Thread:Otakueisama/@comment-24945625-20150209051429

so this event has difficulties to choose from... the question is not really whether or not we get to choose difficulty... what is more important is how much RNG is going to mess around with you and your fleet... sure high level ships may not get hit as many times as would low level ships do, but that does not necessarily mean you will get to hit your enemies too even when you are using high level ships... So what advantages really does different difficulties give? Well, probably less enemy ships to fight, so it forces the RNG to be more merciful in some way so that players' ships can land more hits since now enemy counts have decreased? Well now, does that really sound like we are getting any advantage here? Not to me, it is more like "Since your praying does not work that well, we will try to appease with our RNG this way while you keep praying to the best you can". Of course, I believe no player is stupid enough to challenge Hard while ships are in low levels anyway, so it is safe to only consider the case where high level ships are not winning the map as easily as some others are, like 10 vs 50 battles to Clear. Well, like I mentioned several times before, there is some very annoying problem in this game... sigh. Don't try to tell me "accept it or quit playing" because that is just like sticking your head into the earth, avoiding and ignoring the problem at hand. All I want to see is how players can actually recognize that and know the feelings of those suffering, that is all.

ei-kun 