Board Thread:Fleet's Prepared-ness/@comment-32647310-20171116030712/@comment-32647310-20171116162225

Lupusregina wrote:

you craft 35 proto since you need more then 2 of them, and they are cheap and easy to make, 1-2 screws per day. no point improve crap for daily quest, you have ton of gears that cost 1 screw to improve or you improve onigiri for screw gain. ap shell till 6* x4/5 enough to last you near month. you also doing it wrong with type 52 fighter. you don't improve them but type 21 which cost 1 screw cheaper then convert all way to type 52

I will have to look into the requirements for the 35.6 proto if they're that cheap (I've been ignoring Large guns due to seeing costs of 3+ screws and I have about 10 right now, so maybe I've been looking at the wrong guns?).

As far as using the crap gears as something to do for the daily, that is the reason why they are still around. For the most part, I always have *something* more worthwhile to upgrade...and those that don't I upgrade a Type 96 so I have one ready for the monthly 'Make a Type 21 (Skilled) quest', so those gears are just sitting there...collecting dust. At some point, when I'm less screw-poor, I'll turn them into the B K2 version, but that's not happening anytime soon I suppose.

I use onigiri as my dailies when I have them (the only onigiri I have at present are 6*, so...)

For the Type 52 Fighter upgrade process, I am aware that is not the most efficient method. But that particular fighter started off as Type 21 from a quest-reward and I did not have the quest/options to turn it into a Type 52 by any means other than the long, expensive, way. Now that I have the right ships and quests unlocked, I can do it the right way from now on.

In any event, thank you for your feedback and guidance on the upgrade portion of things. I really do appreciate your time.