|
|
Line 169: |
Line 169: |
|
|colspan="2"| 1.08x |
|
|colspan="2"| 1.08x |
|
|} |
|
|} |
|
+ |
|
|
+ |
==='''For Medium+: Before you start! - Land Base Defense Check'''=== |
|
⚫ |
For '''Medium+ ONLY''', enemy raids on allied bases are considered high-altitude raids . These raids apply penalties or bonuses based on the high altitude interceptors available as shown below: |
|
+ |
*0: 0.5x (Total Air Power is halved) |
|
+ |
*1: 0.8x |
|
+ |
*2: 1.1x |
|
+ |
*3+: 1.2x |
|
+ |
Currently, there are only three available from previous events.. |
|
+ |
*{{EquipmentLink|Me 163B}} |
|
+ |
*{{EquipmentLink|Prototype Shuusui}} |
|
+ |
*{{EquipmentLink|Shuusui}} |
|
+ |
If you do not have access to any of these, you will have to calculate based on the enemy's raid fighter power multiply by 0.5x (0.8x if you have 1). This makes it harder to obtain the AS requirement albeit not impossible. For E-3's requirement, you will need a combined Air Defense power from 1-3 base of 4-12 slots of at least (for 0.5x multiplier) to blaze it: |
|
+ |
*'''Hard''': 564+ |
|
+ |
*'''Medium''': 420+ |
|
+ |
|
|
+ |
'''Alternative:''' If you find those values above still hard to obtain, you add in {{EquipmentLink|Saiun}} to each of the base. Any base with Saiun will gain bonus that reduces the penalty to 0.65 instead of 0.5. Note that it only applies to the base with Saiun presented. However, you will lose one slot for each Saiun added which means you will have at most 9 slots to obtain the requirement. If you have a Saiun in each of the 3 bases, the requirement becomes: |
|
+ |
*'''Hard''': 434+ |
|
+ |
*'''Medium''': 324+ |
|
+ |
Please perform calculations based on the LBAS that you have ([https://i.imgur.com/8fgG60S.png LBAS Air Defense Values]) before continuing as you cannot continue the map without unlocking the boss. |
|
|
|
|
|
===E-3 Phase 1: Node R Opening Phase=== |
|
===E-3 Phase 1: Node R Opening Phase=== |
Line 207: |
Line 226: |
|
|} |
|
|} |
|
|
|
|
− |
Land Base Defense |
+ |
'''Land Base Defense''' |
⚫ |
*Enemy raids on allied bases are considered high-altitude raids (thus penalities/bonuses from high altitude interceptors apply) |
|
|
*You can bait the LBAS raid with 1+ submarine |
|
*You can bait the LBAS raid with 1+ submarine |
|
|
|
|
− |
Node B |
+ |
'''Node B''' |
|
*Route: {{Event/Route|D|blue|C|red|A|red|B|red}} |
|
*Route: {{Event/Route|D|blue|C|red|A|red|B|red}} |
|
**Ex. ''2CV CL 3DD'' |
|
**Ex. ''2CV CL 3DD'' |
Line 219: |
Line 237: |
|
**LBAS not needed, but can help to reduce air power needed |
|
**LBAS not needed, but can help to reduce air power needed |
|
|
|
|
− |
Node L |
+ |
'''Node L''' |
|
*Route: {{Event/Route|D|blue|E|blue|F|red|G|blue|H|red|I|red|L|red}} |
|
*Route: {{Event/Route|D|blue|E|blue|F|red|G|blue|H|red|I|red|L|red}} |
|
**Ex. ''2CV CL 3DD'' |
|
**Ex. ''2CV CL 3DD'' |
Line 230: |
Line 248: |
|
**For LBAS, 1 fighter + 3 bomber per base can achieve AD |
|
**For LBAS, 1 fighter + 3 bomber per base can achieve AD |
|
|
|
|
− |
Node N |
+ |
'''Node N''' |
|
*Route: {{Event/Route|D|blue|E|blue|F|red|G|blue|K|red|N|red}} |
|
*Route: {{Event/Route|D|blue|E|blue|F|red|G|blue|K|red|N|red}} |
|
**Ex. ''2CV CL 3DD '''(FAST)''''' |
|
**Ex. ''2CV CL 3DD '''(FAST)''''' |
InformationEdit
A Prayer From the Seafloor of the Gotou Islands Sea
五島列島沖海底の祈り
|
|
|
Information
|
Special Mechanics
|
None
|
Experience
|
HQ: non-boss
|
Boss gauge (HQ 120)
|
Casual: 2800 HP Rainy-Summer 2020 Event/Info/Casual HP Easy: 2800 HPRainy-Summer 2020 Event/Info/Easy HP Medium: 2800 HPRainy-Summer 2020 Event/Info/Medium HP Hard: 4000 HPRainy-Summer 2020 Event/Info/Hard HP
|
Kills required
|
|
Rewards
|
All:
Casual:Nothing
Easy:31
|
In-game description
|
Operation
|
|
Task
|
|
E-3 Branching Rules
|
Nodes |
Rules
|
|
|
|
|
|
|
|
|
- Pass the LoS check: >=56 Cn3
|
|
|
- Do not meet the requirements to go to U.
