Talk:Spring 2015 Event/@comment-25567588-20150321180034/@comment-26095489-20150323001959

At least every game have to provide hardcore gamers some challege to achieved while allowing new or casual player enjoy. In the beginning, having regenerating rate making the game into insane luck based hardcore mode which new play find difficulty to complet. Next is having ship lock that caught many unprepared players. At least now this difficulty selection mode did bring balance and fairness to some degree, but who knows, maybe developer might introduce better system next time.

So far base on the previous event, the developer is generous enough for making rare equip in E1-2 hard mode only which most new comers could focus and complet, while hard mode in E3 and beyon didn't matter much other than for hardcore gamer gain achievement, but notable most already done within day. Therefore, imo if they are going to bring in more challeges during big event next time, they should bring in difficulty worst than hard mode, or just call it "insane" mode with the reward of....... same as hard mode =P. At least those hardcore gamers can choose to boost about their achievement via streaming/youtube.

Now back to the question, is it better to have or wish for ship lock? Not necessary in normal case, since the new system this year prove to improve the game play more than ship locking and i find it very annoying for those honorable pro players to sacrifice their fleet girls to screen the event map to guide us. When you mention about the "opportunity to use most of our shipgirls", just look at the past event where many of us probably start grinding agano/naka-chan for their first time in contribute in the event. They can just make us use any unused shipgirls just for easy braching rule and road.

Although i don't recommend ship locking to be applied. But for some event especialy the battle of leyte gulf, Ship locking should be applied at least to repect the actual battle order, sacrifices and history so that we can learn and feel the consequence they face when making poor decision under disadvantage conditions. Eg. unprepared, no intel (socially), undetermined, impatient, and ect...