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InformationEdit

Across the Gibraltar
E2

ジブラルタルを越えて

Summer 2019 Event E-2 Banner
Summer 2019 Event E-2 Map
Information
Special Mechanics None
Experience HQ: non-boss
Boss gauge
(HQ 120)
Casual: 1500 HP + 2800 HP
Easy: 1500 HP + 2800 HP
Medium: 2600 HP + 3700 HP
Hard: 3000 HP + 3950 HP
Kills required

Casual: 3 + 4
Easy: 3 + 4
Medium: 4 + 5
Hard: 4 + 5

Rewards
All:
Duca degli Abruzzi Banner
Casual:
RotaitingNothing
Easy:
Item Card New Model Rocket Development Material1Shipborne Model Type 4 20cm Anti-ground Rocket Launcher 348 Card1
Medium:
Item Card Medal1Item Card New Model Rocket Development Material2Shipborne Model Type 4 20cm Anti-ground Rocket Launcher 348 Card1Me 163B 350 Card1
Hard:
Item Card Medal1Item Card New Model Rocket Development Material3Shipborne Model Type 4 20cm Anti-ground Rocket Launcher 348 Card1Me 163B 350 Card1M4A1 DD 355 Card1
In-game description
E-2A Branching Rules
Nodes Rules
Start
1
  • Do not meet the requirements to start at 2.
2
  • Meet ANY of the following requirements after unlocking part 2:
    • Surface Task Force
    • Transport Combined Fleet AND fleet contains AV, AS, AO or AR.
B
A
  • Active branching
D
C
E
  • Meet ALL of the following requirements:
    • If Transport Fleet, no BBV allowed.
    • Transport Combined Fleet OR Surface Task Force.
G
  • Do not meet the requirements to go to E.
E
H
  • Fail the LoS check.
I
  • Pass the LoS check, but do not meet the requirement to go to M.
M
  • Pass the LoS check AND Transport Combined Fleet
D
F
  • Do not meet the requirements to go to G.
G
  • Meet ALL of the following requirements:
    • Fast Fleet
    • Amount of CV(L/B) ≤ 1
    • Amount of (F)BB(V)+CV(L/B) ≤ 2
  • Alternatively, use a Transport Escort Fleet.
J
G
  • Pass the LoS check, but do not meet the requirements to go to K.
K
  • Meet ALL of the following requirements:
    • Amount of CV(L/B) ≤ 2
    • Amount of (F)BB(V)+CV(L/B)+LHA ≤ 4
    • Fast Fleet
    • Pass the LoS check
L
  • Fail the LoS check.
G
I
  • Do not meet the requirements to go to K.
K
  • Meet ALL of the following requirements:
    • If fleet contains (F)BB(V), no CV(B) allowed?
    • Amount of CVL ≤ 1
I
K
  • Fixed
K
M
  • Fixed
E-2B Branching Rules
Nodes Rules
Start
1
  • Do not meet the requirements to start at 2.
2
  • Meet ANY of the following requirements after unlocking part 2:
    • Surface Task Force
    • Transport Combined Fleet AND fleet contains AV, AS, AO or AR.
O
P
  • Meet ALL of the following requirements:
    • Amount of (F)BB(V)+CV(L/B)+LHA ≤ 3
    • Amount of CA(V)+(F)BB(V)+CV(L/B) ≤ 6
    • No SS(V)
R
  • Do not meet the requirements to go to P.
T
Q
  • Pass the LoS check, but do not meet the requirements to go to V.
U
  • Fail the LoS check.
V
  • Meet ALL of the following requirements:
    • Fast Fleet
    • Amount of (F)BB(V)+CV(L/B) ≤ 4
    • Amount of CA(V)+(F)BB(V)+CV(L/B) ≤ 7
Q
S
V
  • Do not meet the requirements to go to S.

Map Guide[]

  • This is a combined fleet map.
  • There are 2 boss nodes on this map. The 1st boss at node N must be defeated before the 2nd part of the map is unlocked.
  • The first boss is an installation type enemy. Prepare Anti-Installation equipment to take it down.
  • The 2nd boss is a high armour Abyssal Princess in an abyssal combined fleet
  • Two Land Base Aerial Support squadrons are available for sortie (see range below).