|
|
- Meet ALL of the following requirements:
- Route to node U is unlocked.
- Single Fleet
|
|
|
|
|
|
|
- Do not meet the requirements to go to N.
|
|
- Meet ALL of the following requirements:
- Single Fleet
- Amount of DD+DE ≥ 2
- Amount of (F)BB(V)+CV(L/B) ≤ 2
- If Slow Fleet, amount of (F)BB(V)+CV(L/B) ≤ 1
- If amount of (F)BB(V)+CV(L/B) = 2, amount of DD+DE ≥ 3
|
|
|
- Do not meet the requirements to go to S.
|
|
- Meet ALL of the following requirements:
- Route to node S is unlocked.
- Single Fleet
|
|
|
|
|
- Pass the LoS check: >=51 Cn3
|
|
|
|
|
|
|
- Meet ALL of the following requirements:
- No BBV
- Pass the LoS check: >=60 Cn3
|
|
- Do not meet the requirements to go to O.
|
|
|
- Pass the LoS check: >=60 Cn3
|
|
|
Map Progression
Map before unlocking routes to nodes R and S
Map after unlocking routes to nodes R and S
Full map after unlocking the route to node O
Map Bonuses
DISCLAIMER: This information is based on user submitted data and is subject to revisions as more data is gathered. Any version of the ship receives the bonus regardless of remodel.
Ship
|
Damage Bonus
|
Mapwide
|
Boss O
|
|
|
|
1.1x
|
1.21x
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1.15x
|
1.265x
|
|
|
|
|
|
|
|
|
|
|
|
|
All Destroyer Escorts(DE)
|
1.25x
|
All Submarines (SS/SSV)
|
1.2x
|
All Other Non-Bonus Ships
|
-
|
1.1x
|
Debuff Modifier (Multiplicative with above; Applies to All Ships)
|
1.08x
|
For Medium+: Before you start! - Land Base Defense Check
For Medium+ ONLY, enemy raids on allied bases are considered high-altitude raids. These raids apply penalties or bonuses based on the high altitude interceptors available as shown below:
- 0: 0.5x (Total Air Power is halved)
- 1: 0.8x
- 2: 1.1x
- 3+: 1.2x
Currently, there are only three available from previous events..
If you do not have access to any of these, you will have to calculate based on the enemy's raid fighter power multiply by 0.5x (0.8x if you have 1). This makes it harder to obtain the AS requirement albeit not impossible. For E-3's requirement, you will need a combined Air Defense power from 1-3 base of 4-12 slots of at least (for 0.5x multiplier) to blaze it:
Alternative: If you find those values above still hard to obtain, you add in Saiun to each of the base. Any base with Saiun will gain bonus that reduces the penalty to 0.65 instead of 0.5. Note that it only applies to the base with Saiun presented. However, you will lose one slot for each Saiun added which means you will have at most 9 slots to obtain the requirement. If you have a Saiun in each of the 3 bases, the requirement becomes:
Please perform calculations based on the LBAS that you have (LBAS Air Defense Values) before continuing as you cannot continue the map without unlocking the boss.
