Talk:Fall 2019 Event/@comment-826197-20191219074008/@comment-37971548-20191219075935

Having only been around for just about two years now, I can only compare to the previous few events; but out of them all, I think I agree. This event felt far more artifically difficult in some areas compared to the previous ones. I admit - part since I've never tried the last maps on hard - that I don't find the complicated unlocking mechanics too troublesome (but then again, I've not really been part of an event that *doesn't* have some sort of large unlocking gimmick).

That said, when both players with 25x more resources than me along with far more impressive gear throw their hands up, and when players still complain about certain aspects while running maps on Easy or Casual, we have a bit of a problem.

That Night Battle node in particular is a big offender to making things far more troublesome than it needs to be. As far as I know, there is very few counters when facing off in a night battle - especially on the higher difficulties where the Abyssals have very high stats.

Perhaps it would have been more acceptible if the shortcut would have helped bypass the Night Battle node, or if there was an optional way to debuff both it and the Submarine Node.

Additional, compared to the earlier events, there are very few rare ships for us newer admirals to try and get alongside the new ones, reducing the incentive to try and farm on the already annoying maps by a great deal.