Talk:Summer 2014 Event/@comment-24652268-20140824184718/@comment-24332640-20140825015723

"Of course where the mid-boss is located matters. Making it past, only to get unluckily forced to retreat by nodes after is a heart-breaker."

Maybe psychologically that felt worse, but it has nothing to do with the actual difficulty.

Besides which, as I said the north route was easy. I don't think I was sent back going that way even once.

"And the fact you were getting sent back was lack of LOS. I've finished the E-6 without getting sent back once, and doubt that was some godsend RNG (unless your talking about E-3)."

That just means you were lucky. There's still a random chance of not making it to the boss even if you have the LoS, just like in E-3. It's not a high chance, but it happens.

Not to mention that the LoS requirements for Summer E-6 are just more strict to begin with. I had to carry four friggin Saiuns to get to the boss (and there was still a chance of not making it even then). I think I only had one during Spring E-5. It just wasn't as big a deal.

"Also I feel for E-6 there was vastly more flexibility in composition, E-5 was pre-dominantly 3 BBs/3CVs or 4 BBs/4CVs."

Well, those were the best fleets, yes, but you could try more things without being subjected to the whims of the compass. BBs and CVs dominated because they're the strongest ships. If you've given complete freedom then of course that's what people will gravitate towards. And I know that some folks did successfully use a CLT as well.

Meanwhile Summer E-6 needed two CVLs to avoid the night node. I had two good CVLs at the start of this event...and I sent them to AL. I had to train two more just to handle E-6. If the map had needed literally any other class in the game I would have been fine, but I just don't use CVLs that much and I've never actually needed so many before. If needing multiple ships in a rarely-used class for two different operations and locking them out so you can't even reuse the same ships doesn't qualify as restrictive then I don't know what does...

And I forgot to mention the biggest reason why I think Summer E-6 was harder than Spring E-5: Accuracy. Accuracy is a hidden stat, yeah, but I'd bet anything that CV hime's accuracy is significantly higher than BB hime's. Both ships have the power to one-shot pretty much anything to red, but CV hime just hits more often. And I found this to be true even within Summer E-6. Once you made it to the boss node those BB himes still didn't hit as often as that CV hime did.