Talk:Yura/@comment-2132878-20170716082401/@comment-24930367-20170716142459

You listed it. Yura can do many things but not being totally specialized as long as you are willing to spare one Reinforcement Expansion. This is important.

The torpedo stat for pre-empt is nonsense. It still enough to kick out a destroyer or injure a light cruiser. People use Mizuho for pre-empt torp in 3-5 south route. Lol why would they do that. /s

You forgot that seaplane fighters doesn't care about slot count because aerial combat and AA defense mechanism actually benefits them. I-13 have even worse plane slot and still vulnerable to enemy anti-submarine as well as making other ships more vulnerable to big things that can't attack submarine. Yura can actually avoid shit (thus taking some of the heat). Yura still has more torpedo than some submarines, taking part in surface combat as well as making use of more consistent night double attack.

Let's see, Hibiki cannot do 2x gun + Daihatsu + another Daihatsu variant setup for anti-installation, but Yura can. Hibiki has one extra firepower? That's what the gun in expansion for.

Well, yeah. Most expedition needs CL and only three Mutsukis can bring Daihatsu so...

You don't have to have a unique/built-in AA cut-in to be good at AA defense. You're just nitpicking and you'll still likely to use your oh-so-almighty-Maya.

What's the reason you use the expansion on someone else, then? Do you like me, who put his expansion slot on three Akizukis, Shirayuki, Bismarck, AND Fubuki because you are totally afraid you messed up your sortie so you put expansion in them with Repair Teams? Or do you put them on ship that can really make use of them?

Ultimately the reason you want to pour resources into her is whether you are one of stat-utility fag or waifu fag. Yura is not a CL aimed at new admirals, especially if they don't have Reinforcement Expansion (they have Ear Cancer for that).