Talk:World 3/@comment-113.162.155.5-20140911124324/@comment-25361436-20140911140002

Please try not to expect quick replies on the wiki. To address your question, I agree with pretty much everything Eririri said, but I would like to add 2 things.

For Torpedo cut-in set-up you would need 2 torpedos, not a main cannon and a torpedo. A main cannon and a torpedo activates a mixed cut-in, which has a 130% multiplier on 2 attacks that hit at the same time. A torpedo cut-in has a 150% multiplier on 2 attacks that hit at the same time. I highly recommend using a torbedo cut-in over a mixed cut-in on high luck ships, due to the fact that a single main gun on a destroyer makes very little difference in performance, meawhile an additional torpedo will greatly improve the ending torpedo phase, and increase night battle damage by quite a bit in addition to triggering what's debateably the strongest kind of attack in the game. All this is assuming that you're only using the first 2 slots on a destroyer for offensive weaponry. If you use all 3 slots, then 2 guns on a destroyer can make a decent difference in performance, and a single torpedo could be added to to trigger mixed cut-in.

And the 2nd thing is simple. Sparkle your destroyers and know when to use line abreast/double line.