Thread:Ckwng/@comment-26091666-20160204000158/@comment-26486243-20160206091914

I wrote the High ASW tag specifically for cases where the ships possessed both a DC and Sonar so they would use the 1.3x ASW multiplier. The problem with listing base stats is that they don't take into account equipment bonuses, and sometimes the actual stats can deviate significantly from base stats when mechanics are accounted for.

For instance, the I Flagship has an eASW of 81.06 even though its ASW stat is 60, while the Ha Late Model has an eASW of 41.38 even though its ASW stat is 80. Tsu's eAA is 160 even though its base AA is 88, while BWS's eAA is 90, identical to its base AA. Listing merely the base stat gives very misleading conclusions as to how they actually perform in battle, and the second is what actually matters.

One way to fix this would be to list only the effective stats after all equipment is accounted for, another way is to leave base stats and put the values in the notes.