Talk:World 1/@comment-26049705-20150127190447/@comment-25999494-20150131012442

@Shadowseer, i see.. you should equip ASW equipments on the flagship only.. the other 5 ships within your fleet shouldn't have any ASW equipment on 'em.. they might steal the mvp that way.. and its bad if you are grinding in the first node of 1-5 since if your flag doesn't get an mvp, her morale will be reduced around 9.. but she won;t get that "sad" face yet.. you need 2 consecutives mvp stolen from your flag to make her "sad" from a fully recovered morale(normal one, not fatigued, not sparkled).. and also i suggest, don't bring any CL along in your fleet if you are trying to grind a DD as a flagship, as CLs has higher range compared to that of DDs(the 1st shelling phase order takes range to sort the shelling order from ships) taking your fleet for example:

Sendai and Isuzu will always execute their attack first.. and its prone to stealing the MVP.. so what i suggest is.. removing them from your grinding fleet or you can put them in the flag instead.. just remember.. do not put any ASW equipments to any ships besides the flagship..

Also ASW damage calculation involves many things besides the pure ASW stats that a ship has.. take this for example, a lv 62 Sendai with 2 Sonars and 1 Depth Charges can out damage a Lv 96 Ooi with 2 Sonars when it comes to ASW damage on sub.. read the combat page about the ASW damage calculation for more details about this.. the best ASW setup for ASW duty based ships is 2 sonars and a depth charge..

you shouldn't be too worried about the 5 fatigued ships.. they are beneficial to your grinding.. fatigued ships have lower accuracy and evasion compared to the normal one.. so they will miss their attack and will let your flagship one hit the sub every time.. hence 1-5 node A is very excellent when it comes to raising DDs and CLs..