Talk:Sandbox/Expedition/Tables/@comment-25779449-20150131183005/@comment-25779449-20150201065648

Comment appreciated. Actually expedition costs are not straight forward as you said. Some ppl do sparkling, some use maruyu for lower consumptioin, etc. For convenience in calculation let's say no sparkling and no maruyu. By checking the consumptioin on resupplying them we'll know the cost on running the expd. This is the consumption term.

As for rewards on resources, let's assume no sparkling and minimun drum. Practically speaking, for expd #21, 37 & 38 there's still a chance of getting GS, although the rate, as we're testing right now, is pretty awkward... Once the rate is roughly estimated, we could consider it in calculation. This is the reward term.

The reward term could be very volatile, since ppl are using sparkled ships and excessive drums, But I think there's no need to add another chart, just tell them the calculation (if we could finally make it) and they'd do it themselves.

If we'd like to have a more specific chart, I will consider giving both the reward & consumption term on the chart. The net gain is simply "reward - consumption", divided by the time.

As for the chace of getting items, it's just a matter of testing X(  mehhhh..... As long as ppl are concerned about that

ps: welp I think I just spoke on an irrelevant issue... lol