Board Thread:Game Updates/@comment-3502824-20180328015558/@comment-26574811-20180410091517

2605:6001:F447:8400:D8E3:DC8F:8229:C1D8 wrote: Wrong The IJN was fine with their fleet going at 27 to 28 knots. It's why Kaga was kept in operation and why Yamato was around that speed as well. It helped that most of their planes until the Ryuusei and Tenzan were lightweight. And for long distances most navies went anywhere from 10 to 20 knots on average to travel. Also by WW2 Fubuki's had degraded to 36 and heavier equipment like radar degraded that speed even further. Well that was happening to most navies destroyers. The Fletcher class was supposed to be 37.5 knots and went anywhere from 34 to 36 knots depending on the increasing and different loadouts in practice. You are in no position to teach me, it's me telling you wrong, not the other way around. Kaga was being "tolerated" as she was a converted carrier (or, a bloody makeshift/experimental carrier). Check Shokaku, IJN went as far as sacrificing her stability just to give her a 34 knot speed. And you know what? even if the carriers or other capital ships are only going for 28, (or like Yamato, 27), destroyers still need to be faster. One basic concept: escorting units (whether a vehicle, ship or plane) needs to be 20~40% faster than those being escorted by them. So for a USN carrier fleet (whose speed is 26 knots when launching aircrafts), a decent escorting ship would need to sail at 32~36.5 knots (that's why Iowa had to go 33 knots to be a good "screening battleship"). So Matsu, going at 27~28 knots, is NOT suitable for fleet combat, end of story.