only needs 2 hour... You still have 1-2 hours to grind and so on.. (if you arre just hoarding. you shouldn't grrind anyway).... and if you are grinding then i agree .. that is what i am suggesting everyone do anywya.. (unless you have a very well ready fleet)

      8)ern.. you will always get that 70k resources in the 2 weeks. how you spend it.. orr how much you need is another story.. I agree 70k might not be enough.. but that doesnt mean you cant get those 70k... why you keep mixing them up?

      Resources gain is one thing. and how much resouces you need is another seperate matter... There is no RNG in resources gain. .you ikeep running expedition.. and you get resources.. ... how much resources you need is a lot dependent on RNG i agree.

      All I am doing is showing you the math you can get more than 5k resources a day. But if you need more than that.. then sure you should save some.

      I think I will go into the event (saving 2-3 days before hand, depends on my fleet and resources level) with just below natural regen.. 

      Btw I dont think you or me are wrong. we are kind of on same path anyway.. saving up and grinding at same time.. 

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    • perks of having 100 ship slots: even my first expedition fleet DDs are lvl 70+ (been playing since winter event 2013) 

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    • Nothis and Jenesis33, i don't want to see more argument on this thread, there is other people that want to ask question or realated stuff, if you guys want to continue to argue, do it on your wall then.

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    • ^ Same thing. Page is being filled, please stop.

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    • More like the bonus is actually baseline

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    • Say, in addition to the actual advice offered on this page, how about some tips to also handle the psychological damage of making little to no progress on brutally difficult event maps? Just so people don't break their computers or go kuso and sink shipgirls in desperation?

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    • Ebisuisei wrote: Say, in addition to the actual advice offered on this page, how about some tips to also handle the psychological damage of making little to no progress on brutally difficult event maps? Just so people don't break their computers or go kuso and sink shipgirls in desperation?

      I do a few different things for anything like this:

      • Do something else for a little while. Probably read manga or catch up on anime I've been backlogging.
      • Rant to somebody on Skype.
      • Play a different game at the same time. Preferably one that's either relaxing or has a lot of roflstomping.
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    • Kantai collection is not responsible for any breakdown of mental stability. Please contact your local mental asylum for such cases.

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    • Heh, psychological side effects from playing the game. I thought everyone is already prepared for this, but eh.

      Trash talking someone in the wiki/other social media (for their sin of sinking shipgirls, of course) and giving good advice coated with harsh words worked for me, as well as reading the troll attempts and jokes on random forums just for giggles.

      Basically I need to laugh. Who knows, maybe that harsh-words-coated advice actually gives more laugh.

      Also might want to try to rant on the Event page once in a while, and stop playing the game for a couple of days.

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    • "Ariel Combat Node:"

      Shoudn't it "Aerial Combat Node:"?

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    • ILLMASTER wrote:
      "Ariel Combat Node:"Shoudn't it "Aerial Combat Node:"?

      Under the sea, Under the sea!

      Ariel confrim Abyssal TTK *shot*

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    • Syaondri wrote:
      ILLMASTER wrote:
      "Ariel Combat Node:"Shoudn't it "Aerial Combat Node:"?
      Under the sea, Under the sea!

      Ariel confrim Abyssal TTK *shot*

      Admiral = Feuer - Feuer !!! Release the Deep Charge... No, I don't Have ane Fever, What.... I Don't need Paper, and THROW AWAY that Pepper already... Oh God i.. i surrounded by idiot... I Said FIRE THE DEEP CHARGE TO THAT SUBMARINE !!!

      Maikaze = pssst.. i think Teitoku gone crazy, with that submarine... we can't set fire on our deep charge it's gonna blow. and the sea was full with tons of water... the fire will be gone in sec...

      Verny = i think shidekan mean was Shot...

      Akebono = Why he don't Bring Z1 or Z3 if he want to speak Germany. Kuso Teitoku

      Verny = Хорошо

      Maikaze = Yep

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    • LordCerberus wrote:
      Syaondri wrote:
      ILLMASTER wrote:
      "Ariel Combat Node:"Shoudn't it "Aerial Combat Node:"?
      Under the sea, Under the sea!

      Ariel confrim Abyssal TTK *shot*

      Admiral = Feuer - Feuer !!! Release the Deep Charge... No, I don't Have ane Fever, What.... I Don't need Paper, and THROW AWAY that Pepper already... Oh God i.. i surrounded by idiot... I Said FIRE THE DEEP CHARGE TO THAT SUBMARINE !!!

