Talk:Summer 2017 Event/@comment-112.203.63.176-20170819183902

I'm not sure if ranting helps... cause it seems that it's getting definitely WAAAY out of hand.... but whatever...

I've been stuck on E-3 Hard mode for as much as 5 days now with the following comp. (level & equips included):

Carrier Main Fleet:


 * Kongou Kai Ni (99) (Gangut gun kai, Proto triple 35.6 cm., type 14 radar, type 0 obs plane)


 * Souryuu Kai Ni (99) (FW190T, Reppu 601, Tomonaga Tenzan, Sauin)


 * Hiryuu Kai Ni (99) (Re2005 Kai, Reppu 601 (maxed), Murata Tenzan, Type 2 Recon)


 * Mikuma Kai (91) (20.3 cm no. 2, 20.3 cm no. 3, type 22 radar, Zuiun 634)


 * Haguro Kai Ni (88) (20.3 cm no. 2 x2, type 22 radar, Shiun)


 * Commandant Teste (86) (Type 2 seaplane fighter kai, Type 2 seaplane fighter kai (skilled), Ro.44 seaplane fighter, Amatsukaze Kai boiler, Kanhon turbine) (made her a fast ship seaplane fighter mule for fighter power requirements)

Escorts:


 * Mogami Kai (91)  (20.3 cm no. 2, 20.3 cm no. 3, star shell, type 0 obs plane)


 * Chikuma Kai (96) (203 mm/53, 20.3 cm no. 2, type 22 radar, night plane)


 * Yura Kai Ni (93) (midget sub, 61cm. quint torp, 61cm. sextup torp)


 * Hatsuzuki Kai (93) (Akizuki AA gun x2, type 13 kai radar)


 * Fubuki (87) (Akizuki AA gun x2, 61cm. triple oxy torp)


 * Chiyoda AV A (85) (midget sub x2, Zuiun) (added her for fleet requirements, I'm short of useful ships)

... and I've been trying to kill the last dance boss for a total of 20 runs for 2 days. My fleet can go past the hellish nodes with comparable ease (of course, with the help of preboss support exped) but come the boss battle a ton-load of crap follows.. Most of the time it goes to Green T or Parallel but either the troll carrier, boss cruiser or enemy BB does a one-shot on my carriers.. Often the boss support doesn't do a pretty job wiping out the critical ones like the troll armored DDs or even putting the enemy CV to medium damage.

And worst is that the formation goes to head-on and my girls doesn't pack a good punch on the enemy, especially during night battle - when the night plane and star shell is activated (and most of the time the enemy's minions are sunk) and the usefull ships either are blown to red and cannot perform night attacks or their attacks are totally frustrating duds (in fact, I only got 2 clean kills before getting on LD).

So my question is that would there be anything that's needed to be changed, or is RNG just having lots of fun taking the piss off of me?

Apologies for the elongated rant and I'd like to hear from the guys here.

Thanks in advance..