Talk:I-58/@comment-180.191.52.147-20140219150118/@comment-118.157.74.169-20140219180741

I have all my subs remodeled even before Fall event.

I'm glad that most of the time, I only need to wait for 10 mins between their 2-3 map patrols to restore their fatigue. A time which is well within their repair time with no bucket since they only get scratch damaged.

In my observation, how they can get through 2-3 (practically the map where I sortie my subs most for dailies) with little scratch is owed to their extra slot - which means extra torpedo - which really boost their kill probability during initial torpedo attack. One dead enemy DD/CL means one less depth charge barrage my subs have to deal with. The extra evasion might have a role there, as well. Extra punching power also gives better chance to sink transport ships and/or carriers, which means less sorties needed to complete the dailies.

Conclusion: Remodel the subs. Anything else is irrelevant.