Talk:Fall 2016 Event/@comment-26082284-20161128120223

I'm finally out of hell known as E4H. Frankly, if I were to do it again, I'd choose medium, as I already have spare catapult and land planes. It was just because I didn't want to go through TP bar and HP bar again, that I pushed forth.

After trying a couple of approaches - hybrid fleet, AACI, TBs, all in vain, I decided that if rng can go into fuckyou mode, so can I, and basically I thrown here everything I had. After all what's the point of those 51cms and 16inchs if you're not going to make use of them. Superheavy fleet with Bisko, Iowa, Yamato and  Musashi with best guns, planes and AP shells as strike force and full best fighter Akagi and Kaga as air cover and air superiority enabler for artllery spotting finally broken through. It took three attempts and I did have to use Damecon Kami on the final one (Kagacchi got chuuha by Wo, then taiha by Ru, then got hit in pre-boss air raid only to face Hime in full health; I rarely use damecons and pretty much never Kamis, but this time it was now or never kind of situation), but finally I get to boss. What's more, girls managed to wipe everybody but the Hime before yasen. At this point when she run out of schmucks to hide behind and it was four-on-one, rng couldn't pull anymore of her tricks to help her and Hime went down. And thus brute force of righteousnes won over treachery and underhanded tricks of rng. Much salt was had before, and I shed a manly tear here too.

E4H difficulty curve is really something. Transport gauge was easy - it took me just 9 sorties including aborted ones to clear it. Chipping using short route was also easy - it was just matter of some luck with subs (line abreast) and Rus (double line). S-ranking boss was pretty much norm. But when LD compo went into effect, it was like hitting brick wall. I was able to get to the boss maybe 1 ot of seven attempts, and when I did, I unvariably got some night combatants disabled by yasen, and with Wos tanking for Hime there was no chance of doing any damage, much less sinking her. Only switching to superheavy fleet changed it, but cost was dreadful - over 1.1k ~ 1.2k fuel and ammo per sortie, not counting repairs - which at bad run also could go over 2k for fuel. Also, sparkle colle for both support fleets and those guys ate even more res... Good thing I decided to stockpile hard for event, as I'm still over 160k for Asakaze farming.

And to anybody still stuck in E4Hell, good luck.