Board Thread:Game Updates/@comment-25730832-20151231155935/@comment-26486243-20160104085527

4 runs needed for 6-2 on the earlier comp. Run 1 was Perfect S Perfect S S S, Run 4 was Perfect S Perfect S Perfect S S. Never had to yasen.

Run 2 Kiso took 11 attacks in a row, including all 4 from node 3's dual Ru-flags. Run 3 Ooi took 7 attacks in a row, including all 4 from node 3's dual Ru-flags. They seem to like bullying the injured.

In any case, 6-2 wasn't as remotely bullshit as Quest 3's record of pathing me to transport 10 times for 2 kills or the followup additional 21 kills for the remaining 5 kills for the weekly. Then again, Quest 4's reward isn't remotely as good as Quest 3's Type 1 AP Shell either, so I guess it's fair.