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Introduction[]

Date for the Spring 2015 Event was 28th of April and ended on the morning of May 18th.

Spring 2015 Event has now concluded!

Patch Notes[]

  1. Event Details
    • Named "Order! 11th Battle Operation"[1]
    • Planned duration of 20 days[2]
    • Will end on May 18th (Official tweet)
    • Difficulty settings, like in Winter 2015 Event. See special mechanics section on this article.
    • A well-trained aircraft carrier-centric Carrier Task Force is going to be important[3]
    • Fleet locking restrictions confirmed for E-3, E-4 and E-5 for Medium and Hard difficulties, no fleet locking restrictions on Easy difficulty. [4] No fleet locking restriction on E-6 for all difficulties. [5]
    • The admiral can choose branching in some places. [6]
    • E-2, E-4, and E-6 use combined fleet.
    • Possibly related to the Indian Ocean Raid (Easter Sunday Raid)[citation needed]
  2. New Ships
  3. New Equipment
  4. New Enemy Vessels

Mechanics[]

Participation requirements[]

Check if you fulfilled these requirements if you can't sortie to event maps!
  • Must have a 75% sortie win ratio
  • Must have 5 empty ship slots for new ships
  • Must have 20 free equipment slots
  • Must have formed a Combined Fleet to sortie in E-2, E-4 and E-6, and no combined fleet for E-1, E-3, E-5.
KanColle-150207-20351201

Click that option circled in Red.

Winter Difficulty Settings

Un-highlighted: Current Difficulty

Special Mechanics[]

  1. Selectable and changeable difficulty
    • This event has 3 ranks: easy (丙), medium (乙), hard (甲).
    • HQ Level 35 unlocks medium, HQ Level 80 unlocks hard.
    • You can choose the difficulty in each map separately.
      • However, this time around, you will not be able to jump from Easy -> Hard after a map. To be able to use "Hard" setting, you must clear the previous map either on Medium or Hard itself. Only jumping up two difficulty levels is not allowed, other combinations stick to the old rules.
        • BADEasy > Easy > Hard (not possible because easy jumped to hard)
        • 【OK】Easy > Medium > Hard
        • 【OK】Medium > Easy > Medium
        • 【OK】Medium > Medium > Hard
        • 【OK】Hard > Hard > Easy
        • 【OK】Hard > Hard > Medium
    • When the difficulty is changed, the boss's health bar will be reset.
    • Once the map is cleared (boss HP bar is depleted and killed), you CANNOT change the difficulty anymore, but can still farm the map on the difficulty used to clear it
    • Different difficulties give different medals, equipment and materials when clearing the maps.
  2. Combined Fleet in E-2, E-4 and E-6
  3. Manual Selection - As seen in many maps, you can manually select the path that you want to go instead of relying on RNG or branching rules to bring you there.
  4. Aerial Combat - In some map, you'll notice that there's only Air combat, which takes place twice instead of the usual shelling. This is an Aerial Combat node where only your CV/CVL or other ships with launch-able planes will be taking part in combat.
Quick Summary of Event Map
E-1 Main Operations Preparing for the 11th operation! Normal
(Torpedo Squadron)
Only can use Light Cruisers (CL) and Destroyers (DD) on this map Unrestricted difficulty selection
E-2 2nd Curry Sea Operation Combined Fleet Any ship can be used Starting from E-2, you must clear the previous map with medium or above to choose hard on the next map. This involves any admirals who are going to medium or above starting from E-2.
E-3 Disruption of the Bay of Bagel trade route Normal
(No slow BB or CV allowed)

Ship locking: Easy mode is an exception (Please see below)

  • Immediately locked the moment you sortie your fleet into the map
  • DOES NOT APPLY TO SUPPORT EXPEDITIONS!
  • (E-3 Locks) Cannot be used in E-4 or E-5 (normal/hard)
  • (E-4 Locks) Cannot be used in E-3 or E-5 (normal/hard)
  • (E-5 Locks) Cannot be used in E-3 or E-4 (normal/hard)

EASY MODE EXCEPTIONAL CASE:
Ships used in easy mode will STILL BE TAGGED, but only Easy mode will ignore the lock-tags from other maps. If you decided to move to challenge normal/hard instead, the ship-locking system will still apply to you.

