Board Thread:Questions and Answers/@comment-29814111-20161126114730/@comment-29814111-20161130071243

Jumpieraverage wrote: Kinu is an average CL. Stats aren't particularly amazing, but she is a good ship for depleting transport gauge and as an expedition mule. She gives daihatsu, in addition to her in-built daihatsu ability. Not overly useful in events apart from TP.

Sendai and Jintsuu pretty much have the best night power in terms of dmg, which makes them very good against all enemies at night. They also happen to have very high armour stats (for CL). I would not recommending dropping them - just purely based from damage output alone. Jintsuu (very high priority to keep) > Sendai  (high priority)  > Naka (you can drop her if you want)

This is just my personal opinion but this is my ranking of the CL classes in terms of priority:

Abukuma > Sendai Class > Ooyodo/Yuubari/Isuzu > Kinu > Agano Class > Nagara class /Kuma class(though some ships have outstanding stats)

Generally in an event you typically use 2-3 CL's due to shiplock. I would recommend having around 4 for utility purposes. Abukuma is a MUST (mini-sub is way too good, consider even duplicating her if you have more ship slots - to combat shiplock),  one of either Jintsuu/Sendai (preferrably Jintsuu) for high night DA abilities ,  Isuzu for ASW (against sub hime)   and one 4 slot CL e.g. Ooyodo or Yuubari (for anti-installation when equipped with double WG42 + 2 Red main). Ooyodo is much better than Yuubari though because she has more armour.

The problem with using the Agano class is that they aren't particularly strong stat-wise. If you insist then yes, you could drop the Sendai class and substitute with Agano class, but if you will lose damage output. My opinion would be to scrap Kinu and keep Jintsuu (only need 1 of the Sendai class).

Try to get some slots, that way you don't need to scrap and can keep a blueprinted ship. Ship Slots cost? How many slots in one purchase? Is it less than a dollar? >.<