Module:Tashkent

--Categories: --

return { [""] = {       _name = "Tashkent", _rarity = 6, _api_id = 516, _id = 313, _true_id = false, _japanese_name = "Ташкент", _reading = "タシュケント", _class = nil, _class_number = nil, _type = 2, _hp = 22, _hp_max = 42, _firepower = 18, _firepower_max = 50, _firepower_mod = 2, _armor = 12, _armor_max = 31, _armor_mod = 1, _torpedo = 12, _torpedo_max = 48, _torpedo_mod = 1, _evasion = nil, _evasion_max = nil, _aa = 20, _aa_max = 52, _aa_mod = 1, _asw = nil, _asw_max = nil, _speed = 10, _los = nil, _los_max = nil, _range = 2, _luck = 40, _luck_max = 90, _luck_mod = false, _buildable = nil, _buildable_lsc = nil, _build_time = 82, _remodel_level = false, _remodel_from = false, _remodel_to = "Tashkent/Kai", _fuel = 15, _ammo = 30, _scrap_fuel = 2, _scrap_ammo = 3, _scrap_steel = 15, _scrap_baux = 1, _equipment = { {equipment = nil, size = 0}, {equipment = nil, size = 0}, {equipment = nil, size = 0}, },       _voice_flag = 1, _voice_actor = nil, _artist = nil, _implementation_date = nil, _availability = nil, _get_message = "Здравствуйте！ 嚮導駆逐艦、タシュケント、はるばる来てみたよ！ 同志提督！　よろしくお願いするね！", },   ["Kai"] = { _name = "Tashkent", _suffix = "Kai", _rarity = 7, _api_id = 395, _id = 313, _true_id = 1475, _japanese_name = "Ташкент改", _reading = "タシュケントかい", _class = nil, _class_number = nil, _type = 2, _hp = 39, _hp_max = 59, _firepower = 28, _firepower_max = 66, _firepower_mod = 2, _armor = 28, _armor_max = 56, _armor_mod = 1, _torpedo = 18, _torpedo_max = 68, _torpedo_mod = 1, _evasion = nil, _evasion_max = nil, _aa = 30, _aa_max = 69, _aa_mod = 1, _asw = nil, _asw_max = nil, _speed = 10, _los = nil, _los_max = nil, _range = 2, _luck = 43, _luck_max = 100, _luck_mod = false, _buildable = nil, _buildable_lsc = nil, _build_time = 82, _remodel_level = 50, _remodel_ammo = 400, _remodel_steel = 360, _remodel_development_material = nil, _remodel_blueprint = nil, _remodel_catapult = nil, _remodel_report = nil, _remodel_from = "Tashkent/", _remodel_to = false, _fuel = 15, _ammo = 35, _scrap_fuel = 2, _scrap_ammo = 4, _scrap_steel = 15, _scrap_baux = 1, _equipment = { {equipment = nil, size = 0}, {equipment = nil, size = 0}, {equipment = nil, size = 0}, {equipment = nil, size = 0}, },       _voice_flag = 1, }, }