Board Thread:General Discussion/@comment-25730832-20150715144558/@comment-1915363-20150716111037

OatMealFriend wrote:

If you would quote where I said it, I would appreciate it... since I can't find it and if it was interpreted in that way, it was not intended

OatMealFriend wrote: In my opinion the devs have to work to make the game enjoyable for the highest amount of people (from novices to veterans) Your "preach of utilitarian approach" could be interpreted as exactly that. OatMealFriend wrote: By using this, yes!, the previous event wasn't well balanced. In fact, some maps were cleared in hard with low level ships, that should not be possible unless we are talking about masochists with the resources and patience to challenge tests above their expected performance. And food for thought, don't they deserve too a good reward for achieving so much with so little? You intend to convey that the "hard" difficulty is supposed to hard enough to blockade novices, but it was somehow interpreted as the other way around.