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* Carrier Task Force

Revision as of 21:15, 7 December 2019

InformationEdit

Battle of Batavia
E-4

バタビア沖海戦

Fall 2019 Event E-4 Banner
Fall 2019 Event E-4 Map
Information
Special Mechanics None
Experience HQ: non-boss
Boss gauge
(HQ 120)
Easy: 300TP + 4140 HP
Medium: 350TP + 4140 HP
Hard: 400TP + 4740 HP
Kills required
Rewards
All:
Shinshuu Maru Banner
Casual:
RotaitedNothing
Easy:
Item Icon Medal1Item Icon Improvement Material4
Medium:
Item Icon Medal1Item Icon Improvement Material68inch Triple Gun Mount Mk.9 356 Card★+21
Hard:
Item Icon Medal1Item Icon Improvement Material88inch Triple Gun Mount Mk.9 356 Card★+418inch Triple Gun Mount Mk.9 mod.2 357 Card★+41
In-game description
E-4 Branching Rules
Nodes Rules
Start
1
  • Normal Fleet
  • Carrier Task Force
2
  • Transport Combined Fleet
  • Surface Task Force
2
F
  • Surface Task Force
K
  • Transport Combined Fleet
A
B
  • Do not meet the requirements to go to either C or Q.
C
  • Meet ALL of the following requirements:
    • Do not meet the requirements to go to Q.
    • Amount of (F)BB(V)+CV(L/B) ≤ 3
Q
  • Meet ANY of the following requirements:
    • Node Q shortcut is unlocked.
    • Normal Fleet
    • Fast+ Fleet
B
C
  • ???
D
  • ???
C
E
  • Carrier Task Force
G
  • Normal Fleet
E
G
H
  • Do not meet the requirement to go to G.
G
I
  • Meet ALL of the following requirements:
J
  • Use a Normal Fleet.
  • Alternatively, meet ALL of the following requirements:
    • Amount of (F)BB(V)+CVL ≤ 1
    • Amount of CVL+LHA ≤ 2
K
  • Do not meet any of the requirements to go to either I, J or L.
L
  • Meet ALL of the following requirements:
    • Do not meet any of the requirements to go to either I or J.
    • Amount of (F)BB(V) ≤ 2
N
O
  • Fail the LoS check.
P
  • Pass the LoS check, but do not meet the requirements to go to R.
R
  • Meet ALL of the folloing requirements:
    • Pass the LoS check.
    • Fleet is NOT a Transport Combined Fleet.

Map Guide

  • This is both a Single Fleet and Combined Fleet map.
  • This map has 2 starting points. Single Fleet or Carrier Task Force starts at point 1, while Transport Combined Fleet and Surface Task Force starts at point 2.
  • The map has 1 TP bar and 1 HP bar that must be depleted in order to complete the map.
    • Phase 1: Deplete the TP bar against Heavy Cruiser Ne-Class KaiHeavy Cruiser Ne-Class Kai and her escorts by securing multiple A or S ranks at Node P.
    • Phase 2: Deplete the HP bar by damaging (then sinking) the Batavia PrincessBatavia Princess at Node S.
  • 2 LBAS is available for you to sortie in E-4.
  • A Debuff is available in Phase 2 on Last Dance.

Map Progression

Map Bonuses

Entire Map

Boss Nodes Only after Phase 1 Clear

  • All Above Ships receive a further 1.2x multiplicative bonus. (1.15x for Yura and 1.1x for Natori)
  • 1.25x

Last Dance Debuff

  • 1.15x
    • Multiplicative with other bonuses; Only applies against Batavia Princess herself.
    • Applies to all ships.

Phase 1: Transport Operation

  • As this is a Transport Operation, you are recommended to bring as many as possible Drum Canister Drum CanistersDrum Canister (Transport Use) 075 Card and/or Landing Craft Daihatsu Landing CraftDaihatsu Landing Craft 068 Card.
  • Transport Combined Fleet
    • Route: K L M N P
    • Formation: 1 CAV 1 CL 4 DD + 1 CL 3 DD 1 CA 1 CAV
    • Or 2 CAV 4 DD + 1 CL 3 DD 2 CA(V)
    • Or 1 CAV 5 DD + 1 CL 4 DD 1 CAV
    • Your escort fleet should contain combat load outs for dealing damage to enemies on the preboss and boss nodes.
    • Bringing at least 1 OASW unit to deal with the submarines at Node K is advised.
    • Fleet Command FacilityFleet Command Facility 107 Card can be used to retreat heavily damaged ships before the boss if necessary.
  • LBAS: 2 Bases of all bombers (Range of 5+) to Boss Node P. If necessary, send some bombers to assist on route.

