Board Thread:General Discussion/@comment-104.51.53.50-20150415225527/@comment-24878656-20150417154840

201.127.150.99 wrote: 139.216.148.160 wrote: Ameno Miragu  You seem like one of the naive "I don't see anti-american sentiment on (Western) forums (e.g. Wikia, Reddit, Himeuta) therefore it doesn't exist" people. How about looking at JP forums such as 2ch?

It's really naive to believe that anti-american sentiment doesn't exist and is merely a "myth/debacle"

Show me one, just one thread where all the users agreed about being anti-american or that want to keep this game as a symbol of supremacy and japanese patriotism. I dare you.

Yes, USA is not exactly liked worldwide speaking; xenophobia, racism and discrimination undoubtedly exist, but anyone telling that this game it is encouraging is just being delusional. A literal two seconds googling "foreign ships" in Japanese gives us little gems like these. Look down to the discussion. While much of it is insightful and neutral, look at how in a thread of only nearly a hundred posts people have expressed concerns for allied ships, ranging from "how are they going to get along with everyone else" to flatly discussing the implications behind adding them.

Much of the discussion is polite and generally constructive. Yes, some people want them, but a lot of people still don't. Look at books such as this one appearing on the horizon. KanColle's official collaboration with historical texts exist, but people were unsatisfied with the angle of the narrative. That alone should tell you volumes about its proposed target audience. People have been talking about this book before its inception. Look at the official Cranes III light novel, where the whole point is to pull shenanigans with Midway because change fate.

Japanese nationalism doesn't necessarily equate to anti-America sentiment. Nominally speaking, it is the same as any other form of nationalism - including our own. But the definition of historical revisionism is cherry picking bits that support your narrative and your version of the tale, and the amount of cherry picking that goes into KanColle, were this applied to any other historically oriented based game, would set off alarms anywhere else except for Japan.

You should know that Japan is still struggling with World War II. The most recent visit by the German Chancellor, Merkel, also comments on this obliquely. Roughly speaking, there's a big enough part of Japan that thinks the war's past them, which is not an opinion held by more than a few other countries (China and South Korea specifically). The Pew Research Center has some statistics from April of this year that touches on this in more detail.

KanColle's had two years to make some sort of a statement about the war, if they so choose to. They were popular and big enough to do this in 2013. They're big enough to do it now. A game this intimately involved with Japan's culture and history's abject silence, coupled with Kadokawa's own higher up's comments aboutAmerica (also, cultural warfare ), paints a picture that's pretty clear to me.

This game has revisionist devs, revisionist artists, and revisionist fans. You're telling me that all these guys who wants to change the "lies" told by the rest of the world don't harbor at least some negative sentiments?