Module:Mikura

--

return { [""] = {   _name = "Mikura", _suffix = false, _rarity = 4, _api_id = 611, _id = 411, _true_id = false, _japanese_name = "御蔵", _reading = "みくら", _class = nil, _class_number = nil, _type = 1, _hp = 9, _hp_max = 18, _firepower = 4, _firepower_max = 17, _firepower_mod = 1, _armor = 4, _armor_max = 16, _armor_mod = false, _torpedo = 0, _torpedo_max = false, _torpedo_mod = false, _evasion = nil, _evasion_max = nil, _aa = 9, _aa_max = 36, _aa_mod = false, _asw = nil, _asw_max = nil, _speed = 5, _los = nil, _los_max = nil, _range = 1, _luck = 12, _luck_max = 59, _luck_mod = false, _buildable = nil, _buildable_lsc = nil, _build_time = 14, _remodel_level = false, _remodel_from = false, _remodel_to = "Mikura/Kai", _fuel = 10, _ammo = 10, _scrap_fuel = 1, _scrap_ammo = 1, _scrap_steel = 2, _scrap_baux = false, _equipment = { {equipment = nil, size = 0}, {equipment = nil, size = 0}, },   _voice_flag = 1, _voice_actor = nil, _artist = nil, _implementation_date = nil, _availability = nil, _get_message = "御蔵型海防艦、一番艦、御蔵. 着任します. 提督、御蔵型、何卒よろしくお願い致します. 体は小さいですが、力の限り、務めます. ", }, ["Kai"] = { _name = "Mikura", _suffix = "Kai", _rarity = 5, _api_id = 616, _id = 411, _true_id = 416, _japanese_name = "御蔵改", _reading = "みくらかい", _class = nil, _class_number = nil, _type = 1, _hp = 17, _hp_max = 28, _firepower = 5, _firepower_max = 37, _firepower_mod = 1, _armor = 7, _armor_max = 33, _armor_mod = false, _torpedo = 0, _torpedo_max = false, _torpedo_mod = false, _evasion = nil, _evasion_max = nil, _aa = 16, _aa_max = 60, _aa_mod = 1, _asw = nil, _asw_max = nil, _speed = 5, _los = nil, _los_max = nil, _range = 1, _luck = 15, _luck_max = 64, _luck_mod = false, _buildable = nil, _buildable_lsc = nil, _build_time = 14, _remodel_level = 45, _remodel_ammo = 175, _remodel_steel = 90, _remodel_development_material = nil, _remodel_blueprint = nil, _remodel_catapult = nil, _remodel_report = nil, _remodel_from = "Mikura/", _remodel_to = false, _fuel = 10, _ammo = 10, _scrap_fuel = 1, _scrap_ammo = 1, _scrap_steel = 2, _scrap_baux = false, _equipment = { {equipment = nil, size = 0}, {equipment = nil, size = 0}, {equipment = nil, size = 0}, },   _voice_flag = 1, }, }