Talk:Combat/@comment-25247727-20140731071812/@comment-25247727-20140731221921

There has been tests done to try to figure out the hit/dodge rate.

Result is pretty much: hit = 1 + 0.002 * sqrt(level - 1)

dodge <= 40 : dodge / 80

dodge > 40 : dodge / (dodge + 40)

And final hit rate is (hit - dodge)