Talk:Construction/@comment-109.221.157.100-20150308161029/@comment-5380363-20150308192044

If you always get at least Air Superiority during contact, maybe it's just plain ol' RNG trolling you. That, or you might want to check your dive bombers. Then again, seeing as you can field a full heavy fleet, you should at least have some Suisei dive bombers to replace those stock Type 99s. I find torpedo bombers more useful for their opening strikes than the dive bombers, so I never really kept track of dive bomber performance. Plus, I just stick the dive bombers in the last lowest slot (usually the one with smallest plane count) and not think too much about it.

Ship level is also a factor, though I doubt you're running Lv 10-ish ships in 2-4. 2CV4FBB is more than enough for 2-4 most of the time, unless you got sent to some other routes aside from A->F. By the time you reach the boss node from those other routes, your ammo would've been non-existent, imposing a crippling modifier for all your ships. (Combat page only lists it as "Scratch Damage" for ammo at 0 and 20% for ammo at 1 bar.)

So, for 2-4, getting sent to the boss node from the long way could be your issue.