Thread:Quilue/@comment-32924908-20180728233304/@comment-32009136-20180822134837

Well, so far the game itself had a major visual upgrade. Higher resolution, smooth animations. It does look really good. I havent really read the update in regards to mobiles, but it might be, that there are no changes yet. I remember something about the android version having a slightly different update schedule. The map rework is not bad in my eyes, although i think world 2 might be a bit hard for beginners now. But in general i like how they made DDs and CLs relevant again. It was also surprisingly fun trying to unlock the maps with unknown routing. At least once we figured out, that lighter fleets have a higher chance of hitting the boss nodes. Regarding the salt, i don't really understand that. Some maps did not even change, and the others mostly had routing changes, so you can't simply being 3BB + 3CV to flatten everything. What i dislike most, is the disappearance of our favorite leveling spots, since nodes now have separate xp values based on how dangerous the enemy comp is. But that might change, once all the branching rules are known. Especially seeing that the old leveling spots were based on deliberate off-routes with equipment not meant for the boss nodes. How are your thoughts on the new maps?