User blog comment:Tsubakura/Mythbusting the metas of KanColle/@comment-62.77.119.80-20170223105959/@comment-28069733-20170228083639

@Shinobu Oshina

Trading 2 for 1  and 1  would be a sound argument, if only  stats actually does something useful. Really, check how Damage Calculation works and use this to calculate the damage state factors, because I suspect that you don't even know how armor rolls work in damage calculations.

First, understand that weaker ships have low and  to begin with and are protected by a mechanic called "overkill protection. In case a shot deals more damage than a ship's current, it will deal 50%-79% damage instead, which is rounded down. This also means that if you're careless and try to tamper the  value too much, you will actually decrease the survival of your ships as opposed to increasing it, how weird it might sound.

Let's picture an in this scenario who has 68  base stats, thats an armor roll between 47,6 ~ 114,6. Now, imagine getting shot by a Flagship variant who deals 130 damage shelling per shot, the damage possible would be between 15,4 and 82,4.

Now look at the situation when equips 2 OTOs instead, which brings her armor to 70, which is a roll between 49 ~ 118. A shot from a Flagship would then deal the possible damage of 12 ~ 81.

Contrary to what you would've expected, the survival rate of became WORSE because you put OTOs on her, since increasing her  means you also pushed up the damage threshold that is required to overkill her. Now that she becomes harder to overkill, it became easier for enemies with high to send her to 大破.

has 63 which is less than Abukuma, and that gives an armor roll of 44,1 ~ 106,1. Now once again, if she were to be shot with 130 worth of damage, her damage will end up between 23,9 and 85,9.

Now, imagine with 2 OTOs equipped, which pushes her armor to 65, which gives an armor roll of 45,5 ~ 109,5. The damage would then be between 20,5 and 84,5.

So did equipping OTOs change the situation for the better? No, in fact the situation is exactly the same for whether she had those extra  stats or not. If we compared them with 2 ships, it's completely obvious that extra stats from the OTOs are completely shit and doesn't carry any weight. With that out of the way, we move on to your next argument.

An is indeed much easier to upgrade, as the  main gun is easier to obtain than dupe  and  for past ★+6.

However, consider the following: Considering how the 2 equipment you keep referring as inferior is actually equal when it comes to firepower and that it only took ★+4, that is in no way an argument to recommend OTOs over these main guns. While is rather rare to come by,  are plentiful available if you actively K2 every unique CA you have, which you should be doing anyway.
 * ★+9 has the following stats:
 * 11
 * 4
 * 2
 * Screws used: 21 at least
 * ★+4 has the following stats:
 * 11
 * 3
 * Screws used: 8 at least
 * ★+4 has the following stats:
 * 12
 * 2
 * Screws used: 8 at least

So much for s being superior. Heck, if you want to continue using s, I won't stop you, but you shouldn't insist they're better when they're clearly NOT.