Talk:Fusou/@comment-68.108.112.237-20140916024210/@comment-25361436-20140928181607

Actually, I've found that BBVs do a nice job during long sorties. The extra planes provide a nice buffer for the expected drop in AS power along the way, and on some occasions, depending on your fleet set-up, can help free up a slot on a carrier, allowing for better plane-based options. Additionally, I remember reading that the higher your AS power the less planes you're likely to lose in aerial combat, which goes a decent way towards preserving your plane count as much as possible, though I could easily be wrong about that.

Due to liking BBVs I've been trying to figure out ways to make them useful, but it's rather difficult. What does help is that the guys over at http://kankoreshuukai.blog.jp/ often use BBVs in thier stage guides due to resource efficiency and slight boost in AS, which gives ideas.

And just for clarification, using 2 BBVs with 1 (non-seiran) seaplane bomber each or 1 BBV with 2 (non-seiran) seplane bombers provide as much of a boost to AS as 1 Fighter Bomber in a low slot, which is a set-up that is recommended when you want a boost in AS while still allowing your CV(L) to attack. And on maps with little to no carriers, a BBV/CAV holding a small number of planes is a nice way to secure AS without deploying a carrier

Lastly, a well-equipped BBV can kill a lot of non-boss enemies easily, so lost firepower isn't much of a problem. To address the original question, if it still matters, in the case of Fusuo class, all other stats get a significant buff so though unremodeled Fusuo has higher firepower, remodeled Fusuo has higher survivability.