Module:Type 1 Armor Piercing Shell

local Type_1_Armor_Piercing_Shell = { _name = "Type 1 Armor Piercing Shell", _page = "Type 1 Armor-Piercing (AP) Shell", _id = 116, _japanese_name = "一式徹甲弾", _reading = "いちしきてっこうだん", _type = 19, _icon = 13, _rarity = 3, _back = 3, _card = "Equipment116-1.png", _firepower = 9, _bombing = false, _torpedo = false, _aa = false, _armor = false, _asw = false, _shelling_accuracy = 2, _torpedo_accuracy = false, _evasion = false, _los = false, _speed = false, _luck = false, _range = false, _special = false, _scrap_fuel = false, _scrap_ammo = 4, _scrap_steel = 9, _scrap_bauxite = false, _buildable = true, _upgradable = { _fuel = 30, _ammo = 170, _steel = 330, _bauxite = 20, _ship = { ["Kongou"] = {Monday = false, Tuesday = false, Wednesday = false, Thursday = false, Friday = true, Saturday = true, Sunday = true}, ["Haruna"] = {Monday = true, Tuesday = true, Wednesday = true, Thursday = false, Friday = false, Saturday = false, Sunday = false}, },		[0] = {			_development_material = 3, _development_material_x = 5, _improvement_material = 1, _improvement_material_x = 1, _equipment = {"Type 91 Armor Piercing Shell", "Type 91 Armor Piercing Shell"}, },		[6] = {			_development_material = 4, _development_material_x = 6, _improvement_material = 2, _improvement_material_x = 4, _equipment = {"self"}, },	}, }

return Type_1_Armor_Piercing_Shell