Talk:Type 3 Fighter Hien/@comment-26411685-20160523082301/@comment-112.206.91.76-20160526061258

I'm doing it on normal, and yes, Reppu are useless.

A thing to note though, see the stat that usually is the "accuracy", but in this case is the "anti-bomber" stat? IT ACTUALLY MEANS SOMETHING IN AIR DEFENCE

I started the air defence airbase with 4 Reppu, and the same case with yours, REKT, all crit; but then I switched 2 of them with Type 21 Skilled/s which have +2 'accu' and a Reppu 601 with +1 'accu', 'lo and behold. Scratch damage.

And another thing I noticed, the AA of the "Sortie" airbase kinda affects how much damage it takes too I think. Given the set-up above for the "air-defence" airbase, the "air-defence" airbase just gets scratch damage, but the "sortie" airbase gets rekt if left w/o fighters with "anti-bomb/accu" stat.

MY last set-up was, "sortie" airbase had 2x land-based bombers, 1 Reppu 601, and 1 Reppu, then the "air defence" airbase had 2x Type 21 skilled, 2 x Reppu

It works for normal, not sure how much it would work on Hard.

TL:DR > USE PLANES WITH ANTI-BOMBER/ACCU

That's why the Raiden has so much of it :)