Board Thread:Event Community Discussion/@comment-1915363-20160530025709/@comment-26850872-20160530090934

>I feel like I had just fought against the Skull Reaper...

????: "Skull Reaper? You mean these so-called Abyssal Fleet? Such impudence they have!! ... They owe me their corrupt, defiant souls and the boat man is not waiting any longer to take them across the River Styx.. and Hades is screaming at us to get them there ASAP!"

Adm. Tadano Hitoshi: "... Master, even if that was true, that way of speaking doesn't suit you."

????: "Aw, come on mah boi. Don't be such a spoilsport. So how did the collection for their souls go for you?"

Adm. Tadano Hitoshi: "Going smoothly with only some setbacks, Master. It's fine, you don't need to personally do the job. Something tells me the Powers That Be over here isn't going to be happy if you do."

--

Silly fanfiction aside...

Event BGM

I took some time to listen to a medley of event songs and I still think Summer 2015 and Fall 2013's BGM is pretty sick and those are events that, in my memory, brought a lot of salt to players. I wasn't a player during Fall 2013, but the amount of depressing fanart about that event really hit me to the point I translated one of them, particularly the "Throwaway shipgirl tactics". Summer 2015 reminds me too much of me not being able to wipe that annoying smug grin of Air Defense Princess off her face so everytime I listen to it I feel an urge to overwrite it with another song that makes me feel better about punching several holes somewhere. Fall 2015 sounds sad that made me imagine Choukai writing "Rest in peace" when she cutted in for the final blow during Last Dance, so it's all OK in my books.

TL;DR This event's BGM is kind of rubbing a ton of salt into our face. First we get slapped to the point we suffer some broken skin and bruises on our faces and then to top it off we get salt to our faces. It sounds more of a mockery than the suspense I could feel in Fall 2013's BGM. Pretty boring for me for what is being touted as an "all-out-war."

Then again it's just >muh opinions so feel free to disregard this.

Maps

E1: Nothing much to notice here, moving on.

E2: With me lacking certain anti-Artillery Imp measures like WG42 and nothing beyond the base Daihatsu-class Landing Craft doing this in Normal was a stupid mistake which cost me my sustainability for E6 sorties (I ran out of ammo doing that map twice). The good thing that came out of this map was finally getting Teruzuki, so in the future I kinda want Air Defence Princess to show up so that I can finally wipe that smirk off her face for good.

E3: So far this is the easiest Transport Fleet map we've had since the mechanic's implementation, but I worry for the future...

E4: Ayyy hello again Heavy Cruiser Princess, I brought for you my team of torpedo-spewing squadrons, I hope you love my gift of many, many, many torpedoes down there. That said I know of the shorter route that makes me take out my CLTs from the second fleet, but well considering the only losses I have is a random taiha'd CVL on my STF en-route this doesn't cost me too much to run.

E6: For the first time ever I actually bothered with doing debuffs... and that was considered after I lost my ammo stock twice while doing this map. I never struck the Divebomber/Zuiun jackpot at all here but at the very least some 300/400+ damage during airstrike and air support did help disable Central Princess for night battle several times during the Last Dance...

E7: After the disaster that was E6, I never thought I'd actually clear this in seven straight runs (actually eight but I refreshed during the actual seventh sortie because I made a mistake in setting up my airbases and noticed it only when I pressed "Sortie" for my fleet). The Last Dance I had for this run was like the best ever run I've had for the entire event even if I still didn't pull the Divebomber/Zuiun/LBAS nuke. Things might change for the worse if I was doing an E7 Hard run but from what I can see from this video I felt it wouldn't have been so much as painful as E2/E6 was for me... had I had the resources to do a Hard E7 run + equipment + enough shipgirls for it anyway. ... All that said, though, my Last Dance didn't get recorded by KC3 Kai past the third battle node so it's hard to prove I had a good laugh during the Last Dance, particularly because I got Harukaze straight away after it.

E5: Yes, I know this would've been better if I did it earlier since it gives extra stuff for my LBAS but since my initial plan was to get Iowa and doing this map might mean a lot of hurt to my resources so I skipped it until I got her and had a change of mind to get Pola into my fleet.

The only one new girl that I'll have to forgo for this event will be Oyashio, I guess. I kinda like her design and lines but I might consider hunting back all these Kagerous I never had space to keep some time in the future when I actually do.