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  • Report your fleet composition here
  • Report enemy pattern here

Information

To enter the map, you need to have a CL flagship plus min. one DD, and at most CL + 4 DD + X. X can only be CA, CAV, CT, CLT, CL or DD.

Overcome! Nightbattle of Vanilla Gulf!

乗り越えろ!バニラ湾夜戦!

Fall 2015 E5 Banner
Title
English Overcome! Nightbattle of Vanilla Gulf!
Japanese 乗り越えろ!バニラ湾夜戦!
Romaji Norikoero! Vanilla-wan yasen!
Information
Mechanics Ship locking (orange/green)
Debuffing Mechanism
Transport off-load Gauge
Node Selection
LoS Check
PT Imp Pack
HQ dependent Map HP
Boss gauge Easy: 120 TP / 720 HP
Medium: 240 TP / 1000 HP
Hard: 360 TP / 1060 HP
See also this table
Kills required
(second gauge)
Easy: 3 kills (255 HP)
Destroyer Water Demon Banner

Normal: 4 kills (255 HP)
Destroyer Water Demon Banner
Hard: 5 kills (255 HP)
Destroyer Water Demon Banner

Reward Easy:
Medalx1

Normal:
Medalx2
Hard:
Medalx2First-Class Medal
All:
Hagikaze Banner

Branching rules

If you see long colored boxes and not round nodes, clear your cache to see the updated styles.

A
C
G
J
K
L
N
A
C
F
G
J
K
L
N
A
C
E
H
J
K
L
N
  • LoS check preboss when the gauge becomes red (for green gauge, LoS requirement seems to be very low)
  • 15 eLoS is enough for hard mode. You can get to boss with lesser eLoS, like 7 or 10 eLoS, but the route isn't fixed then, i.e. you can get sent to node M.

Tips

AS Values

  • Anything above zero will result in Air Supremacy.

Fleet composition

  • For the branching at A C G J K L N, the CLT can be replaced with CAV[1]
    • Equip seaplane for LoS boost
    • Equip sanshiki for bonus against PT imp[citation needed]
    • Equip CA with 20.3(2) or similar strong variants

Debuffing/Weakening

Defeating a certain amount of PT Imp Packs within the Map will weaken the Boss: Destroyer Water Demon.

During Boss-HP Depletion Stage:

  • Sinking at least 15 PT Imp Packs total within the Map in node H or L will weaken the Boss.

Other Notes to take on Debuffing:

  • Node H is the fastest and the most recommended node to defeat several PT Imp Packs easily.
  • Recommended to use Sendai and Shigure in the fleet to go A C E H and then retreat.
  • The Debuffs between the TP-Bar and Boss HP Bar are SEPARATE.
  • Even if you have met the requirements to debuff the boss during the TP-Bar stage, this will not debuff the Boss as the Boss cannot be debuffed during the TP-Bar stage.
  • Always remember generally the Debuff will reset at 5:00 AM JST.

TP Bar Depleting

  • It is recommended to bring a CAV as they can equip Drum Canisters.
    • Although not required, you may try bringing at least 3 to 4 Drum Canisters to quickly deplete the TP Bar Gauge.
  • LoS requirement does not apply until the appearance of the boss gauge.
  • TP gauge does not reset

Nodes

  • I, J and L are Night Battle nodes
  • H and L have Enemy patterns that can include PT Imp Packs.

General

  • For those having trouble sinking PT Imp Pack, you can use:[2]
    • Type 3 Shell (for CAs or other ships that can carry it)
    • 12cm 30-tube Rocket Launcher on DDs
    • Secondary guns (yellow) on your CL(T)s
    • You may choose to use Support Expedition for the Boss Node to get S Rank Victories more consistently.
      • Use of Aerial Support Expedition is viable for the Boss Node. As other than the Boss, the node doesn't have many heavy ships. (Note: does not seem to be as effective as before, after the Nov. 20 fix)
      • A recommended support fleet is 4 CVLs + 2DDs, bring 2 to 3 blue planes on CVLs since damage from Aerial Support has higher number of hits compared to Support shelling. Fill the rest of the slots with radars.
      • For more information about Aerial support damage calculation, see http://wikiwiki.jp/kancolle/?%BB%D9%B1%E7%B4%CF%C2%E2 (Japanese).

Trivia

Gallery

References

Drop list

For editors

Red ship names indicate notable drops.

Click the small arrow next to the header cells on the first row to sort by ship types/names (Type/Ship) or group drops in that particular node together according to ship drop difficulty (A, B, C, etc.). You also can multi-sort.

See Template:DropList/doc on how to use/edit the table
Type Ship? B D F G H I J L N
CL Agano Easy+
DD Arashi Easy+
DD Harusame Easy+ Easy+
DD Kawakaze Easy+ Easy+ Easy+
DD Maikaze Easy+
SS Maruyu Easy+
CA Mikuma Easy+
CL Noshiro Easy+
DD Nowaki Easy+ Easy+ Easy+
CL Sakawa Easy+
DD Tanikaze Easy+
CL Yahagi Easy+

Kawakaze, Arashi, Nowaki, Maikaze, Tanikaze, Hamakaze drop in N node A Rank.

E-5 enemy patterns

  • All fleets marked with * next to the node name are sourced from Poi-Statistics only, and are probably correct.
  • All fleets with no symbol marks are confirmed either with an API source, screenshot source or two independent sources, and are guaranteed to be correct.

To increase the accuracy of symbol-marked fleets, please submit the relevant screenshots to this thread.

Click on the nodes to see pattern info
Fall 2015 E5 Map

Old Blue node

Old Red node

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Old Red node

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Old Red node

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Old Red node

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Old Green node

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Old Boss node

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Click on the nodes to see pattern info
Fall 2015 E5 Map

Old Blue node

Old Red node

Old Blue node

Old Red node

Old Blue node

Old Red node

Old Red node

Old Red node

Old Red node

Old Red node

Old Green node

Old Red node

Old Blue node

Old Boss node

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Click on the nodes to see pattern info
Fall 2015 E5 Map

Old Blue node

Old Red node

Old Blue node

Old Red node

Old Blue node

Old Red node

Old Red node

Old Red node

Old Red node

Old Red node

Old Green node

Old Red node

Old Blue node

Old Boss node

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