  • Easy E-3 and Easy E-4 don't lock ships if they are already locked.

Ships that are not used, but with the same name can still be used in other ship-locking maps.

E-4 Decisive battle! Ri Lanka Capture Operation! Combined Fleet
E-5 Extra Operations Raid on Apricot Atoll Anchorage Normal
E-6 Through Operation! Across the Stebian Sea Combined fleet Any ship can be used

(Template for the table)

Event Maps[]

See Enemy Encounter Reporting threads for detailed formation on each node.

Special Note: In this event, after clearing a map, the boss' pattern will revert to their original form, unlike previous events.

Regarding Drops with "Shipname (Difficulty +) Format
In drop reports, red ship names indicate notable drops. Some of the ships will be listed as "Shipname (Difficulty +)." For instance, if it reads Isokaze (Medium +) it means that, so far, reports say Isokaze drops for Medium or above, that does not mean Isokaze does not drop in Easy, just that there hasn't been enough reports to show Isokaze also drops on Easy. Even if drop reports exist, it does not mean the drop rate would be equal on different difficulties, and the accuracy of those reports is not 100% guaranteed either.

E-1[]

E-1
Begin preparation, operation no.11!
発動準備、第十一号作戦!
Fleet Composition Reporting Enemy Encounter Reporting
  • Only Light Cruisers (CL) and Destroyers (DD) can be used on this map.
  • Submarine battle on Node D
  • In Final form of Hard mode, Light Cruiser Demon escorts flagship.
Spring 2015 E1 Banner
Spring 2015 E1 Map
Boss
Difficulty Gauge Normal Form Final Form
Easy (丙) 5 kills worth Heavy Cruiser Ri Class Kai Flagship
Medium (乙) 5 kills worth Heavy Cruiser Ri Class Kai Heavy Cruiser Ri Class Kai Flagship

Light Cruiser Tsu-Class

Hard (甲) 5 kills worth Heavy Cruiser Ri Class Kai Flagship Heavy Cruiser Ri Class Kai Flagship

Light Cruiser Demon

Rewards
Easy (丙) Medium (乙) Hard (甲)
Branching Rules
  • Node B: Manual Selection
  • eLOS check at Node C and F (~15+ @ Hard Mode)
    • A few seaplanes and radars should be suffice to reach Boss node.
    • For info about eLoS check: here
Tips
  • There doesn't seem to be any limitation to how many DD or CL you want to bring
    • 1 CL and 5 DD Cost efficient
    • 2 CL and 4 DD Decent firepower
    • 3 CL and 3 DD Strong and high LOS
  • Expedition fleet is highly recommended for a chance of quickly disposing of enemy CLT flagship and CLT elite if you are playing on hard mode
Drops
A
B


C
D
E


F
G


H
I


J


K


L


M


N


O


P


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E-2[]

E-2
2nd Curry Ocean Operation
第二次カレー洋作戦
Fleet Composition Reporting Enemy Encounter Reporting
  • Combined fleet required
Spring 2015 E2 Banner
Spring 2015 E2 Map
Boss
Difficulty Gauge Normal Form Final Form
Easy (丙) 6 kills worth Armored Carrier Princess Armored Carrier Princess
Medium (乙) 6 kills worth Armored Carrier Princess Armored Carrier Princess
Hard (甲) 6 kills worth Armored Carrier Princess Armored Carrier Princess
Rewards
Easy (丙) Medium (乙) Hard (甲)
Branching Rules
  • Carrier Task Force starts from Node C
  • Surface Task Force starts from Node A
  • Node B and Node F: Manual Selection
Tips
  • D is easier than E
  • 3 CLTs in second fleet will make this map much easier.
Drops
A

Arashio, Jintsuu, Kasumi, Michishio, Samidare, Shigure, Suzukaze, Inazuma, Kagerou

B


C


D

Choukai, Hatsushimo, Hibiki, Isuzu, Ikazuchi, Kuroshio, Murasame, Ooshio, Sendai, Shigure, Suzukaze, Aoba

