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Introduction

Crafting requires FuelAmmunitionSteelBauxiteresources and Development material development materials (one dev. mat. is required for each attempt). The rarity and success rate depend on the resource recipe used and your secretary ship's class. Your secretary ship is the lead ship in your first fleet marked #1.

Often you will fail to produce an item from a recipe, denoted by the penguin-in-a-box screen. In this case, the development material used will be refunded. Development materials can be earned by completing quests, expeditions, World 2-4 and World 6-3.

Please Read This First

  • The recipes presented here do not guarantee that you will get what you want.
  • This page may contain outdated development recipe. Alternatively use this condensed table instead.
  • Page recipes should come from databases or external sites with at least hundreds of documented attempts. For your own personal lucky recipes and experiences, please use the comments section.


Development recipes

(Section sourced heavily from TsunDB's article by Tsubakura regarding development)


Input material can be adjusted by one digit unit at the top and bottom of the frame that says the number in the "▼" button "▲".

NOTE: These recipes are the most commonly used recipes in data sources, condensed down to the most recommended equipment for ease of navigation and use.

These recipes may not be the most efficient recipes possible, but have large amounts of data proving they work. For a method on how to derive possibly more efficient recipes with less empirical support, see the Theoretical section.


Naval Aircraft

HQ level required: 20
Recommended Flagship: Armored Aircraft Carrier, Standard Aircraft Carrier, Light Aircraft Carrier

Fuel Ammunition Steel Bauxite Data Note
20 60 10 100 16% Penguin

2% Prototype Reppuu Late Model
2% Shiden Kai 2
2% Suisei Model 12A
2% Type 0 Fighter Model 62 (F/B)
4% Ryuusei
2% Ryuusei Kai

Recipe for all: FighterDive BomberTorpedo Bomber
20 60 10 110 12% Penguin

2% Prototype Reppuu Late Model
2% Shiden Kai 2
2% Suisei Model 12A
2% Type 0 Fighter Model 62 (F/B)
4% Ryuusei
2% Ryuusei Kai
4% Saiun

Recipe for:
Reconnaissance AircraftSaiun
30 60 10 130 10% Penguin

2% Prototype Reppuu Late Model
2% Shiden Kai 2
2% Suisei Model 12A
2% Type 0 Fighter Model 62 (F/B)
4% Ryuusei
2% Ryuusei Kai
4% Saiun
2% Type 2 Reconnaissance Aircraft

Recipe for:
Reconnaissance AircraftType 2 Reconnaissance Aircraft
20 90 60 100 10% Penguin

2% Prototype Reppuu Late Model
2% Shiden Kai 2
2% Suisei Model 12A
2% Type 0 Fighter Model 62 (F/B)
4% Ryuusei
2% Ryuusei Kai
6% Type 3 Shell

Have a chance to create
Anti-Aircraft ShellType 3 Shell
20 30 10 90 32% Penguin

2% Prototype Reppuu Late Model
2% Shiden Kai 2
2% Suisei Model 12A
2% Type 0 Fighter Model 62 (F/B)

Focus on Dive Bomber & Fighter
20 30 10 40 42% Penguin

2% Suisei Model 12A
2% Type 0 Fighter Model 62 (F/B)

Focus on Dive Bomber
20 20 10 90 48% Penguin

2% Prototype Reppuu Late Model
2% Shiden Kai 2

Focus on Fighter
10 10 20 20 58/60% Penguin

2% Observation Seaplane

Stock equipment of YamatoYamato, MusashiMusashi, MizuhoMizuho, and Mizuho KaiMizuho Kai
20 10 10 20
10 10 10 20 2% Ro.43 Reconnaissance Seaplane Requires Italian DDMaestrale
Grecale
Libeccio
/CAZara
Pola
/BBLittorio
Roma
Flagship
to develop

Land-based Attack Aircraft

HQ level required: 10
Recommended Flagship: Armored Aircraft Carrier, Standard Aircraft Carrier, Light Aircraft Carrier

Fuel Ammunition Steel Bauxite Data Note
240 260 10 261 10% Penguin

8% Type 96 Land-based Attack Aircraft
2% Prototype Reppuu Late Model
2% Shiden Kai 2
2% Suisei Model 12A
2% Type 0 Fighter Model 62 (F/B)
4% Ryuusei
2% Ryuusei Kai
4% Saiun
2% Type 2 Reconnaissance Aircraft

Recipe for
Land-based Attack AircraftType 96 Land-based Attack Aircraft

Have a chance for all:
FighterDive BomberTorpedo BomberReconnaissance Aircraft

Surface Combat Equipment

HQ level required: 20
HQ level Recommended: 30
Recommended Flagship: Battleship (NOT BBV)