E-3 Phase 1: Node R Opening Phase
Do the following in any order (Be advised some below may not be required for lower difficulties)
Unlock Requirements
|
Difficulty
|
L
|
N
|
B
|
LB Defense
|
Hard
|
S
|
S
|
AS
|
AS x2
|
Medium
|
A+
|
S
|
-
|
AS x1
|
Easy
|
A+
|
A+
|
-
|
-
|
Casual
|
D+
|
D+
|
-
|
-
|
Land Base Defense
- You can bait the LBAS raid with 1+ submarine
Node B
- Route: D C A B
- Ex. 2CV CL 3DD
- Ex. BBV 2CV CL CA DD
- Nodes C and B are Air Raid nodes
- Node A is a submarine node
- LBAS not needed, but can help to reduce air power needed
Node L
- Route: D E F G H I L
- Ex. 2CV CL 3DD
- Ex. BBV 2CV CL CA DD
- LoS check from I to L, Cn=3 51
- Node H is an Air Raid node
- Node F is a submarine node
- Node L is a combined fleet
- Shelling support is not highly needed but can help with I and L nodes
- For LBAS, 1 fighter + 3 bomber per base can achieve AD
Node N
- Route: D E F G K N
- Route: D E F G K M N
- Ex. BBV 2CV CL CA DD
- Node K is an Air Raid node
- Node F is a submarine node
- Node N is a combined fleet
- Shelling support is not highly needed but can help with M and N nodes
- For LBAS, 1 fighter + 3 bomber per base can achieve AD
E-3 Phase 2: Boss Node Opening Phase
Do the following in any order (Be advised some below may not be required for lower difficulties)
Unlock Requirements
|
Difficulty
|
R
|
S
|
Hard
|
S
|
S
|
Medium
|
A+
|
A+
|
Easy
|
A+
|
-
|
Casual
|
A+
|
-
|
Node R:
- Route: D C A B P R
- Ex. 2CV CL 3DD
- Ex. BBV 2CV CL 2DD
- Ex. BBV 3CV CL DD
- LoS check from P to R, Cn=2 36(?)
- Nodes C and B are Air Raid nodes
- Node A is a submarine node
- Node R is a combined fleet
Node S:
- Route: D E F G H S
- Ex. 2CV CL 3DD
- Ex. BBV 2CV CA CL DD
- Node H is an Air Raid node
- Node F is a submarine node
- Node S is a mixed surface and submarine node
E-3 Phase 3: Gotou Islands Seabed Princess
Node O:
- Route: D E F U T O
- Ex. 2CV 4(CL or DD or DE)
- LoS check from T to O, Cn=2 38(?)
- Node F is a submarine node
- DE flagship recommended, heavier ships (i.e. CV) or DDs in bottom 3
- Vanguard on T node
- Line Abreast on Boss node O
- Equip DD/DE/CL for full ASW
- Using ships with post-cap bonuses recommended but not required
- Equip CV with bombers+Saiun and (if needed) longer range for dealing with surface enemies at T and the boss
- LBAS
- Type 1 Land-based Attack Aircraft (Nonaka Squadron) recommended against the boss node since the boss fleet is usually in diamond formation and always has a Tsu-class light cruiser
- T & Boss setup: 4 bombers to node T, 1-2 Toukai + 2-3 bombers to Boss
- Boss only setup: 2-3 Toukai + 1-2 bombers first base, and as many 8 ASW scouts as possible + ASW bombers or surface bombers
- 8 ASW scouts do not need to be resupplied
- Route: D E F U T V O
- Ex. BBV CV(L) 4DD
- LoS check from V to O, Cn=2 36(?)
- Node F is a submarine node
- Allows a second round of shelling at the boss
- Must fight an extra battle pre-boss which consists of a single sub and 5 Elite surface ships
Post-Clear Notes:
- After clearing the map, a third land base is unlocked that can be used for Land Base Air Defense
or attack (potentially a bug)
- On Hard, the boss will always be in the Diamond formation + Tsu Elite form after clearing
- To conserve resources while farming:
- Equip mainly bombers with enemy AA resistance (named squadrons like Tomonaga, Murata, Egusa, etc.)
- Toukai can be resupplied after dropping to 3 or 4 planes since they can still oneshot the enemy Ka-Class Elite Submarines above that. But, they will lose ranks sometimes
- Nonaka Squadron can maintain proficiency if resupplied at 10 or fewer planes
- 8 ASW seaplane scouts highly recommended for 2nd base against boss, unless fleet ASW damage is lacking
- These do not need to be resupplied as they are used for scratch damage and will not drop to 0
E-3 Phase 4: Last Dance Debuff
Not needed to clear the map, but does supply a small (~1.08x) post-cap bonus during the boss's final form only
Do the following in any order (Be advised some below may not be required for lower difficulties)
Note: Only attempt when on the boss' final form. Conditions performed before that will not count.
