Talk:Recent Updates/@comment-124.211.245.84-20140422045420

to put it simply, branching rule will involve LOS stat, where fleet with LOS in the threshold will be routed towards the boss node in lets say, shorter route while fleet with LOS not in the threshold will go on different route where enemies encountered are subjected to difficulty adjustment

adding more to the branching rules is probably inclusion of CAVs where its LOS stats can be further improved with the seaplanes, something like that