Talk:Recent Updates/@comment-24242113-20140120142103/@comment-24409121-20140122080808

Higher level subs may have longer repair times, but if you noticed in the video, even his highest level sub only had a 43 min repair time. Which isn't terribly alot for such a high level ship. This was a repair from 5/35 HP at level 77.

Also, from the video, we can see that it takes pretty much exactly 3 min to do both battle nodes (no night battles), hitting that one steel node in the middle, and resupplying. If your sub was damaged, add about another 30 seconds to change ships to another sub.

I do think he's doing it right and only using one sub. Using more would cost more resources on this map unnecessarily. One sub works as only there are only a couple of things that can attack her in the first node (F). Two ships will have pre-emptive torpedo attacks and only one to two will attack during the shelling faze. In the second node (H), very few things can hit you.

If you're lucky to not get hit, that's 40-120 steel every 3 min and you can instantly go again.

If you're little sub is as high level as the one in the video, again, you're looking at around a 40 min repair time. With 4 min runs (rounded up from the 3 min for loading times and time to change your ship girl to another), you need 10 subs to rotate through if they are all that high in level and keep getting hit every single run if you want to go non stop.

Anywho, that's just a little math on 4-2 and subs.

- Kat