Talk:Artillery Imp/@comment-4981281-20160504152203/@comment-24930367-20160803142237

This is just my version of explanation according to Aerial Combat page. I welcome critics, especially at the math part since I suck at it.

I assume that only Tsu-elite, alone, in enemy fleet (which obviously is not the case). Formation is line ahead.

Tsu-elite, alone, has Fleet AA value of 12.6 with 85.85 as her own adjusted AA value. She'll do a fixed shot-down about 9 planes per successful attempt, with proportional shot-down depending on the target slot. I used 24, so 5 planes. More if you use bigger plane count.

So, alone, she can shoot up to 14 planes out of 24 plane slot. Up to, because fleet AA defense is 50:50 chance to fail, both for proportional and fixed shot.

Now the problem is, more than one bomber slot can aim the same target, and the calculation works for each slot. So if you have three 24 plane count slots aiming at Tsu-elite (which is still alone in my example), she'll shot down many more planes depending on RNG.

In 4-5 middle lane first node, of course Tsu isn't alone. The fleet AA value will rise (which can make the fixed shot-down value become slightly higher), but the calculation still works the same and that same Tsu-elite can still be targeted by multiple bombers despite there are five extra targets on the same field, and those bombers that aimed at Tsu will be at the mercy of RNG.

About Artillery Imp var. II and III - each of them can shoot more planes than Tsu.