Board Thread:Fleet's Prepared-ness/@comment-26768267-20160112034818/@comment-26848183-20160112213340

I recommend starting Akashi's by improving equipment that you use the most. Then start branching off to improving equipment that will easen the challenges the developers will throw at us during event maps. These improvements have diminishing returns, so try to spread it around to make the best out your improvements.

Something like this I suppose in order of importance:

Heavy Guns enough for 3 FBB and 2 slow BB: 38cm, 38cm Kai, 381mm Kai, 41cm, and 51cm

AP shell: enough for 3-5 BBs

Medium guns: Enough for 3 CA and 1CL: 20.3cm(no.3), 20.3cm(No.2)

Searchlight: Always bring 1 to difficult maps

Quint Torpedoes: Enough for 2 DD, and later more for 1 CL

DD cannons: Enough for 5 DDs, once BBs and CAs are optimized.

Secondaries: Enough to battle imps, and for the 1 main 3 secondary night battle DA. Improve 1 90mm secondary for Maya.

RADARs: Can put into back burner, enough for 2 CA, 2 DD

As long as you do your monthlies and weeklies, you should have enough improvement materials to upgrade daily, no matter how expensive they currently are. Fortunately, some important improvements are cheaper than others. Even if the upgrade is expensive, think about the longetivity of each equipment, and give priority to pieces of gear that will last a long time before it becomes obsolete.

I see that you are low on screws. Monthlies and weeklies are the bread and butter of improvement. This chart combines objectives together, forces players to sparkle destroyers, and the bulk is just cruising with submarines. It's cheaper than it looks, both bucket and resourcewise. The sparkling alone pretty much pays for all the monthlies and weeklies.

If you want to make full use of this flowchart, you will need to have 2 or better yet 3 sets of submarine fleets, and will require you to level Myoukou and Nachi so you can do Bm1.