User blog comment:Crazy teitoku/Wikia - Event preparations for temporary and permanent moderators/@comment-24356282-20150909135851

First of all, really well written, filling up most of it. I also think this event is very exceptional hard to work with, nobody was ready for something like this.

There is much to be fix on our frontline area, while we have several hard players and some easy, we have almost no on normal.

One thing i suppose we have to do as frontliners is to take picture of enemy comp, practical only Reikyu did, i did for E7 but yeah, still not good enough. Another problem we encounter this event was there was several form of enemy ships, several form of boss, WO and so on. WO was nearly identical but there was some change that i never realised until i was looking closer into to them, normally DJ would have to rip it off but not this event. Seems like the changed the area?

Have at least a mod on TS 24/7 would be perfect but not ideal. Even takes turn would be hard, however, i think we can agree at least on the first 24 hours would be good, that is when critical information is getting out fast. On our frontline group, we had Ninth, Reikyu, AL and Butt that also was working on the wikia during that time. The amount of frontliners that could have been working on wikia was quiet few tho. In the end, most of the players just on TS for information or rather talks about it, i'm a prerson that actually rather talk than writing as i'm slow at writing and slighty afraid to make mistake, huehue.

Anyway, we should all remember this event was incredible hard to deal with. new mecahnics, several enemy forms, tons of informations. This is wikia, everyone can edit it and help it out, altough, things have been harder to edit because of the new event page, it was considerable easier pre winter event.

Offtopic.

I think we should put back recommend fleet set up again, i have been thinking for it for awhile, one thing i have notice is whenever i'm checking fleet composition, it's incredibly laggy and some of the fleet set up i see seems so off, not effective. While this game is not hard if you really try to think your own comp, i have seen many players that don't really make any sense at all. I'm just talking about comp as we used to have before on recommend set up.

This is also a good way to give them some headsup what to do, the only concern is that we might need to change after a while, like there is even better comp, like special branching rule. With shiplocking, that could prove to be fatal for players that don't have enough with shipgirls to use. Nevertheless, this is something we should consider again.