Sandbox/List of ships by combat performance

Anti-Air DD
Destroyers that are best suited for performing anti-air cut-ins.


 * Usually they should be the only ships in the fleet performing AA CI (API value = 1), however, they can be used together with Maya (API value = 10).

Cut-in DD
Destroyers that are well suited for night battle cut-in setups (initially high luck stat).

Double Attack DD
Destroyers that are best suited for night battle double attack setups (initially low luck stat and no luck modernization).

Pre-cap modifiers
Explain how pre-cap modifiers effectively determine day battle attack power cap and make BB/CV look different.

ASW
Explain how ASW is mainly equipment..

Evasion
Explain how evasion rates for high level ships are close.

Luck
As stated in Combat page, luck affects night battle cut-in trigger rate. According to WikiWiki (2015/10 edit based on previous data analysis, 1, 2) the formula for NB CI trigger rate can be a square root formula that is close to the linear formula, but with higher (probably hard) luck cap.

Modifiers:


 * Effect from Type 96 150cm Searchlight is currently being tested.
 * Consider using Skilled Lookouts only on ships with luck < 50 due to it having little/no effect for luck > 50/60.
 * Any other conditions (formation, other equipment and stats, levels, morale, ship types, etc.) are probably unrelated to NB CI trigger rate.

The following are rater for torpedo CI for different luck values and modifiers, ships are noted based on initial luck (consider increasing luck of ships typed in bold):


 * Ships with luck < 20 aren't listed, but any DD, CL/T, CA with high FP + Torpedo value can be considered for luck modernization: Shimakaze, Jintsuu, Ooi, Kiso, Choukai, Haguro, Nachi.