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This system is made for Akashi and Akashi Kai. Now if you have her as your secretary ship, you will be able to use Akashi's Improvement Arsenal.

By using Improvement Material, development material and resources, equipment can be improved and upgraded into a better equipment. Equipment that can be improved depends on the day of the week and the ship in the second slot.


How to Enter

  1. Set Akashi or Akashi Kai as your secretary (first ship of the first fleet).
  2. At the home screen, hover your mouse cursor over the factory icon (do not click).
  3. The Improvement Arsenal Icon will appear next to it as shown.
    Kaishu koushou
  4. Move your cursor to that icon and click.


How to Use

  • To use this new factory, you need Improvement Materials Improvement Materials. They can be obtained through the following methods:
    • Certain quests reward Improvement Materials.
    • Medals can be exchanged for 4 Improvement Materials per medal.
    • Present Box or Hishimochi obtainable during special occasion can be exchanged for 1 Improvement Material each together with a few Development Material.
    • The in-game cash shop sells them in a package of 10 Improvement Materials for 700 DMM points.
  • The 2nd ship of the fleet can aid Akashi and influence the possible upgrade options.
  • There is a chance to fail when doing improvements and upgrades
    • If the improvement level is low, then you will have a higher chance of success, and vice versa.
    • Akashi Kai has a higher success rate than Akashi herself.
    • On failure, resources, Development Materials, Improvement Materials and any extra equipment used will disappear. Equipment being upgraded is left unchanged.
    • There is a slider for guaranteed success that increases the required DevMats and ImproveMats.
  • Equipment that has been improved will have a ★ beside them. Improvement ranges from ★+1 to ★+10. ★+10 appears as ★max.
  • Starting from ★+6. you will have to spend a certain amount of equipment that have the same type (name) in order to gain ★+7 up to ★+10.
    • Equipment to be spent must be unlocked and unimproved.
    • Some equipment require different equipment. 41cm Twin Gun Mount requires spending equipment starting on the first improvement.
    • As equipment is spent even on failure, using the guaranteed success slider for difficult to obtain equipment may be considered.
  • There's no visible stat difference between unimproved and improved equipment.
    • Improvements on equipment have been shown to have bonus to firepower, torpedo, accuracy and anti-submarine damage.
    • Japanese sources are currently testing the effect of improvements. Preliminary results as of 2015/1/13 are:
      • 12.7cm Twin Gun Mount and similar (not specified in wikiwiki)
        • ★+1~3: +1 bonus to firepower/torpedo
        • ★+4~8: +2 bonus to firepower/torpedo
        • ★+9~10: +3 bonus to firepower/torpedo
      • 35.6cm Twin Gun Mount:
        • ★+1: +1 bonus to firepower
        • ★+2~4: +2 bonus to firepower
        • ★+5~7: +3 bonus to firepower
        • ★+8~10: +4 bonus to firepower
      • Depth Charge:
        • ★+1~2: +2 bonus to anti-submarine damage
        • ★+3~6: +3 bonus to anti-submarine damage
      • Effect on the AA Guns and AA Directors is unknown as of 2014/11/17
      • Depth Charges, Sonars, and AA Directors have an additional firepower bonus when upgraded:
        • ★+1~3: +1 bonus to firepower
        • ★+4~8: +2 bonus to firepower
        • ★+9~10: +3 bonus to firepower
  • If the equipment reaches the maximum improvement level (★max), it may be possible to upgrade to a stronger variant. Any lock on the equipment must be removed, and an upgrade must exist for this to be possible. Be aware that the improvement level will be reset if you do this, and a ★+10 equipment could be stronger than an unimproved upgrade.
    • If the new equipment after upgrading is something you can develop from the conventional development, the improvement level will be automatically reset to ★+3.
    • This has the highest chance of failure, so using the guaranteed success slider can be considered.
    • Equipment to be upgraded must not be locked.

Possible Improvements

Equipment that can be improved depends on the day of the week and the ship in the second slot of the first fleet. Changes at 0:00 JST.

