Talk:Equipment/@comment-28365346-20160917225641/@comment-26154973-20160918014651

1177/1177 is when you can't drop/etc., so you want 1176/1177, <= limit - 4 is a condition for drops/etc. and limit - 3 is a(n imaginary soft) cap (limit is a real hard cap).

P.S. Conditions in the client: scripts/scene/arsenal/display/build/GetButton.as:77:        if(DataFacade.getUserDeckData.vacancyCount < 1) scripts/scene/arsenal/display/build/GetButton.as:81:        else if(DataFacade.getUserSlotItemData.vacancyCount < 4) scripts/scene/arsenal/display/build/SelectButton.as:50:        if(DataFacade.getUserDeckData.vacancyCount < 1) scripts/scene/arsenal/display/build/SelectButton.as:54:        else if(DataFacade.getUserSlotItemData.vacancyCount < 4) scripts/scene/arsenal/display/develop/DevelopView.as:123:        if(DataFacade.getUserSlotItemData.vacancyCount < 1) scripts/scene/arsenal/display/MainView.as:87:        return DataFacade.getUserSlotItemData.vacancyCount > 3; scripts/scene/remodel/view/remodel/KaizouUI.as:113:        _flag9 = DataFacade.getUserSlotItemData.vacancyCount >= 4; scripts/scene/sally/utils/SortieRequirement.as:71:        if(DataFacade.getUserDeckData.vacancyCount < 5) scripts/scene/sally/utils/SortieRequirement.as:75:        if(DataFacade.getUserSlotItemData.vacancyCount < 20) scripts/scene/sally/utils/SortieRequirement.as:182:        if(DataFacade.getUserDeckData.vacancyCount < 5) scripts/scene/sally/utils/SortieRequirement.as:186:        if(DataFacade.getUserSlotItemData.vacancyCount < 20) scripts/scene/sally/views/sortie/SortieDetailView.as:98:        if(DataFacade.getUserDeckData.vacancyCount < 1) scripts/scene/sally/views/sortie/SortieDetailView.as:103:        else if(DataFacade.getUserSlotItemData.vacancyCount < 4)