Talk:World 1/@comment-70.83.39.226-20160111213424/@comment-70.83.39.226-20160112155652

@TTK lol & Wong    Euh, if you read carefully, I was having trouble sparkling Akitsumaru. By equipping her with yellow guns, her range is increased to medium, hence shelling before fodder DDs. Unless she misses, she usually 1 hit the enemy DD on first node, thus DDs can't snatch MVP from her. However, Akitsumaru only hits once in the day battle, so the DDs need to kill the rest of enemies on the 2nd node, or you may get C/D ranks. Fodder DD with 1 red gun is just enough to kill/chuuha enemies without stealing MVP. Without the gun, you may leave too many enemies to torpedo you at the end, resulting in loss. The tricky part is to use just enough DDs. Unlike other ships where 2 DDs are enough to use as meatshields, Akitsumaru needs 3 DDs. And RNG screwed me when I used 2 DDs + 1 low level SS, that is when Akitsumaru missed randomly + getting loss ranks + losing morale. I needed a composition that secured Akitsu's MVP and battle win, so a fodder CVL that does nothing is actually harmful.