Talk:I-168/@comment-138.75.200.80-20151223132353/@comment-202.166.14.133-20151223134423

I suggest reading the Docking page on the details of how repair times are calculated. To cut a long story short, it's dependent on ship class and I-168's ship class does not change so the multiplier is still 0.5. However, there's a chance of getting her damaged more than her non-kai HP (10) which will inevitably lead to longer repair times for each Hit Point. Otherwise, the repair time for the same amount of damage does not change