Talk:Expedition/@comment-24933041-20150228151902/@comment-25730832-20150228153411

It was Fuji's revision a long time ago that I didn't read carefully enough. Here is what I originally say:

Sparkling your ships (mainly flagship) increases the probability  of  support  occurrence . On the  other   hand,   having   low   morale <span style="color:rgb(0,0,0);font-size:11.6666669845581px;">  <span class="diffchange diffchange-inline" style="font-weight:bold;color:red;white-space:pre-wrap;font-size:11.6666669845581px;">affects <span style="color:rgb(0,0,0);font-size:11.6666669845581px;">  <span class="diffchange diffchange-inline" style="font-weight:bold;color:red;white-space:pre-wrap;font-size:11.6666669845581px;">chance <span style="color:rgb(0,0,0);font-size:11.6666669845581px;">  <span class="diffchange diffchange-inline" style="font-weight:bold;color:red;white-space:pre-wrap;font-size:11.6666669845581px;">of <span style="color:rgb(0,0,0);font-size:11.6666669845581px;"> support  <span class="diffchange diffchange-inline" style="font-weight:bold;color:red;white-space:pre-wrap;font-size:11.6666669845581px;">occurrence

Pretty much; sparkles = high trigger chance, low morale = low trigger chance.

How about:

<span style="color:rgb(0,0,0);">"Sparkling your ships (mainly flagship) increases the probability to trigger support and vice versa for low morale."