Development

Introduction
Crafting requires resources and development materials (one dev. mat. is required for each attempt). The rarity and success rate depend on the resource recipe used and your flagship's class. Your flagship is the lead ship in your fleet marked #1.

Often you will fail to produce an item from a recipe, denoted by the penguin-in-a-box screen. In this case, the development material used will be refunded. Development materials can be found by completing quests, expeditions, and World 2-4.

Please Read This First

 * The recipes presented here do not guarantee that you will get what you want. Luck plays a massive role in determining the result of each development attempt.


 * Percentage of success relates to: HQ Level, Secretary Ship Type, and amount of resources used.


 * Page recipes should come from databases or external sites with at least hundreds of documented attempts. For your own personal lucky recipes and experiences, please use the comments section.

Development Theory
According to gathered data, equipment development follows a few patterns. Theoretically, the recipe for any piece of equipment is 10 times its scrap value. However, some specific equipment can only be built when the Secretary Ship can equip that equipment. Also, the resource you use the most of in a given attempt will increase the likelihood of related equipment types types: Ammo creates Weapons, Steel creates Engines, Bauxite creates Aircraft, Radar or Sonar.

Development recipes
Input material can be adjusted by one digit unit at the top and bottom of the frame that says the number in the "▼" button "▲".

'''NOTE: These recipes are the minimum required resource costs, condensed down to the most recommended equipment for ease of navigation and use. If you would like to see recipes for other items, please see List of development recipes by item.''' Yellow Highlighted recipes have large samples sizes and are more likely to have accurate data.

Naval Aircraft
HQ level required: 20

HQ level Recommended: 30

Recommended Flagship: Armored Aircraft Carrier, Regular Aircraft Carrier

Surface Combat Equipment
HQ level required: 20

HQ level Recommended: 30

Recommended Flagship: Heavy Battleship, Battleship, Fast Battleship, Aviation Battleship

Anti-submarine Warfare
HQ level required: 10

HQ level Recommended: 20

Recommended Flagship: Destroyer, Light Cruiser, Torpedo Cruiser, Submarine

Note that Submarine cannot equip Depth Charge

RADAR
HQ level required: 20

HQ level Recommended: 30

Recommended Flagship: Battleship, Aviation Battleship, Aircraft Carrier

ENGINE
HQ level required: 20

HQ level Recommended: 30

Recommended Flagship: Battleship, Aviation Battleship, Aircraft Carrier

Drum Canister
HQ level required: 10

HQ level Recommended: 20

Recommended Flagship: Destroyer, Light Cruiser

Drum Canister can be obtained from Weekly Quest F12