Unlock Requirements
|
Difficulty
|
S
|
LB Defense
|
Hard
|
S x2
|
AS x2
|
Medium
|
S x2
|
AS x2
|
Easy
|
S x2
|
AS x2
|
Casual
|
S x2
|
AS x2
|
Node S:
- Route: D E F U S
- Ex. 2CV CL 3DD
- Node F is a submarine node
LB Defense:
You can bait the LBAS raid with 1+ submarines
LBAS Flight Range
Enemy patterns
The following enemy patterns and ship drops are autogenerated.
If in doubt, use tooltips to check sample sizes.
1
AB
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
1
AB
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
1
AB
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
1
AB
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
Drop list
☑ All drops (enabled)☒ All drops (disabled, only rare drops)
Type
|
Ship?
|
I
|
L
|
M
|
N
|
O
|
P
|
R
|
S
|
T
|
V
|
DE
|
Hirato
|
|
|
|
|
Casual+
|
|
Easy+
|
|
|
|
DE
|
Tsushima
|
|
|
|
|
Casual+
|
|
Casual+
|
|
|
|
DD
|
Asashimo
|
Casual+
|
Casual+
|
Casual+
|
Casual+
|
|
Casual+
|
Casual+
|
|
Easy+
|
Casual+
|
DD
|
Isokaze
|
|
Medium+
|
|
Medium+
|
|
|
Casual+
|
|
|
|
DD
|
Tanikaze
|
Hard+
|
Casual+
|
Hard+
|
Casual+
|
|
Hard+
|
Casual+
|
|
|
Medium+
|
SS
|
I-26
|
|
|
|
|
Casual+
|
|
Easy+
|
|
|
|
SS
|
Luigi Torelli
|
|
|
|
|
Casual+
|
|
|
|
|
|
SS
|
Maruyu
|
|
|
|
|
Casual+
|
|
Medium+
|
Medium+
|
|
|
SS
|
U-511
|
|
|
|
|
Casual+
|
|
|
|
|
|
SSV
|
I-13
|
|
|
|
|
Casual+
|
|
|
|
|
|
SSV
|
I-14
|
|
|
|
|
Casual+
|
|
|
|
|
|
SSV
|
I-400
|
|
Hard+
|
|
Hard+
|
Casual+
|
|
Casual+
|
|
|
|
SSV
|
I-401
|
|
|
|
|
Casual+
|
|
Easy+
|
|
|
|
AV
|
Mizuho
|
Casual+
|
Casual+
|
Casual+
|
Casual+
|
|
Casual+
|
Casual+
|
|
|
Casual+
|
AR
|
Akashi
|
Easy+
|
Casual+
|
Easy+
|
Casual+
|
|
Easy+
|
Casual+
|
|
|
Casual+
|
DD
|
Hamakaze
|
|
Casual+
|
|
Casual+
|
|
|
Casual+
|
|
|
Hard+
|
DD
|
Urakaze
|
Medium+
|
Casual+
|
Medium+
|
Casual+
|
|
Medium+
|
Casual+
|
|
|
Easy+
|
CL
|
Kitakami
|
Casual+
|
Casual+
|
Casual+
|
Casual+
|
|
Casual+
|
Casual+
|
|
Casual+
|
Casual+
|
CL
|
Nagara
|
Casual+
|
Casual+
|
Casual+
|
Casual+
|
Casual+
|
Casual+
|
Casual+
|
Casual+
|
Casual+
|
Casual+
|
CL
|
Ooi
|
Casual+
|
Casual+
|
Casual+
|
Casual+
|
|
Casual+
|
Casual+
|
|
Casual+
|
Casual+
|
CL
|
Sendai
|
Casual+
|
Casual+
|
Casual+
|
Casual+
|
Casual+
|
Casual+
|
Casual+
|
Casual+
|
Casual+
|
Casual+
|
CA
|
Atago
|
|
|
|
|
Casual+
|
|
|
Casual+
|
|
|
CA
|
Chikuma
|
|
|
|
|
Casual+
|
|
|
Casual+
|
|
|
CA
|
Kinugasa
|
|
|
|
|
Casual+
