Talk:Spring 2016 Event/@comment-26481814-20160518000956/@comment-3131745-20160518005057

Main Fleet: That Yamashiro needs K2 ASAP. That Maya K2 should be in her alpha AACI setup (+ Sanshiki optional, for extra damage vs installations) and flagship. CVs need 2x bombers in bigger slots and 2x fighters in smaller slots, also better fighters, nothing less than Reppuu. Saiun optional (I didn't use, opted for more air power).

Escort Fleet: With Maya K2 alpha AACI, both DDs can focus on pain delivery, with 2x guns + WG42. Pick your best ones, no need to gimp yourself. With only DA setups, there's no real need for other night equips than night scout, that is if you can get AS/AS+ at boss.

Node support: At least flagship sparkled, 3 fit guns + radar or 2 fit guns + AP shell + radar on BBs, CVs are OK, full radars on DDs.

Boss support: At least flagship sparkled. Only flaw is those radars on the CVLs. Swap them for a fighter. Bombers will resist better.

Land bases: All planes must be at least range 6. No exceptions, or risk your LB airstrikes doing nothing but have the enemy compo laugh at your resource waste. LB1: full fighters; LB2: 3 fighters 1 bomber or 2 fighters 2 bombers; LB3 full LB bombers or 1 fighter 3 LB bombers. All bases sent to boss.

Go through node F, as node D will make your life hard. You still reach the boss with the same fuel/ammo, even if derouted to node I (pick node J then), but with more bombers. Last Dance is RNG driven, keep going at it and you'll eventually get the kill.