Talk:Combat/@comment-8202868-20150106123411/@comment-175.156.128.189-20150117121136

It's totally different. E.g. a cut in with 3 red guns does a (2*(NB damage)-enemy armour)*rng component. This is a single hit. A cut-in with say, 2 torpedoes only, will do 2 separate attacks, each at (1.5*NB-enemy armour)*RNG. Enemy armour, RNG calculation, NB damage cap, miss chance, etc will factor in differently. Ignore the in-game representation, torpedo cut-ins always are 2 separate hits, similar to a night double attack.