E

Akatsuki, Choukai, Furutaka, Haguro, Hatsushimo, Hibiki, Ikazuchi, Jintsuu, Kongou, Murasame, Nenohi, Ooshio, Shigure, Shiranui, Shiratsuyu, Suzukaze, Wakaba, Yuudachi, Yura, Tone, Samidare, Kasumi

F


G

Abukuma, Arare, Arashio Asashio, Hatsushimo, Ikazuchi, Inazuma, Jintsuu, Kuroshio, Maya, Michishio, Murasame, Nachi, Sendai, Wakaba, Yuubari, Kinu, Shigure

H


I


J

Unryuu (Medium +), Nenohi, Yuubari, Yuudachi, Murasame, Aoba, Michishio, Ooshio, Abukuma, Wakaba, Akigumo (Easy +), Yuugumo (Easy +), Kinu, Yura, Tama, Ikazuchi, Inazuma, Arare, Isuzu, Hatsuharu, Kagerou, Samidare, Suzukaze, Maya, Tone, Chikuma, Furutaka, Kako, Ashigara, Nachi, Haguro, Akatsuki, Sendai, Naka, Jintsuu Kiso, Hibiki, Hatsushimo, Arashio, Kuma, Natori, Myoukou, Asashio, Shigure, Shiratsuyu, Choukai

K

Abukuma, Akagi, Akigumo, Asashio (Easy +), Atago, Chikuma, Chiyoda, Fusou, Haruna, Hatsukaze (Medium +), Hiei, Hiryuu, Houshou, Jun'you, Kinu, Kirishima, Kitakami, Kongou, Kumano, Maikaze, Mogami, Myoukou, Ooi, Ryuujou, Shigure, Shoukaku, Souryuu, Suzuya, Takao, Tone, Yura, Yuubari, Yuugumo, Zuikaku, Harusame (Hard +), Hayashimo (Easy +), Choukai, Kiyoshimo (Easy +)

L


M


N


O


P


Q


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S


T


U


V


W


X


Y


Z


E-3[]

E-3
Disruption of the Bay of Bagel trade route
ベーグル湾通商破壊戦
Fleet Composition Reporting Enemy Encounter Reporting
  • No slow BB(V) or CV allowed
  • Ship locking:
    • Ships used in E-3 cannot be used in either E-4 medium/hard mode or E-5 medium/hard mode.
Spring 2015 E3 Banner
Spring 2015 E3 Map
Boss
Difficulty Gauge Normal Form Final Form
Easy (丙) 6.4 kills worth Transport Wa Class Flagship Transport Wa Class Flagship
Medium (乙) 7 kills worth Transport Wa Class Flagship Transport Wa Class Flagship
Hard (甲) 7 kills worth Transport Wa Class Flagship Transport Wa Class Flagship
Rewards
Easy (丙) Medium (乙) Hard (甲)
Branching Rules
  • Start to A or B seems to be random. However high LOS seems to make A more likely.
  • fBB/CA/2CAV/DD/CVL with over 70 effective LoS seems to guarantee A
Tips
  • It is advised to choose the northern route, as the southern route has a chance to encounter 2 Battleship Ru-class in Double Line formation.
  • Recommended fleets
    • FBB 3CA(V) CLT CVL
Drops
A


B

Ayanami, Fubuki, Nagatsuki, Oboro

C

Akebono, Ayanami

D

Ashigara, Fumizuki, Kikuzuki, Kiso, Mikazuki, Mochizuki, Murakumo, Nachi, Nagatsuki, Naka, Oboro, Ryuujou, Sazanami, Sendai

E

Chikuma, Choukai, Haguro, Hatsuyuki, Kinugasa, I-168, Isonami, Kisaragi, Makigumo, Maya, Mikuma, Miyuki, Murakumo, Mutsuki, Myoukou, Naganami, Naka, Natori, Oboro, Ryuujou, Satsuki, Sazanami, Takao, Atago, Tama, Ushio, Yura, Takanami (Hard +)

F


G


H


I


J

Agano (Easy +), Ashigara, Atago, Chikuma, Fusou, Hatsuyuki, Hyuuga, I-168, I-19 (Easy +), I-58, I-8 (Easy +), Ise , Isuzu, Jintsuu, Kinugasa, Kuma, Kumano, Makigumo, Maya, Mogami, Naganami, Nagara, Ryuujou, Sendai, Suzuya, Tama, Tokitsukaze (Easy +), Uzuki (Easy +), Yayoi, Yura, Makigumo, Maruyu (Medium +), Takanami (Easy +), Shimakaze (Easy +), Tone, Takao , Yamashiro

