Common during most events
Check if you fulfilled these requirements if not you can't sortie event maps!
- Must have a 75% sortie win ratio
- Must have 5 empty ship slots for new ships
- Must have 20 free equipment slots
Special for this event
Special Mechanics
For all the usual mechanics, please refer to this page, or otherwise Events as well as Combat.
HP/TP Bar Scaling
The amount of HP (or TP) required to clear a map usually varies depending on an Admiral's HQ Level (this was first observed during Summer 2015 Event). The higher the HQ Level is, the more kills (or TP) may be required to complete a map.
HP/TP
|
Easy (丙) | Normal/Medium (乙) | Hard (甲) | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
E-1 | E-2 | E-3 | E-4 | E-1 | E-2 | E-3 | E-4 | E-1 | E-2 | E-3 | E-4 | ||||||
(1 → 34) | 250 | Locked | |||||||||||||||
(35 → 79) | 260 | Locked | |||||||||||||||
(80 → 99) | 2500? | 2910 | 3330? | ||||||||||||||
(100 → 120) | 550 | 280 | 3000 | 2590 | 700 | 340 | 3600 | 3010 | 900 | 400 | 4200 | 3430 |
Transport Load-Off
- Main article: Events/Mechanics#Map-specific Mechanics
Highlighted values are known to be different for the current event.
Ship Class | DD | CL | CA | CAV | BBV | AV | LHA | AS | CT | AO |
---|---|---|---|---|---|---|---|---|---|---|
S rank TP | 5 | 2 | 0 | 4 | 7 | 9 | 12 | 7 | 6 | 15 |
A rank TP | 3.5 | 1.4 | 0 | 2.8 | 4.9 | 6.3 | 8.4 | 4.9 | 4.2 | 10.5 |
Equipment | S rank TP | A rank TP |
---|---|---|
Drum Canister (Transport Use) | 5 | 3.5 |
Daihatsu Landing Craft | 8 | 5.6 |
Daihatsu Landing Craft (T89) | 13 | 9.1 |
Special Type 2 Amphibious Tank | 10 | 7 |
Combat Ration | 1 | 0.7 |
Land-Base Aerial Support
For more information, please refer to this page.