Talk:Spring 2015 Event/@comment-26340617-20150504085520/@comment-114.121.156.107-20150504104915

This event has been relatively easy for long-time TTKs, but not just due to the top-notch equipment and k2s. Most maps I could pass when I'm lazy with as-is gear on most of my ships and even with so-so pre-k2 ships. What actually makes this event easy for us is that WE HAVE ALL THE BRANCHING SHIPS. In previous events, there were a lot more of the random branching that usually became the primary cause for resource and TIME depletion. Getting sent to dead ends, extra-hard nodes, and having to wait for the ships to return to high morale used to be our primary cause for sanity loss. This event, practically all maps have surefire branching rules and easy paths accessible to correct ship combos.

However, a quick glance at some of the comments buried here shows that even in Easy mode this event is proving hellish for all the newer TTKs (not necessarily low-levels) without the proper ships or special equipment to exploit the branching rules. TTKs without combat-ready subs or fairly rare ships like Suzukuma and Mikuma are screwed, as are guys with not enough CVs to deploy Carrier Task Forces in E-4. People without Fleet Command Facility are taking 3-4 times longer to clear maps, and people without Type-3s or WG42s are failing to kill Anchorage-chan.

In conclusion, this event has been real nice to long-time players (not necessarily high-levels) but just as difficult as always to newbies. This is quite in contrast to previous events where everyone over HQ lvl 80 was basically screwed.