Talk:World 1/@comment-175.156.183.12-20150410140340/@comment-175.156.183.12-20150419213657

Sigh. Why do you insist on laying down blame? I don't know about you, but I've seen quite enough of script kiddies taking wikia writing as the gospel truth of how to play the game. Where's the fun in following a script completely and never ever going out of the tried-and-tested zone? Obviously if no one experiments with different fleet compositions and attempts to hack it out different ways, no one will ever come up with new strategies. Speaking as someone who's cleared all the maps, quests, events and has like half a fleet over level 90, lame people who never do anything outstanding bore me. The game is already devolving into an RNG/grind-fest with little room for creativity, and the devs clearly added this northern route to encourage some strategic flexibility. Besides, when I wrote the first comment, the article didn't know for sure what the requirements were for the J branch, or how profitable/taxing the route could be.