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  • Report your fleet composition here
  • Report enemy pattern here

Information

To enter the map, you need to have a CL flagship plus min. one DD, and at most CL + 4 DD + X. X can only be CA, CAV, CT, CLT, CL or DD. (Report needed: do 2CA work?)

Overcome! Nightbattle of Vanilla Gulf!

乗り越えろ!バニラ湾夜戦!

Fall 2015 E5 Banner
Title
English Overcome! Nightbattle of Vanilla Gulf!
Japanese 乗り越えろ!バニラ湾夜戦!
Romaji Norikoero! Vanilla-wan yasen!
Information
Mechanics Ship locking (orange/green)

Debuffing Mechanism
Transport off-load Gauge
Node Selection
LoS Check
PT Imp Pack

Boss gauge Easy: 120 TP / 720 HP
Medium: 240 TP / 1000 HP
Hard: 360 TP / 1060 HP
Kills required Easy: 3 kills PT Imp Pack Banner

Normal: 4 kills PT Imp Pack Banner
Hard: 5 kills PT Imp Pack BannerDestroyer Water Demon Banner

Reward Easy:
Medalx1

Normal:
Medalx2
Hard:
Medalx2First-Class Medal
All:
Hagikaze Banner

Branching rules

  • Sendai, Kawakaze, Shigure, 1 CLT, 2 DD
    • This is the Historical Setup
    • A C G J K L N
  • Only Shigure
    • A C F G J K L N
  • Only Sendai and Shigure OR Shigure and Kawakaze
    • A C E H J K L N
  • LoS check preboss when the gauge becomes red
  • 15 eLoS is enough for hard mode (6-8 eLoS seems also enough, even less for pre-final runs)

Tips

AS Values

  • Anything above zero will result in Air Supremacy.

Fleet composition

  • For the Historical Setup branching at A C G J K L N, the CLT can be replaced with CAV[1]
    • Equip seaplane for LoS boost
    • Equip sanshiki for bonus against PT imp
    • Equip CA 20.3(2) or similar strong variants

Debuffing/Weakening

Defeating a certain amount of PT Imp Packs within the Map will weaken the Boss: Destroyer Water Demon.

During TP-Bar Depletion Stage:

  • Sinking at least 30 PT Imp Packs total within the Map in node H, J, or L will weaken the Boss.

During Boss HP Bar Depletion Stage:

  • Sinking at least 15 PT Imp Packs total within the Map in node H, J, or L will weaken the Boss.

Other Notes to take on Debuffing:

  • Node H is the fastest and the most recommended node to defeat several PT Imp Packs easily.
  • Recommended to use Sendai and Shigure in the fleet at least to go A C E H and then retreat.
  • The Debuffs between the TP-Bar and Boss HP Bar are SEPARATE.
  • If you have debuffed the boss during the TP-Bar stage, this will RESET once you enter the Boss HP Bar Depletion stage.
  • You must sink the PT Imp Packs during each stage separately for the debuff to take effect again.
  • Always remember generally the Debuff will reset at 5:00 AM JST.

TP Bar Depleting

  • It is recommended to bring a CAV as they can equip Drum Canisters.
    • Although not required, you may opt to try bringing at least 3 to 4 Drum Canisters to quickly deplete the TP Bar Gauge.
  • LoS requirement does not apply during TP bar depletion, it only apply starting from the appearance of boss gauge.
  • TP gauge does not reset

Nodes

  • I, J and L are Yasen nodes
  • H, J, and L have Enemy patterns that can include PT Imp Packs.

General

  • For those having trouble sinking PT Imp Pack, you can use:[2]
    • Type 3 Shell (if using a CA or other ships that can carry it)
    • 12cm 30-tube Rocket Launcher on DDs
    • Secondary guns (yellow) on your CL(T)
    • You may choose to use Support Expedition for the Boss Node to get S Rank Victories more consistently.
      • Use of Aerial Support Expedition is viable for the Boss Node as other than the Boss, it doesn't have much heavy ships. (Note: does not seem to be as effective as before, after the Nov20 fix)
      • A recommended support fleet is 4cvls+2dds, bring 2 to 3 blue planes on cvls since damage of Aerial Support is different from Support shelling. And fulfill the rest of the slots with radars, be mindful that accuracy bonus for anti-air radar is halved for support expedition.
      • For more information about Aerial support damage calculation, see http://wikiwiki.jp/kancolle/?%BB%D9%B1%E7%B4%CF%C2%E2 (Japanese).

Gallery

References

Drop list

For editors

Red ship names indicate notable drops.

Click the small arrow next to the header cells on the first row to sort by ship types/names (Type/Ship) or group drops in that particular node together according to ship drop difficulty (A, B, C, etc.). You also can multi-sort.

See Template:DropList/doc on how to use/edit the table
Type Ship? B D F G H I J L N
CL Agano Easy+
DD Arashi Easy+
DD Harusame Easy+ Easy+
DD Kawakaze Easy+ Easy+ Easy+
DD Maikaze Easy+
SS Maruyu Easy+
CA Mikuma Easy+
CL Noshiro Easy+
DD Nowaki Easy+ Easy+ Easy+
CL Sakawa Easy+
DD Tanikaze Easy+
CL Yahagi Easy+

Kawakaze, Arashi, Nowaki, Maikaze, Tanikaze drop in N node A Rank.

E-5 enemy patterns

  • All fleets marked with * next to the node name are sourced from Poi-Statistics only, and are probably correct.
  • All fleets with no symbol marks are confirmed either with an API source, screenshot source or two independent sources, and are guaranteed to be correct.

To increase the accuracy of symbol-marked fleets, please submit the relevant screenshots to this thread.

Click on the nodes to see pattern info
Fall 2015 E5 Map

Old Blue node

Old Red node

Old Blue node

Old Red node

Old Blue node

Old Red node

Old Red node

Old Red node

Old Red node

Old Red node

Old Green node

Old Red node

Old Blue node

Old Boss node

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Click on the nodes to see pattern info
Fall 2015 E5 Map

Old Blue node

Old Red node

Old Blue node

Old Red node

Old Blue node

Old Red node

Old Red node

Old Red node

Old Red node

Old Red node

Old Green node

Old Red node

Old Blue node

Old Boss node

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Click on the nodes to see pattern info
Fall 2015 E5 Map

Old Blue node

Old Red node

Old Blue node

Old Red node

Old Blue node

Old Red node

Old Red node

Old Red node

Old Red node

Old Red node

Old Green node

Old Red node

Old Blue node

Old Boss node

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