Thread:Benlisquare/@comment-25199251-20140719131117/@comment-25196231-20140719170936

In reallity, Torpedo bomber fly close to the water surface and releases a torpedo that propels forward in a line. As for dive bombers, they fly high up in the clouds to remain undetected and fly straight down at an angle with increasing speed to drop a deadly bomb. Dive bombers risk being detected because they must fly very close to the enemy battleship. You can also think dive bombers as attacking an enemy ship from the sky and torpedo bombers attacking the from the bottom of the ship.

The calculation for the actual damage power is rather complicated but I'll provide the simple details that you can think about choosing formation and equpping which type of plane.

The more cautious you are when entering a map, such as choosing the Diamond formation. Your fleet will have increased armor/defense but weaker fire power for the BBs. However, the CVs with attack planes will output more damage as you can see the modifier is 1.6. The damage of the aerial combat is given in such a formula:

Attack Type Modifier  (see below) × [(Aircraft's divebomb or torp stat) × √(number of planes) + 25]

while torpedo bombers are unstable providing either 80% damage only or 150% increased damage. Dive bomber is stable with a modifier of 100%. Also, it all comes down to whether you have gained air supremacy or not by having a higher Anti-air stat than the enemy.