Talk:Type 96 150cm Searchlight/@comment-26241434-20150602144702/@comment-25962175-20150603045800

The real problem with skilled lookouts is that it takes up a slot (usually on DDs or CLs which already are lacking slots) and that it's effect is completely repalceable by just increasing luck.

As you play the game you will be bound to build up a couple maruyus overtime and using her to increase the luck of your cut-in ships is something you should be doing anyways if you like using cut-in setups. So using a skilled lookout on your cut-in ships is kind of questionable.

In addition, since there is a cut-in chance cap, using a skilled lookout on a high luck ship will do nothing. Then you have to consider that you wouldn't use a cut-in setup on a low luck ship anyways.

This puts the skilled lookout's usefulness a very narrow range for expereinced players. Basically it would a situation where you can't use your high luck ships for some reason and you have a ship that has a high enough luck to cut-in often but at the same time not be reliable enough to cut-in as much as you want it to.

Not to mention that you wouldn't be using a skilled lookout on a CLT as you'll be sarcrificing the first strike which is a terrible trade.