Thread:Ravenhawkk/@comment-26154973-20180119113429/@comment-26154973-20180119181101

Yes, but what I'm saying is _firepower/etc. and _evasion/etc. are not the stats at remodel level. Firepower/etc. after remodel is a random number ceil(_firepower + (_firepower_max - _firepower) * (0.4 or 0.8) * level / 99), while evasion/etc. is a fixed number floor(_evasion + (_evasion_max - _evasion) * level / 99), as stated in the links. Values at remodel level are useless here.