Board Thread:General Discussion/@comment-25730832-20150715144558/@comment-26410416-20150716225044

Flonnaru wrote:

OatMealFriend wrote:

... The idea of the several routes is to establish a reasonable base for what hard should be (...) while offering an additional challenge for those that are above this standard. For example, Ar-cen-ciel's hidden boss idea is perfect. in short, hidden boss tougher than the normal boss,route to hidden boss tougher than the easy one

killing the hidden boss gives you what,better drops?

also the devs couldnt care less what we are doing here Pretty much.

And yeah, it's wishful thinking, but a really neat idea that presents in a really neat way part of what I have been saying.