Talk:Summer 2015 Event/@comment-26919258-20150823081010/@comment-24516216-20150823085257

Let's say a ship is locked to E-2.

E2 Easy -> E6 Easy = OK

E2 Medium/Hard -> E6 Easy = OK

E2 Easy -> E6 Medium/Hard = NO

E2 Medium/Hard -> E6 Medium/Hard = NO

So it's not about what level you played on E2, but ship locking is about what you play on the current (E6) map. Playing on any difficulty still tags your ship (if it isn't already tagged), playing on Easy ignores any tags that may prevent her for being deployed.

So another example is

E3 Medium -> E4 Easy -> E5 Easy -> E6 Medium = OK!

E2 Easy -> E3 Medium -> E4 Easy -> E5 Easy -> E6 Medium = NO