World 6

Stage Guide

 * At least 3 SS are required to reach the boss.
 * There are LoS checks E -> F and F -> K. They do not have high LoS requirements (SSVs with a couple recon planes will pass), but an all-sub fleet without recon planes will be sent to H.
 * Around 25-30 ELoS at HQ100 is enough but treat it as a placeholder value. Need more reports for the minimal value.
 * 1 CLT, 1 CL, 1 CV(L), and 3 SS(V) is an effective fleet for taking out the boss but it will have to go through node B where there's a Ru-class BB. Note that this fleet can send you to dead end node H.
 * All all-sub fleet will go A -> C -> D -> E -> F -> K (with sufficient LoS), however node C is pretty harsh on subs with late-model DDs and flagship CLs.
 * Taigei in a sub fleet leads the fleet to node A -> D, avoiding the battle in Node C which can be very helpful. Also, she can be equipped with recon seaplanes for the LoS check thus allowing all your subs to equip torpedoes.
 * Taigei, 2DD, 3SS(V) goes A -> D -> E -> F -> K. DDs can help in reducing the amount of attacks aimed at Taigei (during torpedo phase or against CAs), who has poorer armor and evasion.
 * Pattern 1 on node H has a chance to drop I-401. If you want to farm her there, 1 BB 3 CLT 1 CL 1 CV or 1 CL 3 CLT 2 CV both guarantee B -> D -> E -> H and are good enough to get S Rank.

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Stage Guide
Requires sinking the flagship at the boss node 3 times to deplete the gauge.
 * 1) Compositions:
 * 2) *B-F-H/I-K : 1BB(V), 1CV, 2DD, 2CA(V) or 1BB(V), 1CV, 2DD, 2CLT
 * 3) ** There is a LoS check for F->I. Using either composition that fails this LoS check will to go H instead. However, H does not contain any Flagship Kai-grade enemies, so failing this LoS check may be preferable. There is also a LoS check for H->K. At HQ 105, 29-30.88 Refined LoS guarantees going H and passing the second LoS check. Starting from 31 LoS, there a small chance go to I, which increases with additional ELoS until I-node is guaranteed.
 * 4) ***Listed values are only accurate for players between HQ 105~109. Players below HQ 105 are advised to use less ELoS than listed, while players above HQ 110 will require more ELoS than listed.
 * 5) ***30 ELoS on HQ100 allows to fail the first check and pass the second one (B-F-H-K with a proper composition).
 * 6) *B-F-E-H-K : 2CV or 2CLT, 2CA(V), 1CV, 1BB (29+ Refined LoS guarantees H-K)
 * 7) ** Higher chance to kill the boss, but inefficient for farming. Lower route consist of at least 1 flagship Kai ship while upper route will face one whirpool node.
 * 8) *A-D-G-K: CA(V), 2CL, 3DD (Unknown LOS check on G-K). Strongly recomended to use a CAV with at least a seaplane bomber.
 * 9) *A-B-F-I-K : 3DD, CVL, 1CA(V), 1CL

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Stage Guide
Requires sinking the flagship at the Boss node 4 TIMES to deplete the gauge to clear the map.
 * You CANNOT bring BB(V), CA(V), CLT, CV(L), SS or Auxiliary Ships.
 * Katori can be brought to this map.
 * The Resources obtained in node G and H can only be received if you have obtained Rank B or higher Victory at the Boss Node. Otherwise the resource obtained become nullified.
 * Node B and C are Submarine nodes.
 * Players above Level 80 HQ may opt to farm either nodes for EXP to level your DD/CL/AV similarly to World 1-5.
 * You may also opt to farm either nodes to complete Quests Bd8 and Bw5.
 * Going into Node B route is NOT RECOMMENDED as you will be increasing the amount of Battles to go through to reach the Boss.
 * Chitose/Chiyoda AV may be used instead of Akitsushima (They all go through the same nodes depending on your Fleet Composition).
 * Bringing Chitose/Chiyoda AV is highly recommended due to their higher Plane Capacity and Combat capability.
 * Akitsushima equipped with a Type 2 Large-Sized Flying Boat is able to gain more resources than Chitose/Chiyoda AV in node G and H.
 * Battleship Ta-Class Flagship is the Flagship of node J for the 1st to 3rd Kill Only
 * Destroyer Princess becomes the Flagship at the 4th Final Kill.

Compositions:

 * A-C-E-G-H-J : 1 AV + 1 CL + 4 DD
 * Guarantees going to node G, letting you avoid node F which has Heavy Cruiser Ne-Class Elite, also letting you only go through 2 Battles before the Boss Node (J).
 * Great fleet to use for consistent route to the Boss. However has the potential for your DDs to be heavily damaged during Day Battle by chance.
 * A-C-E-F/G-H-J : 1 AV + 2 CL + 3 DD
 * Sacrifices 100% Routing to node G, creating the potential to go down to node F sometimes by chance.
 * Higher Combat capability compared to the previous Fleet Composition due to the 2 CLs with Double Attack potential via Artillery Spotting.

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