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|S -> U/empty = * Do not meet the requirements to go to W.
 
|S -> U/empty = * Do not meet the requirements to go to W.
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|S -> W =
|S -> W = * Amount of ships equipped with '''Surface''' radars ≥ 3
 
  +
* Meet '''ALL''' of the following requirements:
  +
** Pass the LoS check.
 
** Amount of ships equipped with '''Surface''' radars ≥ 3
 
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}}
   

Revision as of 15:20, 13 December 2019

InformationEdit

Fierce Fight! 3rd Battle of the Solomon Sea
E-6

激闘!第三次ソロモン海戦

Fall 2019 Event E-6 Banner
Fall 2019 Event E-6 Map
Information
Special Mechanics None
Experience HQ: non-boss
Boss gauge
(HQ 120)
Easy: 4400 HP
Medium: ? HP
Hard: ? HP
Kills required
Rewards
All:
Atlanta
Casual:
JervaitedNothing
Easy:
Item Icon Medal2
Medium:
Item Icon Medal2Item Icon Reinforcement Expansion1GFCS Mk.37 307 Card1
Hard:
Item Icon Medal2Item Icon Reinforcement Expansion1GFCS Mk.37 307 Card1GFCS Mk.37 + 5inch Twin Dual-purpose Gun Mount (Concentrated Deployment) 363 Card★+21Item Icon First Class Medal1
In-game description
E-6 Branching Rules
Nodes Rules
1
A
  • Do not meet the requirements to go to C.
C
  • Normal Fleet
  • Alternatively, meet ALL of the following requirements:
    • Carrier Task Force OR Transport Combined Fleet
    • Fast Fleet
    • Amount of CV(L/B) ≤ 3
    • No Slow DD (engines irrelevant)
B
D
  • Meet ALL of the following requirements:
    • Amount of (F)BB(V)+CV(L/B) ≤ 6
    • Amount of CV(L/B)+LHA ≤ 4 (Shinshuu MaruShinshuu Maru doesn't count)
    • And meet ANY of the following requirements:
      • Fast Fleet
      • Carrier Task Force AND amount of DD ≥ 3
      • Surface Task Force AND amount of DD ≥ 4
      • Amount of (F)BB(V) ≤ 2
      • Amount of (F)BB(V)+CV(L/B)+LHA ≤ 4
      • Amount of CV(L/B) ≤ 1
      • Fleet contains Shinshuu MaruShinshuu Maru
E
  • Do not meet the requirements to go to D.
C
D
  • Active branching
F
D
F
  • Do not meet the requirements to go to F.
I
  • Meet ALL of the following requirements:
    • Amount of DD ≥ 2
    • No CV(L/B)
    • No SS(V)
    • If Normal Fleet, amount of (F)BB(V) ≤ 2
    • If Combined Fleet, amount of (F)BB(V) ≤ 3
    • Meet ANY of the following to prevent random routing:
      • Fleet contains AV
      • ???
F
G
  • Do not meet the requirements to go to I.
I
  • Meet ALL of the following requirements:
    • No SS(V)
    • No CV(L/B)
G
H
  • Do not meet the requirements to go to J.
J
  • Meet ALL of the following requirements:
    • Amount of CV(L/B) ≤ 3
    • Amount of CV(B) ≤ 2
    • Amount of Slow (F)BB(V) ≤ 2 (Engine irrelevant)
    • Amount of (F)BB(V) ≤ 4?
J
K
  • Fleet is not a Carrier Task Force
L
  • Carrier Task Force
K
M
  • Do not meet the requirements to go to either N or X.
N
  • Meet ALL of the following requirements:
    • Do not meet the requirements to go to X.
    • Fleet must contain CL
    • Amount of (F)BB(V) ≤ 2
    • Fast Fleet OR Normal Fleet
    • No CV(B) OR Normal Fleet
X
L
Q
  • Pass the LoS check, but do not meet the requirements to go to R.
R
  • Meet ALL of the following requirements:
    • Pass the LoS check
    • Amount of CV(B) ≤ 2
T
  • Do not meet the requirements to go to either Q or R.
N
O
  • Do not meet the requirements to go to S.
S
  • Meet ALL of the following requirements:
    • Node S is unlocked.
    • Surface Task Force OR Carrier Task Force
S
U
  • Do not meet the requirements to go to W.
W
  • Meet ALL of the following requirements:
    • Pass the LoS check.
    • Amount of ships equipped with Surface radars ≥ 3