Map progression[]

Ship Bonuses[]

The following ships have bonuses on E2: Template:Ambox/Disclaimer

Mapwide

  • German, French, Italian - 1.1x
  • British - 1.15x

Node K

  • British - 1.25x
  • Ark Royal - 1.55x

Node O R

  • Zara - 1.2x
  • Ark Royal - 1.43x

Node T

  • Italian - 1.2x
  • Pola, Italia, Roma - 1.4x (vs BBH)

Node V

  • German, French - 1.1x
  • British - 1.15x
  • Italian - 1.25x
  • Jervis - 1.4x
  • Ark Royal - 1.43x
  • Aqulia - 1.76x

Part 1: Defeating the boss at Node N[]

  • The routing for this part will depend on the type of combined fleet you sortie to the map.
  • The boss needs to be killed 3 times in Casual/Easy and 4 times in Medium/Hard.
  • Tips
    • The boss is Harbour Summer PrincessHarbour Summer Princess escorted by Supply Depot PrincessSupply Depot Princess Vacation Mode. The easily accessible Anti-installation equipment, Type 3 ShellType 3 Shell 035 Card, is crucial against these two. It is recommended to have 3-5 T3 Shells for this situation.
    • There are also 0-2 Artillery ImpArtillery Imp depending on difficulty against which Type 3 ShellsType 3 Shell 035 Card are not effective. To easily deal with them you should equip your BBs with an AP ShellType 91 Armor Piercing Shell 036 CardType 1 Armor Piercing Shell 116 Card or use LBAS bombers such as Type 96 Land-based Attack AircraftType 96 Land-based Attack Aircraft 168 Card if available. Alternatively variants of Daihatsu Landing CraftDaihatsu Landing Craft 068 CardDaihatsu Landing Craft (Type 89 Medium Tank & Landing Force) 166 CardToku Daihatsu Landing Craft + 11th Tank Regiment 230 Card are also effective against Arty Imps, especially if used in a "nuke" setup against Supply Depot Princess together with aType 2 TankSpecial Type 2 Amphibious Tank 167 Card and an Anti-Ground EquipmentWG42 (Wurfgerät 42) 126 CardShipborne Model Type 4 20cm Anti-ground Rocket Launcher 348 Card. The list of ship that can equip Daihatsus and the Type 2 Tank is down below.
      • WG42WG42 (Wurfgerät 42) 126 Card is decent against both Artillery ImpArtillery Imp and the boss and can be equipped on CL/DD but are hard to obtain. However, if you did clear E-1 in Easy+ you will have access to 1-2 Type 2 12cm Mortar KaiType 2 12cm Mortar Kai 346 Card and if you cleared Hard you also obtained a 20cm AG Rocket LauncherShipborne Model Type 4 20cm Anti-ground Rocket Launcher 348 Card. They are less effective than WG42 but can still damage them.
    • 1 PT Imp PackPT Imp Pack also exists on every difficulty and can be a nuisance. They are extremely difficult to sink despite their low HP and it is recommended to use Support Expedition (or Land-base) against them. Otherwise, specific ship setup (Anti-PT-Imp setup) are required to accurately sink them. (Please click [Expand] to the right)
  • At least two different types of equipment must be combined to see significant boosts to accuracy.
    • Skilled lookouts give very high boost to accuracy, and reaching very high accuracy is hard without them
    • Stacking multiple of other types (without skilled lookouts) can give somewhat high accuracy. For instance, two secondary guns and one machine gun
  • Applicable equipment types
    • Skilled Lookouts Ssp c
    • Small main guns RedGunLightGreenGunDP
    • Secondary guns YellowGunGreenGunDP
    • AA/machine guns GreenGunMG
    • Seaplane scouts/bombers Seaplane
  • Typically destroyers are used as anti-PT imp because they usually want to have small main guns equipped regardless, however CL, AV, CA(V), BB(V) are also sometimes used as well depending on the circumstances
  • Equipping more different types of equipment will increase accuracy greatly, but some types (guns, machine guns) will increase accuracy further if two of the same type are equipped, albeit less than equipping an additional type instead.
  • Some equipment types give extra firepower bonuses against PT Imp Packs, namely the main/secondary guns. For very high probability of sinking in one hit, at least one gun-type equipment effective against PT Imp Packs is usually needed.


