User blog comment:Kuras/Summer Event 2016/@comment-29735334-20160823200916/@comment-29735334-20160824062812

Progress report!

I have done 8 more runs, 4 of which reached the boss. This time, the results were quite encouraging. While there is still no clean kill, my fleet managed to lightly damaged the boss once, medium damaged her once, and heavily damaged her twice! These runs, in sum, brought down the gauge to 2041 HP. Boss support expedition was used in all runs.

I made some changes as per your suggestion to tone down the fighter power to "just enough" to achieve AS at L node. I re-distributed fighters to smaller slots and bombers to biggers slots to enhance their survivability. Maintaining a ratio of 2 fighters and 2 bombers per carrier, I am able to achieve potential 443 fighter power. I'd thought of reducing the fighters, but taking out just one of them brings my fighter power to 390ish @_@. Ship compo doesn't change, except that I swap Ayanami with Yukikaze in FS position in escort fleet because she needs the EXP (she's still lv 60 GDI! Though she performed admirably so far) :p. And yes, I have Skilled Lookouts on Myoukou. I might try switching Abukuma K2 for Sendai and see if the lack of 1 opening torpedo capable ship worth the extra Skilled Lookout for Prinz (Pudding currently has the night recon duty).

I have a question tho... did you really put extra radar on Taiho for the Last Dance?

Also, "seaplane fighter person" - aaah, I should've picked that name as my wiki name. Oh well, have a seaplane fighter avatar then! :P

Thanks for the good wishes. ;) I will be back again with progress reports.