Map Bonuses

Note: Bonuses are still highly WIP
Boss Node P

Boss Node W

No Shiplock for Medium Difficulty

  • Please be advised that Ship Lock does not apply towards the Medium Difficulty for this Map, and you may bring any Ship you wish as long as your difficulty is up to Medium difficulty.
    • Hard Mode still applies Ship Lock.

Phase 1: Transport Phase

  • Transport Combined Fleet : 2 CAV 4 DD + 1 CL 2 CA 3 DD
  • Route: C F I K N O P

E-6 Phase 2: Node X Opening Phase

Do the following in any order (Be advised some below may not be required for lower difficulties)

  • Node P S-Rank Once
    • Transport Combined Fleet required. (2 CA(V) 4 DD + 1 CL 3 DD 2 CA(V))
      • Recommended to take Node D instead of F to not use ASW setups in LBAS and Fleet, and send all 3 LBAS down to Node P.
      • A+ for easy (once)
  • Node N S-Rank Once
    • Can be done together with above Node P requirement.
    • A+ for easy (once)
  • Node E Obtain Air Superiority Once
    • Fleet: Surface Task Force (4 BB(V) 2 CVL + 1 CL 3 DD 2 CA(V)/CLT)
    • Not required for easy
  • Node V A+ Rank Twice (once for easy)
    • Carrier Task Force required. (1 FBB 2 CV 1 CVL 2 CA(V) + 1 CL 3 DD 2 CA(V)/CLT)
    • Route: C F G J L R V
      • There is a LoS Check in Node L.
      • Highly recommended to bring 1 or 2 AACI Ships such as Maya Kai Ni or Akizuki-class due to the harsh enemy Carriers in Node J and V.
      • You will require a large amount of Fighter mules, including in LBAS due to the high Air Power Requirement in Node V.
  • Node H Obtain Air Superiority Once
    • Fleet: 2 FBB 2 CV 2 CVL + 1 CL 3 DD 2 CA(V)/CLT.
    • Route: A B D F G H
    • not required for easy
  • Node M Obtain Air Superiority Once
    • Fleet: Transport Combined Fleet: 2 BBV 4 DD + 1 CL 3 DD 2 CA(V)
    • Possible to do this via 6 Submarines, but several Seaplane FightersType 2 Seaplane Fighter Kai 165 CardKyoufuu Kai 217 CardRo.44 Seaplane Fighter 164 Card required.
    • not required for easy
  • Obtain Air Superiority via LBAS Air Defense twice.
    • not required for easy

Phase 3: Boss Pre-Final Phase

  • Deplete Boss HP Gauge down to Last Dance.
  • Fleet: 3 BB 2 CA(V) 1 Akashi Kai or Akitsushima Kai + 1 CL 2 DD 3 XX (CLT/CA(V)/DD/AV/AO. No FBB/CVL in 2nd fleet)
  • At least 3 Surface RadarType 33 Surface Radar 029 CardType 32 Surface Radar 031 Card required.
  • Route: A B D I K X S W
    • Bring Nelson Touch, Hiei, Kirishima, and recommended historical Ships are Ayanami Kai Ni, Fletcher Kai, Yuudachi Kai Ni, Yukikaze Kai.

Phase 4: Boss Debuff

BOSS HP GAUGE BAR MUST BE IN LAST DANCE FIRST.

