Talk:Shimakaze/@comment-122.135.49.68-20131214122616/@comment-139.193.159.43-20131218202229

There may have been some sort of bug at one point that allowed ships on orange to be sunk on one condition. It's related to the opening air attack stage. Normally, an air attack results in a bunch of dive bombers hitting targets then followed by torps hitting OTHER targets or missing. However, occasionally, a bomb hit would turn a ship red before the torps launch. Under normal conditions, the torps will either hit other targets or miss the already-red ship (or reduce her to 1 hp at worst), and the ship will survive the battle anyway. At one point, though, I actually saw my originally-orange Hosho turn red from a bomb then sunk by a torp, which got me screaming WTF! WTF! That's pure BS! That's not supposed to happen! That actually goes against game mechanics! Then, poof! The conn broke just as the sinking animation was starting up and when I finally managed to login again I'd lost Hosho. It's kinda like what happened to that poor dude who lost his E-4 victory when his conn broke. It was annoying as all hells when that happened, and it was definitely some sort or stupid bug or connected somehow to the disconnection, so hopefully the devs have fixed whatever the heck it was that caused that. Actually, it still annoys me to no end because I haven't been able to get Hosho again since then despite her being a supposedly-common blue carrier.

The only other ship I'd managed to lose was Kuma, because I confused "forward" for "avoid night battle", but she was already red back then. At the time I hadn't figured out the refresh browser trick. Meh, she was easy to replace and I don't like her much anyway.