Talk:Summer 2019 Event/@comment-18.27.197.252-20190914180749/@comment-35703536-20190914195653

@SunnyTTK Making something more random isn't making it harder or more challenging at all, it's making something morre frustrating.

And believe me there are dozens of ways of making things more challenging, sadly developers (and by that I mean the majority of them in general, not specifically KC's) tend to go for the lazy variant by adding more HP and additional attack power.

What makes it especially annoying in KC is that KC heavily relies on RNG, and a bad roll is something you can't do shit against, even with max levelled ships and equipment.

An additional challenge would be (for example) giving the Abyssals additional abilities on higher difficulties, like lets say Nelson Touch, without making things more random.