|
|
|
Medium+
|
|
|
CA
|
Kumano
|
|
|
|
|
Casual+
|
|
|
Casual+
|
|
|
CA
|
Myoukou
|
|
|
|
|
Casual+
|
|
|
Casual+
|
|
|
CA
|
Suzuya
|
|
|
|
|
Casual+
|
|
|
Casual+
|
|
|
CA
|
Tone
|
|
|
|
|
Casual+
|
|
|
Easy+
|
|
|
CVL
|
Shouhou
|
Casual+
|
Casual+
|
Casual+
|
Casual+
|
|
Casual+
|
Casual+
|
|
Casual+
|
Casual+
|
FBB
|
Haruna
|
|
|
|
|
Casual+
|
|
|
|
|
|
FBB
|
Hiei
|
|
|
|
|
Casual+
|
|
|
|
|
|
FBB
|
Kirishima
|
|
|
|
|
Casual+
|
|
|
|
|
|
FBB
|
Kongou
|
|
|
|
|
Casual+
|
|
|
|
|
|
BB
|
Fusou
|
|
|
|
|
Casual+
|
|
|
|
|
|
BB
|
Hyuuga
|
|
|
|
|
Casual+
|
|
|
|
|
|
BB
|
Ise
|
|
|
|
|
Casual+
|
|
|
|
|
|
BB
|
Mutsu
|
|
|
|
|
Casual+
|
|
|
|
|
|
BB
|
Nagato
|
|
|
|
|
Casual+
|
|
|
|
|
|
BB
|
Yamashiro
|
|
|
|
|
Casual+
|
|
|
Hard+
|
|
|
CV
|
Akagi
|
|
|
|
|
Casual+
|
|
|
|
|
|
CV
|
Kaga
|
|
|
|
|
Casual+
|
|
|
|
|
|
SS
|
I-19
|
|
|
|
|
Casual+
|
|
Easy+
|
Medium+
|
|
|
SS
|
I-58
|
Casual+
|
Casual+
|
Casual+
|
Easy+
|
Casual+
|
Casual+
|
Casual+
|
|
|
Casual+
|
SS
|
I-8
|
|
Hard+
|
|
Hard+
|
Casual+
|
|
Easy+
|
|
|
|
Notes
|
ship ignored: Akatsuki
ship ignored: Akebono
ship ignored: Arare
ship ignored: Arashio
ship ignored: Asashio
ship ignored: Ayanami
ship ignored: Fubuki
ship ignored: Fumizuki
ship ignored: Hatsuharu
ship ignored: Hatsushimo
ship ignored: Hatsuyuki
ship ignored: Hibiki
ship ignored: Ikazuchi
ship ignored: Inazuma
ship ignored: Isonami
ship ignored: Kagerou
ship ignored: Kasumi
ship ignored: Kikuzuki
ship ignored: Kisaragi
ship ignored: Kuroshio
ship ignored: Michishio
ship ignored: Mikazuki
ship ignored: Miyuki
ship ignored: Mochizuki
ship ignored: Murakumo
ship ignored: Murasame
ship ignored: Mutsuki
ship ignored: Nagatsuki
ship ignored: Nenohi
ship ignored: Oboro
ship ignored: Ooshio
ship ignored: Samidare
ship ignored: Satsuki
ship ignored: Sazanami
ship ignored: Shigure
ship ignored: Shikinami
ship ignored: Shiranui
ship ignored: Shiratsuyu
ship ignored: Shirayuki
ship ignored: Suzukaze
ship ignored: Ushio
ship ignored: Wakaba
ship ignored: Yuudachi
ship ignored: Isuzu
ship ignored: Jintsuu
ship ignored: Kiso
ship ignored: Kuma
ship ignored: Naka
ship ignored: Natori
ship ignored: Tama
ship ignored: Yura
ship ignored: Aoba
ship ignored: Choukai
ship ignored: Furutaka
ship ignored: Haguro
ship ignored: Kako
ship ignored: Maya
ship ignored: Nachi
ship ignored: Houshou
ship ignored: I-168
ship ignored: Chitose
ship ignored: Chiyoda
|