Talk:Construction/@comment-114.179.18.35-20131023124543/@comment-23404482-20131023125507

Imagine a giant roulette with big hit-zones on CL/CA/DD commons when you craft. When you input the resource amount and hit "Craft", system generates that roulette(with minor changes as to what ship-class are there based on resources used) and spins.

That's R-fucking-NG for you. But yeah, you shouldn't be wasting too much resource to craft when you can get most of them by drops pretty early on once you start clearing the maps.