Template:Leveling4-1

Overview: This map is similar to 3-2 as it is a multi-purpose map that can train all types of ships. Exp is lower than 3-2 but it compensates by having 2 farmable nodes. This can increase the rate of leveling and also helps with fatigue.

Guide:

Setup for this map is similar to 3-2 however be sure to bring ASW due to the SS in nodes B and G. The optimal formation is Line ahead on first node, Line abreast on second node. There is a chance that you may be sent to I. Refresh the game if you do not intend to take damage or continue if you dislike using refresh.

The skeleton setup is
 * Ship you intend to level
 * At least 1 BB(V) for 2nd shelling
 * At least 3 ASW capable ships

Examples:
 * At least 1 SS for tanking

DD, BB, CVL, CVL, CLT, SS

CA, BB, CVL, CVL, DD, SS

BB, CVL, CVL, DD, CLT, SS

Tips: Pros:
 * Enemy have no Air Power, no fighters needed (except for boss node)
 * Using CVL is recommended as it eliminates enemies that harm your SS and they can also clear enemy SS in the 2nd node.
 * Do not use Seaplane Bombers as they will direct attacks from your BBV/CAV towards SS
 * CLT are recommended as they are guarantee to take out an enemy as well as participate in ASW
 * Node I (Southern path) has Strong enemy BB, so it can be advisable to end sortie after one node if you go SW to node E.
 * You may advance with a red SS if you have enough bombers to completely eliminate the enemy before shelling in the second node. There is still a chance for your SS to sink and the probability is determined by your bombers and luck. Advance at your own risk.
 * There is a low chance of 1 CA in the first node so keep in mind that you may take some damage.
 * 2 farmable nodes

Cons:
 * SS can tank
 * There may be 1 CA in the first node


 * Slightly lower Exp than 3-2
 * More difficult to control MVP.