Ships that can equip Tanks
Ship Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force) 166 Card Special Type 2 Amphibious Tank 167 Card Ship Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force) 166 Card Special Type 2 Amphibious Tank 167 Card
Destroyer (DD)
Satsuki Kai Ni Banner Yes Yes Fumizuki Kai Ni Banner Yes Yes
Verniy Banner Yes Yes Umikaze Kai Ni Banner Yes Yes
Asashio Kai Ni D Banner Yes Yes Ooshio Kai Ni Banner Yes Yes
Michishio Kai Ni Banner Yes Yes Arashio Kai Ni Banner Yes Yes
Arare Kai Ni Banner Yes Yes Kasumi Kai Ni Banner Yes Yes
Mutsuki Kai Ni Banner Yes No Kisaragi Kai Ni Banner Yes No
Mikazuki Kai Banner Yes No Ariake Kai Banner Yes No
Kawakaze Kai Ni Banner Yes No Murasame Kai Ni Banner Yes No
Makigumo Kai Ni Banner Yes No
Shiratsuyu Kai Ni Banner No Yes Kuroshio Kai Ni Banner No Yes
Yukikaze Kai Ni Banner No Yes Kazagumo Kai Ni Banner No Yes
Okinami Kai Ni Banner No Yes Asashimo Kai Ni Banner No Yes
Light Cruiser (CL)
Tatsuta Kai Ni Banner Yes Yes Kuma Kai Ni D BannerKai Ni D Yes Yes
Tama Kai Ni Banner Yes Yes Yura Kai Ni Banner Yes Yes
Kinu Kai Ni Banner Yes Yes Abukuma Kai Ni Banner Yes Yes
Yuubari Kai Ni Toku BannerKai Ni Toku Yes Yes Gotland Andra Banner Yes No
Noshiro Kai Ni Banner No Yes Yahagi Kai Ni Banner No Yes
Aviation Cruiser (CAV)
Mogami Kai Ni Toku BannerKai Ni Toku Yes Yes
Battleship (BB)
Nagato Kai Ni Banner Yes Yes Mutsu Kai Ni Banner No Yes
Seaplane Tender (AV)
Kamoi Kai Banner Yes Yes Chitose Banner Yes Yes
Chiyoda Banner Yes Yes Mizuho Banner Yes Yes
Akitsushima Kai Banner Yes Yes Commandant Teste Kai Banner Yes Yes
Nisshin Banner Yes No Nisshin Kai Banner Yes Yes
Fleet Oiler (AO)
Kamoi Kai Bo Banner Yes Yes Hayasui Kai Banner Yes Yes
Amphibious Assault Ship (LHA)
Shinshuu Maru Banner Yes Yes Akitsu Maru Banner Yes Yes
Ship Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force) 166 Card Special Type 2 Amphibious Tank 167 Card Ship Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force) 166 Card Special Type 2 Amphibious Tank 167 Card
[Edit]
  • Compositions & Routes
    • Transport Combined Fleet
      • Route:B A C E M N
      • No BBV allowed
      • The CVL for a Transport Combined Fleet must have a base ASW stat that is not 0. Currently this is true for the four following ships: Gambier BayGambier Bay, TaiyouTaiyou, ShinyouShinyou, or Zuihou Kai Ni BZuihou Kai Ni B. If you don't have any of these four ships, 2 CAVs could be considered instead.
        • 1CVL 1CAV 4DD and 2CA(V) 1CL 3DD
        • 1CVL 1CAV 4DD and 1CA(V) 2CL 3DD
    • Surface Task Force
    • If you have Nagato Kai NiNagato Kai Ni/Mutsu Kai NiMutsu Kai Ni, NelsonNelson, ColoradoColorado, it is safe to lock Nagato/Mutsu here as British (Nelson) and U.S. (Colorado) have bonus in E-3. However, Phase 2 requires your Nagato/Mutsu to be fast in order to follow the shortest route, otherwise you will need to face an additional air-node.
      • Route:B A C E I K M N
      • This route allows to bring your heaviest ships. Defeat the boss with an all out attack
        • 4(F)BB(V) 2CVL and 1FBB 2CA(V) 1CL 2DD
        • 4(F)BB(V) 2CVL and 2CA(V) 0-1CLT 1CL 2-3DD
        • 4(F)BB(V) 1CV(L/B) 1CA(V) and 2CA(V) 0-1CLT 1CL 2-3DD
      • Route:B D F J G I K M N
      • This route as well allows to bring your heaviest ships. Defeat the boss with an all out attack
        • 4(F)BB(V) 2CVL and 1FBB 2CA(V) 1CL 2DD
        • 4(F)BB(V) 2CVL and 2CA(V) 0-1CLT 1CL 2-3DD
        • 4(F)BB(V) 1CV(L/B) 1CA(V) and 2CA(V) 0-1CLT 1CL 2-3DD
          • CVL ≤ 1 and no CV should avoid the submarine node I (Requires further testing).
      • Route:B D G K M N
      • Route for a relatively light STF that avoids multiple nodes, but might have trouble at K.
      • Fleet must be Fast speed.
      • Maximum (F)BB(V) + CV(L/B) combined ≤ 2 and if a (F)BB(V) is in the fleet only a CVL is allowed.
        • 2(F)BB(V) 4CA(V) and 2CA(V) 0-1CLT 1CL 2-3DD
      • B D F J K M N
      • A middle way between the light and heavy STF routes. There is a LoS check at J
      • Fleet must be Fast speed.
      • Maximum (F)BB(V) + CV(L/B) combined ≤ 4 and maximum 2 CV(L/B) are allowed.
        • 3(F)BB(V) 1CV(L/B) 2CA(V) and 2CA(V) 0-1CLT 1CL 2-3DD
        • 2(F)BB(V) 2CVL 2CA(V) and 2CA(V) 0-1CLT 1CL 2-3DD

