Talk:General Discussion/@comment-24332640-20141007083027/@comment-120.149.52.100-20141007113055

depend...... high luck ship, you can go for anything. if there is a sub or two, just equip sonar and depth charge combo for the same number of DD, if you don't kill the subs in day battle you will never hurt anything else at night. since that DD can't do double atk at night, you can equipthe remaining slot with torpedoes, so she can do more damage at the end of the day battle, don't underestimate the collective power of DDs torpedoes, 6 DDs torps salvo can destroy a wo flagship and a Ta flagship easily. if the air is heavily in enemy favour, use double guns and radar, shot down as many planes as possible. if the enemy is a mix fleet that only has one/two heavy ship(CV/BB), you can equip 1 gun 1 torp for all ships, because torps salvo could end the game early, if not you got 3-4 attack on 2 ship, and a single atk from DD at night can deal 100+ already. For me, I always carry at least one lucky ship in cut-in setup, and one ship in double attack, and the rst just suitational. MAN, I am so looking forward to play world of warship