Talk:Winter 2016 Event/@comment-26294760-20160113135154/@comment-261125-20160114030229

Ah, yes, "entitlement." My favorite 1337 gam3r buzzword. A drop rate of ~3% (as opposed to 1%) would've been fine for both Graf (the only new "heavy" ship) and Prinz (limited to one per player). That kind of thinking isn't "entitlement," it's actually comprehending that the players are humans who might not have time for 200+ runs. If more than one copy of Prinz was obtainable, fine, 1% or less makes a bit more sense.

But Zel and Anon122 touch on the real problem: the rewards were awful, making the drops the big thing in the event. Shitty drop rates are annoying but tolerable if the clear rewards are good enough to make up for it (i.e. "I couldn't get Roma but at least I got Littorio!"). Shitty drop rates with no good rewards mean that a lot of people will pour in their time and resources and still come away with nothing useful.