Thread:Vcharng/@comment-26868783-20151115050807/@comment-26574811-20151116032747

The following is what I learned from the Japanese wikiwiki:

AA defense apply to all enemy aircraft slot, and for each defending ship, against each slot, there are three parts of kills: minimum guarentee, proportional kill, and fixed kill.

Each ship has a "adjusted AA value", while the whole fleet share a single "fleet AA value".

Proportional kill only rely on the ship's own adjusted AA value, while fixed kill rely on both adjusted and fleet AA value.

Every ship has a proportional kill and a fixed kill number. So two high-AA ships would kill about more than half planes from EVERY slots, EACH. That would mean pretty much complete annihilation of enemy planes. That's why I say this AA mechanism allows one or two destroyers to overpower six carriers.

Now remember, all things above does NOT involve AACI. I made a mistake here back on the thread. So a pair of Akizuki-class would most certainly annihilate all aircrafts from an indefinate number of carriers, as much as an enemy fleet can have.

AACI adds the minimum guarentee value from the default 1 to a max of 9. It also adds the fixed kill (if fixed kill in general AA succeeds), but the exact formula here is yet to be confirmed.

The ,,, floor thing means that in calculations, these AA values sometimes need to be floored or rounded to integral numbers, before or after being taken into the formula.

This is what I know now, let me know if you have more questions.