Talk:Expedition/@comment-71.14.76.177-20131205180224/@comment-24246774-20131206155929

3-2-A farming can be done easily with a sub, (optional but helpful for a second shelling phase) BB, and a cheapie CVL or two, optionally CL(t)s instead, along with the ships you want to farm, and since you only have to repair the sub it's basically just resupply costs. In terms of actually getting fuel income, 5-9-13 in that order are aboot your best bet.

In general, ESPECIALLY for farming, you want to figure out the cheapest formation that will give you minimal repair costs (BRUTAL on fuel/steel and time) and minimal resupply. 3-2-A is popular because enemies will always only target sub-chan, meaning effectively no repair costs, and easy enough to beat easily with CVLs and other cheap ships = low resupply costs. 3-2-A may be a bit slower than a full-clear map, but it makes up for it with essentially minimized resource expenditure.

(yes I know you said why you're not doing 3-2-A, just explaining why I think that's arguably a bad idea if you care about your resources. Even scratch damage repair costs will add up quickly if you're running anything above light cruisers.)