Board Thread:Game Updates/@comment-3502824-20180105024208/@comment-33295205-20180106025658

@Sebby7: Speaking revenue, reason why dev switch to HTML5 not only because Adobe stop flash support and security vulnerability patches but also to enable mobile users to support iOS devices. Current Flash based game, only Android device can run them but it's getting harder to keep it afloat. This would help dev generate more revenue from iOS users which they desparately needed to keep Kancolle up and running. So for the folks own iOS device can play Kancolle when phase 2 HTML5 migration kicks in around Spring 2018.