Fall 2019 Event/E-6

Map Bonuses
Mapwide (WIP)
 * 1.1x
 * CA(V), , , , ,
 * CL, ,
 * DD, , , , ,
 * BB ,
 * 1.15
 * CA(V)
 * DD
 * BB
 * 1.2x:
 * DD ,
 * BB

Boss Node
 * 1.2x:
 * CA(V):, , , ,
 * CL:
 * DD:, , ,
 * 1.32x:
 * CA(V):
 * CL:
 * DD:, , , , , ,
 * 1.44x:
 * 1.5x:, , , ,

Boss Node
 * 1.32x:
 * BB:,
 * CA(V):,, ,
 * 1.5x:
 * CA(V):
 * CL:
 * DD:, , , , , ,
 * Aux:
 * 1.66x: ,
 * 1.73x:, , , ,
 * Everybody Else: 1.25x
 * Debuff: 1.15x (1.1x for Historicals) to all ships against Anti-air Cruiser Princess only. (Multiplicative with above)

No Shiplock for Medium Difficulty

 * Please be advised that Ship Lock does not apply towards the Medium Difficulty for this Map, and you may bring any Ship you wish as long as your difficulty is up to Medium difficulty.
 * Hard Mode still applies Ship Lock.

Phase 1: Transport Phase

 * Transport Combined Fleet : 2 CAV 4 DD + 1 CL 2 CA 3 DD
 * Route:

E-6 Phase 2: Node X Opening Phase
Do the following in any order (Be advised some below may not be required for lower difficulties)
 * Node S-Rank Once
 * Transport Combined Fleet required. (2 CA(V) 4 DD + 1 CL 3 DD 2 CA(V))
 * Recommended to take Node D instead of F to not use ASW setups in LBAS and Fleet, and send all 3 LBAS down to Node P.
 * A+ is enough for Casual/Easy Difficulty.
 * Node S-Rank Once
 * Can be done together with above Node P requirement.
 * A+ is enough for Casual/Easy Difficulty
 * Node Obtain Air Superiority Once
 * Fleet: Surface Task Force (4 BB(V) 2 CVL + 1 CL 3 DD 2 CA(V)/CLT)
 * Not required for Casual/Easy.
 * Node A+ Rank Twice (once for Casual/Easy/Medium)
 * Carrier Task Force required. (1 FBB 2 CV 1 CVL 2 CA(V) + 1 CL 3 DD 2 CA(V)/CLT)
 * Route:
 * There is a LoS Check in Node L.
 * Highly recommended to bring 1 or 2 AACI Ships such as Maya Kai Ni or Akizuki-class due to the harsh enemy Carriers in Node J and V.
 * You will require a large amount of Fighter mules, including in LBAS due to the high Air Power Requirement in Node V.
 * Node Obtain Air Superiority Once
 * Fleet: 2 FBB 2 CV 2 CVL + 1 CL 3 DD 2 CA(V)/CLT.
 * Route:
 * Not required for Casual/Easy.
 * Node Obtain Air Superiority Once
 * Fleet: Transport Combined Fleet: 2 BBV 4 DD + 1 CL 3 DD 2 CA(V)
 * Possible to do this via 6 Submarines, but several required.
 * Not required for Casual/Easy/Medium.
 * Obtain Air Superiority via LBAS Air Defense twice.
 * Required once for Medium difficulty.
 * Not required for Casual/Easy.

Phase 3: Boss Pre-Final Phase

 * Deplete Boss HP Gauge down to Last Dance.
 * Fleet: 3 BB 2 CA(V) 1 Akashi Kai or Akitsushima Kai + 1 CL 2 DD 3 XX (CLT/CA(V)/DD/AV/AO. No FBB/CVL in 2nd fleet)
 * At least 3 required.
 * Route:
 * Bring Nelson, Hiei, Kirishima, and recommended historical Ships are Ayanami Kai Ni, Fletcher Kai, Yuudachi Kai Ni, Yukikaze Kai.

Phase 4: Boss Debuff
BOSS HP GAUGE BAR MUST BE IN LAST DANCE FIRST.
 * Be advised some of the requirements below may not apply towards Lower Difficulties.
 * S-Rank Node once
 * Same Fleet as Pre-Final.
 * S-Rank Node once
 * Fleet: Fast Carrier Task Force: 2 FBB 3 CV(B) 1CA(V) + 1 CL 3 DD 2 CA(V)/CLT
 * Route:
 * Not require for Easy
 * S-Rank Node once
 * Same Fleet as used in Phase 2.
 * Not require for Easy
 * Obtain Air Superiority in Node once
 * Same Fleet as used in Phase 2.
 * Not require for Easy
 * Obtain Air Superiority via LBAS Air Defense Twice
 * Recommended to use a Submarine Fleet to cruise around easily.
 * Not require for Easy

E-6 Phase 5: FINAL KILL

 * Same Fleet as Pre-Final. You may consider use of an AO with for higher performance at Boss.