      Maikaze = pssst.. i think Teitoku gone crazy, with that submarine... we can't set fire on our deep charge it's gonna blow. and the sea was full with tons of water... the fire will be gone in sec...

      Verny = i think shidekan mean was Shot...

      Akebono = Why he don't Bring Z1 or Z3 if he want to speak Germany. Kuso Teitoku

      Verny = Хорошо

      Maikaze = Yep

      Inazumo: lel, admiral not Kuso, admiral just stupood. He dismantled Z1 by accident and never got Hacchon or any Kriegsmarine lelelel

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    • ^this might get out of hand if continued.

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    • At this point, I feel like Shinhwalee's blog probably overshadows this thread in terms of usefulness and preparation for the upcoming event:

      http://kancolle.wikia.com/wiki/User_blog:Shinhwalee/Major_Event_Preparation_Guide_for_Admirals

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    • Ebisuisei wrote: At this point, I feel like Shinhwalee's blog probably overshadows this thread in terms of usefulness and preparation for the upcoming event:

      http://kancolle.wikia.com/wiki/User_blog:Shinhwalee/Major_Event_Preparation_Guide_for_Admirals

      It's alright, we should be thankful for any resource, guides, tips they share with us. no need to compare which is which. we're all in this together, treading the same path, trying to reach the same goals, to clear the maps, probably get a medal, and get as many new kanmusu we can. I'm thankful for both guides.

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    • Ebisuisei wrote:
      At this point, I feel like Shinhwalee's blog probably overshadows this thread in terms of usefulness and preparation for the upcoming event:

      http://kancolle.wikia.com/wiki/User_blog:Shinhwalee/Major_Event_Preparation_Guide_for_Admirals

      I started this one as an extremely 'quicknote' type of FAQS and TIPS (but turned to be a bit longer than I though) because I don't want to bother with making an in-depth guide until Shinhwalee comes along. So by all means I would even direct all of you to his guide since it's a lot more complete that what is here. I'm grateful for his dedication to making a guide. I'll probably snap halfway while doing it. :v

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    • 2 CAVs on stock: Check. (Mogami + Kumano)
      3 High Luck Ships on Stock: Check. (Shigure, Yukikaze, Goya.
      2 AVs on Stock: Check (Chitose-class)
      Akizuki on Stock: Check. (Yeap, still leveling her).
      AA Cut-In Equipment on Stock: Check. (Yep, 1 T94 AA Director + 4x10 cm Long AA)
      Drum Canisters on Stock: Check. (Like 50 of them)
      WG42 on Stock: Check.
      ASW Equipment on Stock: Check. (Enough for 1 fleet of 1CL + 5 DD, and barely for a fleet of 2CL + 4DD).


      BTW, everybody es worring about the CV/CVLs... and no body is thinking on the scorts fot these ships... If the enemy fleet have (may be) high class CV/CVLs (Wo-Class Elite/Flagship and stuff) with BBs or CAs and we don't have how to protect our (damaged) ships for a night battle we will be wiped out. That's why I have some (8 High leveled) DDs with good AA Cut-In Equipment for this event.

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    • can we make combined fleet plus expeditions 33 and 34 (the rest of the fleet) to support in combine fleet maps?

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    • Dieragon wrote:

      BTW, everybody es worring about the CV/CVLs... and no body is thinking on the scorts fot these ships... If the enemy fleet have (may be) high class CV/CVLs (Wo-Class Elite/Flagship and stuff) with BBs or CAs and we don't have how to protect our (damaged) ships for a night battle we will be wiped out. That's why I have some (8 High leveled) DDs with good AA Cut-In Equipment for this event.

      While it is understandable to have Night Battle-capable shipgirls ready in case of a regular shelling battle, if this event follows any similarities from the AL/MI Operation during Summer 2014 (where a lot of carriers were required), then the upcoming event should involve plenty of air battles (which is when the carriers on both sides just launch their planes for the shelling phase). Admittedly, although we will have to wait and see what the devs have planned for the event maps and what ship classes will be required for each map, making carriers and bauxite a priority is a good start.

      Also, the AA cut-in equipment and shipgirls with high AA will definitely serve a big purpose during this event (which we never had during AL/MI).

