Talk:Spring 2018 Mini Event/@comment-33792799-20180515211848/@comment-145.53.88.193-20180515213949

This not about in-game logic, it's about game design logic. Don't arbitrarily present players with massive changes to the consequences of choices they have already made on the then available information, without also giving them some way to mitigate. Otherwise it's just capriciousness, and that turns players away.