K


L


M


N


O


P


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Y


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E-4[]

E-4
Decisive battle! Ri-Ranka Island Tactical Operation
決戦!リランカ島攻略作戦
Fleet Composition Reporting Enemy Encounter Reporting
  • Combined fleet required
  • Ship locking:
    • Medium(乙) and hard(甲) only: ships used in E-3 cannot be used in E-4.
    • Ships used in E-4 cannot be used in E-5 medium/hard mode.
Spring 2015 E4 Banner
Spring 2015 E4 Map
Boss
Difficulty Gauge Normal Form Final Form
Easy (丙) 6.4 kills worth Harbour Water Demon Harbour Water Demon
Medium (乙) 7 kills worth Harbour Water Demon Harbour Water Demon
Hard (甲) 7 kills worth Harbour Water Demon Harbour Water Demon
Rewards
Easy (丙) Medium (乙) Hard (甲)
Branching Rules
  • Node F: Manual Selection
  • Node I: Air Combat node
  • Node H: Manual Selection
  • Node J: Resources (Fuel)
Tips
  • The Wurfgerät 42 shines greatly in this map since at least 2 DDs are needed as escort for the combined fleet and the boss is an installation type. Equip one of these on each DD and/or CLs and equip Type 3 shells for other ships that can use it.
  • The west route (choosing I from F) is generally undesirable. It is longer and thus eats more supplies, is more difficult (an air combat node and a difficult surface battle node), and has chances of dead-ending in resource nodes before reaching the boss without having notably better drops.
Drops
A


B

Akatsuki, Hibiki, Ikazuchi, Isuzu, Kiso, Kuroshio, Nagara, Naka , Samidare, Sendai, Suzukaze, Tama

C


D


E

Ashigara, Kaga (Hard +), Chikuma, Choukai, Furutaka, Fusou (easy+), Haguro,Hiei, Haruna, Hibiki, Ikazuchi, Kaga, Kinugasa, Kiso, Kongou, Kumano, Maya, Myoukou, Samidare, Sendai, Suzukaze, Suzuya, Takao, Tone, Yura, Takanami

F


G

Shiranui, Takanami (Hard +),Maruyu (Hard +)

H


I


J


K

Isuzu, Kuma, Takanami (Medium +)

L


M

Atago, Chikuma, Choukai, Furutaka, Haruna, Hayashimo, Hiei, Hyuuga, Ise, Junyou,Kaga, Kako, Kinugasa, Kirishima, Kitakami, Kongou, Kuma, Maruyu, Mikuma, Mogami, Myoukou, Nagara, Ooi, Ryuujou, Shouhou, Shoukaku, Takao, Fusou, Yamashiro,Suzuya, Kumano, Akitsu Maru (Easy +), Kiyoshimo (Easy +), Mutsu, Nagato (Easy +), Noshiro, Nowaki (Easy +), Takanami, Tone, Zuikaku (Easy +), Nowaki (Hard mode)

N


O


P


Q


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S


T


U


V


W


X


Y


Z


E-5[]

