Board Thread:Fleet's Prepared-ness/@comment-121.7.12.210-20170103142245/@comment-232062-20170105184244

A sound 3-2a fleet and loadout is made up of the most mundane items in the game, it is after all one of the most basic leveling spots. Tutorial: Leveling . I almost never 3-2A anymore (I prefer 5-4a) but the only tips that come to mind that would help would be Identifiy who's stealing MVP on a regular basis and move them to lower positions in the fleet, that way their attack will be last during the second round of shelling and by the time that second attack comes the enemy fleet should be dealt with, and you can and should "warm up" the escort fleet, by which I mean use some other girl as flagship for the first 2 or 3 runs untill the rest of the fleet is in low morale, then bring out the girl you want to level, this will help stop the bouncing around of MVP when you start your grind and prevent your flagship from losing large amounts of morale due to MVP loss in the first few sorties.

37&38 get run commonly because they are drum expeditions, which means they have a chance to GS even when unsparkled, and only require 4 girls to be sparkled if you want GS every time, there are also the weeklies which want you to run either one of them 1 time (D9) and then 7 more times (D11). In terms of GS's 21 falls into the same catagory being a drum exped, it's just easier to keep them GS'ing than #5, though as you have a shortage of drums you should use #5 while you're building up your drum supply.