Talk:Fall 2014 Event/@comment-25422915-20141112123849/@comment-25567599-20141112235304

Well, this game is RNG based, and there's almost no way to make a probability of something happen (or not happen) to perfectly reach 100% for example, maybe sparkling able to increase your fleet evasion from 75% to 90% but it isn't impossible to get crit to red 3 times in a row although the prob is only 10%