Talk:Fall 2016 Event/@comment-119.73.248.2-20161207085605/@comment-25174240-20161207122740

@Aredel My main point was answering the op (119.73.248.2) who was asking which was harder. I could simply answer IBS was harder, hands down, no doubt about it. However, that isn't very useful. Hence I provided the reasons.

Another example. Remember summer 2014 (AL/MI)? It was the first event to implement (i) combined fleet and (ii) ship locking (3 ship locks in total). Remember, difficulty selection started in summer 2015. Let that sink in - ship locks and combined fleet, no difficulty selection. So, new admiral, veteran, 100-sloter, it doesn't matter - deal with ship locks. The last map was essentially a hime fleet boss node and they thought it was a good idea not to give you combined fleet. It was after that, players now are usually given combined fleets to combat hime fleets.

These days you have debuff mechanics (and players can actually clear hard without them), nuke mechanics with special ships. These days players have a choice to lower the difficulty if hard or normal is too hard for them. These days, ship locking is a choice. We didn't have 100% routing with specific fleet compositions. There was even a time (when I started) there were no such things as support expeditions, still we dealt with princesses at boss nodes.

.. ands newer players tell me things are harder today. IBS and AL/MI are nothing compared to Fall 2016....

Well, since they want to compare... Let's compare then.