Board Thread:Fleet's Prepared-ness/@comment-26715360-20150717024813/@comment-26289480-20150717055949

I might be bit too strong using the word never. I do apologize for that. Lets change this to in a general sense you should not rely on pvp to level up CV. Most of time it is a bad idea.

Why i keep stressing this ? It is because there is very efficient and safe way to power level CV as in 3-2A.

There is no such method avilable to DD or CL. (apart from 1-5 before HQ lvl 80). 4-3 and 5-1 is common choice but they carry risk and chances of eating your buckets. So I suggest give those nice and easy PVP xp to those ships.

It like playing a dota game (i dont know if you guys do)

You leave the safe farm (closer to your base) to your support and less powerful heroes. While carry or heroes with escape abliites go to farm more dangerous creeps (close to enemy base). This is because the easy ones anyone can farm, while only the stronger ones can farm the harder ones.

So from an efficient point of view, You should leave the easier ones to weaker heroes.

Same logic to Kan colle. You should leave th easy xp (PVP) to CL.DD because they lack a safe and effiicent way to level up  while CV can fall back to 3-2A which is very safe and cost efficient.

So thats why I am bringing those two things together.

Like i said, it is defintely alright using CV in PVP. but i dont like it as i dont think this is efficient way of using PVP xp.

Yes PVP is not that much like less than 10 k a day. (without flagship mvp), but they addup because they are daily.

I believe in deatils are important and every little bits add up (thats why i remove equipment on my ships before modernize them, i know this is tedious and time consuming, but it does help me int he long run)