Combat/Equipment Guide

*WORK IN PROGRESS*
This is meant to be a guide for people to know the details of various equipment and recommendations for equipment for ships. Initially will be a direct translation of http://wikiwiki.jp/kancolle/?%C1%F5%C8%F7%B9%CD%BB%A1. Formatting, checking grammar/errors will be done after all information has been translated. Please comment if terms used are different from standard terms found in all other pages of the wiki, and other suggestions.

Main Gun
Main equipment used to increase shelling Firepower. Also increases Anti-air stat.

Red icon guns give anti-air bonus but is lower compared to green icon main guns.

But, the 46cm gun, even with a red icon, has exceptional AA.

Types of guns based on caliber and which ships can equip them: For Large Caliber Guns, 2014/7/28 update 1 2 introduced "weapon fit" and "overweight" mechanisms. When equipping a gun "fit" to battleship class, there will be an increase in accuracy. Inversely, when equipping multiple guns that are "overweight" for battleship class, there will be a decrease in accuracy. Which guns are fit for which battleship classes and the amount of accuracy change are unknown and being investigated. Official tweet has mentioned accuracy penalty is not large and you can keep your current equipment setup except in the case of excessively overweight guns in large numbers.
 * Small Caliber Gun - Destroyer, Light Cruiser, Torpedo Cruiser, Seaplane Tender, Amphibious Assault Ship, Repair Ship, Submarine Tender
 * Medium Caliber Gun - Light Cruiser, Torpedo Cruiser, Heavy Cruiser, Aviation Cruiser, Nagato-class Battleship, Yamato-class Battleship, Aviation Battleship
 * Large Caliber Gun - Battleship, Aviation Battleship

Influences double attack/cut-in attack for artillery spotting and night battle.

Secondary Gun
Support equipment used to increase shelling Firepower. Gives Accuracy bonus.

Can be equipped by carriers, light cruisers and other large ships.

Influences double attack/cut-in attack for artillery spotting and night battle, but in a different way from main guns. Cannot trigger cut-ins when used alone, main guns also need to be equipped. Artillery spotting cut-in with secondary gun is weak and cannot be recommended. On the other hand, if day battle firepower is less important that night battle firepower or if artillery spotting cannot be done, then secondary guns can be used.

Similar to Main Guns, yellow icon secondary guns have lower anti-air bonus compared to green icon secondary guns.