Talk:Combat/@comment-5003891-20141116215619

Anti-air cut-in information:

official tweet: https://twitter.com/KanColle_STAFF/status/533183893373857792

other sources:
 * http://jbbs.shitaraba.net/bbs/read.cgi/netgame/12394/1413040072/l50
 * http://wikiwiki.jp/kancolle/?%B9%D2%B6%F5%C0%EF

NOTHING HAS BEEN CONFIRMED YET. If you have information, please come forward with them.

If all you have are questions, please be patient, it hasn't even been three days since the update, and we are in the middle of an event.

AA cut-in increases the number of enemy planes shot down. Exact amount is unknown and currently being investigated. (no idea how they measured this, probably the same for the current AA formula)

Triggers depending on equipment, and possibly ship and AA stat. Trigger chance is unknown and currently being investigated. Relevant equipment are: Complete list of combinations required to trigger cut-in is unknown. Those known so far are: Cut-in graphic has a list of equipment used for cut-in. Whether this has any effect of performance of AA cut-in is unknown and will be investigated.
 * High-Angle Guns (both main gun and secondary gun? 46cm counts as HA?)
 * AA Fire Director
 * HA Gun+AA Director (Akizuki's gun)
 * Radar (both air and surface?)
 * Type 3 Shell
 * AA Guns
 * HA Gun, HA Gun (Akizuki only?)
 * HA Gun, AA Director
 * HA Gun, Radar
 * HA Gun+AA Director, HA Gun
 * HA Gun+AA Director, HA Gun, Radar
 * HA Gun, Type 3 Shell, AA Director

In addition, normal (not cut-in) AA system seems to have been changed to become more effective, for both your ships and abyssal ships. Will affect sparkling carriers at 1-1, grinding at 3-2-1 and using Zuiun at 1-5 to use more bauxite. Exact system is unknown and currently being investigated.

Will be editing this comment as I find more information