Talk:Sandbox/Expedition/Tables/@comment-25779449-20150131183005/@comment-25730832-20150201054226

[Answering for both this one and the comment below]

I get your logic, it's pretty much putting more weigh in one variable more than another (e.g. 1x + 1x + 1x + 1x became 2x+ 1x+ 1x+ 3x). The normal resources are easy to deal with but those secondary resources are another question and I'm not even sure if your 25% assumption will work. When you have RNG involved it became a pain.

I do see your point in keeping the old table...just to keep people happy for not needing to do math although those didn't account for delay or GSc (and etc.) at all.

I can see adding GSc hourly rate for theorethical table to please people and/or a table to show the cost of sparkling each ship in 1-1.

P.S. It's not that hard to figure out that you're studying Eng based on your approach to projects. Or maybe it's just similar experience. :V