E-5
Raid on Apricot Atoll Anchorage
アンズ環礁泊地攻撃作戦
Fleet Composition Reporting Enemy Encounter Reporting
  • Ship locking:
    • Medium(乙) and hard(甲) only: ships used either in E-3 or E-4 cannot be used in E-5.
    • Ships used in E-5 cannot be used in E-3 medium/hard or E-4 medium/hard.
  • Nodes B & K are fuel maelstroms
  • Node F is an air battle node
  • Node I is a Night Battle
Spring 2015 E5 Banner
Spring 2015 E5 Map
Boss
Difficulty Gauge Normal Form Final Form
Easy (丙) 6.3 kills worth Anchorage Water Demon Anchorage Water Demon
Medium (乙) 7 kills worth Anchorage Water Demon Anchorage Water Demon
Hard (甲) 7 kills worth Anchorage Water Demon Anchorage Water Demon
Rewards
Easy (丙) Medium (乙) Hard (甲)
Branching Rules
  • Bringing both [Mogami and Mikuma], or both [Suzuya and Kumano], or both [Sendai and Fubuki], or two ships from a choice of [Choukai and Ryuujou and Yura] will allow for [A or B]→D→G→H→I→N. There is no battle on A, B, G, and H so Only two pre-boss node battles for both routes.
  • 2 FBB, 1 CAV, 1 CLT, 2 CV will allow to go to (A → C → F → H or I → N) or (B → D → F → H OR I → N)
  • 4 CV for L → J
Tips
  • The danger in the node I night battle can be reduced greatly by using a submarine to tank. Also it can prevent the boss from shelling your ships at day battle.
    • Triple oxygen torpedoes and are recommended for increased evasion and defense.
    • Damage control is also viable.
    • Please be careful as at the boss there can still be the possibility of sinking a heavily damaged submarine despite their low anti-submarine values. Especially, please pay extra attention during the final form.
  • Bring at least 3 ships with Type 3 Shell equipped to deal damage to the boss.
Drops
A


B


C

Hatsushimo

D

Asashio, Michishio, Murakumo, Yura, Tama, Shigure, Shiratsuyu, Isuzu, Hatsushimo , Yuubari

E


F


G


H


I

Arashio, Nagara, Naka, Kuma, Hatsuharu, Suzukaze, Tatsuta

J


K


L

Isokaze (Medium +), Mogami, Isuzu, Nenohi, Shigure, Yuudachi, Atago, Murasame, Natori, Nagara, Hatsuharu, Hatsushimo, Jintsuu, Choukai, Hiei, Michishio, Yuubari

M


N

Asagumo, Ashigara, Atago, Chikuma, Fusou, Hiei, Hiyou, Hyuuga, Haguro, Ise, Kinugasa, Isokaze (Medium +), Junyou, Kako, Kirishima, Kitakami, Kuma, Kumano, Maruyu, Mutsu, Nachi, Nagato, Ooi, Suzuya, Takao, Tone, Yamagumo, Yamashiro, Nagara, Tama, Yura, Shouhou, Yahagi (Easy +), Mogami, Myoukou, Haruna

O


P


Q


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S


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Y


Z


E-6[]

E-6
Through Operation! Across the Stebian Sea
打通作戦!ステビア海を越えて
Fleet Composition Reporting Enemy Encounter Reporting
  • No ship locking for any difficulty.
  • This map is a Combined Fleet map.
  • There are three general routes to the boss:
  • Roma might drop at Node I, Node K, Node N and Node O (boss) S rank.
  • On Hard and Medium modes, the boss formation gains an Aircraft Carrier Princess for the final formation.
  • The word "Stebian Sea" is a coined word that is made of Stevia and Arabian Sea.
Spring 2015 E6 Banner
Spring 2015 E6 Map
Boss
Difficulty Gauge Normal Form Final Form
Easy (丙) 7.3 kills worth BB Water Oni BB Water OniCV O Class3
Medium (乙) 7.3 kills worth BB Water Oni BB Water Oni

Aircraft Carrier Princess

Hard (甲) 6.6 kills worth BB Water Oni2 BB Water Oni2

Aircraft Carrier Princess

Rewards
Easy (丙) Medium (乙) Hard (甲)
Branching Rules
  • Start:
    • Carrier Task Forces will go to D
    • Surface Task Forces with all fast speed will go to node B
    • Otherwise F
  • Node F: Manual Selection
  • Node E: Manual Selection
  • Node G
    • Insufficient ELoS or 3 CLT in second fleet goes to L
    • Otherwise I
  • Node M
    • SS/SSV in either fleet is random between L or O?
    • 3 CLT in second fleet and coming from I will go to L
    • Insufficient ELoS goes to L
    • Otherwise O
Tips
  • North route (FGIMO) is the easiest route to the boss node, but the middle route (FHKMO) gives more chance to acquire Roma.
    • A Searchlight is recommended on second fleet flagship for the node I night battle to reduce Battleship Princess's cut-in rate.
    • AP Ammo cut-in setups are recommended on battleships for punching through the boss's high armor.
    • Surface task force is recommended for increased first fleet firepower and protecting the second fleet until the boss node night battle.
      • Air superiority can be achieved (AFP 243) at the preboss node (M) with 2 CVL or 1CV and 2-3 BBV.
  • South Route (DEJNMO) is viable but reliant on a well-prepared escort fleet in equipment and levels.
    • A Searchlight is recommended on second fleet flagship for the node J night battle to reduce enemy cut-in rates.
    • Ooyodo can be useful on this route for carrying Night Scouts and Star Shells.
    • Three Torpedo Cruisers can and should be included in the escort fleet.
  • Node K can be easily repeated for chances at Roma by using fleets with submarines to tank damage at node H.
Drops
A


