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Northern AL Waters

北方AL海域

3-5 Banner
3-5 Map
Information
Special Mechanics LoS Check
Experience HQ: 190 non-boss, 2880 boss
Boss gauge
(HQ 120)
Easy: ? HP
Medium: ? HP
Hard: ? HP
Kills required 4?
Rewards
Medal Reward
In-game description
Operation 北方海域戦闘哨戒
Northern Water Combat Patrols
Task 北方海域に敵増援の動きがある。中規模の水上打撃部隊を派遣し、敵増援を捕捉、これを撃破せよ!
There is a movement of enemy reinforcements to the Northern waters. Dispatch a medium sized surface combat fleet, capture the enemy reinforcements and destroy them!
Branching Rules
Nodes Rules
Start
B
  • Guaranteed if one of the following requirements are met:
    • Amount of SS(V) ≧ 3
    • Amount of (F)BB(V) ≧ 2
    • Amount of (F)BB(V) + CA(V) ≧ 3
    • Fleet contains CV(L)
    • Fleet contains CLT
  • 25% chance of B when amount of DD = 4
  • 50% chance of B when amount of DD ≦ 3
F
  • Does not meet the requirements to go to B
  • Guaranteed if the amount of DD ≧ 5
  • 75% chance of F when amount of DD = 4
  • 50% chance of F when amount of DD ≦ 3
B
A
  • Meet ANY of the following requirements:
    • Amount of SS(V) ≧ 4
    • Amount of CV(L/B) ≧ 4
    • Amount of CV(L/B) + (F)BB(V) ≧ 5
C
  • Does not meet the requirements to go to the other nodes
D
  • Meet ANY of the following requirements:
    • Amount of CLT ≧ 2
    • Amount of CV(L) ≧ 2
    • Amount of (F)BB(V) ≧ 3 (Overrides E node branching)
    • Amount of CA(V) ≧ 2 and use neither a DD / CL
E
  • Meet ALL of the following requirements:
    • Amount of DD ≧ 2
    • Amount of CL = 1
    • Fleet contains no CV(L/B)
E
H
  • Fixed route
F
E
  • Guaranteed if one of the following requirements are met:
    • Fleet contains CV(L/B), (F)BB(V) or LHA
  • 25% chance of E if none of the requirements are met
G
  • Guaranteed if ALL of the following requirements are met:
    • Amount of CL ≦ 2
    • Fleet contains no LHA, CA(V), (F)BB(V) or CV(L/B)
  • 75% chance of G if none of the requirements are met
G
I
  • Fail the LoS check with a F33(Cn=4) LoS value of < 23
  • Random routing if the F33(Cn=4) LoS value is between 23 and 28
K
  • Pass the LoS check with a F33(Cn=4) LoS value of > 28
  • Random routing if the F33(Cn=4) LoS value is between 23 and 28
H
J
  • Meet ANY of the following requirements (LoS check pass is ignored):
    • Amount of (F)BB(V) + CV(B/L) ≧ 2 AND Fleet contains Akitsu MaruAkitsu Maru
    • Amount of (F)BB(V) + CV(B/L) ≧ 4
  • Fail the LoS check
K
  • Pass the LoS check (~40 Cn4) AND do not meet the requirements to go to node J
  • To clear 3-5, you need to sink the boss flagship 4 times.
  • LoS requirement is 28 in F33(Cn=4) for G->K.
    • Cn=4 indicates that the LoS you receive from equipment weights 4x more than usual.
  • Clearing this map rewards a Medal and 150 ranking points.

Tips[]

  • The central routes (B-E-H-K or F-E-H-K) are not recommended as there is an enemy submarine on E node, which diverts attacks from DD & CL while stronger enemy ships deal heavy damage.
  • Some recommended fleet compositions:

North Route (B-D-H-K)[]

  • 3 CV + 2 CLT + 1 SS / 3 CLT + 3 CV / 3CV + 3SS
    • Opening torpedo and air attack can clear out the enemy easily, but it's not effective against HoppouNorthern Princess III.
    • HoppouNorthern Princess III is always forced to attack submarines and her Anti-Submarine is weak, but other light enemy ships are a threat to your submarine.
    • With 12cm 30-tube Rocket Launcher Kai Ni12cm 30-tube Rocket Launcher Kai Ni 274 Card, all CV and CAV that have this equipped will have a chance of taking no damage during airstrike.
  • 3 CV(B) + 3 CA(V)
    • CA(V) can bring Anti-Aircraft ShellType 3 Shell to disable/destroy HoppouNorthern Princess III. This is completely unnecessary if you wish to only reach the boss.

South Route (F-G-K)[]

  • 1 CL + 5 DD / 1 AV + 5 DD
    • Guaranteed to reach the boss via F-G-K if you can pass the LOS check.
    • Bring more surface RADAR if you cannot meet the LoS requirement with a seaplane only.
    • You should bring your best DD, players without enough good DD should consider an alternative option.

South Route (F-G-K) OR (B-C-F-G-K) with CL and AV[]

  • 2 AV + 2 CL + 2 DD / 4 AV + 2 CL
    • Allowing more CL to utilize and AV for opening attacks while preventing Air Incapability
    • You are allowed to freely interchange DDs with AVs if you want, you can even go for 4 AV + 2 CL.
    • However, the downside of this setup is that the risk of off-routing to B at the beginning. But in case you survived the B node, you can still continue down the B-C-F-G-K route as routing from F to G is always guaranteed.

South Route (B-C-F-G-K) with Hayasui KaiHayasui Kai and 2 AVs[]

  • Hayasui KaiHayasui Kai + Abukuma Kai NiAbukuma Kai Ni + 1 CLT + 1CL + 2 AV
    • This setup takes the longer route but allows for stronger openings compared to the fleets presented above. A total of 3 opening torpedoes, 2 Torpedo Bombers and at least 2-3 Seaplane Bombers can be brought, making this fleet very useful for taking out a high number of ships before the shelling phase. The main issue of this fleet are the inflated costs if Hayasui KaiHayasui Kai gets damaged and the first battle at node B. Otherwise, it should not pose serious threats on nodes F and G for the reasons mentioned above. You are recommended to put Hayasui KaiHayasui Kai as flagship for her extreme frailty to reduce the chances of being targeted by any enemy ship. She is best used with 2 Torpedo Bomber and a SCAMPSkilled Carrier-based Aircraft Maintenance Personnel 108 Card to increase her shelling power significantly. Do note however, that her very small slots are subject to rank losses against the Light Cruiser Tsu-ClassLight Cruiser Tsu-Class at the Boss node.
  • NOTE: Enemy patterns below with (Final) will always be encountered when the boss gauge is 1/4 or if you've already completed this map.
     
    • Although there is no visual difference, players at HQ 84 and below will face a weaker version of the Northern PrincessNorthern Princess III at node H.

Enemy patterns[]

3-5 Map

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Drop list[]

Type Ship? B D E F G H K
AR Akashi
DD Amatsukaze
DD Kazagumo
SS Maruyu
DD Tanikaze
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