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    • Basuki wrote:
      can we make combined fleet plus expeditions 33 and 34 (the rest of the fleet) to support in combine fleet maps?


      Yes, that is always the case with event maps requiring the Combined Fleet mechanic. However, if you wanted to have a Combined Fleet plus both regular and boss Support Fleets, you will need to have unlocked all four fleets (check Quests page for more info on which quests unlock which fleets).

      EDIT: Yes C933103 is correct, Expeditions 33 and 34 were for World 5. Usually, 2 new expeditions will appear once the event starts. Those will be the support expeditions.

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    • expedition 33 and 34 are just for world 5, support expedition in event are numbered separately

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    • Ebisuisei wrote:

      Admittedly, although we will have to wait and see what the devs have planned for the event maps and what ship classes will be required for each map, making carriers and bauxite a priority is a good start.

      Also, the AA cut-in equipment and shipgirls with high AA will definitely serve a big purpose during this event (which we never had during AL/MI).

      Yeah, you're right @Ebisuisei... It's always about "Waiting".

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    • Sorry that my guide is so long >w>;; But I thought I had to make it detailed as possible especially for the newer admirals who still have no idea how to play the game properly D: (Cause in my KanColle Facebook group, a lot of them required to be spoon-fed where I had to explain the same stuff over and over =w=)

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    • Good bye sanity. -Flushes it down the toilet-

      Twitter logo blue @KanColle_STAFF https://twitter.com/KanColle_STAFF/status/591782172396113920
      【春イベ「乙作戦」「甲作戦」参加予定の提督の皆さんへ】 歴戦の提督が選択可能な「乙作戦」及び「甲作戦」は、高難易度の作戦となります。また、作戦中盤以降は各作戦海域ごとへの艦隊戦力の振り分けも重要となります。充実した艦隊戦力と戦備を持つ提督方は、参加をご検討ください!
      Twitter logo blue @KanColle_STAFF https://twitter.com/KanColle_STAFF/status/591784451031445504
      【春イベ「甲作戦」参加予定の提督の皆さんへ】

      歴戦の提督が選択可能な「甲作戦」では、第2作戦海域以降は前作戦海域を「甲作戦」または「乙作戦」で攻略していることが次作戦参加条件となります。ご留意頂けますと幸いです。 例)【OK】丙→乙→甲

      例)【NG】丙→丙→甲

      They definitely hinting Ship Locking for latter half of the event.

      Also, in order to do Hard difficulty in the latter half of the event, you must do Medium and Hard for the first half of the event.

      Also, they telling you not to even take Medium lightly.

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    • Shinhwalee wrote:
      Sorry that my guide is so long >w>;; But I thought I had to make it detailed as possible especially for the newer admirals who still have no idea how to play the game properly D: (Cause in my KanColle Facebook group, a lot of them required to be spoon-fed where I had to explain the same stuff over and over =w=)

      No Shin, it's a good thing. That's why I put "In-depth" along with your link. :<

      Mine is an extreme summary filled with sarcasm and quick-and-lazy update. I was thinking of ditching it a while back when Flon told me he also like it short (no pun intended).

      All in all, your guide is one hell of a piece of work that many people love, which can be seen from the amount of appreciation, suggestions and shiplists in your comment section. :p

      [Thanks for the twitter, I'll add em up]

      Btw, from DJ's thread http://kancolle.wikia.com/wiki/Thread:222652, it seems like you can't jump 2 levels, but doing Easy > Medium > Hard is fine. So it's not a "Must do" if you only aim hard for the last map or so (I guess?)

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    • its my frist event, so i dont know...if i finish a map in easy, can i repeat it at medium? (to get te reward).

      i started a mont ago (i guess), so my girls are still lvl 20-40 but my HQ is lvl 59

      or should i try my best at medium?

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    • Nope you can't repeat maps.  Sometimes the rewards aren't that much better, so you might want to wait to see what we can learn from other people before attempting to do it yourself.

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    • Does anyone know what this means? http://imgur.com/dYwgKxm

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    • ^Only DD/CL allowed

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    • to go around ship locking like back in AL/MI event you can unlock a ship when you remodel them, they lose the sortie lock mark after remodel.. but not sure if it is still the same for this event, need to test it with dummy mogami/isuzu.. and it only works for mid-level ttks..

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