Board Thread:Fleet's Prepared-ness/@comment-28971386-20171114033609/@comment-27862274-20171115105116

Fuel/Ammo looks too low for a full hard clear or possibly even medium clear. Bucket count is also a bit low for 4 maps on medium/hard, but might be manageable depending on your choice of difficulties on E1 and E2, i.e. lowering difficulties on E1 and E2 and full powering with leftover resources on E3/E4. Just make sure you do not rush the event, or you will burn through your resources.

Your CA's look pretty concerning to me, since you have have only 4 level 80+ CA's and your 5th is a level 60 Kinugasa, with no more CA's for backup. In the worst case shiplock scenario, you might see yourself running out of CA's to deploy, forcing you to run CAV's. Also if they decide to use 2xCAVs in maps, your 2nd CAV will be a level 58 Mikuma, making your fleet very vulnerable. So in the future, consider fixing up your CA(V) department by focusing levelling efforts there. Auxiliaries may also need a fix, i would recommended getting Hayasui up to scratch, she is insanely useful on certain maps. I won't talk about DD's, since it's already been discussed.

Equipment wise, your planes need a massive fix. Normally you would have around 8+ each of Reppuu/Shiden K2, Suisei M12A and Ryuusei/Ryuusei Kai. This area is extremely worrying, considering your dmg output comes from Ryuusei nukes or just CV shelling. I can't exactly advise crafting for all of them, since your baux is low, but maybe attempt 4-6 plane recipes to boost your Ryuusei/Reppuu count, as even getting a normal Ryuusei would help you at this point.

Generally, a mix of med/hard seems the best case scenario for you. Attempting full hard seems impossible at this point, mainly due to resources, but clever resource management on earlier maps might enable you to push for higher difficulties. Of course difficulties on individual maps are adjusted according to how badly you want the equipment on last map.

Safer approach (hard early game and lowering difficulty) i.e. E1- H, E2- N, E3 - N, E4 - E or i.e. E1- H, E2-H, E3- E, E4- E

Riskier approach for hard clear (assuming you really want to badly clear E4H. This is very risky as you *may* run out of resources) i.e. E1 - E, E2 - E, E3 - N, E4 - H.