Fuel Ammunition Steel Bauxite Data Note
10 251 250 10 24% Penguin

4% 46cm Triple Gun Mount
2% Type 91 Armor Piercing Shell

Recipe for:
Large Caliber Main Gun46cm Triple Gun Mount
100 251 250 30 6% Penguin

4% 46cm Triple Gun Mount
2% Type 91 Armor Piercing Shell
4% Type 3 Shell
4% Improved Kanhon Type Turbine
4% Enhanced Kanhon Type Boiler

Have chance to produce Engine Engine
10 90 90 30 22% Penguin

4% Type 3 Shell
4% Type 91 Armor Piercing Shell

No heavy artillery, focus on shells:
Anti-Aircraft ShellType 3 Shell
Armor Piercing AmmunitionType 91 AP Shell
10 30 90 10 28% Penguin

4% Type 91 Armor Piercing Shell

Focus on Armor Piercing AmmunitionType 91 AP Shell
10 90 60 30 42% Penguin

4% Type 3 Shell

Focus on Anti-Aircraft ShellType 3 Shell
10 10 30 10 70% Penguin

8% 10cm High Angle Gun

Flagship: Aircraft Carrier
Focus on High-angle Gun10cm High Angle Gun

Anti-submarine Warfare

HQ level required: 10
HQ level Recommended: 20
Recommended Flagship: Destroyer, Light Cruiser, Torpedo Cruiser, Submarine (NOT SSV)

Fuel Ammunition Steel Bauxite Data Note
10 10 10 20 58% Penguin

2% Type 3 Active Sonar
8% Type 93 Passive Sonar

SonarSonar focus
10 10 10 11 84% Penguin

8% Type 93 Passive Sonar

Good for daily quests, with 84% chance to return your Development material
(96% chance with CV(L)/BBV/CAV flagship)
10 30 10 10 66% Penguin

2% Type 3 Depth Charge Projector
10% Type 94 Depth Charge Projector

Depth ChargesDepth Charge Focus
10 30 10 31 36% Penguin

2% Type 3 Active Sonar
8% Type 93 Passive Sonar
2% Type 3 Depth Charge Projector
10% Type 94 Depth Charge Projector

SonarDepth ChargesMixed recipe.
10 30 10 31 36% Penguin

2% Type 3 Active Sonar
8% Type 93 Passive Sonar
2% Type 3 Depth Charge Projector
10% Type 94 Depth Charge Projector
2% Ro.43 Reconnaissance Seaplane

Flagship: MaestraleMaestrale, GrecaleGrecale or LibeccioLibeccio
Chance to obtain:
SeaplaneRo.43 Reconnaissance Seaplane

Radar

HQ level required: 20
Recommended Flagship: Battleship, Aircraft Carrier

Fuel Ammunition Steel Bauxite Data Note
10 10 250 250 38% Penguin

2% (S) Type 13 Air Radar
2% (S) Type 22 Surface Radar
2% (S) Type 33 Surface Radar
2% (L) Type 21 Air Radar
2% (L) Type 32 Surface Radar
2% (L) Type 42 Air Radar
8% 10cm High Angle Gun
2% Observation Seaplane

Flagship: Aircraft Carrier
Chance to obtain:
High-angle Gun10cm High Angle Gun
SeaplaneObservation Seaplane
10 10 250 250 56% Penguin

2% (S) Type 13 Air Radar
2% (S) Type 33 Surface Radar
2% (L) Type 21 Air Radar
2% (L) Type 32 Surface Radar
2% (L) Type 42 Air Radar
4% Anti-torpedo Bulge (Medium)

Flagship: Battleship (NOT BBV)
Chance to obtain:
Extra ArmorAnti-torpedo Bulge (Medium)
10 30 250 250 12% Penguin

2% (S) Type 13 Air Radar
2% (S) Type 33 Surface Radar
2% (L) Type 21 Air Radar
2% (L) Type 32 Surface Radar
2% (L) Type 42 Air Radar
4% Anti-torpedo Bulge (Medium)
4% Type 91 Armor Piercing Shell

Flagship: Battleship (NOT BBV)
Chance to obtain:
Armor Piercing AmmunitionType 91 AP Shell
10 30 300 250 10% Penguin

2% (S) Type 13 Air Radar
2% (S) Type 33 Surface Radar
2% (L) Type 21 Air Radar
2% (L) Type 32 Surface Radar
2% (L) Type 42 Air Radar
4% Anti-torpedo Bulge (Medium)
2% Anti-torpedo Bulge (Large)
4% Type 91 Armor Piercing Shell

