Talk:Tutorial: How to Play/@comment-114.179.18.35-20131210042050/@comment-24155103-20131210044811

Cut-in attacks deal more damage with a single hit, double attacks hit twice for slightly lower damage, the preference for the latter is its reliability: Hitting twice means twice as many chances to hit instead of missing.

There will be two shelling phases if there is a Battleship-type ship in the fight, regardless of whether it's yours or the enemy's.

Stats are the main thing you worry about when you equip your ships, so far, there hasn't been any decent data showing differences between red and yellow guns outside of raw stats. Green guns tend to have a few exceptions (10cm Twin High-Angle Cannon, 12.7cm Single High-Angle Cannon, 8cm High-Angle Cannon) when it comes to attacking stuff, but they all have AA capability (There has been some discussion about the 8cm High-Angle Cannon though, some people are uncertain about whether it actually works as AA).