Board Thread:Off Topic/@comment-25730832-20160122165904/@comment-68.191.49.101-20160123162004

Sshinka wrote: Hmmm... when i calmed my head a bit, i think they just did this to the game cos of that rather random, but still creeping presence of political pressure that shows up every now and then in press, reviews etc, with articles about KanColle being anti-allies game.

I guess adding few USN and/or RN Ships would make all those people STFU, and it probbly helps the studio in the long run.

As for power creep, it had to come one way or another. KanColle, being a browser game, limits what one can do game-mechanics-wise. Tho in my case, i'd rather see my japanese girls evolve, than seeing introduction of more foreign ships. Now you are being paranoid. Kadokawa and Tanaka have absolutly no reason to care about the opinons of forigners, since they make a up a really tiny percentage of the game's fanbase. Adding Allied ships is more of a financial risk than anything else, since there is a sizable fanbase in Japan that either, because of nationlistic beliefs, or because they believe their ships have real emotions, don't want the IJN's former enemies implemented.

Now, Tanaka did say he wanted to implement American, British, and French way back when the game was still in its infancy, so he really as no obligation to follow through. So either he really loves his craft and doesn't care what anyone else thinks of it or because this might be the right time to inject the game with somthing that would stir up emotions not seen since the AL/MI event. I mean right now, KanColle is looking at multiple competitors that are itching to knock it off the throne, and what better way to turn heads again with some contreversy?