Talk:World 5/@comment-76.178.212.22-20140409084318/@comment-24448776-20140410094858

For players the reliabilty of a double attack is way more important than the damage increase on the off chance of a cut-in, that's why I don't see people using them in pvp, it has nothing to do with this map's difficulty.

It's an extremely small sample size but only 1 out of 4 double attacks did significant damage in that video. A cut-in proc was pretty much a 100% chance to get sent back to your base. Without more testing, just blinding claiming the map has becomes impossible is stupid.