KanColle Wiki
m (Shorten patterns' formation Line Ahead -> L.Ahead, Line Abreast -> L.Abreast, Double line -> Double)
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m (Swap drop list and enemy patterns' position)
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{{clear}}
 
{{clear}}
 
==Drop list==
 
<!-- Refer to http://kancolle.wikia.com/wiki/Template:DropList/doc -->
 
{{DropList
 
|no_legend = true
 
|filter_button = true
 
|nodes = F, G, I, L, N
 
|boss = N
 
|Akagi: L/Easy, N/Easy
 
|Akizuki: N/Easy
 
|Graf Zeppelin: N/Hard
 
|Hiryuu: L/Easy, N/Easy
 
|Kumano: F/Hard, G/Easy, I/Easy, L/Easy, N/Easy
 
|Maikaze: L/Easy
 
|Mikuma: F/Hard, G/Easy, I/Easy, L/Easy, N/Easy
 
|Mutsu: N/Easy
 
|Nagato: N/Easy
 
|Nowaki: L/Hard
 
|Ooyodo: N/Easy
 
|Oyashio: L/Easy
 
|Shoukaku: G/Easy, L/Easy, N/Easy
 
|Suzuya: F/Hard, G/Easy, I/Easy, L/Easy, N/Easy
 
|Yuubari: N/Easy
 
|Zuihou: L/Easy, N/Easy
 
|Zuikaku: L/Easy, N/Easy
 
}}
 
As of the update on 13 May 2016, the Easy patterns for node L now drop Oyashio.
 
   
 
==E-6 enemy patterns==
 
==E-6 enemy patterns==
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</references>
 
</references>
 
</div>
 
</div>
 
   
   
 
</tabber>
 
</tabber>
  +
 
==Drop list==
 
<!-- Refer to http://kancolle.wikia.com/wiki/Template:DropList/doc -->
 
{{DropList
 
|no_legend = true
 
|filter_button = true
 
|nodes = F, G, I, L, N
 
|boss = N
 
|Akagi: L/Easy, N/Easy
 
|Akizuki: N/Easy
 
|Graf Zeppelin: N/Hard
 
|Hiryuu: L/Easy, N/Easy
 
|Kumano: F/Hard, G/Easy, I/Easy, L/Easy, N/Easy
 
|Maikaze: L/Easy
 
|Mikuma: F/Hard, G/Easy, I/Easy, L/Easy, N/Easy
 
|Mutsu: N/Easy
 
|Nagato: N/Easy
 
|Nowaki: L/Hard
 
|Ooyodo: N/Easy
 
|Oyashio: L/Easy
 
|Shoukaku: G/Easy, L/Easy, N/Easy
 
|Suzuya: F/Hard, G/Easy, I/Easy, L/Easy, N/Easy
 
|Yuubari: N/Easy
 
|Zuihou: L/Easy, N/Easy
 
|Zuikaku: L/Easy, N/Easy
 
}}
 
As of the update on 13 May 2016, the Easy patterns for node L now drop Oyashio.

Revision as of 06:32, 25 July 2016

Spring 2016 Event
E-1 E-2 E-3 E-4 E-5 E-6 E-7
Info Mechanics Guides FAQ
Report threads
  • Report your fleet composition here
  • Report enemy pattern here
To KC3K users
In KC3 prior to Version 30.1.0, node L is displayed as N. Players who experiences this are recommended to perform a data backup before upgrading KC3 to latest version.
NOTICE IN REGARD TO BOSS WEAKENING MECHANICS

According to the devs tweet, clearing any two of the following nodes once at S Rank can result in an increase of Aerial Attack Capability against Central Princess: I, A, G, L.

Clearing all four nodes can result in a further increase in Aerial Attack ability against Central Princess, and doing so would also change her initial appearance voice line. If debuffed correctly the boss will say "Masaka..." at the end of her line (but currently not on the subtitle).

There is NO visual change in the boss.