Phase 2: Defeating the Batavia Princess!Batavia Princess

  • CV(B) cannot sortie to this map, so you'll have to use CVL instead to provide aerial cover. Take any available historical units with you!
  • Surface Task Force: Standard Composition
    • Route: F G J M N R S
    • 1 CVL 1 CAV 2 CA 2 CL + 1 CL 3 DD 1CAV 1 CAV/CLT
    • Or 1 CVL 4 CA 1 CL + 1 CL 3 DD 1 CAV 1 CAV/CLT
    • Or 1CVL 1CAV 3CA 1CL + 1CL 2DD 2CLT 1CAV
    • Or 2 CAV 1 CA 1 CL 2 DD + 1 CL 3 DD 1 CAV 1 CAV/CLT
    • TCI and AACI are recommended. For chipping, consider bringing 1-2 OASW for dealing with Node F.
  • Surface Task Force: Akitsukashi Composition
    • Route: F G I J M N R S
    • Akashi KaiAkashi Kai OR Akitsushima KaiAkitsushima Kai 1 (F)BB(V) 2 CVL 2 CA(V) + 1 CL 2DD 3 (CA(V) + CLT)
    • This composition takes advantage of Emergency Repair node routing to allow for a heavier composition to take the shortest possible route.
    • Advice from the Standard Composition still applies here, this is just a heavier variant of it.
  • LBAS: Assist on route if needed, otherwise send whatever waves you can to the Boss at Node S (Range 7). Make sure to obtain the necessary air state with LBAS for your actual fleet to achieve AS or better.

Phase 3: Debuff Batavia Princess! (Last Dance)

Template:Ambox/Disclaimer

  • In order to Debuff the Batavia Princess, you must meet the following requirements:
    • You must be on Last Dance against Batavia Princess in order for the Debuff to take effect. All listed requirements below must be done DURING Last Dance, not before.
    • Hard Mode
    • S-Rank Node E Once.
    • A+ rank Node P Twice.
    • Obtain AS during Air Defense.
    • Normal Mode
    • A+ Rank Node E Once, or A+ Rank Node P Once.
      • Current Information about which node to A+ Rank on Normal mode is conflicting, which requires more testing to confirm which nodes you need to complete.
    • Obtain AS during Air Defense.
    • Easy Mode
    • A+ Rank Node P Once.
    • Casual Mode
    • A+ Rank Node P Once.
  • Carrier Task Force
    • Route: A C E H
    • Formation: 2 CVL 4 (CAV + CA + CL) + CL 3 DD 2 (CAV + CA + CLT)
  • LBAS: 2 Bases to Node E (Range: 4), Or Node C (Range: 3). You may also set both bases to Air Defense to obtain AS during Air Defense. If you decide to do this, fill your land bases with the best fighters and interceptors.

LBAS Flight Range

Fall19 E4 LBAS
The following enemy patterns and ship drops are autogenerated.
If in doubt, use tooltips to check sample sizes.

Enemy patterns

Fall 2019 Event E-4 Map

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Fall 2019 Event E-4 Map

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Fall 2019 Event E-4 Map

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Fall 2019 Event E-4 Map

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Drop list

Type Ship? G M P S
DE Sado Casual+
DD Harukaze Casual+
DD Hatakaze Casual+
DD Minazuki Medium+
DD Oyashio Casual+
DD Uranami Casual+
CA Houston Casual+
CA Mikuma Casual+ Casual+
CVL Kasuga Maru Easy+
SS Maruyu Casual+
LHA Akitsu Maru Casual+
AS Taigei Casual+
Notes
ship ignored: Akatsuki
ship ignored: Akebono
ship ignored: Arare
ship ignored: Arashio
ship ignored: Asashio
ship ignored: Ayanami
ship ignored: Fubuki
ship ignored: Fumizuki
ship ignored: Hatsuharu
ship ignored: Hatsushimo
ship ignored: Hatsuyuki
ship ignored: Hibiki
ship ignored: Ikazuchi
ship ignored: Inazuma
ship ignored: Isonami
ship ignored: Kagerou
ship ignored: Kikuzuki
ship ignored: Kisaragi
ship ignored: Michishio
ship ignored: Mikazuki
ship ignored: Miyuki
ship ignored: Mochizuki
ship ignored: Murakumo
ship ignored: Mutsuki
ship ignored: Nagatsuki
ship ignored: Oboro
ship ignored: Samidare
ship ignored: Satsuki
ship ignored: Shikinami
ship ignored: Shiranui
ship ignored: Shiratsuyu
ship ignored: Shirayuki
ship ignored: Suzukaze
ship ignored: Ushio
ship ignored: Wakaba
ship ignored: Yuudachi
ship ignored: Isuzu
ship ignored: Jintsuu
ship ignored: Kiso
ship ignored: Kuma
ship ignored: Naka
ship ignored: Natori
ship ignored: Tama
ship ignored: Yura
ship ignored: Aoba
ship ignored: Ashigara
ship ignored: Choukai
ship ignored: Furutaka
ship ignored: Haguro
ship ignored: Kako
ship ignored: Maya
ship ignored: Nachi
ship ignored: I-168