Talk:Summer 2015 Event/@comment-26164779-20150905031131/@comment-5032812-20150905060420

20.3 (3) and (2) are pretty comparable, trading 1 accuracy for 1 firepower, which is pretty marginal either way (though firepower is usually slightly prefferable). no2 ones are cheaper to upgrade though, so thats an upside. Lacking upgraded equips could be a real problem though, as heavily upgraded equips is like having an entire hidden radar and secondary gun on each ship (over several equips you can easily get +6 firepower and +12 accuracy). Also, if you have a fire dirrector + gun (like the 90mm single or 12.7 + fire dirrector) for Maya, I think it bumps her cut in power to the next tier.

Double attacks are much more consistent than cut ins, and most of my kills were from CL or CA cut ins, so its probably a good idea to use them unless you have yukikaze and a lot of night gear. As for Abukuma, it depends on if you find her night attack good enough. Being able to kill a chaff destroyer is nice, but losing a potential boss killer is may not be worth it. Jintsu was often the deciding shot for me on my runs with her double attacks.

About sparkling. It doesn't make your ships invincible, it just ups their accuracy and evasion a bit. That said, its much cheaper (resource wise) to sparkle everyone and succeed at more runs, than to try more runs overall. I tried some nonsparkle runs after being fed up with being occasionally wreaked by the first node, but I then got slaughtered over and over again without even reaching the boss, so I went back to sparkling. Since the main challeng of this map is just having your girls dodge two maps worth of Wo-kais, even a small increase in dodge is probably worth it.