Talk:Winter 2018 Event/@comment-28397969-20180301013952/@comment-119.95.95.218-20180301014904

From Combat/Damage Calculation:

For flagships, as well as ships with 20 morale or more (i.e. not red face):
 * If damage taken exceeds a ship's current HP, then instead of taking full damage, the damage of the current attack is limited to 50%-79% (rounded down) of current HP.
 * For multi-hit attacks, such as night battle torpedo cut-in attacks, each hit is calculated separately.
 * This can occasionally help ships avoid taiha (red HP), because it narrows the range of damage where it is possible to be hit into taiha.
 * For ships with at full HP and an odd HP total, it is occasionally possible to stop damage at lightly damaged.