Module:Nelson

--

return { [""] = {   _name = "Nelson", _suffix = false, _rarity = 7, _api_id = 571, _id = 371, _true_id = false, _japanese_name = "Nelson", _reading = "ネルソン", _class = nil, _class_number = nil, _type = 9, _hp = 82, _hp_max = 92, _firepower = 72, _firepower_max = 102, _firepower_mod = 5, _armor = 74, _armor_max = 92, _armor_mod = 4, _torpedo = 0, _torpedo_max = false, _torpedo_mod = false, _evasion = nil, _evasion_max = nil, _aa = 24, _aa_max = 82, _aa_mod = 1, _asw = nil, _asw_max = nil, _speed = 5, _los = nil, _los_max = nil, _range = 3, _luck = 24, _luck_max = 89, _luck_mod = false, _buildable = false, _buildable_lsc = false, _build_time = 300, _remodel_level = false, _remodel_from = false, _remodel_to = "Nelson/Kai", _fuel = 95, _ammo = 145, _scrap_fuel = 10, _scrap_ammo = 22, _scrap_steel = 42, _scrap_baux = 3, _equipment = { {equipment = nil, size = 1}, {equipment = nil, size = 1}, {equipment = nil, size = 1}, {equipment = nil, size = 2}, },   _voice_flag = 1, _voice_actor = nil, _artist = nil, _implementation_date = {2018, 9, 12}, _availability = nil, }, ["Kai"] = { _name = "Nelson", _suffix = "Kai", _rarity = 8, _api_id = 576, _id = 371, _true_id = 376, _japanese_name = "Nelson改", _reading = "ネルソンかい", _class = nil, _class_number = nil, _type = 9, _hp = 93, _hp_max = 98, _firepower = 81, _firepower_max = 114, _firepower_mod = 5, _armor = 84, _armor_max = 104, _armor_mod = 4, _torpedo = 0, _torpedo_max = false, _torpedo_mod = false, _evasion = nil, _evasion_max = nil, _aa = 30, _aa_max = 92, _aa_mod = 2, _asw = nil, _asw_max = nil, _speed = 5, _los = nil, _los_max = nil, _range = 3, _luck = 28, _luck_max = 98, _luck_mod = false, _build_time = 300, _remodel_level = 50, _remodel_ammo = 1700, _remodel_steel = 2800, _remodel_development_material = nil, _remodel_blueprint = false, _remodel_catapult = false, _remodel_report = false, _remodel_from = "Nelson/", _remodel_to = false, _fuel = 95, _ammo = 175, _scrap_fuel = 16, _scrap_ammo = 33, _scrap_steel = 52, _scrap_baux = 3, _equipment = { {equipment = nil, size = 1}, {equipment = nil, size = 1}, {equipment = nil, size = 2}, {equipment = nil, size = 2}, },   _voice_flag = 3, }, }