When the 2nd Ship varies by day, the ship's Initial is used; 'O' usually denotes that either may be used.

Light Guns

Type Name Resource Day 2nd Ship Upgrades to
Development material Improvement Materials RedGunMedium Fuel Steel
Ammunition Bauxite
S M T W T F S
Small Caliber Main Gun 12.7cm Twin Gun 0 1/2 1/2 - 10 60 O O O O O O O Any 12.7cm Twin Gun
Type-B Kai 2
6 1/2 1/2 1
30 0
10 2/3 3/6 2
12.7cm Twin Gun Type-B Kai 2 0 2/2 2/3 - 10 100 X O O O X X X Yuudachi Kai-2
Ayanami Kai-2
None
6 2/2 2/4 1
60 0
10 - - -
High-angle Gun 10cm Twin High-angle Mount +
Anti-Aircraft Fire Director
0 6/7 3/4 - 10 150 X O O O O X X Akizuki None
6 5/8 4/7 2* Equipment3-2.-icon
60 50
10 - - -

Medium Guns

Type Name Resource Day 2nd Ship Upgrades to
Development material Improvement Materials RedGunMedium Fuel Steel
Ammunition Bauxite
S M T W T F S
Intermediate Caliber Main Gun 14cm Single Gun 0 1/2 1/2 - 10 80 O O O O O O O Any 14cm Twin Gun
6 1/2 1/2 1
50 0
10 3/4 3/6 2
14cm Twin Gun 0 2/2 1/2 - 10 100 X O X X O X X Yuubari None
6 2/4 2/3 1
60 0
10 - - -
15.2cm Twin Gun Mount 0 2 2/3 - 10 70 O Agano
Noshiro
15.2cm Twin Gun Mount Kai +?
6 ? ? ?
100 0
10 ? ? ?
15.2cm Twin Gun Mount Kai 0 3/4 2/3 1* Equipment65-2 20 80 O Yahagi ??
6 ? ? ?
100 30
10 ? ? ?
15.5cm Triple Gun (Main) 0 2/2 2/3 0 10 120 O O X X X M M Mogami (Fri,Sat)
Ooyodo (Sun,Mon)
None
6 2/3 2/4 1
90 0
10 - - -
20.3cm Twin Gun 0 1/2 2/3 - 10 120 O O O O O O O Aoba
Kinugasa
20.3cm(no.2) Twin Gun
6 2/3 2/3 1
90 0
10 2/5 4/10 2
20.3cm(no.2) Twin Gun 0 2/3 2/3 - 10 130 O O O X X X X Myoukou 20.3cm(no.3) Twin Gun
6 2/4 2/4 1
100 0
10 4/8 4/11 2
20.3cm(no.3) Twin Gun 0 3/4 2/3 - 10 140 X X O O X X X Mikuma None
6 3/5 3/5 1
110 0
10 - - -

