Fall 2015 Event/Info

Maps

 * [E1] Transport operation! Sweep up the front
 * [E2] Battle of Cornehaikara
 * [E3] Weigh anchor! Maritime transport fleet
 * [E4] The Western line! Send carrier task force
 * [E5] Overcome! Nightbattle of Vanilla Gulf!

Combined fleet
The following maps in this event require a combined fleet:
 * [E1] Transport operation! Sweep up the front (CTF/STF)
 * [E3] Weigh anchor! Maritime transport fleet (Transport (New))
 * [E4] The Western line! Send carrier task force (CTF/STF)

Participation requirements
Check if you fulfilled these requirements if you can't sortie to event maps!
 * Must have a 75% sortie win ratio
 * Must have 5 empty ship slots for new ships
 * Must have 20 free equipment slots
 * Have a combined fleet in combined fleet map (see below)

Event-specific FAQ

 * What ships would be required for ship-specific routing, or being extremely helpful, in different maps?
 * E-1:
 * E-2:Jintsuu+Satsuki+Mikazuki+Yukikaze+Hamakaze, Unconfirmed report that Sendai+Fubuki also help routing in a different way.
 * E-3:Akitsumaru (for Air Control, and some say it might improve routing?), Hayasui? (doorblog say higher chance C»D, opening stage bombing if detection success, report on higher TP gain with hayasui even without additional transport equipment but unconfirmed)
 * E-4:One Italian Ship (node J), Akitsushima (CTF toward node M)
 * E-5:Sendai, Shigure, Kawakaze


 * Which event-only ships can we get in this event?

Special Mechanics


New mechanic: Transport off-load Gauge
E2, E3 and E5 require players sortie to a green Resource Flag Node and defeat boss node (A+ victory) so as to clear the map or obtain the red gauge for E5.

The gauge depletion speed is affected by how many transportation/amphibious equipments (Daihatsu/Drum Canister) brought to the Flag Node and rank at the boss battle.

Difficulty Selection
Starting from Winter 2015 Event, players can choose from the difficulty they want to play on each event map among three available difficulties: easy (丙), medium (乙), and hard (甲). You need to have hq lv.35 for Medium and 80 for hard.

Different difficulties yield different rewards with harder ones either giving more items, or better version of the same item. However, ship rewards are always given regardless of difficulty. Drops also differ with some ships available only on medium to hard maps, and drop rates for some ships are statistically better. Enemy compositions also differ with bosses and their escorts are usually weaker on easier difficulties. To finish certain map on Hard, you will need to finish the previous map in Medium or Hard.

Clearing the last map on Hard (甲) mode will reward a First Class Medal. It is not required to clear all map on hard, but to gain access to last map's hard difficulty you'll need to clear the pre-final map with Medium or above.

Debuffing Mechanism

 * E5's final boss will have an armour-breaking mechanic which will reset at 0500 JST every day except the last day of the event. The nodes that have to be defeated to activate the armour-break have not yet been confirmed.

Fleet Locking
Ship-locking means that the maps are divided into multiple operations, and ships that you sortie to one operation cannot be used on other operations. For example during the 2014 Event, a ship used on AL (E-1 and E-2) cannot be used on MI (E-3 and E-4).

This means that as you go further into the event, you will have less available ships for sortie. For this reason it is recommended to have multiple ships properly raised for each ship type, e.g. using your best CAVs on early maps will lock it there, thus you'll have no more CAVs for later maps, which might even be required for branching.

So far in all events with difficulty selection mechanics, if you do a map in easy, you can use all ships including locked ships. However for those maps under this system, even if you are in Easy, sorting your ships to these sea areas will still disallow them from sorting to an area with different color tag in medium or above difficulty.

Fall 2015 Shiplock
Each ship is given a color stamp in each area, ships with that color stamp can only sortie to an area of the same color stamp (e.g. green ships cannot sortie to an orange area). Ships will be marked as soon as you enter the map.
 * How to read the table

Maps with multiple stamp colors will allow ships with the corresponding colors to sortie to it and ships without tags will not get tagged nor locked out from other maps.
 * Meaning that for E-5, every ship can be used.

Tools

 * Kancolle AS Calculator (in English) (Aircraft Proficiency system included)
 * Air Superiority Calculator (in Japanese) (Aircraft Proficiency system included)
 * Effective LoS Calculator (in Japanese)
 * aircalc(in Japanese) (Aircraft Proficiency system included)
 * TP calculator (Chinese)

In-House Discussions

 * Resource Comparison and Medals

Event Preparation Guide

 * Shinhwalee's Major Event Preparation Guide for Admirals
 * IS MY FLEET READY? WANNA SEE MY SHIPLIST? Forum board
 * Fall 2015 Pre-Event: Some FAQS, Tips and Q&amp;A

Drop Reports

 * Kancolle db. Try access the html page directly if you can't click into event maps
 * wikiwiki
 * Poi Statistics (difficulty-marked, automatic)
 * MyFleetGirls database
 * Discussions at doorblog
 * Twitter (Not so reliable)
 * DropColle (Not so reliable, manual report)
 * Chinese Forum aemedia, Chinese wiki moegirl, Chinese kcwiki, Chinese NGA Forum
 * Comments below (aware of trolls)