Thread:SkySearcher27/@comment-1914684-20141117195323/@comment-1914684-20141118114809

I think all of them should become droppable and/or craftable. When I started, there were no means to get an Akashi, Musaahi or 401. Now they are all obtainable outside events.

E-3 can be made easier if you can stabilise the route (that is why Akitsu is used). I had problems with E-3 initially with the compass sending me everywhere.

For node H:  It may be a challenge to get air advantage as a lower level admiral even if you can stabilise routes - as that is all about equipment. You will gain surface attack advantages from any ship with sea planes  if you have air advantage. If you concede air advantage to the enemy, you will be vulenrable to opponent's air advantage.

Try loading your Akagi with 3 fighters (hopefully be something at least a Zero-52) or 2 fighters + Zero-62 (if you have one them; that will at least give your Akagi some ability to attack while giving a little bit of air power).

Based on Japanese wiki info, you want ideally at least 126 air power (that would give you air advantage; see Combat section for details) but the minimum is not to concede air advantage. If there is no hope of gaining air advantage, but you can be assured that you won't lose air advantage - I will go fighter + fighter + dive bomber. Anyway I were still using Zero-52s last event, things gotten much easier with better planes now.