Heavy Guns

Type Name Resource Day 2nd Ship Upgrades to
Development material Improvement Materials RedGunMedium Fuel Steel
Ammunition Bauxite
S M T W T F S
Large Caliber Main Gun 35.6cm Twin Gun 0 2/3 1/2 - 20 300 O X X X X O O Fusou Prototype 35.6cm Triple Gun
6 3/4 2/4 1
240 0
10 6/12 5/12 3
38cm Twin Gun 0 4/5 2/3 1* Equipment7-2.-icon 20 450 X X X X O O O Bismarck 38cm Twin Gun Kai ★+3
6 5/8 3/5 2* Equipment7-2.-icon
380 20
10 10/20 6/13 2* Equipment8-2.-icon
38cm Twin Gun Kai 0 5/7 3/4 1* Equipment8-2.-icon 30 470 O O O X X X X Bismarck None
6 6/9 4/6 2* Equipment8-2.-icon
390 30
10 - - -
381mm/50 Triple Gun 0 4/5 2/3 1* Equipment7-2.-icon 30 480 R R L L L L R Littorio (Tu,We,Th,Fr)
Roma (Sa,Su,Mo)
381mm/50 Triple Gun Kai ★+3
6 5/8 3/5 2* Equipment7-2.-icon
400 20
10 12/20 7/14 2* Equipment39-2.-icon
381mm/50 Triple Gun Kai 0 5/7 3/4 1* Equipment8-2.-icon 40 500 L L R R R R L Littorio (Sa,Su,Mo)
Roma (Tu,We,Th,Fr)
None
6 7/10 4/6 2* Equipment8-2.-icon
440 40
10 - - -
41cm Twin Gun 0 3/4 2/3 1 30 480 M M N X M N N Nagato (Tue,Fri,Sat)
Mutsu (Sun,Mon,Thu)
None
6 4/7 3/6 2
350 0
10 - - -
Prototype 46cm Twin Gun 0 5/6 3/5 2* Equipment8-2.-icon 40 650 Y Y M M X X X Yamato (Sun,Mon)
Musashi (Tue,Wed)
46cm Triple Gun ★+5
6 6/8 4/7 3* Equipment8-2.-icon
420 40
10 12/18 8/14 4* Equipment8-2.-icon
46cm Triple Gun 0 6/8 4/6 1 50 800 M M X X X Y Y Musashi (Sun,Mon)
Yamato (Fri,Sat)
None
6 8/10 5/8 2
480 50
10 - - -
Prototype 51cm Twin Cannon 0 7/9 5/7 2* Equipment9-2.-icon 50 950 X O Y M X X X Musashi (Mon,Wed)
Yamato (Mon,Tue)
None
6 10/15 7/10 3* Equipment9-2.-icon
550 80
10 - - -

Secondary Guns

Type Name Resource Day 2nd Ship Upgrades to
Development material Improvement Materials RedGunMedium Fuel Steel
Ammunition Bauxite
S M T W T F S
Auxiliary Gun 15.2cm Gun 0 2/2 1/2 - 10 90 A/K O A/Y Y X X K Kongou (Su,Mo,Sa)
Agano (Su,Mo,Tu)
Yamashiro (Mo,Tu,We)
15.2cm Twin Gun
6 2/3 2/3 1
60 0
10 3/4 3/5 2
OTO 152mm Triple Rapid Fire Gun 0 2/3 2/3 - 10 120 O R L L R R L Littorio (Tue,Wed,Sat)
Roma (Mon,Thu,Fri)
None
6 3/4 3/5 1* Equipment5-2.-icon
90 0
10 - - -
High-angle Gun 90mm Single High-angle Gun 0 1/2 1/2 1* Equipment3-2.-icon 10 70 R L L O R R R Littorio (Mon,Wed,Thu)
Roma (Wed,Thu,Fri,Sun)
??
6 2/3 1/2 2* Equipment3-2.-icon
20 10
10 ? ? ?

