Talk:Fall 2014 Event/@comment-25422915-20141112123849/@comment-24930367-20141112175050

That's because sparkling still is prone to random numbers. You sparkled and that nuclear submarine's anti-ship missile one-shot someone to 1/max HP. Then you said 'Screw it', sortied again and suddenly that same anti-ship missile missed (or scratched).

Like my post above, my personal guideline: if mostly light ships and 100% route, then sparkle the light ships (or the magnets, like CVL). Heavier fleets get none unless they hit a wall (and even then, not everytime).

....but I'm in the lazy group. Count me.