Talk:General Discussion/@comment-112.210.34.113-20160110034108/@comment-84.90.161.45-20160111214512

inb4 Shinano gets released in Summer 2016, only as a drop, on last EO, only on Hard mode boss S-rank, at less than 0.1% drop rate.

The Hard mode boss features a AA defense Hime as flagship, with BB Water Oni + CV Hime as meat shields, in Line Ahead, and you can only bring max 1 CV(B/L) and no CLT as branching rules to reach the boss. Plenty of Tsu and Elite Tsu along the way. RIP bombers.

Armor debuff mechanics on instalation nodes off-route from boss, kind of like Summer 2015 E7 or Fall 2015 E4. Maybe PT Imps included for armor debuff, kind of like Fall 2015 E5. Bringing more than 1 CV(B/L) and/or any CLT would detour to such nodes.

Pre-boss node (on Hard mode) with no less than 2 Gandalf Wos (Wo Flagship Kai IV), with possible BB Hime acompanying them on one of the formations in Line Ahead.

Boss node would be the 4th battle node on the shortest route, meaning 20% fuel at boss. Random compass along the way with crossroads between sub node or ammo maelstrom, which converge on pre-boss node. Going though the sub node would mean 5 battles total, 0% fuel and 20% ammo at boss; going though the maelstrom would mean 4 battles total, 20% fuel and less than 20% ammo at boss. More evasion or more firepower, RNG would choose for you.

Easier route available for those who bring at least one Yamato-class, but still have to face that same pre-boss node. Maybe avoid that random compass crossroads, still with 4 battles total run (20% fuel + 20% ammo at boss), with slightly easier enemy compos along the way. Anyway RIP resources.

Combined fleet with no shiplock limitations for this map.

...

Yes, if Tanaka is aware of the Shinano hype, he could very well pull something along these lines, or worse.