Shells+AA Equipment

Type Name Resource Day 2nd Ship Upgrades to
Development material Improvement Materials RedGunMedium Fuel Steel
Ammunition Bauxite
S M T W T F S
Armor Piercing Ammunition Type 91 AP Shell 0 2/3 1/1 - 30 310 K K X H H O O Hiei (Wed,Thu,Fri,Sat)
Kirishima (Sun,Mon,Fri,Sat)
Type 1 AP Shell
6 3/5 1/2 1
150 10
10 6/9 4/9 3
Type 1 AP Shell 0 3/5 1/1 2* Equipment36-2.-icon 30 330 K H H H X K K Kongou (Sun,Fri,Sat)
Haruna (Mon,Tue,Wed)
None
6 4/6 2/4 1
170 20
10 - - -
Anti-aircraft Point-defense Weapon 25mm Twin Autocannon 0 0/1 1/1 - 0 10 O X X X X O O Isuzu Kai-2 25mm Triple Autocannon
★+3
6 1/2 1/2 1
20 10
10 2/3 1/2 1
25mm Triple Autocannon 0 1/2 1/1 - 0 20 M O O O M M M Isuzu Kai-2 (Mon,Tue,Wed)
Maya (Tue,Wed,Thu)
Maya Kai-2 (Mon,Fri,Sat,Sun)
25mm Triple Autocannon
(Concentrated Deployment)
6 1/3 1/2 1
30 10
10 5/9 3/7 5
Anti Aircraft Fire Director Type 91 Anti-Aircraft Fire Director 0 3/4 1/2 - 0 60 O O X X X O O Maya
Akizuki
Type 94 Anti-Aircraft Fire Director
6 3/5 2/4 1* Equipment10-2.-icon
0 40
10 4/9 4/7 2* Equipment3-2.-icon
Type 94 Anti-Aircraft Fire Director 0 4/5 2/3 - 0 80 O A A A O O O Akizuki (All Days)
Fubuki Kai-2 (Su,Th,Fr,Sa)
10cm Twin High-angle Gun +
Anti-Aircraft Fire Director
6 3/5 3/5 1* Equipment3-2.-icon
10 8/10 5/10 2* Equipment3-2.-icon
0 4/5 2/3 - 0 70 O X X X O O O Maya Kai-2 12.7cm Twin High-angle Gun +
Anti-Aircraft Fire Director
6 3/5 3/5 1* Equipment10-2.-icon
10 7/9 5/9 2* Equipment10-2.-icon

Torpedoes

Type Name Resource Day 2nd Ship Upgrades to
Development material Improvement Materials RedGunMedium Fuel Steel
Ammunition Bauxite
S M T W T F S
Torpedo-based Weapon 61cm Triple Torpedo Mount 0 1/2 1/1 - 50 60 M M M X F F F Fubuki Kai* (Thu,Fri,Sat)
Murakumo (Sun,Mon,Tue)
61cm Triple (Oxygen) Torpedo Mount
6 2/3 1/2 1
70 20
10 3/5 2/4 2
61cm Triple (Oxygen) Torpedo Mount 0 1/2 1/1 - 60 60 X X X X O O O Fubuki Kai-2 61cm Quad (Oxygen) Torpedo Mount ★+5
6 3/5 1/3 1* Equipment13-2.-icon
90 20
10 4/8 3/6 2* Equipment14-2.-icon
61cm Quad Torpedo Mount 0 1/2 1/2 - 70 70 O O O X X O O Any 61cm Quad (Oxygen) Torpedo Mount ★+3
6 2/3 1/2 1
100 20
10 3/5 3/6 2
61cm Quad (Oxygen) Torpedo Mount 0 2/3 1/2 - 80 80 O O O O O O O Ooi
Kitakami
61cm Quint (Oxygen) Torpedo Mount
6 4/8 2/4 1
120 20
10 5/10 5/11 3
61cm Quint (Oxygen) Torpedo Mount 0 3/4 3/5 - 100 90 X X X O O X X Shimakaze None
6 5/9 3/7 1
150 30
10 - - -

ASW Equipment

Type Name Resource Day 2nd Ship Upgrades to
Development material Improvement Materials RedGunMedium Fuel Steel
Ammunition Bauxite
S M T W T F S
Sonar Type 93 SONAR 0 2/2 1/2 - 10 30 Y I X X X O O Isuzu Kai-2 (Mon,Fri,Sat)
Yuubari (Sun,Fri,Sat)
Type 3 SONAR ★+3
6 3/4 2/3 1
0 30
10 6/9 3/5 2
Type 3 SONAR 0 4/5 2/3 - 10 30 I X O O X X X Isuzu Kai-2 (Sun,Tue,Wed)
Yuubari (Tue,Wed)
None
6 5/7 3/5 1
0 50
10 - - -
Depth Charges Type 94 Depth Charge 0 1/2 1/2 - 10 20 X X X O O X X Any Type 3 Depth Charge ★+3
6 2/3 1/3 1
60 20
10 3/6 3/8 2
Type 3 Depth Charge 0 3/3 2/3 - 10 20 X X X O O X X Isuzu Kai-2 None
6 3/5 2/4 1
80 30
10 - - -

