Board Thread:Wikia Discussion/@comment-26091666-20160719105741/@comment-1421453-20160719215356

It looks like McDerp's layout is going to win. It still needs quite a work though. There are a few things that I'd like to point out:

1- Rewards section now covers AN ENORMOUS SPACE unnecessarily. That is a lot of wasted space. Just compare it's size with the one in the old layout. 70% of it is emptiness.

2- There is no reason to put another heading called "Tips". The general info should be at the top, somewhere easy to reach and most importantly VISIBLE to those who don't like reading in particular.

3- To reduce the amount of both scrolling and clicking (which seem to be quite an exhaustive work for some ttk), the picture of the map needs to be somewhere which has close relation to Branching Rules and Enemy Patterns. Thus it might be better to place Branching Rules and Enemy Patterns next to each other in this particular order, and they should also be close to the main info section (because the main info part usually includes notes about routing or nodes).

4- About the last 2 sections called boss weakening mechanisms and enemy aerial attacks, surely they won't be visible on the maps which won't require them right? Otherwise they'd be just meaningless floating headings with no information, covering even more of our precious space. They might be mentioned in the main info at the beginning like in the old layout, instead of creating more headings.

5- Maybe, just maybe, instead of having a Drops section in each map page, we could make another page called Drops which listed all drops in 1 or more tables. I think it could make planning for farming easier but it has drawbacks too. Just a suggestion.

6- I see that you've received some criticism about the space which is on the left of the infobox. Note that in some cases that space looks too empty (like in the first maps) and sometimes too crowded so much that it exceeds the lenght of the infobox (like in the final maps). I think it's fine the way it is, except that I suggest putting that rewards section back.

7- If it's possible, can we move the table of contents above the information heading? It does not only cover an area of it's own, it also covers all the horizontal area on the right of it. By moving it above, it's going to cover the same area in total, but by doing this, we will gain space near our infobox, which will make all the info look more compact, i think.

http://i.imgur.com/Oe3mXbC.jpg?1