Talk:General Discussion/@comment-14810231-20140615170349/@comment-24980562-20140615195722

Well, for dive/torpedo bombers the number of planes only matters during Aerial Combat. During Shelling it doesn't matter how many you have in a slot as long as they haven't been shot down.

And the problem with torpedo bombers is that their accuracy (and therefore damage) is pretty wonky, not to mention that they get shot down easily if you don't get Air Superiority/Supremacy (and sometimes even then), unlike dive bombers which have "better armour", if you may call it that. Sure, dive bombers generally have shitty accuracy and damage during Aerial Combat, but they deal better damage during the shelling phase, where carriers dish out the majority of their damage.

So yeah, especially on end-game maps dive bombers are somewhat better, but everywhere else - e.g. when you're level grinding - it doesn't really matter. in fact, when you're grinding on maps without or only few enemy carriers it might even better to equip mainly torpedo bombers because they tend to murder anything that's not a flagship before the shelling phase even begins.