Board Thread:Fleet's Prepared-ness/@comment-33477223-20190718165113/@comment-26366865-20190720055329

You already have most of the important ships, so I’ll just mention the weak points that you might want to reinforce:

DD: more Daihatsu-carriers are always welcome (Arare, Kawakaze, Umikaze) as well as more high-firepower DDs (Shiratsuyu, Kagerou-class, Yuugumo-class). Mutsuki-class that can carry Daihatsu should be trained for use on Transport maps, since the main fleet won’t do anything damage-wise. Naganami K2 is both strong and has a somewhat important quest attached (Bq6), so might be a good idea to prioritize her.

CL: 4-slots are always useful, so Gotland and Garibaldi should be prioritized.

CA: Zara is strong on those maps where you must use CAs on the main fleet, and can act as a decent CAV if needed, so get her to Due.

BB(V): Mutsu for the special attack, Hyuuga for the 5-slots + planes (though given their levels, I assume you’re just lacking resources to K2 them)

AV: they are squishy and have low evasion, so you’ll need to give them as many levels as possible to use them on tough maps.

As for equipment, I’d say the priority for improvements should be Iwamoto, Iwai, T21(skilled)(to use on LBAS), proto 35.6cm, proto 41cm, akiguns, T2 seaplane fighter (do the quest for skilled then keep improving them), 20.3cm (No. 3), quint torpedoes. These should keep you busy for a while.

Don’t bother with low-stats equipment that can’t be upgraded (like the dazzle 35.6cm), you’ll stop using them eventually (and sooner than you think) and your improvements will all go to waste. I’m also against improving stuff when better versions can be farmed (like the default 41cm or torpedoes other than the quint), but that’s a debatable point.