Talk:General Discussion/@comment-25832576-20150110032727/@comment-1914684-20150110143445

To me, last event's Extra Mission was about at the right level, but I can afford being slightly harder. It was not farmable for me due to high resource cost, but it was clearable without too much frustration (not as bad as summer AL and 5-3). I think my ships were not too bad with decent equipment with good spread of level (40-80) across a large enough number of ships, so I was really flexible what I can try for different maps, so I finished non-EO maps quickly.

Overall I do feel Fall/Autumn event was easier than Summer event, but I just started for 2 months before the Summer event, so I have some handicap for the Summer event (52s vs Wildcats!); but I still managed clear everything except the Extra Mission.

@ Kitahara

In previous chat with Kitahara, I agree with him/her that some parts of the game should be locked out from top players (like 5-5), but I do feel cutting a bit of slack for events would be fine. I think the difficulty should be tuned to have most players be able to clear up anything up to the last map.

Autumn/Fall event did hammered players who slack playing destroyers, so it was not easy for players who only like to play a small numbers of ships (but it was this way for the Summer event as well).

If EO from last event were somewhat harder, I can probably still have cleared it. Anyway, I was always taught not to put expectations too high, and  that includes my expectations in playing games. I was happy that I did clear everything during Autumn, and I was happy during Summer without clearing everything. That said, I was an old timer in gaming, and I have seen a number of players who do think they deserve everything. I always think I don't deserve anything, and be happy if something nice happens.