Talk:Summer 2015 Event/@comment-122.111.39.157-20150812140522/@comment-122.111.39.157-20150812144316

I have Shigure and a luck-enhanced KTKM in my escort fleet. KTKM, even with star shells and night scout, fails at using cut-ins, and always uses them against trash even when she does use it. Shigure is more reliable in activation, but sucks at aiming properly and always hits trash as well. As I said, Shigure's only hit twice, and ''those two hits were it for the entire fleet. ''

I was an idiot and locked Yukikaze to E1 and E2, but that was because she was only level 60 and I wanted to put all 70+ ships forward for E3 and E6. Not to mention I overestimated E2. Ooi is also locked to E1 and E2... but her luck isn't so high to begin with, so I'm not sure how good she would be anyway.

My ships just can't hit the boss. If they actually focused the boss instead of being idiots and hitting trash, they would kill her with salvoes left to spare, ''except they don't. ''They just refuse to hit her. That's the only reason why I keep trying and trying - because I know they can do it, but they just don't want to. And it's killing my resources too.