Talk:Spring 2015 Event/@comment-26340617-20150515101311/@comment-84.90.161.45-20150515111403

Those sanshikis are pretty much useless on E-6. Try switching them for radars (will increase the rate of double attacks) or spam recipe 10/90/90/30 with a BB as secretary to try and get more AP shells.

From you fleet levels, I take it that you don't even have Ooyodo. If that's so, then no FCF. You have to brute force your way through the CV Hime.

With no night battle equips, you will have a really hard time killing the BB Water Demon. No cut-ins on the CLT will make it even harder.

To try and get better fighters, spam 20/20/10/90 recipe with CV(L) as secretary. You may get lucky and get Reppuu. You need all the air power you can get. Air superiority against the CV Hime is pretty much needed for a fleet of that level. As a last ditch resort, turn your CVLs into fighter mules.

Nagato is fine with 2x 41cm, but Fusou, Kirishima and maybe Littorio are better off with 2x 35.6cm.

That Shimakaze is better off with a night double attack setup (do you have 10cm High Angles?) and that boiler on Yukikaze isn't doing her any good. Switch that for another torpedo or a gun.

Switch Littorio for Kongou, and put a CA with 2x main gun + seaplane + radar in escort fleet instead of Kongou. Did you clear E-4 Medium? That 90mm cannon could come in handy to turn the CA into a makeshift AACI ship, with 2x main gun + 90mm gun + air radar.

That Saiun ... Sometimes getting Red T is a blessing, but that slot on RJ really isn't fit for anything else. Maybe a fighter for a couple more air power points? Although a Red T at the boss will almost dictate a failed kill. Your choice if you want to keep the Saiun or switch it.

This is pretty much all I can recommend. Good luck.