Talk:General Discussion/@comment-25962175-20151011201503/@comment-4125495-20151013064851

Fall 2013 was definitely harder than Summer 2015. Map regen was the worst idea ever, it encouraged suicidal play and resulted in many sunk ships and much bitterness. Summer 2015's actual map was actually probably harder (though our fleets nowadays are far more powerful due to mechanics changes) but at least you could chip away at it over a week or so then maybe get a lucky clear. Not to mention selectable difficulty. Fall 2013 pretty much wasn't possible to clear unless you were able to clear it completely in around a 48 hour period - she'd regen about 60% HP per day, and a full clear bought you about 6 hours, so if you couldn't put in a full clear more often than every 6 hours, you'd go backwards. And practically speaking you needed to clear it every 3-4 hours minimum or it was just treading water. Meant once you started you had to keep clearing really fast and hope you never had to take a break for anything. And this was the case for E4 *and* E5.

Christmas 2013 was by far the easiest because you were given some insanely OP temporary ships to help. Short event (3 maps), low number of kills needed, easy boss formations. Took me IIRC a day to clear it all and I was pretty new at the time.