User blog:Hayashi H/Fall 2015 Fleet Setups

Introduction
This is partially for my own reference and partially for whoever wants to use them. Unlike the event pages that compile all the possibilities, for this I try to focus only on the possibility I care about - that is, the one most efficient at ship farming. Anything with a [Done] tag is something I actually used and confirmed. Everything else at this point is theorycrafting - I make no guarantees something will work unless there is a '[Done]' tag on it.

E1
Routing = BEHJ. All ships use standard builds except Choukai who swaps a radar for a Fleet Command Facility, and Mizuho who goes triple Hyoteki in order to maximise your initial strike (which will be essentially all the escort fleet ever does. Hiryuu goes Murata-Iwamoto-Saiun-SCAMP for firepower cap and 2nd shelling order behind Roma, so that the initial shelling phase (which generally kills everything) tends to proceed in descending order of firepower. Weaker destroyers can be used.

Results: 100% S-rank boss rate. The rare cases where one ship gets taihaed by Ta or Ru are handled with FCF, so the fleet was never turned back. Number of attempts ~ 40. Drops: Hayasui, Kazagumo - stopped at Kazagumo drop, for she was all I wanted from this map. ===E2=== ===E3=== ===E4=== ===E5===