Module:De Ruyter

--

return { [""] = {   _name = "De Ruyter", _suffix = false, _rarity = 4, _api_id = 604, _id = 399, _true_id = false, _japanese_name = "De Ruyter", _reading = "デ・ロイテル", _class = nil, _class_number = nil, _type = 3, _hp = 28, _hp_max = 43, _firepower = 21, _firepower_max = 50, _firepower_mod = 1, _armor = 15, _armor_max = 31, _armor_mod = 2, _torpedo = 0, _torpedo_max = 50, _torpedo_mod = false, _evasion = nil, _evasion_max = nil, _aa = 20, _aa_max = 70, _aa_mod = 1, _asw = nil, _asw_max = nil, _speed = 10, _los = nil, _los_max = nil, _range = 2, _luck = 9, _luck_max = 49, _luck_mod = false, _buildable = false, _buildable_lsc = false, _build_time = 60, _remodel_level = false, _remodel_from = false, _remodel_to = "De Ruyter/Kai", _fuel = 30, _ammo = 35, _scrap_fuel = 3, _scrap_ammo = 4, _scrap_steel = 12, _scrap_baux = 1, _equipment = { {equipment = nil, size = 1}, {equipment = nil, size = 1}, {equipment = nil, size = 2}, },   _voice_flag = 1, _voice_actor = nil, _artist = nil, _implementation_date = nil, _availability = nil, _get_message = "Hoi ！　貴方が噂のこの艦隊の提督ね！ 私は、オランダ軽巡 De Ruyter！　 わかる？ わかるわかる？　そ、結構、いいから、私！　任せて. ", }, ["Kai"] = { _name = "De Ruyter", _suffix = "Kai", _rarity = 5, _api_id = 609, _id = 399, _true_id = 1494, _japanese_name = "De Ruyter改", _reading = "デ・ロイテルかい", _class = nil, _class_number = nil, _type = 3, _hp = 43, _hp_max = 60, _firepower = 29, _firepower_max = 70, _firepower_mod = 1, _armor = 29, _armor_max = 67, _armor_mod = 2, _torpedo = 0, _torpedo_max = 60, _torpedo_mod = false, _evasion = nil, _evasion_max = nil, _aa = 25, _aa_max = 75, _aa_mod = 1, _asw = nil, _asw_max = nil, _speed = 10, _los = nil, _los_max = nil, _range = 2, _luck = 10, _luck_max = 57, _luck_mod = false, _build_time = 60, _remodel_level = 50, _remodel_ammo = 400, _remodel_steel = 360, _remodel_development_material = nil, _remodel_blueprint = nil, _remodel_catapult = nil, _remodel_report = nil, _remodel_from = "De Ruyter/", _remodel_to = false, _fuel = 30, _ammo = 40, _scrap_fuel = 3, _scrap_ammo = 5, _scrap_steel = 13, _scrap_baux = 1, _equipment = { {equipment = nil, size = 1}, {equipment = nil, size = 2}, {equipment = nil, size = 2}, },   _voice_flag = 3, }, }