Thread:Mzhao17/@comment-27776224-20170517140144/@comment-28069733-20170523021546

I got word from asylvanus here and it seems that you had trouble during the event times. Of all people, Shinhwalee should be the last person you should ever be asking for complex advice as she is no expert in this matter.

Anyway, here is a copy paste from my talk with asylvanus: Hello asylvanus, I am more than willing to help you guys understand as to what happened in the battle. Lets first break down all the questions you have so far.

this newbie is having very limited ships and equipment choice, doesnt even having night battle equipment besides searchlight.

I actually don't know what kind of ships he actually has available, so it's hard for me to make a judgement. But I can point out the following thing regarding the fleet:


 * The main fleet is set up properly. I dont think there is any notable problems with the main fleet, except that the Kongous are not K2, which he should be focusing on K2ing them all for the next event.
 * Asashio is given a searchlight, which considering the circumstances, is an alright idea. All your ships are also properly set up with a double attack setup.
 * I dont know the reasons for using Akigumo, but she is not exactly a good ship you could utilize in this event. While I dont expect him to have Kasumi K2 or Verniy available, he should have at least Yuudachi K2 available.
 * A battleship in escort is not always a good idea actually, especially if you're using Haruna who has not reached K2 either. Even someone as weak as Akigumo will be able to deal more damage than Haruna during a night battle, just because Akigumo has torpedo stat.
 * Keep in mind that there was a historical damage bonuses available, by using Nachi K2 for example. It might have been a better idea to replace Haruna with a historical ship instead, who will definitely deal more damage.
 * While I know that hes lacking in ships, he really shouldn't be using Isuzu, due to how weak she is and generally only useful for ASW purposes. If you want a more realistic chance, I would've recommended him to train either a Nagara or a Kuma to Kai asap and used them instead, due to them being much stronger than even Sendai K2 while they're only Kai level. Of course the best case scenario is to have Abukuma K2 available, but I dont think she has her yet.

>its very good run, but we in shock because of the CLT damage. and its happen with other run too both of us dont know what happen, so can you help us enlight what mistake what we have and what happen about that CLT damage in that replay

First thing you need to know is how damage and armor rolls work in this game. During a night battle, the firepower against surface targets is firepower + torpedo stat. If we use Kitakami K2 as an example, she has 63 + 139 = 202. Add together the Kouhyouteki and her 2x 20.3cm guns, thats 202 + 12 + 8 + 8 = 230. In other words, Kitakami K2s base firepower during the night battle is 230. Multiply that by 120% because of using a double attack setup and this will push her firepower to thus 276 damage per shot, there are no other ships in your fleet who deals more damage than Kitakami here.

The enemy boss has 189 armor. This means that the armor roll of her is between (132.3 and 245.1). Since we know that Kitakami deals 276 damage at best, this means that the amount of damage you can deal to the boss is between 30 and 143. In case of a critical hit, this can go up to between 168 and 281.

Now the final part, which is the mechanic regarding night special attacks and scratch damages. Just like artillery spotting, night battle attacks will never miss, but deal scratch damage instead. The other way of inflicting scratch damage is by dealing a weak attack that normally deal 0 damage to the enemy. Whenever scratch damage is inflicted on your opponent, they will lose up to a random number between 6% to 14% of their current HP. This is basically also the reason why some of your ships suddenly deals a lot of damage against some ships with a lot of HP, even though they have a very low firepower.

Now lets review what happened during the night battle. We skip ahead to Ooi and Kitakami's turn, since that is what you're interested in.
 * 1) The Night Battle

>Boss has 264 out of 770 HP

It is Ooi's turn, who has a firepower value of 268.8 during the night due to having 6 less firepower than Kitakami. The damage range she can inflict against the boss is 23 and 163. However, her first shot dealt 16 damage and her second shot dealt 25 damage.

The first attack is outside the possible damage range, which means that the first shot **missed** and dealt scratch damage instead.

The second attack is barely inside the damage range, so it can either be a bad armor roll or Ooi missed her 2nd shot as well. Considering how unlikely it is that you would roll such a ridiculous armor roll, you can assume that she missed both attacks.

>Boss has 223 out of 770 HP

Now it's Kitakami's turn, who has a firepower value of 276, with a damage range between 30 and 143. Her first shot is 15 damage, while her second shot is 26.

Both 15 and 26 damage is outside the possible damage range, which means that Kitakami **missed** both shots as well.

Really, in case your ships didn't choke and decided to miss, you would've most likely had killed the boss instead. It is kind of sad to see it happen. Some things to keep in mind in the future:
 * 1) Conclusion


 * Always try and prepare the ships that actually have a high combat value. There was not enough time invested in getting other ships to proper levels, like Yuudachi, Shigure and maybe even Shimakaze. The lack of other historical ships like Nachi, Kiso, Verniy and even Kasumi makes this event a lot harder than it should be.
 * Isuzu, while very useful for ASW purposes on level 50, is not reliable for surface duties like this. She should have remained level 50 as leveling her to 81 is not helpful at all, because all the exps gone to her could've been used for investing stronger CLs like Sendai, Jintsuu, Abukuma or even Naka. The same applies to Akigumo as she is not a good combat ship.
 * Remember that there is always an element of RNG in this game. Both CLTs missed all their attacks during a night battle, which shows how important accuracy actually is. Sparkling your fleet in this case can definitely help. Having the night recon and star shell for the next time also helps, so start getting your Sendai to K2!

I hope that you now understand how the mechanics works a little bit more. In case you dont, feel free to continue asking questions about it. Regardless, good luck with the preparation for the next event!