Talk:Mackerel/@comment-25366430-20181019231938/@comment-35934120-20181020121339

Just see each map rules info and try to obtain minimal enough for AS/AS+ air power and maximize "special" event items/combinations(as much as possible). 3-3 have good drop rate but quite random: even with Hatsuzuki AACI, triggered contact and Nelson touch mechanic on boss and pre-boss nodes any of ships can be easily one-hit-taiha'ed; sometimes, with always same fleet, equipment and formations, i have most ships hevily damaged but sometimes without even "yellow" ships and night battle. 3-2 is very closely with requirements(but 2 fishing nodes away from boss), but just little bit easier

This is mostly depending of what ships and "fishery" items you have - with stronger fleet you may use 1 or 2 ships as "item mule" when farming 1-6, 3-2 or 3-3 maps, but 6-5 may required your top fleet with top gear and mostly ignore fishery items(if you have ultra rare items alike Swordfish mk2/mk3 then just nwm)