Board Thread:Wikia Discussion/@comment-25683568-20150514214102/@comment-25683568-20150518025416

pngs. I tried md5 at first, but the results were kinda odd so I switched to a perceptual hash.


 * There's some artifacts causing differences between many ship's Basic and Kai Full/Full Damaged assets.
 * Ooshio Kai's Full Damaged has her Full art showing underneath (LOL).
 * Nagara and Natori's Full are different from their Kai versions, not just their Full Damaged.

I think I've found a sufficiently large hash size that I can set a tolerance level that manages to split the identicals from the actually differents...I don't like working with images =(

I wonder if the artifacts are caused by Pillow...maybe the source swf data is the same but the process of writing DefineBitsJPEG3 is creating the artifacts?