Board Thread:Game Updates/@comment-3502824-20170916104500/@comment-4720919-20170920025758

Ar-cen-ciel wrote:

Game localized as English is a bit of a contention given the IJN-majority shipgirl fleet in Kancolle. I'd say that developers are better off creating a branch company to make a spinoff Kancolle game specifically for USN and Royal Navy, because Kancolle as it is aren't very-well tailored for overseas audience. That's what I was thinking that they would choose to do should they localize, an Allied-centric version a la Azur Lane. If they have the heart for it, or are aware that they're mostly reliant on in-game purchases nowadays as most of their revenue goes to the merchandise and the companies that make them, and they need to open up to a larger audience to compensate.

In such a scenario, your starter ships would be choosing from 2 or 3 RN DD; 1 or 2 French DD; and Porter, Mahan, or Shaw from the USN. The maps would be based off NA/EU locales. More or less, abyssal ships would remain the same, plus some DE/IT/JP ships from the original game would be available in the spinoff.

The thing is that the doujin circle handling the -Pacific- spinoff already said they wouldn't give themselves to Kadokawa Games/Kensuke Tanaka's C2 circle. Meaning Shizuma Yoshinori, Konishi, and Akira would have to shoulder the art needs until they find new artists to fill the gap.