Talk:Recent Updates/@comment-49.212.0.54-20140217043752/@comment-106.177.189.143-20140218031651

^ Furnifairies aren't currency. Their use is far too limited to make them one. A furniture fairy costs 300 yen and there are only 24 items in the shop that require them. That's it. You can't make a currency out of something that's gonna be used so rarely. The barrier of entry is low yet the usefulness is very limited, furniture not having a particularly strong emotional draw for players. In my case, the four furnifairies I got from quests and events already satisfied all my needs. I don't plan on buying more as none of the remaining furniture strikes my fancy. My case isn't particularly rare either. One of the problems of the furniture shop is that it's perfectly possible for the game to reward players with every single furnifairy they'll ever need. Furniture is added at a rate of 10 per year, and most of it is free.

On the other hand, a ring costs 700 yen and there are well over 120 kanmusu. Kanmusu are added at a rate of 2 per month, and we're not about to run out anytime soon with two whole classes of destroyers still missing. A typical admiral will have more than one favorite, and there's the draw of efficiency associated with the wedding system that give the rings practical usefulness. The barrier of entry is higher yet the usefulness is much greater. Admirals who own a full set of the great battleships will want a minimum of six rings (Yamato, Musashi, Nagato, Mutsu, Kongou, Hiei) just to reduce resource burden.

A "giveaway" in a game like this isn't really a reward but rather a psychological tool to draw people into spending money. When players get their first ring, there will be many who want to be monogamous and just marry one girl. However, when a second ring is suddenly presented, the door will be thrown wide open for polygamy. Getting it from a hellish event map actually makes it more likely to be used, because there's also the psychological pull of rewarding yourself for the effort. Once players fall into the polygamy trap, there's no going back (as witness the waifu fleets now flooding PVP - heck, they don't even need the draw of a second ring to get thems started). The same can't be said of furnifairies because furniture is completely useless. The beauty of it is that, given 3 events a year and more than 120 potential marriage targets to choose from, there's practically no way for the game to reward players with every single ring they'll need, unlike with furnifairies. It actually makes more business sense to give away free rings than it is to give away furnifairies. At the very least, the devs will want to give reticent monogamous players a second ring to get them to jump headfirst into the abyss of polygamy.