Flagship: Battleship (NOT BBV)
Chance to obtain:
Extra ArmorAnti-torpedo Bulge (Large)

Engine

HQ level required: 10
Recommended Flagship: Battleship, Aircraft Carrier

Fuel Ammunition Steel Bauxite BB Data CV Data Note
100 10 200 10 62% Penguin

4% Improved Kanhon Type Turbine
2% Enhanced Kanhon Type Boiler
2% 10cm High Angle Gun
4% Anti-torpedo Bulge (Medium)

60% Penguin

6% Improved Kanhon Type Turbine
4% Enhanced Kanhon Type Boiler
8% 10cm High Angle Gun


Engine Only
Fuel Ammunition Steel Bauxite Data Note
100 251 250 10 16% Penguin

4% Improved Kanhon Type Turbine
4% Enhanced Kanhon Type Boiler
4% 46cm Triple Gun Mount
2% Type 91 Armor Piercing Shell

Flagship: Battleship (NOT BBV)
More expensive, but can yield
Large Caliber Main Gun46cm Triple Gun Mount

Bulge

HQ level required: 20
Recommended Flagship: Battleship (NOT BBV)

Fuel Ammunition Steel Bauxite Data Note
10 10 300 10 66% Penguin

4% Anti-torpedo Bulge (Medium)
2% Anti-torpedo Bulge (Large)

Extra Armor Only
10 30 300 10 22% Penguin

4% Anti-torpedo Bulge (Medium)
2% Anti-torpedo Bulge (Large)
4% Type 91 Armor Piercing Shell

Mixed Extra Armor/Armor Piercing Ammunition recipe

Miscellaneous

Drum Canister

HQ level required: None
Recommended Flagship: Destroyer, Light Cruiser, Submarine (NOT SSV)
Drum CanisterDrum Canister (Transport Use) can be obtained from Weekly Quest F12

Fuel Ammunition Steel Bauxite Data Note
10 10 10 10 76% Penguin

4% Drum Canister (Transport Use)

10 10 30 10 56% Penguin

4% Drum Canister (Transport Use)
4% 8cm High-angle Gun
6% 10cm High Angle Gun

Chance to obtain:
High-angle Gun8cm High-angle Gun
High-angle Gun10cm High Angle Gun
10 20 30 10 30% Penguin

4% Drum Canister (Transport Use)
4% 8cm High-angle Gun
6% 10cm High Angle Gun
4% 15.2cm Twin Gun Mount

Chance to obtain:
Intermediate Caliber Main Gun15.2cm Twin Gun Mount

Development Theory

(Section sourced heavily from TsunDB's article by Tsubakura regarding development)

The game has 9 different development pools; determined by 3 Secretary Ship Class Categories, and then within each category, contains 3 Pools each determined by the Primary Resource used.

Secretary Ship Class:
Category Torpedo - DE, DD, CL, CLT, SS, AP, CT or AO
Category Heavy - CA, FBB, BB, XBB or AR
Category Aviation - CAV, CVL, BBV, CV, SSV, AV, LHA, CVB or AS

Primary Resources:
Primary Resource refers to the highest quantity resource in the used recipe. If the highest used resource is tied with 2 or more resources (Eg. 250/250/250/250), the priority will be as follows:

Fuel/Steel > Ammunition > Bauxite

Development Pools
Each pool has a listing of exactly 50 items, in which the game will pick a random item in this list to attempt to craft. This gives each item in the list a 2% chance to be chosen. Certain common equipment are repeated multiple times, giving them increased chance to be chosen, in multiples of 2%.

Once chosen, the game will compare the submitted user recipe, to the 10*scrap value of the selected equipment.

The HQ level of the player is also considered before determining in a successful craft:
レア - Requires HQ 10+
ホロ - Requires HQ 20+
Sホロ - Requires HQ 30+

Contextual Equipment Crafting
Certain equipment, like Ro.43 Reconnaissance Seaplane and Type 96 Land-based Attack Aircraft are specially added into the pool when certain conditions are met, replacing other equipment in the pool's list.

Ro.43 - Requires an Italian DDMaestrale
Grecale
Libeccio
/CAZara
Pola
/BBLittorio
Roma
secretary and Bauxite Primary.
Type 96 Land-Based Aircraft - At least Fuel240, Ammunition260 and Bauxite250, with a Primary resource of Ammunition or Bauxite in Category Aviation.

Notes and Mythbusters

  • Other than determining the primary resource for the development pool, and meeting the minimum requirements for crafting equipment, slightly different recipes do NOT offer "better" crafting chances.
  • The level of the ship does NOT matter for the purposes of crafting.
  • Aside from crafting the Ro.43, the nationality of the ship does NOT matter for crafting.
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