Talk:Spring 2015 Event/@comment-1820055-20150422003502/@comment-1820055-20150422081645

@Kenji135 that's where the page performance problem comes in. there were lots of complaints on old sortie pages of being extremely slow with too many images. The current solution is that large show/hide button which isn't aesthetically good within the map template.

The enemy compilations will also be done in lua, one of which will be the first time for us to use on live events. We also want to test this feature on separate threads