Talk:Fall 2019 Event/@comment-25366430-20191230010254/@comment-25366430-20191230045727

How does that damage modifier work in practice? Does it allow historical ships to deal double 3-digit critical damage attacks on the boss and its escorts?

Also, what should be the engagement form at the boss node that maximizes my chance of sinking the boss? I have a number of historical ships in my chipping fleet and I want them to deal as much damage on the boss as possible so I can cut my chipping time by a lot.