Note
  • The debuff does not reset at 0000/0500 JST[1]
  • Some were not be able to hear the debuff voiceline even if they did all the steps above. Try clearing cache and etc., but some report that they still can't get the alternative voiceline in this way. Possible action for those admirals would be a.) wait for May 13 fix, or b.) proceed anyway as the core part of the debuff effect is not linked to the voiceline

Information

Friendly anchorage Recapturing Strategy Spring 2016 Event Ship Tag Task Force

友軍泊地奪還作戦

Spring 2016 E6 Banner
Title
English Friendly anchorage Recapturing Strategy Spring 2016 Event Ship Tag Task Force
Japanese 友軍泊地奪還作戦
Romaji Yūgun hakuchi Dakkan sakusen
Information
Mechanics Combined Fleet
Selection node

Ship Locking

Boss Debihilitation
Boss gauge ? Easy: 2800
Normal: 4800
Hard: 5400
Kills required Easy: 5 kills
Normal/Hard: 6 kills
Reward Easy:
PBY-5A Catalina 178 Card1Medal1
Normal:
PBY-5A Catalina 178 Card1Medal1Improvement Materials7
Hard:
PBY-5A Catalina 178 Card1Type 1 Land-based Attack Aircraft (Nonaka Squadron) 170 Card1Medal1Improvement Materials8

Branching rules

  • Only Carrier-Task Force (CTF) can be used in this map.
  • Start nodes are decided by the number of carriers in the fleet. Light Carriers and Armored Carriers are also considered as carriers for this purpose, while Akitsumaru and Hayasui are not.
    • 4CV fleets start at point 1
    • 2CV fleets start at point 2 (D → G → F → H normally occurs)
    • 3CV fleets start at point 3 (E → I → K → M normally occurs)
  • Fast fleet will route A → C. Slow fleet routes A → B → C.
  • C → F → H is guaranteed routing.
  • Having only two carriers in your fleet can guarantee M → N routing.[2] To achieve the condition of having only two carriers in your fleet while still starting at point 3, you can send a carrier back home via FCF escort before the node.[3]
  • There might be a higher chance to go M → N if there is 1CVL+2CV/CVB rather than 3CV/CVB (Requires Confirmation). M → L → J → N is more likely to occur otherwise.
  • Presence of Fast Battleships in escort fleet will increase the chance the fleet will route in a partial circle.
    • H → N is more likely to occur when there is no Fast Battleship in Escort fleet. H → K → M → N is more likely to occur otherwise.
    • M → L is more likely to occur when there is Fast Battleship in Escort fleet.
  • LOS check? G → F, upon failing G → O.
  • Offroute condition
    • K → P unknown.
    • J → O unknown.

Fleet compositions

  • 1LHA, 2BBV, 2CVB, 1CA + 2DD, 1CLT, 1CL, 2CA - 100% routing D->G->F->H->N
  • 2CAV, 2BBV, 2CV + 2DD, 1CLT, 1CL, 2CA has a fairly good chance to reach the boss node from H → N


Tips

  • Players intending to farm Oyashio on Medium and higher difficulties may find the northern routing efficient regardless of the random factor; should the compass direct the player to the boss, attempt to clear the boss. Otherwise if offrouted to L, S-rank node L for Oyashio drop chance, retreat, and repeat
  • At least 234 Fighter Power required for AS, 468 FP for AS+ at boss node for Hard Last dance.
Airstrike Buff

After May 5 patch update, it is possible to significantly damage or outright sink the Central Princess with dive bombers (including Zuiun) in E6. Some claim that they feel armor debuff could increase the chance of successfully getting a critical off the Opening Air Strike.

"Zuiun nuke" is confirmed to be result of debuff mechanism which affects all dive bombing attacks. There's no reason to use Zuiun because carrier based dive bombers outclass Zuiun. This effect also applies to Aerial support expedition

  • As the fleet will have to rely on initial airstrike to sink the Central Princess, it is of paramount importance that the fleet makes it to the boss node with bombers reasonably intact (≥60% of starting bombers).
    • Achieving AS/AS+ in Air combat can help a lot in making sure these bombers survive.
  • Aerial Support engages the enemy carriers in a second Aerial Combat phase. It is recommended to give support fleet at least some fighter planes.
  • Some might also load Zuiun onto AVs.
  • Preboss support is optional.

