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Crossing the Stebian Sea
E3

ステビア海の先へ

Summer 2017 Event E-3 Banner
Summer 2017 Event E-3 Map
Information
Special Mechanics Combined Fleet
Abyssal Combined Fleet
LoS Check
Transport Load-Off
Ship Locking
Experience HQ: non-boss
Boss gauge
(HQ 120)
Easy: 360 TP
Medium: 370 TP
Hard: 480 TP
Kills required

Easy: 1400 HP
Medium: 1700 HP
Hard: 1960 HP

Rewards
Casual:
Easy:
Underway Replenishment 146 Card2Skua 248 Card1Swordfish 242 Card1
Medium:
Reinforcement Expansion1Underway Replenishment 146 Card2Skua 248 Card1Swordfish 242 Card1
Hard:
Reinforcement Expansion1New Model Aerial Armament Materials Icon1Underway Replenishment 146 Card3Skua 248 Card1Swordfish Mk.II (Skilled) 243 Card1
In-game description
E-3 Branching Rules
Nodes Rules
Start
A
  • Transport Escort Fleet
  • Fleet contains a Kongou-class + Fast Fleet + amount of DD ≦ 2
  • Fleet contains Hiryuu and Souryuu
B
  • Amount of (F)BB(V) + CV(B) ≧ 4 (Overrides any other route)
  • Amount of (F)BB(V) ≧ 3 (Overrides any other route)
  • Amount of CV(B) ≧ 3 (Overrides any other route)
  • Amount of CA(V) ≧ 5 (Overrides any other route)
  • Amount of CLT ≧ 2 (Overrides any other route)
  • Do not meet the requirements to go to A.
E
F
  • Active branching
H
F
G
  • ???
I
  • ???
I
J
  • Slow Fleet (Hard) (Overrides any other route)
  • Do not meet the requirements to go to K.
K
  • Fleet contains BBV/CVL/LHA
  • Amount of CAV on main fleet ≧ 2
H
I
  • Transport Escort Fleet
M
  • Random/Historical routing???
N
M
N
  • Random/Historical routing???
O
  • Fail the LoS check
Q
  • Random/Historical routing???
N
P
  • Fail the LoS check
Q
  • ???

Map Guide

  • This is a Combined Fleet map.
  • Node B and node J are submarine nodes.

Transport Phase

  • The first part of this map is to reach the Boss node to empty the TP Bar.
    • Please note that you are required to obtain A or S-Rank Victory to deplete the TP Bar.
    • Bring as many Daihatsu Landing Craft and Drum Canister on your ships to deplete the Bar faster.
    • Note that E-6 also has a TP Phase that is much longer compared to E-3. It is recommended to hold your Daihatsu carrying DDs for E-6 if you're planning to clear both maps on Normal or Hard.
  • Transport Combined Fleet:
    • Recommended Fleet is 2 CAV 4 DD + 1 CL 2 CA 3 DD.
      • Routing is A-C-D-E-H(or F)-I-K-L
      • Using any Slow Ships will result in going node B and J.
  • It is possible to use Surface Task Force or Carrier Task Force instead.
    • However, in this case you must go through extra nodes of node B and J, which are Submarine nodes. The branching rules are still being polished and there's been report of people avoiding going to node A instead, making these two more viable.
  • All of the nodes other than the Boss node have enemy Carriers in them. It is recommended that you bring a Ship proficient in Anti-Air Cut-In.
    • Please note due to the high Air Power requirement, it is recommended that you have multiple Seaplane Fighters to gain Air Parity at least. (For Hard mode, the Air Power requirement is very high to the point just having multiple Seaplane Fighters may still not be enough)
    • Taiyou Kai or Kai Ni can be used for transport fleet for E-3, but she can also be used in E-6, which can be more useful as the Boss node of E-6 has CVL.
  • Boss node contains multiple Battleship Ru-class Flagship variant.
    • Hard mode contains 1 Flagship Kai and 3 Flagship variants.
    • You may opt to use Boss node Support Shelling Expeditions for a better chance to gain A- or S-Rank victory if you think your fleet isn't working out very well against them.
  • Clearing the TP Bar Phase will open up a new route to node Q, where the final Boss of the map Heavy Cruiser Summer Princess appears.
    • After node Q opened, if you wish to go to node L using Surface Task Force or Carrier Task Force, you need to take node F from node E, as H will likely direct you towards Q instead.
    • Using Transport Combined Fleet, however, will direct you towards L regardless of node you select from E.

Boss Kill Phase

  • The second part of this map is to reach node Q to face Heavy Cruiser Summer PrincessHeavy Cruiser Summer Princess to deplete and completely destroy the Boss HP Bar.
    • WARNING: Please note that resetting the Map will result in you being forced to start from the TP Bar phase all over again.

Recommended Fleets

  • Carrier Task Force
    • Route: A-C-D-E-H-(M or N)-Q
      • 1 FBB 3 CA(V) 2 CV + 1 CL 2 DD 1 CLT 2 CA(V)
  • Surface Task Force
    • Route: B-C-D-E-H-(M-N or N)-Q
      • 2 FBB 2 CA(V) 2 CVL + 1 CL 2 DD 1 CLT 2 CA(V)
      • WARNING: Going to M or N after H appears to be random.  However, if you go M without certain ships in your fleet you can end up going M->N->Q and fighting an extra battle.

Historical Ships

WARNING:: This is still under testing and requires further verification. Please use this at your own discretion.

Special Damage Multiplier

WARNING:: This is just a speculation. There is no legit test of this claim yet.

  • HiryuuHiryuu & SouryuuSouryuu have been observed to have a slight damage bonus multiplier against the Boss in node Q.

Enemy patterns

Summer 2017 Event E-3 Map

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Summer 2017 Event E-3 Map

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Summer 2017 Event E-3 Map

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Drop list

Type Ship? G L M N Q
CV Amagi Easy+ Easy+
DD Amagiri Easy+ Easy+
DD Amatsukaze Easy+ Easy+ Hard+ Hard+ Easy+
DD Asashimo Easy+ Easy+
DD Fujinami Easy+ Easy+ Medium+ Medium+ Easy+
DD Harusame Easy+
AO Hayasui Easy+ Easy+ Easy+
DD Isokaze Easy+
DD Kamikaze Easy+ Easy+
SS Maruyu Hard+ Easy+
CA Mikuma Easy+ Easy+
CL Noshiro Easy+ Easy+ Medium+ Medium+ Easy+
DD Tokitsukaze Easy+ Easy+
DD Yamakaze Easy+
Notes
node ignored: I for Hiyou
node ignored: I for Junyou
ship ignored: Kuma
node ignored: I for Makigumo
node ignored: I for Naganami
node ignored: D for Nagara
node ignored: I for Nagara
node ignored: I for Ryuujou
node ignored: D for Sendai
node ignored: I for Sendai
node ignored: I for Shouhou
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