Module:Shinshuu Maru

--

return { [""] = {   _name = "Shinshuu Maru", _suffix = false, _rarity = 6, _api_id = 621, _id = 421, _true_id = false, _japanese_name = "神州丸", _reading = "しんしゅうまる", _class = nil, _class_number = nil, _type = 17, _hp = 37, _hp_max = 49, _firepower = 5, _firepower_max = 22, _firepower_mod = 1, _armor = 9, _armor_max = 35, _armor_mod = 1, _torpedo = 0, _torpedo_max = false, _torpedo_mod = false, _evasion = nil, _evasion_max = nil, _aa = 10, _aa_max = 32, _aa_mod = false, _asw = nil, _asw_max = nil, _speed = 5, _los = nil, _los_max = nil, _range = 1, _luck = 14, _luck_max = 54, _luck_mod = false, _buildable = false, _buildable_lsc = false, _build_time = 150, _remodel_level = false, _remodel_from = false, _remodel_to = "Shinshuu Maru/Kai", _fuel = 35, _ammo = 5, _scrap_fuel = 2, _scrap_ammo = 3, _scrap_steel = 11, _scrap_baux = 2, _equipment = { {equipment = nil, size = 2}, {equipment = nil, size = 2}, {equipment = nil, size = 8}, },   _voice_flag = 1, _voice_actor = nil, _artist = nil, _implementation_date = nil, _availability = nil, _get_message = "陸軍特種船「神州丸」です. 統合的な上陸戦力を投射できる本格的な強襲揚陸艦の 先駆けとして建造されました. 揚陸作戦はお任せください. ", }, ["Kai"] = { _name = "Shinshuu Maru", _suffix = "Kai", _rarity = 7, _api_id = 626, _id = 421, _true_id = 426, _japanese_name = "神州丸改", _reading = "しんしゅうまるかい", _class = nil, _class_number = nil, _type = 17, _hp = 39, _hp_max = 58, _firepower = 6, _firepower_max = 35, _firepower_mod = 1, _armor = 12, _armor_max = 45, _armor_mod = 1, _torpedo = 0, _torpedo_max = false, _torpedo_mod = false, _evasion = nil, _evasion_max = nil, _aa = 12, _aa_max = 44, _aa_mod = 1, _asw = nil, _asw_max = nil, _speed = 5, _los = nil, _los_max = nil, _range = 1, _luck = 18, _luck_max = 68, _luck_mod = false, _build_time = 150, _remodel_level = 48, _remodel_ammo = 120, _remodel_steel = 600, _remodel_development_material = nil, _remodel_blueprint = nil, _remodel_catapult = nil, _remodel_report = nil, _remodel_from = "Shinshuu Maru/", _remodel_to = false, _fuel = 40, _ammo = 20, _scrap_fuel = 2, _scrap_ammo = 3, _scrap_steel = 12, _scrap_baux = 3, _equipment = { {equipment = nil, size = 2}, {equipment = nil, size = 2}, {equipment = nil, size = 4}, {equipment = nil, size = 8}, },   _voice_flag = 3, }, }