Sandbox/CQ1601


 * HQ
 * HQ interface analyse
 * 8 resources
 * Function of each upper menu
 * Upper limit for each value
 * Main Menu
 * Sortie
 * Sortie, PvP, Quest
 * Sortie flow, select area, sea area, compass, combat, result, continue or not
 * Basic Combat Flow, Formation
 * Different kind of node
 * PvP, Expedition, GS, usage
 * Fleet Formation
 * Switch ship
 * Record/Expand Formation
 * Mamiya Icon
 * Other UI element
 * Ship Ordering
 * Shiplocking
 * Detail button
 * Different stats
 * Resupply
 * Effect of not resupplying
 * Remodel
 * Reinforcement Expansion
 * Modernization
 * Kaini
 * Equipment switch, lock, drag and drop, ordering
 * Docking
 * bucket
 * consequences of damage
 * Factory
 * Construction
 * Development
 * Dissemble
 * Scrap
 * LSC
 * Akashi Arsenal
 * How to enable/enter LSC/Arsenal
 * Construction time for different type of ships
 * Recipe
 * ship type characteristics
 * Usage
 * Guide to keep/level what kanmusu
 * Kanmusu required by quest/equipment improvement
 * EO and blueprint
 * Farm Akashi
 * Combat
 * Artillery Spotting
 * Night CI/DA
 * Night Equipment
 * Kirakira
 * sparkling ships, mamiya/irako, combat ration
 * damecon
 * Support expedition
 * leveling
 * Air Control Status
 * Fighter Power
 * Day/Night contact
 * Aircraft Proficiency
 * CV in PvP
 * Special mechanism
 * AACI
 * Oversea resupply
 * night battle node
 * Combined fleet
 * CTF/STF/TECF
 * FCF
 * Real Money Store
 * Marriage
 * Expansion
 * Dock, Slot
 * Resources stockpiling
 * Quest
 * Daily/Weekly/Monthly Quest Chart
 * Expedition
 * Use low cost kanmusu for expedition (e.g. Mutsuki Class, Tenryuu Class)
 * Submarine oreling(esp. transports)/other sea area
 * Resolve quests by SS
 * Effect from whirlpool node