Talk:Combat/@comment-5003891-20141116215619/@comment-25534439-20141117070511

My thoughts were along the same lines; dividing the equipment slots between a primary and auxiliary slot type. Then they could add some distinctions in the destroyers (3x primary, 1x aux vs 2x primary 2x aux DDs) and have more flexibility in ship layouts and equipment (High Angle/Dual Purpose AA that goes in primary slots vs Small AA that fills Aux slots; with 4 aux slots do you put in an auxiliary air radar or an auxiliary AA director? Do you add both and only have 2 small AA guns present? Decisions!). That would be a major overhaul in mechanics, equipment, and AA calculations, though, and I don't expect it to happen.