Board Thread:Game Updates/@comment-1820055-20150701022818/@comment-26574811-20150802043623

Nicky008 wrote:


 * Surface Task Force gives more damages in daytime battle than the Aerial Task Force's. (Main Fleet Engages phase is before Escort Fleet Engages phase.)

Not quite true, Surface Fleet has much more accuracy penalty of the main fleet, according to wikiwiki.jp (I never used one so I had to find comments from others), While Carrier Force has much more accuracy penalty on the SECOND fleet. Both penalties works both ways (both you and the enemy is penalized), so I'm not really sure if Surface fleet actually has better survival rate on the second fleet.

Comments on wikiwiki state that Carrier Forces have more firepower, while Surface Fleets have better survivability. It was reported that Surface Fleets rarely get S-rank, a huge weakness when you are hunting rare drops.

I would personally consider the inbalance on Surface/Carrier force to be based on the fact that survivability is more important than sheer firepower in events, as the biggest threat is being forced to retreat half-way.