Talk:General Discussion/@comment-24945625-20140909194730/@comment-25085594-20140910040817

E1 and E2 was bullshit, I won't deny that. The fact that we had to use a light fleet makes it even harder than it already was.

But no, faulting the game isn't gonna do you any good. Kancolle is all about probability, and you need to employ strategic risk management to manipulate those to the best of your interest. RNG makes the game competitive, and 'fun' to a certain extent. We'd get bored pretty fast otherwise.