Module:Giuseppe Garibaldi

--

return { [""] = {   _name = "G. Garibaldi", _suffix = false, _rarity = 6, _api_id = 590, _id = 390, _true_id = false, _japanese_name = "G.Garibaldi", _reading = "ガルバルディ", _class = nil, _class_number = nil, _type = 3, _hp = 37, _hp_max = 55, _firepower = 28, _firepower_max = 50, _firepower_mod = 2, _armor = 33, _armor_max = 51, _armor_mod = 2, _torpedo = 20, _torpedo_max = 66, _torpedo_mod = 1, _evasion = nil, _evasion_max = nil, _aa = 20, _aa_max = 60, _aa_mod = 1, _asw = nil, _asw_max = nil, _speed = 10, _los = nil, _los_max = nil, _range = 2, _luck = 20, _luck_max = 89, _luck_mod = false, _buildable = false, _buildable_lsc = false, _build_time = 70, _remodel_level = false, _remodel_from = false, _remodel_to = "G. Garibaldi/Kai", _fuel = 40, _ammo = 50, _scrap_fuel = 2, _scrap_ammo = 3, _scrap_steel = 12, _scrap_baux = 2, _equipment = { {equipment = nil, size = 2}, {equipment = nil, size = 2}, {equipment = nil, size = 2}, },   _voice_flag = 1, _voice_actor = nil, _artist = nil, _implementation_date = {2019, 5, 21}, _availability = nil, }, ["Kai"] = { _name = "G. Garibaldi", _suffix = "Kai", _rarity = 7, _api_id = 691, _id = 390, _true_id = 1491, _japanese_name = "G.Garibaldi改", _reading = "ガルバルディかい", _class = nil, _class_number = nil, _type = 3, _hp = 52, _hp_max = 63, _firepower = 34, _firepower_max = 72, _firepower_mod = 3, _armor = 42, _armor_max = 75, _armor_mod = 2, _torpedo = 22, _torpedo_max = 70, _torpedo_mod = 1, _evasion = nil, _evasion_max = nil, _aa = 24, _aa_max = 70, _aa_mod = 1, _asw = nil, _asw_max = nil, _speed = 10, _los = nil, _los_max = nil, _range = 2, _luck = 30, _luck_max = 100, _luck_mod = false, _build_time = 70, _remodel_level = 45, _remodel_ammo = 320, _remodel_steel = 400, _remodel_development_material = nil, _remodel_blueprint = nil, _remodel_catapult = nil, _remodel_report = nil, _remodel_from = "G. Garibaldi/", _remodel_to = false, _fuel = 40, _ammo = 55, _scrap_fuel = 3, _scrap_ammo = 6, _scrap_steel = 16, _scrap_baux = 2, _equipment = { {equipment = nil, size = 2}, {equipment = nil, size = 2}, {equipment = nil, size = 2}, {equipment = nil, size = 2}, },   _voice_flag = 3, }, }