Talk:2cm Flakvierling 38/@comment-21769584-20140909185653/@comment-25361436-20140911002734

Range has an effect on shelling order. Ships with longer range get to attack sooner during the first shelling round. Most ship types have a default range, i.e. DDs (short), CL/CAs (Medium), BBs (Long or V.Long), but by equipping one or more piece of equipment with longer range than the ship's default range the ship's range will be increased to the range of the equipment with the highest range.

Range can make a huge difference in your fleet's performance. Being able to attack before enemy ships will allow you to sink or do decent damage to ships before they get a chance to attack you, which in turn reduces the damage your fleet is likely to take and makes your sorties more successful in general.