Talk:Summer 2015 Event/@comment-26082284-20150907053407

Whew, it's finally over. And good riddance, I say.

It was actually really fun event, at least all the way up to E-7. Even E-7 had a great potential, with debuff minibosses but, really, did devs learned anything? After six maps with reasonable routing RNG shenanigans were back with vengeance. After introduction of difficulty choice and selection nodes I thought that something is going to be better, but then, maybe they need to meet salt quota? Basically, thanks to significant RNG factor even best TTKs had chance of failing this map due to running out of resources. And/or sanity. After three or four dozens attempts at last dance it was nowhere near "fun" department, and I can understand why some people ragequitted after landing on the bad side of normal distribution. This shouldn't be so.

Also, E-8. I can't interpret putting some rare drop-only girls on the S-rank boss nodes of the hard combined fleet maps as anything but the devs middle finger directed at the players. Especially those that did hard difficulty.

Overall, I'm glad it's over. I need some yukata girls to recover.