  • Be advised some of the requirements below may not apply towards Lower Difficulties.
  • S-Rank Node S once
    • Same Fleet as Pre-Final.
  • S-Rank Node Q once
    • Fleet: Carrier Task Force: 2 FBB 4 CV(B) + 1 CL 3 DD 2 CA(V)/CLT
    • Route: A B D F G H J L Q
  • S-Rank Node V once
    • Same Fleet as used in Phase 2.
  • Obtain Air Superiority in Node M once
    • Same Fleet as used in Phase 2.
  • Obtain Air Superiority via LBAS Air Defense Twice
    • Recommended to use a Submarine Fleet to cruise around easily.

E-6 Phase 5: FINAL KILL

  • Same Fleet as Pre-Final. You may consider use of an AO with Underway ReplenishmentUnderway Replenishment 146 Card for higher performance at Boss.

Map Progression

The following enemy patterns and ship drops are autogenerated.
If in doubt, use tooltips to check sample sizes.

Enemy patterns

Fall 2019 Event E-6 Map

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Fall 2019 Event E-6 Map

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Fall 2019 Event E-6 Map

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Fall 2019 Event E-6 Map

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Drop list

Type Ship? L N P Q S V W
DE Fukae Casual+
DE Kunashiri Casual+ Casual+ Medium+
DD Amatsukaze Casual+ Easy+ Casual+ Medium+ Easy+ Casual+
DD Arashi Medium+ Casual+ Medium+ Easy+
DD Fujinami Casual+
DD Hamanami Casual+
DD Harusame Casual+ Casual+ Casual+ Easy+ Casual+ Casual+
DD Hatsukaze Casual+ Casual+ Easy+ Easy+
DD Hayanami Casual+
DD Isokaze Casual+ Casual+ Casual+ Medium+ Casual+ Casual+
DD Kishinami Casual+
DD Maikaze Casual+ Hard+ Casual+ Easy+ Hard+ Casual+
DD Tanikaze Casual+ Casual+ Casual+ Easy+ Casual+ Casual+
DD Teruzuki Casual+
DD Tokitsukaze Casual+ Medium+ Casual+ Casual+ Medium+ Casual+
DD Uranami Casual+
CV Saratoga Casual+
SSV I-401 Medium+ Hard+
AV Akitsushima Medium+ Casual+ Easy+ Easy+
Notes
ship ignored: Akatsuki
ship ignored: Arare
ship ignored: Arashio
ship ignored: Asashio
ship ignored: Ayanami
ship ignored: Fubuki
ship ignored: Fumizuki
ship ignored: Hatsuharu
ship ignored: Hatsuyuki
ship ignored: Hibiki
ship ignored: Ikazuchi
ship ignored: Inazuma
ship ignored: Isonami
ship ignored: Kagerou
ship ignored: Kasumi
ship ignored: Kikuzuki
ship ignored: Kisaragi
ship ignored: Kuroshio
ship ignored: Michishio
ship ignored: Mikazuki
ship ignored: Miyuki
ship ignored: Murakumo
ship ignored: Murasame
ship ignored: Mutsuki
ship ignored: Nagatsuki
ship ignored: Nenohi
ship ignored: Ooshio
ship ignored: Samidare
ship ignored: Satsuki
ship ignored: Sazanami
ship ignored: Shigure
ship ignored: Shikinami
ship ignored: Shiratsuyu
ship ignored: Shirayuki
ship ignored: Suzukaze
ship ignored: Yuudachi
ship ignored: Isuzu
ship ignored: Jintsuu
ship ignored: Kiso
ship ignored: Kuma
ship ignored: Naka
ship ignored: Natori
ship ignored: Tama
ship ignored: Yura
ship ignored: Aoba
ship ignored: Ashigara
ship ignored: Choukai
ship ignored: Furutaka
ship ignored: Haguro
ship ignored: Kako
ship ignored: Maya
ship ignored: Nachi