User blog comment:Hayashi H/Advanced Mechanics Guide/@comment-25733368-20160414212204

>The highest damage a carrier may perform on a critical hit with 4 >> bomber squadrons equipped is 150%(Crit)*150%(Proficiency)*150 damage = 337 damage before armour reduction.

Wrong, Kaga (she has low firepower but slots smaller than 12 had very little chance of suriving) with four strong torpedo bombers achieves 157 damage before cap which translates to 353 before armor reduction and ammo penalty.

I don't feel like reading whole thing anymore.

>the damage taken will be rolled as a minimum of 50% current HP

Wrong again, it's 50% to 80% BUT rounded down meaning that ships with odd HP have a chance of only being shouha'd.

> is faced at a 2 ammo tick situation

What a stupid example. Nobody fought her like that. People arrived at boss with 40% of ammo which translates to 80% damage.

I'll just skim through the article.

>Sortieing one or more Slow ships reduces the entire fleet's speed to Slow, which reduces the evasion values of all ships (or all Fast ships, it is not entirely clear which) by an unknown, small amount. Where possible, avoid using Slow ships completely in normal fleets, and if you must use one for some branching-related reason, use more than one, since there's no further loss, and Slow ships generally have either lower resource consumption or higher battle potential than Fast ones. Slow ships are also very suitable for support expeditions where the speed of the fleet has no effect. In combined fleets where both sides have their accuracy values drastically reduced, this effect is less of a consideration. Specifically, slow Battleships are banned from the escort fleet in a combined fleet context, though slow ships of any other type may still be used.

Wrong again. There are three kinds: Slow, mixed and fast. Yes, one of past events made a distinction between each of those kinds.

There's no evasion bonus related to speed of the fleet, it's misconception from the past which was never proved. Most likely because of people having Bongos at high level.

Slow battleships are banned from escort to prevent putting Hotels there.

You seem to be very analytical guy but your knowledge of the game is far from perfect.