Remodel



Remodel is an act of improving a ship's base stats and maximum number for stats. Remodels can only be attempted once the ship has reached a certain level. Going through remodels consumes Steel and Ammunition (differs depending on ship type). Once a remodel has been done, "改" (Kai) will be added to her name at the end.



Some ships are able to be remodelled a second time, consuming more Steel and Ammunition and requiring a higher minimum level. In this case, a "二" (Ni) will be added to the ship's name in addition to the previous modification (For example: "金剛改二" (Kongou Kai Ni)).

Usually, a remodel will increase a ship's rarity. The act of remodeling a ship instantly restores her to full HP and 40 morale and places all her equipment in storage.

It is important to note that a remodel will reset all modernization efforts put into the ship. For example, if you have a "Kitakami Kai" with maxed stats. Remodelling her to "Kitakami Kai Ni" will reset her stats to base stats (plus any level-up bonuses).

Stats after Remodel
Once you remodel your ship, you may find some stats that do not match what was defined here on the wiki. As an example, see the picture on the right for Ooi's stats immediately after her remodel, and compare with the stats on her page.

For the stats that increase through level (specfically Evasion,  Anti-sub,  Line of Sight), the following formula can be used to compute the stat values after you remodel your ship:

$$Minimum + ( (Maximum-Minimum) * (Level/100) )$$

In some decimal cases, you'll need to round the value. The border between the game's round-up and round-down is currently being studied. It seems to round-up 18.9 but round-down 60.6. The formula might also be improved later on.

For the stats that can be increased through modernization, Firepower,  Torpedo,  Anti-Air and  Armor there is currently no known formula, and is considered to be random.

Currently, HP and  Luck are fixed outcome after remodel.

Sample Computations
Ooi in the picture, as an example:

43 (83) = 43 + ( (83-43) * (50/100) ) = 63

27 (79) = 27 + ( (79-27) * (50/100) ) = 53

9 (43) = 9 + ( (43-9) * (50/100) ) = 26

Makigumo at Level 30, having 30/100 level multiplier:

48 (90) = 48 + ( (90-48) * (30/100) ) = 60.6 = 60

29 (67) = 29 + ( (67-29) * (30/100) ) = 40.4 = 40

9 (42) = 9 + ( (42-9) * (30/100) ) = 18.9 = 19