Board Thread:Special Events/@comment-25730832-20150908135555/@comment-25477086-20150908210949

Plenty of bad mitigated by a lot of work and a lot of luck.

Being unable to reduce difficulty of maps after clearing on Hard almost forces you to farm on easy/medium since farming S ranks might be harder than just clearing.

Having 3 rare drops with 2 being boss node only was also a horrible decision.

E7 was designed stupidly. Armor resets force you to set aside a large block of time to both debuff then proceed to chip/kill. Your only hope for getting a kill on last dance was heavily weighted on a lucky crit and good armor roll. It felt like E7 was designed with the expectation that you would put holes in your girls, and proceed to fill those holes with goddesses. Should you choose not to do so then :V. I can't help but think that such a difficult event pushes the game closer to pay to win. Expansion holes, goddesses to fill the holes, rings because a 9x fleet isn't good enough, mamiya+irako to save sparkling time with debuff resets.

I've been trying to prepare for the next event rather than the previous one, but this just came out of my blindspot. Who would've seen that they completely removed CLT and increased the boss armor by 66% I mean c'mon, really? All I can do is prepare for what the next nightmare might be the best I can because I got lucky this time, but who knows on next time.

Results:

Full hard clear

All ships

Picked up extras: Kazagumo, Yuu, Akitsumaru, 2 Maruyu, 5 Taigei  >_<