User:Tsubakura/Sandbox/Sortie/World 6: 中部海域/6-1

Tips

 * At least 3 SS(V) are required to reach the boss.
 * This map uses the F33(Cn=4) formula, this means that LoS from equipments weights 4 times more than usual.
 * There are LoS checks E -> F and F -> K. They do not have high LoS requirements (SSVs with a couple recon planes will pass), but an all-sub fleet without recon planes will be sent to H.
 * LoS requirements to reach the boss node are lower if the fleet contains :
 * Require LoS value if the fleet contains : F33(Cn=4) ≧ 25
 * Require LoS value if the fleet does not contain : F33(Cn=4) ≧ 36


 * 1 CLT, 1 CL, 1 CV(L), and 3 SS(V) is an effective fleet for taking out the boss but it will have to go through node B where there's a Ru-class BB. Note that this fleet can send you to dead end node H.
 * All all-sub fleet will go A -> C -> D -> E -> F -> K (with sufficient LoS), however, node C is pretty harsh on subs with late-model DDs and flagship CLs.
 * in a sub fleet avoids the battle in Node C by leading the fleet to node A -> D which can be very helpful. When she is equipped with recon seaplanes, she then allows all your subs to equip torpedoes while passing the LoS check.
 * , 2DD, 3SS(V) goes A -> D -> E -> F -> K. DDs can help reduce the amount of attacks aimed at (during torpedo phase or against CAs), who has poorer armor and evasion.
 * Pattern 1 on node H has a chance to drop . If you want to farm her there, 1 BB 3 CLT 1 CL 1 CV or 1 CL 3 CLT 2 CV both guarantee B -> D -> E -> H and are good enough to get S Rank.
 * To trigger Night Scout at boss node, you need either Air Denial (28-56 FP), Air Superiority (126+ FP) or Air Supremacy. Night Scouts cannot be triggered if the day combat is done in Air Parity (with 57-125 FP when the boss battle starts)
 * Another possible way to clear this map, and also quest B91, is to take Taigei, 1CL and 4 SS(V). Routing is A -> D -> E -> F -> K with Taigei loaded with full recons for highest LOS possible. CL recommended are for extra slot or  for opening torpedo.

Nodes And Enemy Encounters
Show/Hide Nodes and Enemy Encounters

Drops
Show/Hide Drops