User blog comment:Crazy teitoku/Wikia - Event preparations for temporary and permanent moderators/@comment-25477086-20150909201347

Being able to read japanese to browse their bbs to pick out rumors would be a big help. Often times rumors were floated in chat by people but those could be easily missed.

Below isn't quite on topic with regards to moderators but more on the event page layout.

I think fleet comps and branching rules on the main page should be limited to what's considered rock solid. Take Kikuzuki in E1 for example. Rumor is floated in chat, a bunch of users tried it, seems good, seems good, okay! Posted.

Whereas an E7 entry where having an FBB in your 2nd fleet has a chance to deadend is false and probably shouldn't be on the event page. I don't like removing entries on the event page because I figure it was put there for a reason and what do I know with just my sample runs, but if we took a closer examination of different possible branching rules then entries like that might not make the event page to begin with and confuse users.

I had a bunch of my own theories on what did and didn't work but items like that tend to get lost in the fleet comp thread. Maybe a rumor mill thread where rumors and ideas can be included in the top and discussed in the comments. Although each event map has a fleet comp and enemy comp thread, what's always been lacking is a place to discuss each specific map. Currently everything gets dumped to hell on the main event page, and we probably don't want random discussion clogging up the fleet or enemy comp threads. A place to discuss one specific map or ask for help on that specific map would be nice. I'd be against turning the event page into 7 separate event map pages as that would give each of those pages an official feel to it and kill the rumor mill. A simple discussion/rumor page for each map essentially. Encourage people to add their own rumors or debunk others. Things that tend to stick we can move to the front event page as official branching rules or tips.

Is the reason the enemy comp grid is on another page for the load time? Just wondering because it is a lot of pictures.