Talk:World 3/@comment-95.24.101.183-20180902191252

Surprisingly, 3-5 is actually not THAT bad for farming exp when you really need to grind and you don't really care about spending buckets or sorteing heavy fleets with 0 chances to rig mvp for non-carrier. I guess, people just don't take it seriously, but 400 exp for non-boss battle is quite sweet after seq 2 update.

So, the plan is going Start-A-C-F-E(optional).

Fleet comp: up to 1 CV(L/B), up to 2 (F)BB(V), up to 1 CLT, the rest are CA(V), CL, DD, SS, auxillary ships.

If you want to bring CA(V), then DD/CL are not allowed, cause it'll send you B->D->probably dock with 4+ taiha. If you won't bring CV(L/B), be careful, 2 DD + CL sends fleet A-E instead of A-C. Subs can help to divert damage, B node has 4 abyssals with ASW, F node has 5 (6 for low level admirals) of them. No FP req, no Tsu-class either, BBV are preferable because of that and you should stuff CV with the best bombers you have. Going E is not recommended, double Ru BB flagship paired with a sub, 50% to spawn Nu CVL flagship with req 69 FP for AS+, your fleet will be at 60% ammo when you reach E, so it's kinda annoying to tweak the fleet to get S-rank there.

I wish I thought about 3-5 a week ago, when ichiban destroyer was leeching in various fleets. S-rank 720 EXP for flagship position per battle, twice per sortie, just for showing up.