Talk:Spring 2015 Event/@comment-24777033-20150511172148/@comment-24978536-20150512030535

It didn't cross my mind before clearing the event, but I did clear all the event maps again a few times, as if there was a separate ship lock in each map (of course non-final forms though, as I'm unable to face those again). That was quite fun, but it was just artificial difficulty. Artificial difficulty is never quite as fun as actual difficulty. Besides, my main point was that the devs should make a better use of the difficulty system, by making "hard" something that is clearly "hard" compared to other difficulties, and offer better rewards as a proof of that hard work you've put in to be able to clear hard difficulty. If they did that, they should be able to satisfy both sides of the arguement.