Talk:World 5/@comment-37955540-20190206044221/@comment-37955540-20190206105008

Let me address the issues one by one. First of all, married ships do not give that much more performance. We need to look at the values, and stop feeling how things go.

Directly from wiki ([//kancolle.fandom.com/wiki/Combat#/Accuracy/Evasion https://kancolle.fandom.com/wiki/Combat#/Accuracy/Evasion]): Accuracy Value = ((90 + 2*sqrt(N_s) + 1.5*sqrt(L_s) + E_s) * F * C + W_s) * B_1 * B_2, where N_s is the ship's level, and C is the morale modifier. Insert 99 and 140, accuracy difference is 3.76%. Forget about all the garbage other than the 90 base accuracy term, using a morale modifier of 1.2 if you sparkle your fleet, that is 10.8% for you. So level really makes a difference in accuracy, and it is definitely much stronger.

Evasion term is simpler. Refer to the formula in the same wiki. Tone has 79 base evasion at level 99 and 94 at level 140. The difference is 3.29%. Yamato has 64 base evasion at level 99 and 78 at level 140. The difference is 7.51%. On the other hand, sparkled ships has a morale modifier of 0.7, and it works directly on hit rate! Say you were expecting to be hit 20% of the times, with sparkle that gets down to 14%.

That being said, I get hit almost as often as you can see in the footage. I do not taiha as much because I bring bulges. See discussion in earlier posts for my calculations.

Conclusion: level makes a difference to performance, but not as large as some might suspect.