Talk:Fall 2017 Event/@comment-32647310-20171208001857/@comment-32647310-20171208022948

@Nozomi

Maybe I have a different view on things then. While I have already decided who some of my favorite ships are, I use them whenever possible; screw the meta. The way I see it, is that these things are supposed to be fun overall. That's what games are for; to have fun. The minute they stop being fun is when it's time to pick up and leave, even if it's to just take a break for awhile.

@Tennousu

I am not going to even remotely suggest what is or is not fun for folks. Different people have different ideas of what they find fun and enjoyable and it's not my place to suggest what that is.

This said, there is a fun factor in seeing whether or not things work out the way you want them to after planning...and I admit that there's also frusteration when things don't go your way, especially over an extended period of time (I'm looking at you Night Strait Princesses!!!).

However, the way I see it, if a game is no longer fun, then there's no point in continuing to put yourself through the pain and deal with the frusteration. I've walked away from games before, despite countless hours and thousands of dollars of investment because they don't bring the same joy and fun as they used to (*cough* MechWarrior Online *cough*). I don't see a point in clinging to something that, while was enjoyable at one time, no longer does so.