User blog comment:Kuras/Summer Event 2016/@comment-29735334-20160823200916

Hi again from the person who did the E3H seaplane fighter experiment. I decided to get an account so that people know who they're talking to instead of just some random string of IPs. :p

Anyway, after a day of resting and restocking, I finally tried E4H. Just 9 runs for now, and I already feel that this map is going to drain my SAN points faster than my fuel. Nine runs, three boss encounters, no clean kill, with the end result of a paltry 521 gauge damage. :/ I used the compo similar to your final run, but substituted the Yamatos for the Nagatos, and traded Shokaku for Kaga in main. The escort fleet is identical to yours because they also happen to be my best-leveled high luck ships (though Yukikaze is only lv 60 atm >_< ). In addition, I used more fighters, reaching as high as 450 fighter power at boss node. LBAS-wise, I had to use some range 4 interceptors for the air strike going to node I because I lack some Reppus; rest is identical to yours.

What particularly frustrates me is my fleet's inability to inflict serious damage to CA Hime in both day and night battle. The escort fleet's night performance is, quoting a rain girl, "I am disappointed in you all". I can stand if they do not hit the boss and hit the mooks instead. What I cannot is if they do not trigger the CI. 100 morale 40 luck FS does not CI 2 out of the 3 times I get to boss, really? =_=; TBH, this is my first time of relying on full-CI setup fleet, so if I am to compare it with DA setup that I usually do, my view is definitely skewed against CI. I am considering to put a mix of DA and CI for the next run and see if they get better result. Also, I have not used boss support expedition - which might be why my boss encounters were so bad! :p