Talk:Fall 2016 Event/@comment-71.178.207.253-20161204193913/@comment-26082284-20161204220709

You have to keep in mind that E4H effectively requires you to lock three fleets, is rng heavy anyway, and eats a lot of res. If you can afford all of the above for one catapult (other rewards difference is negligible) then go hard. If you think any of that will be a problem - or don't care that much about catapult - drop it like a hot potato.

If you go hard, use:

TP bar: AACI DD, 2CAV(one 2x seaplane fighters, other 1x recon 1x fighter), CL (ABKM if you can), 2DD (full daihatsus)

HP bar: AACI DD, FBB, DD (TCI if you can, if subs give you hard time, might try pre-empt ASW), CL (ABKM still good), 2CVL(fast ones)

LD: 3BB(recon+APshell)3CV(mostly fighters, TBs in largest slots if you can afford it and ensure AS in later nodes)

Use both support expeditions. Be ready to get taiha a lot.