Talk:Hatsuzuki/@comment-180.254.68.135-20170208220056/@comment-29779327-20170220005227

Well, I don't think you should take things like usage of honorifics and such too serious in a game like this. We often hear characters talk in various different ways in Japanese popular fiction, such as novels, manga, anime and TV-drama. The varying spoken language of characters, help portray the character's role and personality, as the viewer/reader makes a connection between the character's spoken language and character types that are associated with it. Also called "role language".

Some characters in Kancolle indeed have rougher language use which may seem disrespectful in reality, but this is a game targeted at Japanese popular culture in a fictive setting that doesn't really aims at being "realistic". Girl's like Hatsuzuki, Maya using omae would for example give their character a more rough and boyish impression. Most of the target audience of this game won't really care that much about hierarchical structures. In this kind of game, it is more likely that the player places himself in the postion of Teitoku and prefers to see his base as a happy family. I for one don't mind Hatsuzuki calling me with omae, though I have to admit it felt a bit weird at first ^-^