Talk:Fall 2014 Event/@comment-25289127-20141115030940

So possible branching rules I found so far for E-1:

Started the Event with this fleet

1) Fusou/Mogami/Takao/Atago/Chitose/Chiyoda (BBV/CAV/CA/CA/CVL/CVL)

2) Sendai/Maya/Choukai/Urakaze/Naganami/Harusame (CL/CA/CA/DD/DD/DD)

In general this worked well, especially the CVLs made for a nice opening strike reducing the problem with not dealing damage from all the miss.

But I got B>D>E>F almost all the time, just a few times A>C>D>E>F.

So I decided to exchange those CA in the second fleet and head out with

1) Fusou/Mogami/Takao/Atago/Chitose/Chiyoda (BBV/CAV/CA/CA/CVL/CVL)

2) Sendai/Hibiki/Ayanami/Urakaze/Naganami/Harusame (CL/DD/DD/DD/DD/DD)

Suddenly I got sent to A way more than to B but still going A>C>D>E>F and a few times B>D>E>F.

So I changed my fleet again, threw out those CVLs and went with

1) Fusou/Mogami/Takao/Atago/Naka/Yura (BBV/CAV/CA/CA/CL/CL)

2) Sendai/Hibiki/Ayanami/Urakaze/Naganami/Harusame (CL/DD/DD/DD/DD/DD)

And with this fleet setup, at least until now, I went A>C>E>F every time. For me it seems like having CVLs direct you to D and heavy ships on second fleet will make you go to B more often.

Could anyone test and confirm this?