Talk:Spring 2016 Event/@comment-28365346-20160505021456/@comment-50.157.160.20-20160505022742

Are you getting air superiority? Dive bombers won't help you much at the boss node, in fact they can be detrimental. Put more fighters in to guarantee at least air superiority, then torpedo bombers on whatever slots are left over to help with the imps and the boss.

I'd put a Type 3 Shell on Yamato too. She should be able to deal enough damage to the turret even without the AP shell. 2 main guns, a good recon plane, and the type 3 should be her equipment.

Daihatsu didn't really help me out at all, I only had one on Hibiki and she didn't even attack the turret. Kirishima destroyed the turret for me even without an AP shell and the daytime damage cap, so Yamato shouldn't have any trouble. Since the DDs won't be doing much damage to the tougher enemies, just give them two guns to get them double attacks at night and their third slot should be a good radar (or sonar if you're having trouble with subs). Also no torpedoes, those are useless against the boss and turret. Torpedo cut-ins won't even occur.

You're also missing huge damage potential by having two Zuiuns on the CAV. Double attacking with the type 3 shell and two main guns (with just one Zuiun) can deal ridiculous damage to the boss, especially at night.

Also double-check your routing. Switching the CAV out for a third DD might help you reach the boss node easier. Switching Yamato out for a fast battleship may also help. The routing is weird so I'm not sure, but you may have an ammo issue with your current route.