Board Thread:Game Updates/@comment-3502824-20180804055750/@comment-26705246-20180816025904

NozomiType-R wrote: No, I felt that my days as a Kancolle player were just over. With the E-4E map of the last event, it really felt like I was getting relegated to some lower division, even below much newer players. I was just getting less and less satisfaction from a game that was competing with my real-life responsibilities for a slice of the daytime pie. A game that was getting more difficult to play on easy mode as time passed, even though my shipfus were nearing the maximum possible levels.

The game was also at odds with how I would design software - why does this thing have hidden stats that could actually block the player from completing maps? Imagine playing the game without a viewer and the knowledge of how LoS worked. Your not the only one. The last major event was it for me. No end to the powercreep, shoving multiple maps into one, more nodes than their are letters in the alphabet, incredibly specific fleet compositions/routing requirements requiring sub optimal fleets, etc. The need to introduce a casual difficultly was basically proof that easy was no longer easy. When I started playing easy was for those new to the game, or didn't have much free time. Normal was those that could commit and halfway decent fleets. Hard was high levelled ships, improved equipment and the free time to spend sparkling and making attempts.

I had enjoyed the game for quite some time, but after 3 years, I closed the game not long after the spring mini event, and simply didn't open it again the next day, or the day after that, which is when I realized that I didn't miss playing it at all, and that for some time spending time on KC become more of a chore, instead of being a game. It had its ups and downs, but that last year was mostly downs.

I still care about the KC universe as such, and I keep an eye on it from time to time (well, the EN side of things), but as far as the browser game goes, I'll wait until all of the phase 2 stuff is done before deciding to return or not.