Board Thread:Game Updates/@comment-26091666-20160112013256/@comment-24980562-20160118172429

Creating an event high-level ships can beat fast makes perfect sense. After all the players levelled them that much and gave them all the top-tier stuff, so of course they finish events fast. They aren't made just for high-level players, they're made so that technically everyone can beat them. Making things difficult and/or challenging is all fine and dandy, but when you overdo it you get a clusterfuck like the Summer 2015 Event, which royally pissed off everyone. Also, people who do nothing but hoard for the next event most likely already have everything they care about, so you can't really prevent that from happening. Same deal with with people who don't care about ranks or rare equipment. You can't exactly force them.

But yeah, I get your point. The devs need to keep the game interesting, it's just that some of their game design choices are questionable at best and retarded at worst.