Board Thread:Game Updates/@comment-36036865-20190806063218/@comment-26082284-20190815130537

So, I played a bit with Akitsu-chan improved ASW abilities, and it's... okayish, I guess, as long as you need ASW and only ASW.

Which is a problem, because you usually don't.

Nowadays, if you want something against subs you try to go for OASW, which she can't. And her natural non-existant ASW stat means you can only get it from equipment. Best I managed to get was 40 (from US chopper + rocket thrower + concentrated thrower). You could get some mileage form combination bonus to DCT + DC, but it's not full triple ASW combo. Enough for regular subs without red T in line abreast, but other formations, red T or sturdier event subs and it won't be enough.

Also, she has to equip rotorcraft or Type 3 plane to ASW. Nothing else work - large sonar won't do and neither does Fulmar. Which means at least one slot is used for ASW and only ASW, not contributing to fighter power (or anti-installation combo). At best you could combine rotorcraft, DCT and fighter for some ASW and some fighter power, but neither would be meningful or reliable. Selling point of new mortars was that they are anti-installation and ASW at the same time, but unless there are some huge hidden bonuses it won't really help much with either.

Unfortunately, if she's going to be useful in combined role, she'll need K2 with serious ASW boost or fourth slot, because otherwise she's back to fighter muling.