Talk:Akashi/@comment-24333595-20140505130051/@comment-24782822-20140505203230

I haven’t confirmed it by myself sorry, but there is an interesting suggestion here(http://jbbs.shitaraba.net/bbs/read.cgi/netgame/12394/1398075091/), so I’d like to share it.

Especially, a hypothesis in No.128 seems to be important.

Translation (only about repaired hp and cost):

・Akashi’s repair seems to restore as much hp as docking does.

equation of the amount of restored hp

entire restored hp × passing  time / full length of time that is required for restoring by docking (decimal points are discarded. If result of the equation is lower than 1, 1 hp will be restored.)

(for example, in Chikuma’s case, when you pass the base 30 minutes after you set Akashi and Chikuma, Chikuma gains 2hps≒ 6×30/68=2.647…)

・You have to wait for 20 minutes at least since the last time the timer of Akashi's repair restarted.

(If you first set Akashi and other ships at 0:00, and enter the base at 0:35, the next repair will work at 0:55 or later, not at 0:40.)

・Equation of the amount of resources consumption seems to be the same as one in docking.

steel: base fuel cost × hp loss × 0.06

fuel: base fuel cost × hp loss × 0.032

But not-modified number of hp loss seems to be used. Besides, decimal points may be rounded up.

(In the case above,

steel: 45×2.647…×0.06=7.14…→8

fuel: 45×2.647…×0.032=3.81…→4)

Of course this thesis is not certain yet and need verifying.