References

E-6 enemy patterns

Click on the nodes to see pattern info
Spring 2016 E6 Map

Old Red node

Old Raid node

Old Red node

Old Red node

Old Red node

Old Red node

Old Red node

Old Raid node

Old Red node

Old Raid node

Old Red node

Old Red node

Purple node 2

Old Boss node

Old Blue node

Old Blue node

E-6 A Node name: 深海中枢泊地所属潜水艦隊 I群[1]

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E-6 B Node name: 深海中枢泊地航空隊[1]

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E-6 C Node name: 空母任務部隊 A群[2]

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E-6 D Node name: 空母任務部隊 D群[2]

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E-6 E Node name: 空母任務部隊 C群[2]

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E-6 F Node name: 空母任務部隊 B群[2]

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E-6 G Node name: 北太平洋深海兵站護衛船団[2]

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E-6 H Node name: 深海中枢泊地航空隊[1]

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E-6 I Node name: 護衛空母集団[2]

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E-6 J Node name: 深海中枢泊地航空隊[1]

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E-6 K Node name: 深海中枢泊地所属潜水艦隊 II群[1]

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E-6 L Node name: 深海太平洋艦隊主力任務部隊[2]

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E-6 N Node name: 北太平洋深海中枢泊地[2]

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References

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Click on the nodes to see pattern info
Spring 2016 E6 Map

Old Red node

Old Raid node

Old Red node

Old Red node

Old Red node

Old Red node

Old Red node

Old Raid node

Old Red node

Old Raid node

Old Red node

Old Red node

Purple node 2

Old Boss node

Old Blue node

Old Blue node

E-6 A Node name: 深海中枢泊地所属潜水艦隊 I群[1]

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E-6 B Node name: 深海中枢泊地航空隊[1]

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E-6 C Node name: 空母任務部隊 A群[2]

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E-6 D Node name: 空母任務部隊 D群[2]

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E-6 E Node name: 空母任務部隊 C群[2]

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E-6 F Node name: 空母任務部隊 B群[2]

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E-6 G Node name: 北太平洋深海兵站護衛船団[2]

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E-6 H Node name: 深海中枢泊地航空隊[1]

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E-6 I Node name: 護衛空母集団[2]

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E-6 J Node name: 深海中枢泊地航空隊[1]

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E-6 K Node name: 深海中枢泊地所属潜水艦隊 II群[1]

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E-6 L Node name: 深海太平洋艦隊主力任務部隊[2]

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E-6 N Node name: 北太平洋深海中枢泊地[2]

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References

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Click on the nodes to see pattern info
Spring 2016 E6 Map

Old Red node

Old Raid node

Old Red node

Old Red node

Old Red node

Old Red node

Old Red node

Old Raid node

Old Red node

Old Raid node

Old Red node

Old Red node

Purple node 2

Old Boss node

Old Blue node

Old Blue node

E-6 A Node name: 深海中枢泊地所属潜水艦隊 I群[1]

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E-6 B Node name: 深海中枢泊地航空隊[1]

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E-6 C Node name: 空母任務部隊 A群[2]

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E-6 D Node name: 空母任務部隊 D群[2]

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E-6 E Node name: 空母任務部隊 C群[2]

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E-6 F Node name: 空母任務部隊 B群[2]

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E-6 G Node name: 北太平洋深海兵站護衛船団[2]

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E-6 H Node name: 深海中枢泊地航空隊[1]

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E-6 I Node name: 護衛空母集団[2]

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E-6 J Node name: 深海中枢泊地航空隊[1]

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E-6 K Node name: 深海中枢泊地所属潜水艦隊 II群[1]

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E-6 L Node name: 深海太平洋艦隊主力任務部隊[2]

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E-6 N Node name: 北太平洋深海中枢泊地[2]

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References

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Drop list

Type Ship? F G I L N
DD Akizuki Easy+
CV Graf Zeppelin Hard+
DD Maikaze Easy+
CA Mikuma Hard+ Easy+ Easy+ Easy+ Easy+
DD Nowaki Hard+
CL Ooyodo Easy+
DD Oyashio Easy+

As of the update on 13 May 2016, the Easy patterns for node L now drop Oyashio.