Thread:Jenesis33/@comment-26460664-20151027225503/@comment-26289480-20151027231617

Haha Someone has to do the job. Well done on that and I am sure people appericate your effort in helping new players. I was (am) always around, even I havnt check that side of the wiki until today, so feel free to drop me a message regarding anything when you feel like it. Moving on to your fleet first. There are a couple of things i want to stress before going into fine detail.

1) It is generally a bad idea to go medium in this game. Because medium has ship lock and very little diffculty difference to hard. Most of the game diffculty come from shiplock and end boss. While medium is same as hard in first area, only marginally different in 2nd area. I would even go as far as say 90-95% of fleet which can beat medium can beat hard with a few more tries. The reward and pride you get from beating hard is well worht the effort to try a few more times. So I would suggest for most people either hard or easy, dont worry about medium. (this vary depends on map / reward of course, I am just saying as a general rule)

2) Modification it is better to go wide before going tall. What i mean it is better having 10X41 cm 1 Star rather than 1X41cm 10 star. I hope this make sense. Because the benefit you get from modificaiton is square root. so 1 star = 1, 4 star = 2, while only 9 star give you 3. If you have 2 4 star thats 4, while 1 9 star give you 3. You want ot focus on width before depth. 4 Star is general rule of ok. Once you get eveyrthing to plus 4, you can go higher. (it is far more expensive going higher than 6 star, you need to spend other equipment and more screws (using insuared upgrade), thats another reason why not going so tall)

Moving on to your fleet first.

Cl and DD are fines, a bit more levels never hut, but no where close to worth worrying.

You could use more CA (V) for sure, but with careful plannign you should be ok, reserving strongest CA for later maps. If this is summer I think you wil strggule, but Autumn should be easy.

CVL need a bit more level, agian this will be gained naturally through 3-2 helping.

BB are fine. CV you really want either Shokaku or Zuikaku up to 88 and get ready to K2A. (remember they have speical plane designed for them, making them far more powerful than any other carriers)

So overall What i would do is grind 3-2A for Shokaku and Zuikaku to 90 while CA and CVL leech, easy to grind, and doesnt cost too much resources. PVP will also help your DD.CL.CA too

Equipment:

Modifcation general rule: 20.3(no3) to +6, if you dont have enough, upgrade a few no2 to +4 at least.

91 AP shell X4 to +6 (easy, 1 screw, can be done everyday)

Quint Oxy Tropedo to +6 (all of them, most people will only have 3, from 3CLT)

41 Cm to +4 (this is largely depends on how much reserve of 41cm you have) ideally have around 4-6.

No more than 2 35.6 Cm upgraded (this is only filler for 41cm)

I will be reviewing the post you linked to me.

Hope all of these help!