Talk:Summer 2014 Event/@comment-118.69.224.177-20140821055659/@comment-24928130-20140821091105

Cause cut-ins for Kiso are unreliable compared to double attacks which already do a combined 300+damage, more than the hp of the boss?

I'd rather have everyone setup as double attacks and contribute to the damage rather than rely on single cut-ins that few ships can pull off reliably. If you're already using a CLT, a double attack pretty much kills them every time anyways so why wouldn't you use it?