Talk:General Discussion/@comment-95.232.249.34-20150211210812/@comment-84.90.161.45-20150213125408

At HQ 101, I started the event with ~53k fuel, ~51k ammo, ~53k steel, ~42k bauxite and 644 buckets.

Did E-1 Medium, E-2 Hard, E-3 Medium, E-4 Easy and E-5 Easy.

At the end, resources were at ~26k fuel, ~31k ammo, ~29k steel, ~37k bauxite and 395 buckets. That E-5 was a fuel, steel and bucket sinkhole.

Did some quests along the way and spammed expeditions 5, 13 and 21 to replenish some resources.

I used to do 1~4 LSC every week, during the 4 construction quests on sunday night weekly reset, but stopped it 1 month ago to hoard resources for the event.

Some tips for getting resources:

- For the repair quest, grab 5 lvl 1 DDs and send them without equips to 1-1 until they get damaged. Retreat as soon as they get damaged. You can take the chance and slowly level up those low level heartlocked girls you may have laying around this way.

- Spam expeditions 5, 6 and 21 when you're actively playing. When not playing (sleeping, at work, at school), do expeditions 5, 11, 13, 21, 37 and 38. Check the Expeditions page for more info.

- For the construction and development quests, if you don't need specific girls or equips, just do the lowest recipe possible. This way you'll get a small resource profit, plus 4 modernization/scrap fodder ships and maybe some scrap fodder equips.

- For the 36 sorties weekly and transport/carrier kills dailies/weeklies, grab your best submarines and spam 2-2 and 2-3, taking care to let them rest when they get orange face fatigue. When you finish the transport/carrier kills quests, switch to non-stop 1-1 grind with the same fleet to quickly complete the 36 sorties quest, putting your best submarine (the one most likely to get MVP) in flagship position. This way that flagship will keep sparkling and scoring kills while the others serve as meatshields and maybe score a kill now and then. Recommend lvl 50+ submarines for this.

- Avoid doing random sorties if you don't need to. Let your girls have some rest at the base. Their lives should not be all combat, blood and tears. A fleet that does not sortie is a fleet that does not consume precious resources.