Module:Gotland

--

return { [""] = {   _name = "Gotland", _suffix = false, _rarity = 6, _api_id = 574, _id = 374, _true_id = false, _japanese_name = "Gotland", _reading = "ゴトランド", _class = nil, _class_number = nil, _type = 3, _hp = 32, _hp_max = 43, _firepower = 16, _firepower_max = 48, _firepower_mod = 1, _armor = 12, _armor_max = 46, _armor_mod = 1, _torpedo = 16, _torpedo_max = 68, _torpedo_mod = 1, _evasion = nil, _evasion_max = nil, _aa = 18, _aa_max = 58, _aa_mod = 3, _asw = nil, _asw_max = nil, _speed = 10, _los = nil, _los_max = nil, _range = 2, _luck = 20, _luck_max = 89, _luck_mod = false, _buildable = false, _buildable_lsc = false, _build_time = 60, _remodel_level = false, _remodel_from = false, _remodel_to = "Gotland/Kai", _fuel = 30, _ammo = 25, _scrap_fuel = 2, _scrap_ammo = 2, _scrap_steel = 11, _scrap_baux = 5, _equipment = { {equipment = nil, size = 2}, {equipment = nil, size = 3}, {equipment = nil, size = 6}, },   _voice_flag = 1, _voice_actor = nil, _artist = nil, _implementation_date = {2018, 9, 12}, _availability = nil, }, ["Kai"] = { _name = "Gotland", _suffix = "Kai", _rarity = 7, _api_id = 579, _id = 374, _true_id = 379, _japanese_name = "Gotland改", _reading = "ゴトランドかい", _class = nil, _class_number = nil, _type = 3, _hp = 43, _hp_max = 62, _firepower = 17, _firepower_max = 62, _firepower_mod = 1, _armor = 18, _armor_max = 63, _armor_mod = 1, _torpedo = 17, _torpedo_max = 70, _torpedo_mod = 1, _evasion = nil, _evasion_max = nil, _aa = 66, _aa_max = 102, _aa_mod = 3, _asw = nil, _asw_max = nil, _speed = 10, _los = nil, _los_max = nil, _range = 2, _luck = 24, _luck_max = 98, _luck_mod = false, _build_time = 60, _remodel_level = 55, _remodel_ammo = 450, _remodel_steel = 550, _remodel_development_material = nil, _remodel_blueprint = false, _remodel_catapult = false, _remodel_report = false, _remodel_from = "Gotland/", _remodel_to = false, _fuel = 30, _ammo = 30, _scrap_fuel = 2, _scrap_ammo = 4, _scrap_steel = 11, _scrap_baux = 3, _equipment = { {equipment = nil, size = 1}, {equipment = nil, size = 1}, {equipment = nil, size = 1}, {equipment = nil, size = 1}, },   _voice_flag = 3, }, }