User blog comment:Kitahara/Recording drum expedition success rates/@comment-25730832-20150405133137/@comment-25730832-20150411110537

Hey hey people, Zel here.

I would like to update the info and also made a correction for my previous update with 6 drums, '''the total data sample is actually 56 with rate of GSc of 28/56 = 50%. '''I acidentally count it twice.

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Next, I would like to add in for 9 drums test which is supporting my claim. The result is as follow:

30/60 = 50%.

Therefore, I am certain that there is a cap for the amount of GSc rate that you can increase via drum and after that, it must be increases via sparkling. So my hypothesis shall be stated as:

Additional drum can be added into any drum expedition ship to increase the rate of Great success occurence, which will reach a cap of 50% rate by 6 drums for expedition 21.

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My next procedure will be altered now that I figure this out. I would be collecting another set of data for 12 drums and if it gives me 50% rate in at least 50 runs then I would not continue onto 15 drums nor 18 (with 6 ships). This will give me enough data set (3) to accept that the rate will not increase more than 50%. If such case happens, I will turn back and test drums in the range of 4 and 5 drums instead (which is prior to the 50% hit) and see how much % it increases per 1 drum. Again, this is only for expedition 21 and might not hold true for other expedition (but I do not have enough drum to juggle around).

Well...that's it for now. It's currently Thai's New year here so...Happy Songkran if you celebrate it.