Board Thread:Fleet's Prepared-ness/@comment-26294760-20151003044952/@comment-26294760-20151112043808

To be honest, I felt a bit like I was being lectured. lol (since I'm actually in one, but never mind.)

Your reasoning gave me the new way of damage calculating and equipment planning.(May be not new, since I've seen about the damage cap and modifier things before, in combat page perhaps, but I'm yet to fully understand it.)

For my tactics, whatever the circumstances, ships capable of equipping planes must be equipped with Arteillery spotting set up, so I've never tried torpedo cut in with CA before. Artillery spotting comes first, night gear comes second. And my DDs are around 70ish, so if one has to go with torpedo cut in, I use their third slot either with engines or radars if they don't make it, so night gear usually goes with Double attack DDs or CA. May be I'm a bit too superficial about this since Choukai's numberes stagger me.

I've just realized that another reason I gives Choukai priority a bit is that I'm still paranoid about CA, since lacking of one is the reason I have to clear most of the later maps in Easy last time. (I went with H,H,M,E,E,E,E)

Thanks for your answer and explaining though, I'll go with Yamashro for now. For Zuikaku, I always have one blueprint in reserve incase simething comes up but I don't think power leveling now is a good idea since its only 6 days until the event.