B


C


D


E


F


G

Ashigara, Fumizuki, Kiso, Nagara, Naka, Shiranui

H

Kagerou, Kuroshio, Mutsuki, Naka

I

Haguro, Hyuuga, Kisaragi, Kiso, Kuma, Maruyu (Easy+), Maya, Roma (Hard +), Sendai, Shiranui, Suzuya, Yura

J


K

Abukuma, Agano, Ashigara, Choukai, Fumizuki, Furutaka, Fusou, Haguro, Hiyou, Hyuuga, Ise, Isuzu, Kinu (Hard +), Kisaragi, Kuma, Kumano, Maruyu (Medium+), Maya, Mutsu, Mutsuki, Myoukou, Nachi, Nagatsuki, Naka, Natori, Roma (Hard +), Ryuujou, Sendai, Suzuya, Tama, Tone, Yura

L


M

Aoba, Ashigara, Atago, Fumizuki, Furutaka, Isuzu,Kako, Kinugasa, Kuma, Maruyu, Nachi, Satsuki, Sendai, Suzuya

N

Ashigara, Fusou, Kiso, Maruyu (Medium+), Mutsu, Naka, Roma (Medium +), Sendai

O

Akagi, Atago, Fubuki, Haruna, Hiei, Hiryuu, Hyuuga, Isuzu, Kaga, Kinugasa, Kongou, Kuma, Maruyu (Easy +), Nagara, Mogami, Mutsu, Myoukou, Nachi, Nagato, Natori, Ooi, Roma (Easy +), Sakawa (Easy +), Souryuu, Takao, Tama, Tone, U-511 (Easy +)

P


Q


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U


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W


X


Y


Z


Event-specific FAQ[]

Is there any Akizuki or Prinz Eugen drop in the event?
There are no trustworthy reports on it so far.
Should I reset the gauge to farm for drops?
Starting from this event, boss pattern will no longer stay in final form after clearing the event. Instead they will revert to original pattern, so there's no need to reset if you were just concerned about the pattern. However, because it is impossible to change the difficulty after clearing a map, if you wish to clear a map on a different difficulty from the difficulty you are farming in, it would be wise to constantly reset the gauge by changing the difficulty back and forth to avoid accidentally clearing a map at an unintended difficulty level.
Can I get all new ships, including the drop-only Roma and Takanami in all difficulties, including Easy?
Yes. For further details about where you can obtain these drops, read the tables above. If you don't understand what those representations mean, then read the explanations under section heading. But do note that the drop rates in easier difficulties are likely to be lower than hard.
What is this Tag that appears on my ships?
They are tags that mark your girls if they sortied to certain event maps, and can no longer be sortied to other restricted maps on Medium or Hard.
In this event, blue text means the ship has been used in E-3, and can no longer be used on E-4 or E-5's medium or hard.
Green text means the ship has been used in E-4, and can no longer be used on E-3 or E-5's medium or hard.
Brown text means the ship has been used in E-5, and can no longer be used on E-3 or E-4's medium or hard.
My ships are these ships with these levels and I have these equipments, what difficulty should I choose?
Compare rewards across difficulties, check what difficulty that ship you want will drop at by looking at tables above, check your resources and buckets count, read enemy formations at different difficulties and then make your choice. If you still can't decide, do a trial run on the highest difficulty and see if you can handle it. If not, then decrease the difficulty.

See Also[]

References[]

Tools[]

Discussions[]

Player Playlists[]

Event Preparation Guide[]

Citation[]

Drop Reports[]

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