Talk:Recent Updates/@comment-474862-20140423105353/@comment-1004812-20140424053001

On the frame-skippy or stuttery animation, that might be due to the increased framerate plus some animations adapting to that larger framerate. This makes for smoother animation, which requires more CPU processing, hence the stutter if not enough processing power. Some animations were not modified/adapted to that increased though, like the sparkles, thus they look quicker. …at least, that's how I see it. =w=

Meanwhile, brief notes for the update page is fine since, well, it's going to take some time to take notice & write, not to mention describe, all of them in text. .w. 'Was thinking, maybe we could collate these specifics as well, somewhere, maybe in a spoiler tag or a hide-able table or something?

I was supposed to add something on the sound effects thing, but I tend to get distracted with other KanColle things, leading me to forget it. ;w; I think I was supposed to add ", just totally replaced." In technicalities though, they did improve multiple instance of sound effects not getting louder or so I understood it like that, according to the [http://kancolle.himeuta.net/forums/showthread.php?50-Game-Update-Maintenance-23rd-Apr-Anniversary-Spring-Event-Recon-Squad-Take-off!! KanColle Forums April 23 update thread].

I'm gonna miss that squeaky bloop sound, too. xD;