Part 2: Defeating Abyssal Mediterranean PrincessAbyssal Mediterranean Princess at Node V[]

  • Compositions & Routes - Surface Task Force
    • OPTV - Reaches boss with no damage penalty from ammo
      • 2 (F)BB (1 CV(B) or 2 CVL) 0-3 CA(V) 0-3 CL/DD 0-1 AV and 1 CL 2 DD 3 XX(DD,CA,CLT)
        • in which CA(V)+(F)BB(V)+CV(L/B) ≤ 6 and (F)BB(V)+CV(L/B) ≤ 3
        • All Fast
      • As this route passes through the sub node instead of a surface battle, less ammo is used and there is no damage penalty at the boss
      • Since this composition will pass through a submarine node (P), an ASW gear on a DD or CL can be considered for greater stability in reaching the boss, especially on hard difficulty
        • During the final kill phase in hard difficulty, the submarine node is locked to line abreast formation, so ASW equipment is much less necessary
    • OPTQV - Reaches boss with no damage penalty from ammo
      • 2 BB (1 CV(B) or 2 CVL) 0-3 CA(V) 0-3 CL/DD 0-1 AV and 1 CL 2 DD 3 XX(DD,CA,CLT)
        • in which CA(V)+(F)BB(V)+CV(L/B) ≤ 6 and (F)BB(V)+CV(L/B) ≤ 3
      • As this route passes through the sub node instead of a surface battle, less ammo is used
      • In exchange for an enemy air raid node before the boss (i.e. less fuel), special attack ships such as Nagato or Nelson can be used without needing speed-boosting equipment.
      • Since this composition will pass through a submarine node (P), an ASW gear on a DD or CL can be considered for greater stability in reaching the boss, especially on hard difficulty
        • During the final kill phase in hard difficulty, the submarine node is locked to line abreast formation, so ASW equipment is much less necessary
    • ORTV - Reaches boss with ~20% damage penalty from ammo
      • 2 (F)BB (1 CV(B) or 2 CVL) 0-3 CA(V) 0-3 CL/DD and 1 CL 2 DD 3 XX(DD,CA,CLT)
        • in which amount of CA(V)+(F)BB(V)+CV(L/B) ≤ 7
        • All Fast
      • An additional heavy cruiser, carrier or battleship can be brought in exchange for going through a PT Imp node
      • It is recommended that node shelling support is used, and/or some of the CA/CL/DD in the main fleet be equipped with Anti-PT Imp setups to assist in sinking them before the torpedo phase
    • ORTQV - Reaches boss with ~28% damage penalty from ammo
      • 3 (F)BB ([1 BBV 1 CV(B)] or 2 CVL) 0-1 AO 0-1 CAV and 1 CL 2 DD 3 XX(DD,CA,CLT)
      • Disregards any speed and composition restriction for higher firepower setup
      • Since the route involves more fuel and ammo consumption, on higher difficulties an AO is recommended for use of underway replenishment consumable items to have higher damage and evasion at the boss node
  • General Notes
    • Up to 3 CLT are useful in this phase for greater stability in getting to the boss and damage output at the boss node
