Winter 2016 Event/E-2

Branching rules

 * Having more than 2 CA(V), CL(T), or any battleships, carriers, light carriers, repair ships, fleet oiler, LHA, or any less than 3 DD will start south.
 * If Kasumi, Asashimo, Kiyoshimo, and Ashigara are used, it is then possible to add an additional CA (3DD3CA) and still start north

South Route

 * Avoid node D by using at most two of the following ships: FBB, BB, BBV, CV, CVB, and bring at least 2DD to go from K to N. According to wikiwiki, 2DD also helps to avoid node D while Yamato Class forces node D. If the flagship is Kasumi, then having 3 large ships (FBB/BB/BBV/CV/CVB) can bypass node D but it might go from node K to L instead (regardless of Kasumi or not)?
 * But there are a few reports that 1(F)BB(V)/1CV(B)/2DD/2CA(V) have a small chance to redirect to the land base aerial attack node.
 * As per this branching rule, compos like 4BB2CV would go C-D-G-K-L-M-O with 5 preboss battles. The new land-based aerial attack node makes the route possible by reducing ammo consumption during the battle and thus leaving some ammo left over for when the fleet reaches the boss via the node.

North Route

 * Presence of at least four out of the five Rei-go ships (Kasumi, Ooyodo, Ashigara, Kiyoshimo, and Asashimo) will go to node E. If there are less than 4 Rei-go ships, As far as the amount of CA does not exceed one, it would go E too, like 1CA+1CL+4DD/3DD1CLT(1CA+1CL+4DD/3DD1CLT are confirmed, but other 1CA3DD2XX compo still need further test). Otherwise, go to node B.
 * For compos that go node B, they will follow the route A-B-F-H-J/L-M-O, which has 2 air nodes and 2 sub nodes. Your fleet will run out of fuel but will still have around 55% ammo.
 * Having Kasumi as flagship would go J?
 * 3DD2CA1CAV/3DD1CA2CAV

WG42 Special Bonus
It has been found that, for ships equipped with WG42, they can have an additional post cap firepower multiplier bonus (in addition to the usual WG42 bonus) when hitting the E2's boss. Simply speaking, for a ship equipped with one WG42, their post cap damage would be multiplied by 125%, while having two or more WG42 would give an additional 162%-163% multiplier.

Tips

 * The most intrinsic way to beat this map is to use at least 4 Rei-go ships and some CA/CAV while still fulfilling the branching requirements.
 * Other possible compositions include the heavier 4BB2CV, the north route: 1CA1CL3DD1CLT, or the south route bypassing: 2BB2DD1CVL1CA or 1BB2DD1CL2CA.
 * Boss is installation, bring Type 3 Shells and WG42
 * Please be aware that using too many Heavy ships may result in an inability to properly take down the PT Imp Pack. It is recommended to have at least 2 DDs available in your fleet.
 * However, please also be aware that using too many light ships such as DD and CL without WG42 equipped can cause them to ineffective against the Boss as they will have trouble dishing out the proper damage against an Installation-type boss without the adequate equipment. In this case, please put your ships in the correct order for the attack during the Night Battle (Ex. You may want to put DDs and CLs first and put the CAs near the bottom as your DDs and CLs can potentially take down the enemy escort ships first leaving your CAs to take down the Boss afterwards.
 * If you go north, you might want to use AACI and the like to reduce the damage done by the enemy aerial bomber's attack.
 * You may bring a CVL through the South Route.
 * Node E is a route selection node.
 * If you lack the Rei-Go Historical Ships, you may use 3DD1CL1CA1CAV [A→B→F→H→J→M→O] (only if Kasumi is flagship) or [ A →B→F→H→L→M→O ]
 * Using CLT instead of CAV can go node E instead of B but that means less anti-installation power
 * As the boss hp would reduce after reached Last Dance phase, so it is possible for killing the boss in Last Dance phase doesn't clear the map. If such thing happened, clear it again.

Amagi

 * According to Poi Statistics (13/2/2016): Amagi's drop rate for the boss node is 3.69% (Hard), 2.05% (Medium), and 2.01% (Easy).
 * You must achieve an S-rank victory for Amagi to drop.

Akizuki

 * Again according to Poi Statistics (13/2/2016): Akizuki's drop rate is 0.81% at node N and 0.92% at node M (Hard), 1.30% at node N and 1.24% at node M (Medium), and 0.57% at node N (Easy).
 * You must achieve an S-rank victory for Akizuki to drop.