Winter 2016 Event/E-1

Branching rules

 * Any fleet with battleships, fast battleships, or regular carriers can't sortie to the map but BBVs can.
 * Possible Ooyodo or Kasumi branching route (Testing)
 * CVL could possibly go 2-6-12-10. BBV/Ooyodo/CL/DD/DD/CVL could possibly 2-5-12-10
 * Node 5 is a selection node so both routes result in the same amount of battles
 * DD/CL/CVL/CVL/BBV/BBV continuously go B-F-D-J.
 * Node E is a selection node. Requesting brave TTKs to scout nodes G, I, and H since they seem to do nothing as they take the longest route to boss.
 * Node G is Airfield Hime
 * BBV/CVL/4CL - B - F - D - J (probably the strongest compo for the boss node)
 * BBV/CVL/2CL/2CT - B - F - D - J
 * 2BBV/2CL/CVL/DD - B - F - D - J

Tips

 * This map's boss is the Sub Hime from last event's E-4. Prepare accordingly.
 * Unlike last event E-4, it is a regular fleet map which means you can effectively only do zero damage to the Sub Hime at night
 * This map is mostly enemy CLs, DDs, and SS. Recommended to bring BB(V) to enable 2nd round shelling.
 * THERE IS NO SHIP LOCKING FOR THIS MAP
 * RECOMMENDED COMPOSITION: 1 BBV for second shelling (ISE/HYUGA), 1 CVL with Saiun to avoid red T at boss and 4DD/CL/CT (4 Slot cruisers are desired and picking those with High ASW base stat can help a little)