Talk:Early Fall 2018 Event/@comment-83.252.232.97-20181004193807/@comment-31265343-20181005134442

But either way, don't you guys ever wonder how our ships are so incredibly fragile? If you had to make 3 attempts for 1 successful run (which only takes down 20% HP), isn't that pretty poor reliability? Then there's the morale system, which prevents you from doing more runs after sufficient failed runs. Even if you bucket the casualty, her morale only gets restored to 40, which is just borderline above the poor-performance zone.

I'm generally bad at computer games, I suppose. But now that I've started working full-time, I cannot understand how somebody could afford to play this game. Unless he/she had no other games to play. Or just things to do. Since I already decided to drop the game, I didn't install the Android app after I got my phone back from repairs. And it's just downright impossible to make much progress with only 2 hours a day. What kind of game is that?

So I cannot get past E-4E due to not having any tanks. I could have gotten one at E-1, perhaps, if I wasn't ever capped to class C for all events thus far. Even if I could have done it by just spending more time on it, I didn't want to spend more than 3 nights on it. Oh there's a chance to get one via the quest chains? Too bad, that particular quest line was blocked off for me because it required sending some underlevelled ships to a RNG-festa known as 3-1. I did try it, really. But I didn't manage to complete the map again ever since I did it in 2016.

The irony is that I started around the same time as @SSTHZero, but the difference in how the game has treated us is just like night and day. I don't see how he got no "massive preparations" when he had hit hard-cap. Unless he didn't actually?