Board Thread:Game Updates/@comment-3502824-20180103030504/@comment-32647310-20180211134613

Shinhwalee wrote: Devs never make Quests that blindly appear without any pre-requisites these days, though the prerequisites mostly tend to be quite simple quests or just Weeklies/Dailies which some people are too freaking lazy to accomplish or even touch.

SSTHZero wrote: Well, some dailies are useless, like that new Arsenal one that ask for 4 light guns, and gives you 1 amazing development material. For weeklies, I rarely finish Operation A-gou, and Operation Ro-gou maybe 2 times in a year. Both quests are too long.

For ARs, I don't have the requirements to finish any of them. I would argue that the devs are not making these new quests appear blindly without some underlying reason for the quest as well.

I would argue that that quest and daily chain are far from useless; that chain was added just before or along-side the drop-rate increase for Musashi. That quest-chain looks to be to be specifically designed to get players 9x Devmats per week at the cost of equipment/weapons that are easy to come by and often clog-player inventories.

That quest-chain isn't for someone like you, who is sitting on or near the hard-cap on these things; they're for newer players.