Contributers: がか, Kruss, Tibo442, Alephnaught27
Stuff about Kancolle Kai for PSVita.
Planning to update (with the power of datamining) branching, maps, banners, enemy patterns, drop lists and write guides for each map.
Part 1 : Branching rules[]
Branching rules written by using this as source.
Progress : Done!
Part 2 : Maps[]
Pics and banners mined from game. Editing on PS to add node types, letters etc.
Progress : Done!
Part 3 : Enemy patterns[]
All enemy patterns in some big table for each map (not sorted).
Afterwards, sorting by difficulty. Respectively : 丁(easy), 丙(normal), 乙(hard), 甲(very hard), 史(historical).
Made a brainded script to do all of this automatically, should be able to upload them all directly sorted.
However, note that some node letters may not correspond for some maps if devs fucked up the code.
Progress : Done!
Part 3.5: Fixing the node letters that need fixing[]
Enemy patterns with fucked up node letters : 1-2, 1-3, 1-4, 2-4, 5-7(CA), 7-1, 7-2, 7-3, 7-4, 9-2, 9-3, 11-1, 11-2, 11-3, 11-4.
Progress : Done!
Part 4: Complementary info[]
Strategy info, title of each map, conditions to unlock X area, HQ exp received per map etc.
Progress : Done!
Todo: info about transport conveys.
Part 5 : Guides[]
How3KCKai for each map. No promise of spoonfeeding, will put the bare minimum info to help clearing each map.
Progress | |||||
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Area 6 | |||||
Area 7 | Area 8 | Area 9 | Area 10 | Area 11 | Area 12 |
Area 13 | Area 14 | Area 15 | Area 16 | Area 17 |
Part 6 : Drops[]
Maybe some day... and it's actually done now.
Progress : Done!
Todo: mark S rank only drops.
Work so far[]
Check the portal to go to each area's subpage.