      • In E-3 all bosses and most important end nodes contain installations, reducing (but not eliminating) the utility of CLTs in that map
    • Due to the scaling of accuracy and critical damage with multiple high proficiency bombers on top of historical bonuses enjoyed by Ark Royal and Aquila, it is recommended to equip as many bombers to those carriers as possible. This boosts damage at the boss node and also increases consistency in reaching the boss
      • For smaller slots, it's helpful to equip special squadrons which have high resistance to enemy AA (Murata, Tomonaga, etc.)
      • As a result, it's desirable to equip a number of Seaplane Fighters to other main fleet ships (CAV and/or AV) to maintain air power
    • It is recommended to bring some Torpedo Cut-in (TCI) ships due to the boss's high armor
    • Common notable composition picks
      • CV: Aquila or Ark Royal due to historical bonuses
      • Fast BB: Italia, Roma, Kongou and/or Bismarck due to historical ship bonuses and innate fast speed
      • Slow BB: Nagato Kai Ni + Mutsu Kai Ni for special attack extra damage
        • If using Nagato and Mutsu in E3, Nelson can be utilized here instead.
      • CLT: Kiso (to save Kitakami for E3) Ooi (especially if having multiple), Kitakami (especially if having multiple)
      • Escort fleet CA: Prinz Eugen due to high base luck for TCI, other high luck CAs
      • DD: Ayanami, Yukikaze, and other high luck high attack DDs due to suitability for TCI. Also Akizuki-class DDs for AACI and ASW or anti-PT
        • It is strongly recommended to reserve Jervis and to a lesser degree Johnston for E3
      • AV: Chitose/Chiyoda (due to not being ships suited for E3), duplicate Commandant Testes

Friend Fleets[]

Friend Fleet Usage

NOTE: friend fleets are disabled by default! Please toggle it on before proceeding!

Friend fleet must be manually toggled from the Home port (see the image) in order for it to appear at the boss node. You can request for a stronger friend fleet at the price of 6 flamethrowers; however, the definition of "stronger fleet" is still unknown.

E-2 V, Regular, Powerful

Ship Lv. Equipment Icon HP Icon Gun Icon Torpedo Icon AA Icon Armor
Kongou Kai Ni C Banner 95 35.6cm Twin Gun Mount Kai Ni 329 Card35.6cm Twin Gun Mount Kai Ni 329 CardType 1 Armor Piercing Shell 116 CardSearchlight 074 Card 86 98 42 89 88
Nowaki Kai Banner 77 12.7cm Twin Gun Mount Model C Kai 2 266 Card61cm Quadruple (Oxygen) Torpedo Mount Late Model 286 CardType 22 Surface Radar Kai 4 (Calibrated Late Model) 240 Card 32 48 79 49 49
Maikaze Kai Banner 77 61cm Quadruple (Oxygen) Torpedo Mount Late Model 286 Card61cm Quadruple (Oxygen) Torpedo Mount Late Model 286 Card61cm Quadruple (Oxygen) Torpedo Mount Late Model 286 Card 32 49 79 49 49

