Board Thread:Game Updates/@comment-25730832-20151013050733/@comment-26574811-20151115001342

Konstantillo wrote: Vcharng wrote: Konstantillo wrote: Game mechanics differ from reality at all. Not only aaci. So, I don't see a reason to whine about it. How about "it makes six carriers lose against one single destroyer"? It's flatly ridiculous and imbalanced. It's more ridiculous, that a carrier with a SINGLE bomber left in slot still able to taiha everything due to carrier shelling formula, that doesn't include slot size. So, it's balanced with powerful aaci. Not really.

First of all, single bomber left is very rare in actual combat, what you say almost only exist in theories.

What's more, a carrier with a single bomber still consumes the same amount of fuel and ammo in shelling phase, so of course it should have the same power. You can imagine that the sole bomber had to make multiple runs to compansate (and yes, this is possible, fitting 20~30 planes, send them and recovering them once would probably take the same amount of time as doing the same to one plane for five or six times).