Board Thread:Game Updates/@comment-3502824-20181113042748/@comment-26082284-20181118123533

Maybe... I'd said that as much as I hate it, it seems that devs did good job balancing maps and there's no obvious ranking range now. There are some places with better HQ XP gain, but all of them take heavier toll on res/buckets (like 2-5, 3-5, 4-4 or even 6-5). With good optimized fleet 7-1 probably still does alright, but it isn't that much better with surface node eating buckets. On the other hand there's always 1-5 w/ CVE+3 kaibokans that cost nothing and risk nothing, but is somewhat slower.

Then there's 7-2 phase 2, but red Tsus make it debatable choice. Returns are good, but until good compo that S-rank consistently without bad plane losses is found, I'd rather stay clear.

Here's quick and dirty HQ XP comparison table I made for my own use: