User blog comment:Kitahara/Review on participated events/@comment-25730832-20150223180919

It won't be wrong to say that the BGM made half of my Kancolle experience. It is what attracted me to this game in the first place (otherwise I'll just listed it as another Strike WItch). I still remember doing multiple runs of 1-5 just because I love the boss BGM so much (didn't help me in the long run).

Fall 2014 was my first event and I dare said isn't my best experience with Kancolle. The ship locking and combined fleet scared the hell out of me early on; not knowing what to do if I decided to change ship halfway and can't proceed to E-3 (I ended up only claering E-2). My fleet wasn't even properly geared and it's so half-baked the only thing I rely on is my only support fleet to destroy the enemy's fleet.

But the feeling I got when I finally beat E-1 boss, even though it's just a Ne-CA, was one of the best experience I've ever felt from a game in a while.

For Winter 2015, I didn't actually mind the difficulty locking that much...although I do see it's flaw (more people will stay behind and grind maps for drop while letting the front-liners get stuck in their selected difficulty). It does give me the feeling of "there's no turning back" type but well...might be just me...since I did chicken out in E-5.

And yes, the anime OP/ED BGM is the best thing in the event.