Board Thread:Event Official Threads/@comment-35182244-20160811090319/@comment-3131745-20160819212222

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Used the E3 STF fleet to debuff E4 on Easy, changing CVLs for CVs to do the CTF part of the debuff. C-D-H-I debuffed.

Here's my E4 Normal fleet:

CTF - CA, 2BBV, 3CVB + CL, 2DD, FBB, CA, CLT

Route: B-E-H-I-J-K-L-M-Q (because f*ck those aimbot sneeki breeki h4x0r submarines)

Maya K2 (99): 90mm HA (max) + 5inch Mk28 Mod2 + Bofors Quad 40mm + FuMO25 Fusou K2 (95): Prot. 41cm Triple (+4) + 41cm (+8) + T1 AP (+1) + Zuiun M12 (23) Yamashiro K2 (95): Same as Fusou Shoukaku K2A (99): Tenzan Murata (34) + Ryuusei 601 (21) + Reppuu 601 (12) + M52C Iwai (9) Zuikaku K2A (99): Tenzan Murata (34) + Ryuusei 601 (24) + Reppuu 601 (12) + Reppuu (6) Taihou K1 (140): Tenzan Tomonaga (30) + Ryuusei 601 (24) + M53 Iwamoto (24) + Fw190TKai (8)

Shigure K2 (94): 2x Quint O2 (+5) + Searchlight (+4) Hiei K2 (96): 2x Prot. 35.6cm Triple (+4) + T98 Night Scout + T1 AP (+1) Myoukou K2 (89): 2x 20.3cm nº3 (+4) + Ro43 + Quad O2 ABKM K2 (99): Hyoteki + Quint O2 (+5) + Quad O2 Ayanami K2 (96): 2x Quint O2 (+5) + Starshell KTKM K2 (150): Same as ABKM

ELoS (new): 93.02 Air Power: 425~446 (all planes double chevron)

LBAS1: Hien M1D + 3x Reppuu -> 2x node I LBAS2: T1 M34 LBAA + T1 LBAA + M52C Skilled + Reppuu -> 2x node I LBAS3: 3x Reppuu + Taitei -> node L + node M

Boss Support Expedition (Irako used to ensure top 2 ships remained sparkled):

Kongou K2 (97): 3x 35.6cm (+8) + T22K4 Kirishima K2 (97): Same as Kongou Hiryuu K2 (99): 3x T99 Egusa + T22 Souryuu K2 (99): Same as Hiryuu Ooshio K2 (85): 2x T22 + T33 Kasumi K2 (94): 3x T22

12 runs, 4 retreats. 45 buckets spent. Average resource cost per run: 1k fuel/1.5k ammo/650 bauxite + repair expenses. Notable drops: Nimu, Maruyu, Yamagumo.

Node I: LBAS1 + LBAS2 + Fleet Airstrike + Maya AACI = Himes herpaderp'd Node K: Echelon + Yasen gear triggered = Buttcheeks buttplugged Node L + M: if (Maya_AACI = 1) then (taiha = 0) else (taiha = 1 OR 0)

If starting with at least 49 morale, S-ranking 3~4 nodes will self-sparkle the whole fleet (53+ morale) upon reaching the boss.