User blog comment:Hayashi H/Winter 2016 Guide/@comment-26486243-20160219090847

Quick notes, since it'll take some time before these get incorporated in the table format:

E1 Hard is outdated slightly as 5 CL/DD 1 BBV would hit harder. There isn't really a need to carry CVL if Saiun is not being used.

E2 farming north route variant will be added shortly. This version will lead to higher success rates if Yuudachi and Ayanami aren't present in the E2 fleet for whatever reason, since normal DDs have no way of sinking the Tsu/He Flagship in one hit in node L, and if you don't sink them, the survivability at L becomes significantly worse than the north route vs. Ri Flagship.

E3 Hard Final should use Airstrike Support as 4/6 targets can only be scratched, and airstrike can scratch a maximum of 16 times to shelling's 6, while Easy and Medium finals should use Shelling support since 4/6 targets will receive armor-penetrating damage from 150 firepower. Also Easy and Medium have no CV hime composition and can thus afford to go full bombers, whereas the existing composition is needed for Hard.