Board Thread:Game Updates/@comment-36036865-20190813014742/@comment-30609878-20190830062722

SSTHZero wrote: Sacrificing a slot for Akashi/Akitsushima just for repair seems so bad... And most of the time we'll face a stupid Ru Wall or a Re-chan taiha'ing your Musashi K2 from full HP anyway. And it is a consumable Item what makes it worse.

Let's sum it up:

- One Ship Slot sacrified (Dmg-Dealer vs. nothing)

- Repairs damage as long as it has no effect on the gameplay during the sortie (useless)

- Consumable Item: likely to caost reallife money (that could be used for, habour slots, rings, extension slots, maybe screws...)

- Adds one critical risk to your fleet (repairship has bad armor and bad flee-rate)

In my eyes it will be used the same way like we use underway replenishments or food rations: From 'seldom' to 'not-at-all'.

We can look forward to the new girls though.. ^^