Talk:Summer 2014 Event/@comment-24978536-20140819095022

I just noticed something interesting about E-4 branching rules when I replaced my Kongou with Sendai in the first fleet. It seems that made the first compass spin random: on my first sortie, I got to the north route and reached the boss. However, on my second sortie I actually got to the south in the first compass spin, and even from there continued on to south avoiding the sub node. However, that sortie did end in the dead end node G, which is annoyingly common whenever I take the south route (even though I've never got into dead end node I, another LoS check node).

Pictures to the right are proof of that occurence:

Why is it that 50% of my sorties tend to end in dead end nodes in this map though... I have no trouble beating the boss now, but the constant dead ends are depressing me.