E-2 V, Regular, Powerful

Ship Lv. Equipment Icon HP Icon Gun Icon Torpedo Icon AA Icon Armor
Noshiro Kai Banner 85 15.2cm Twin Gun Mount Kai 139 Card15.2cm Twin Gun Mount Kai 139 CardStar Shell 101 Card 45 68 79 72 69
Nowaki Kai Banner 77 12.7cm Twin Gun Mount Model C Kai 2 266 Card61cm Quadruple (Oxygen) Torpedo Mount 015 CardType 22 Surface Radar Kai 4 088 Card 32 48 79 49 49
Maikaze Kai Banner 77 61cm Quadruple (Oxygen) Torpedo Mount 015 Card61cm Quadruple (Oxygen) Torpedo Mount 015 Card61cm Quadruple (Oxygen) Torpedo Mount 015 Card 32 49 79 49 49

E-2 V, Regular, Powerful

Ship Lv. Equipment Icon HP Icon Gun Icon Torpedo Icon AA Icon Armor
Nowaki Kai Banner 77 12.7cm Twin Gun Mount Model C Kai 2 266 Card61cm Quadruple (Oxygen) Torpedo Mount Late Model 286 CardType 22 Surface Radar Kai 4 (Calibrated Late Model) 240 Card 32 48 79 49 49
Maikaze Kai Banner 77 61cm Quadruple (Oxygen) Torpedo Mount Late Model 286 Card61cm Quadruple (Oxygen) Torpedo Mount Late Model 286 Card61cm Quadruple (Oxygen) Torpedo Mount Late Model 286 Card 32 49 79 49 49

E-2 V, Regular, Powerful

Ship Lv. Equipment Icon HP Icon Gun Icon Torpedo Icon AA Icon Armor
Nowaki Kai Banner 77 12.7cm Twin Gun Mount Model C Kai 2 266 Card12.7cm Twin Gun Mount Model C Kai 2 266 CardSearchlight 074 Card 32 48 79 49 49
Maikaze Kai Banner 77 12.7cm Twin Gun Mount Model C Kai 2 266 Card12.7cm Twin Gun Mount Model C Kai 2 266 CardStar Shell 101 Card 32 49 79 49 49
Arashi Kai Banner 76 12.7cm Twin Gun Mount Model C Kai 2 266 Card61cm Quadruple (Oxygen) Torpedo Mount 015 CardType 22 Surface Radar Kai 4 088 Card 32 49 79 49 49
Hagikaze Kai Banner 76 61cm Quadruple (Oxygen) Torpedo Mount 015 Card61cm Quadruple (Oxygen) Torpedo Mount 015 Card61cm Quadruple (Oxygen) Torpedo Mount 015 Card 32 50 79 49 49

E-2 V, Regular, Powerful

Ship Lv. Equipment Icon HP Icon Gun Icon Torpedo Icon AA Icon Armor
Yahagi Kai Banner 80 15.2cm Twin Gun Mount Kai 139 Card15.2cm Twin Gun Mount Kai 139 CardSearchlight 074 Card 47 70 79 74 69
Arashi Kai Banner 76 12.7cm Twin Gun Mount Model C Kai 2 266 Card61cm Quadruple (Oxygen) Torpedo Mount Late Model 286 CardType 22 Surface Radar Kai 4 (Calibrated Late Model) 240 Card 32 49 79 49 49
Hagikaze Kai Banner 76 61cm Quadruple (Oxygen) Torpedo Mount 015 Card61cm Quadruple (Oxygen) Torpedo Mount 015 Card61cm Quadruple (Oxygen) Torpedo Mount 015 Card 32 50 79 49 49

