Talk:Early Fall 2018 Event/@comment-31311606-20180925154608/@comment-29537063-20180925173930

Try to put this in order:

1) Tank DD cuz flagship get extra 25% damage but the downside is, if you cant kill others on daytime, chance are that DD will shoot something else

2) BB with T3 Shell

3) BB with T3 Shell,

4) Abukuma with midget sub + 2 main guns, you dont need to give her torp, it will not trigger TCI in any case, so you want Double Damage with more consistent effect

5) Libe, with her low luck, that skilled lookout is pretty much useless, replace with radar or put her on AACI job or if you have a spare WG42, put her on

6) Mule fighter, but in the case of casual, 2 fighters on the big slots and a dive bomber on the small slot. Put Saiun to prevent bad T.

The reason why BB are above the DD/CLs because in night time, your DD/CL is the main damage hitter thanks to their torpedo and gun damage calculation added together.

Next LBAS on the boss node all of em. Put a fleet boss support to help you kill those adds. Sparkling.

Everything fails: Pray to RNG lol