Other Equipment

Type Name Resource Day 2nd Ship Upgrades to
Development material Improvement Materials RedGunMedium Fuel Steel
Ammunition Bauxite
S M T W T F S
Searchlight Searchlight 0 3/3 2/3 - 10 0 O Jintsuu
Akatsuki
??
6 3/5 2/4 1
30 20
10 ?/10 ?/7

1*File:Equipment129-4.png

Type 96 150cm Searchlight 0 4/? 3/? ? 20 70 O Hiei
Kirishima
None
6 ? ? ?
0 30
10 ? ? ?

Note



Improvement Material (Quest Rewards)

Quest Type Quest ID Quest Name (JP) Description Improvement Materials Note
Once A45 改修工廠を準備せよ! Have Akashi as flagship in your main fleet. 5
F17 はじめての「装備改修」! Do equipment modernization 1 time 7 consumes Improvement Materials
A44 「西村艦隊」を再編成せよ! Organize the Nishimura Fleet 3
B33 「西村艦隊」南方海域へ進出せよ! Deploy the Nishimura Fleet to 5-1 and obtain S-victory at boss node 5
B38 「那智戦隊」抜錨せよ! Deploy the Nachi Squadron to 2-2 and obtain S-victory at boss node 2
B41 新編「三川艦隊」ソロモン方面へ! Deploy the new Mikawa fleet to the Solomon waters (5-1) and obtain S-victory at boss 3
C6 演習を強化、艦隊の練度向上に努めよ! Get 4 victories in practice mode within the same day. 1
D18 観艦式を敢行せよ! Complete Expedition 8. 1
B41 「第六駆逐隊」対潜哨戒を徹底なのです! Deploy the new 6th Destroyer Division on an ASW patrol(1-5)! 2
Daily F18 装備の改修強化 Do equipment modernization 1 time (failure OK) 1 Consumes Improvement Materials
Weekly Bw5 海上護衛戦 Sink 15 submarines. 1
Bw7 敵北方艦隊主力を撃滅せよ! Defeat 5 bosses in the Northern Sea (3-3, 3-4, or 3-5). 3
Bw9 南方海域珊瑚諸島沖の制空権を握れ! Sortie to 5-2 and get S-rank at the boss node 2 times. 2
Bw10 海上輸送路の安全確保に努めよ! Sortie to 1-5 and get at least A-rank at the boss node 3 times. 3
C4 大規模演習 Get 20 victories in practice mode within the same week. 1
D11 南方への鼠輸送を継続実施せよ! Complete Expedition 37 or 38 a total of 7 times in a week. 1
Monthly Bm3 「水雷戦隊」南西へ! Deploy a Torpedo Squadron to 1-4 and win S-victory at boss node. 3
Bm4 「水上打撃部隊」南方へ! Deploy a Battleship Squadron to 5-1 and win S-victory at boss node. 4
Bm5 海上護衛強化月間 Dispatch a fleet to 1-5. You must reach the boss and achieve A-rank victory or above 10 times 3
Bm6 「空母機動部隊」西へ! Dispatch a fleet consisting of 2 CV, 2 DD and additional 2 ships to 4-2. You must reach the boss an achieve S-rank Victory. 2
Bm7 「水上反撃部隊」突入せよ! Consists of 1 CA 1 CL 4 DD. You MUST deploy to World 2-5, and obtain an S-Rank victory at the boss node. Flagship MUST be DD. 2

Trivia

Akashi background

Background on Akashi's Improvement Arsenal

  • Akashi is animated on the Improvement Arsenal screen, blinking her eyes and occasionally looking towards the options on the left.
Akashi Improvement Arsenal page animation

Click to see the animation

    • She also has two separate sprites for her basic and Kai forms, reflecting her headband and heftier rigging. See here.
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