Talk:World 1/@comment-3502824-20150411010835/@comment-25832576-20150411033830

If the fleet goes G>F, then its a legit strat (legit as in, you can complete it without losing anyone).

Thanks to the poor accuracy of echelon subs and overkill protection mechanics, realistically speaking the only node that will make you retreat or question your morals is F due to its double attack phase negating overkill protection if someone gets hit twice. I gave 1 proper DD + 5 fodders a try, and got through with no hands lost (no taihas until B-node) and a very cheap bill.

Haven't tried it enough yet to see if the survival rate is actually reliable, but seeing as we get a bunch of level 1s when doing dailies, it doesn't hurt give it a try for anyone who is only interested in maximising their resource gain.

Oh, and anyone who tries progressing with the team after going G>K is simply a dumbass. Even if you don't care about fodders, in most cases the flagship will get torn a new one before reaching the end.