E-2 V, Powerful

Ship Lv. Equipment Icon HP Icon Gun Icon Torpedo Icon AA Icon Armor
Yahagi Kai Banner 80 15.2cm Twin Gun Mount Kai 139 Card15.2cm Twin Gun Mount Kai 139 CardSearchlight 074 Card 47 70 79 74 69
Nowaki Kai Banner 77 12.7cm Twin Gun Mount Model C Kai 2 266 Card12.7cm Twin Gun Mount Model C Kai 2 266 CardStar Shell 101 Card 32 48 79 49 49
Maikaze Kai Banner 77 12.7cm Twin Gun Mount Model C Kai 2 266 Card61cm Quadruple (Oxygen) Torpedo Mount 015 CardType 22 Surface Radar Kai 4 088 Card 32 49 79 49 49
Arashi Kai Banner 76 12.7cm Twin Gun Mount Model C Kai 2 266 Card61cm Quadruple (Oxygen) Torpedo Mount 015 CardType 22 Surface Radar Kai 4 088 Card 32 49 79 49 49
Hagikaze Kai Banner 76 61cm Quadruple (Oxygen) Torpedo Mount 015 Card61cm Quadruple (Oxygen) Torpedo Mount 015 Card61cm Quadruple (Oxygen) Torpedo Mount 015 Card 32 50 79 49 49

LBAS Flight Range[]

Summer19 E2 LBAS
The following enemy patterns and ship drops are autogenerated.
If in doubt, use tooltips to check sample sizes.

Enemy patterns[]

Summer 2019 Event E-2 Map

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Summer 2019 Event E-2 Map

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Summer 2019 Event E-2 Map

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Summer 2019 Event E-2 Map

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Drop list[]

Type Ship? E K N O T V
DE Daitou Casual+
DE Hiburi Casual+
DE Mikura Casual+ Easy+
DD Asagumo Casual+
DD Fujinami Casual+
DD Grecale Casual+
DD Hamanami Casual+
DD Isokaze Casual+ Easy+
DD Minazuki Casual+ Casual+ Casual+
DD Okinami Casual+
DD Tanikaze Casual+ Casual+ Casual+
DD Uzuki Casual+ Casual+ Casual+
CL Ooyodo Casual+
CL Yahagi Casual+ Easy+
CA Mikuma Casual+
CA Pola Casual+
CA Zara Casual+
CVL Shinyou Casual+ Hard+
BB Warspite Casual+ Medium+
CV Ark Royal Casual+ Medium+ Casual+
Notes
ship ignored: Akatsuki
ship ignored: Akebono
ship ignored: Arare
ship ignored: Arashio
ship ignored: Asashio
ship ignored: Ayanami
ship ignored: Fubuki
ship ignored: Fumizuki
ship ignored: Hatsuharu
ship ignored: Hatsushimo
ship ignored: Hatsuyuki
ship ignored: Hibiki
ship ignored: Ikazuchi
ship ignored: Inazuma
ship ignored: Isonami
ship ignored: Kagerou
ship ignored: Kasumi
ship ignored: Kikuzuki
ship ignored: Kisaragi
ship ignored: Kuroshio
ship ignored: Michishio
ship ignored: Mikazuki
ship ignored: Miyuki
ship ignored: Mochizuki
ship ignored: Murakumo
ship ignored: Murasame
ship ignored: Mutsuki
ship ignored: Nagatsuki
ship ignored: Nenohi
ship ignored: Oboro
ship ignored: Ooshio
ship ignored: Samidare
ship ignored: Satsuki
ship ignored: Sazanami
ship ignored: Shigure
ship ignored: Shikinami
ship ignored: Shiranui
ship ignored: Shiratsuyu
ship ignored: Shirayuki
ship ignored: Suzukaze
ship ignored: Ushio
ship ignored: Wakaba
ship ignored: Yuudachi
ship ignored: Isuzu
ship ignored: Jintsuu
ship ignored: Kiso
ship ignored: Kuma
ship ignored: Naka
ship ignored: Natori
ship ignored: Tama
ship ignored: Tatsuta
ship ignored: Tenryuu
ship ignored: Yura
ship ignored: Aoba
ship ignored: Ashigara
ship ignored: Choukai
ship ignored: Furutaka
ship ignored: Haguro
ship ignored: Kako
ship ignored: Maya
ship ignored: Nachi
ship ignored: Houshou
ship ignored: Chitose
ship ignored: Chiyoda
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