Talk:World 1/@comment-24332640-20150410200155

Going to have to disagree with the advice for 1-6. I went CHKMJDN on my first attempt (2 CL, 3 DD, 1 CVL) and found that was the easiest route yet. And if the fleets that start with A can still randomly go G->K what's the point?

The big question for me is whether or not M->J is a branching rule or just random, because the L route sucks a lot more. But I've been fiddling with different fleet comps and haven't done enough sorties to really be able to say.