Board Thread:Fleet's Prepared-ness/@comment-30570744-20161215214713/@comment-232062-20161217020313

You should definitely have more fuel than ammo, off the top of mt head I think it's something like another half as much fuel than ammo. Repairs through either docks or Akashi consume fuel and steel so beyond the sortie resupply cost you'll be spending a good deal fuel just fixing up those BBs and CVs.

Yuubari vs Ooyodo - Ooyodo can artillery spot, Yuubari can't, and Ooyodo comes with and is the only source for Fleet Command Facility. Though it only works for combined fleets, when you salvage a run rather than retreat and either do some good scratch dmg to the boss or sink it you'll know the FCF is worth it's weight in gold. IMO it's a perfect fit for Maya K2 because her good aaci  requires 3 pieces of equipment and there's really nothing else you can do with that last slot.

I have higher quality equipment that I use, but those greens are what she comes with, T14 air radars are buildable and this setup does trigger her API 10 aaci, this should be what yours will look like.

I suggested Mogami because there have been a few occasions in which having several CAVs is either damn near required and/or because she has the highest plane count. It might not seem like much in the grand scheme of things but the devs do like to make maps where you either can't use CVs at all or you're only able to use a single CVL and you may or maynot need a CAV with some seaplane bombers/fighters to bolster your airpower to be able to squeeze AS out of a shitty situation, or not reduce your CVL to a non-attacking fighter mule. Mogami also just happens to remodel to CAV at level 10, so it's not by any means a huge effort to kai her and then maybe run her up to 30-40ish as a "just incase" ship.

Given your current situation I wouldn't even bother with trying to get Zuikaku. Shoukaku and Zuikaku kai are fairly good CVs but it's not untill they're CVB'd that they really shine. The amount of time, resources and sanity that takes makes it pretty much impossible to get done before the event (while still leveling the other ships you need) though K2A'ing them should be your primary long term goal to work on inbetween events. It's just too much of an epic undertaking to even consider right now and Kaga kai, Akagi kai, Hiryuu and Souryuu K2 should be plenty good enough for the time being.

Abukuma 1st blueprint for sure. Kinu is not at all any kind of priority.

Those are pretty good choices for semi long term expeds, just keep them properly sparkled to GS every time (4 ships for drum expeds and 5-6 for non drum expeds) Also if you have a phone that you can play Kancolle android,that'll help reduce your downtime between expeds or possibly let you run shorter term higher yield expeds if you can manage to take a few minutes to babysit your fleets.

You also should consider taking Akashi's cranes off of her and scrapping her, refarming her from 1-5 and kai'ing the new one. Having 4 cranes total will go a long way to speeding up the sometimes huge number of damaged ships during events without spending as many buckets, and I don't mean they repair faster, just that you can repair more ships at the same time. That will also work quite well considering you have to spend a good deal of time with real life responsibilities and can reserve your docks to dealing with heavy/moderate damaged ships while Akashi works with the lightly damaged ships. Be a good guy and put the highest level ship in the Akashi repair fleet in the second ship position so people pvp'ing you can still get some decent xp.