Thread:Quilue/@comment-32924908-20180728233304/@comment-32009136-20190225072458

Well, i don't feel the need to defend that choice, but perhaps i can clarify that a bit.

The reason for that is, that the devs are arranging the worlds in the order of the length/effort of the supply line (in a historic context). The game itself also never calls the maps "world 4" or something, but by names like "Naval Base Area" and "Northern Waters". The people who came up with the numbering were actually fans (although they might have gotten their inspiration from data-mining the back-end of the game). So the main culprits are not the devs but the players.

This is was started a rather large discussion in the fandom of how to treat the new world, i.e. go with 3 - 7 - 4 numbering or re-number all maps beyond world 3. For the sake of consistency they choose to keep the old numbers for worlds 4 to 6 and add (what we call) world 7 in that rather odd spot between world 3 and world 4.