Thread:Admiral Zero-A1/@comment-26812410-20180611163317/@comment-31935878-20180611232630

In KC Arcade case it would be hard to fail like KC Kai,Arcade is made by people who know how to make games...plus KC Kai was managed really badly.

I preordered it in 2015 after the 2014 release was delayed...and even then I waited for another year before receiving it.

The webpage didn't show any info or pictures of the game until 1 or 2 months before the game released in 2016...not to mention that the people who preordered the limited edition didn't know what they were getting...well with the exception of the Kitatami and Ooi figures. All the other contents were unknown,in the end was a big brown box (not even a limited illustration in the box) and some postcards.

Plus the gameplay was adapted to make it a strategy game,but the battles kept the RNG from the original making it frustrating...not to mention that you can transfer just a limited quantity of Kanmusus from one playthrough to another,and the game never received updates to keep it alive (like DLC with new Kanmusus)

In KC Arcade we already know that the game is good,and even if Sega doesn't make consoles they still make games (Like the Yakuza series) so KC Arcade bombing in consoles would be hard,but your point that the Arcade version is printing money is pretty good,so that is one of the reasons (if not THE reason) to not port it to consoles,

Plus the game has a lot of girls that are not included in the arcade,and Kai Ni are not implemented yet? (I think I saw Ooi and Kitakami in Kai Ni but no others) so a KC Arcade version in consoles would be pretty incomplete right now.