Board Thread:General Discussion/@comment-104.51.53.50-20150415225527/@comment-24.101.132.224-20160103084548

Severstal wrote: Good point, but I'm wondering, would a "historically accurate" USN ship, crammed into Kancolle's scalars even result in something pleasing to an American fanboy?

The biggest culprit is the cruisers. Even a Baltimore is not actually superior in firepower (9 8-inch), no superiority there. They can then hand out some AA advantage (10 points?), armor and HP (say 5 points each)? You can't really hand out much more on KanColle scalars. The torpedo stat is ZERO. The small advantage in AA, armor and HP cannot compensate for the lack of torpedoes in the game system

Then we have destroyers. They probably aren't going to do it like Akizuki (whose given stats are more for a one-time specialty ship rather than being proportionate to her real advantage in AA firepower - thus unsuitable for a "common destroyer"), so instead they'll probably use a Yugumo as a base. In essence, what would come out is a weak version of Akizuki. (Uh-oh).

Then there are aircraft carriers. We quickly run into the problem that every Admiral worthy of his name has a fleet of Reppus against which the Hellcat doesn't have advantage. Perhaps American carriers even attack differently - instead of single strikes with everything, they get one attack for each bomber slot, BUT only that slot is counted in the Firepower calculation, so they get more but weaker attacks - great for taking out destroyers, less good for getting good damage on a battleship.

So we have Case 3, where US ships are presented in a historically defensible way, but they kind of ... suck, or at least don't mesh with the USN-fanboy's imagination. Cue whinging, cue counter-hate.

I'm sorry but Zeros are absolute shit compared to the Hellcat they'd easily be one of the best planes if added.