Talk:Iowa/@comment-14.202.48.200-20160224202538/@comment-68.191.49.101-20160224233522

>That's not much of an achievement

Actually, that is a very big achievement. The game had very little marketing, a cheap development cost(Like literally hiring college students here), and was hammered by hardcore fans for being a near direct port of the web browser game(graphics and all). Not to mention the first batch of units sold out in nearly all stores in Japan, meaning there is a big chance for growth in the next following weeks as more are produced.

As a fan, I'm not really happy since I really think they could of made a better game. But, to say it wasn't a success would be further from truth.