Talk:Partials/Blueprint Priority/@comment-122.150.237.85-20170313082047/@comment-25730832-20170315022613

Independent thinkers are hard to come by, but Tsuba's decision to add availability is probably the best already. This is also why OP's suggestion about removing the tier and just display information to people isn't the best. People want as much certainty as possible and in such an RNG game as this, a small "suggestion" can become that 'certainty cushion' that they want. Tier is a viable tool to do that and since this is in a public page, it will be purged and cleansed pretty well if it sucks.

You can't think of every possible situation for an RNG game like this. It's possible, but it's stupid to do so. That's why a "walkthrough" for this game is both viable but stupid to do so. Making a guideline list that works for everyone is like making a virtual dating simulation that can allow everyone to get the girl/guy they want at the end. Many people might get them but you'll definitely end up with people who are too facepalm-worthy and unless you have a personal wingman to guide your stick/hole from the start to finish, he/she won't get them. That's like asking for a personal teacher-bot for everyone.

The fear of EO is pretty much like the fear of raiding your first Raid Dungeon in MMORPG. You're scared of it for nothing. Even if a walkthrough is made, only a barebone version can be made and people will still end up asking what they should do at their "current" situation.