Talk:Tutorial: How to Play/@comment-117.0.145.58-20150411150507/@comment-5380363-20150415080822

Plus, you can't technically stop enemy opening air attacks or opening torpedo salvos, since they're all launched simultaneously at the start of battle. However, there are ways to mitigate that damage:

1. Opening Air Attacks come from enemy torpedo bombers, fighter bombers and seaplane bombers. Generally, more fighter planes launched from our CV/L will be able to disable/down most of the enemy's incoming aircrafts unless you didn't bring enough fighters to gain air superiority. Anti-Air Cut-in (with sufficient AA stat) can reduce incoming bomber damage or outright destroy all of the enemy bombers, rendering their CV/L sitting ducks with no way to attack.

2. Opening Torpedo Salvos are fired even before Opening Air Attacks. They come from SS at Lv10+ (including Maruyu), elite-level Abyssal Submarines and Re-class Abyssal Battleship. Chi-class Torpedo Cruisers do not make opening torpedo salvos, though their closing torpedo salvos are generally deadly. Since torpedo accuracy is based on Fleet Formation (specifically, Line Ahead gives the best Torpedo Accuracy), you just have to pray that the enemy isn't in Line Ahead. Any other formation usually results in a miss, unless you're really unlucky and the enemy gets a Crit dice roll. Like what クッキー　said above, disable the enemy (Damage at least 中破/Medium Damage) and they won't fire their closing torpedo salvo.