User blog comment:Eles99/Study of Shelling Critical Hit/@comment-24430017-20140508190703/@comment-24782822-20140509185909

@Eles99

Thank you for your investigation.

If you think accuracy stat increases with level, it is necessary to examine if high level ships make more critical hits than low level ships under the same situation, I suppose. (e.g. comparing 50lvYuubari with 20lv Yuubari, with the same equipments in the same node.) When high level ships do more critical hits, it will mean total ACC points of ships influence critical hit chance. On the other hand, when there is little difference between high level ships' critical hits and that of low level ships, it will mean that modification of equipments influences damage much more than ships' own ACC points like anti-submarine equipments.

To me, at least, it doesn't seem that accuracy stat increases with level. That's because, according to decode data, "houm" of all friend ships are (0,0), that is, ships' stat of shelling accuracy is 0 at first and it doesn't increase by level up.