Board Thread:Anime/@comment-25730832-20150224105829/@comment-24477438-20150301064718

112.215.66.70 wrote: ........ Okay, if you sure that "anime producers stick largely to devs' vision", then give me "official" reasons why Akagi is a glutton and Nagato likes cute things. Things like these are inspired by various fanworks and then taken into anime. I'm almost sure the kadokawa is aware and even support this, but I wonder if this is the right way? Half of these secondary jokes make no sense for non-players and annoy some players who are waiting something serious from the series (yeah, there's still a large portion of fans who gonna eat all these jokes). I'm not trying to be an elitist, I just wanna see some epicness instead of a typical slice of life with rare (and kinda boring) battle scenes.

Some examples of before(game)>after(anime) KC characters:

Akagi: the pride of Kido Butai 1st division, kind to allies and merciless to enemies >  the pride of Kido Butai 1st division, kind to allies and merciless to enemies with an obsession of eating every time it's possible. Ones who wanna say something about bug and game mechanics gonna eat my oxygen torpedo, because this old bug (implying it had really existed) happened a long time ago and gained a ton of fanworks which ends being implemented in anime for obvious reasons. The devs didn't mention to make her gluttonous in the first place (and because of it I don't like her "personality" part on the wikia).

Nagato: the strong and serious BIG7 battleship, the flagship of combined fleet >  the strong and serious BIG7 battleship who tries to hide her insane love to cute things. Yeah, it was only one scene of it (and I'm glad producers chose a squirrel and not some DD as a target), but this is still a fan joke inspiration.

Ooi: a girl with some obsession to Kitakami-san, who also dislikes her command (but tries to be nice from time to time) > '''fukken 5 minutes of "KITAKAMI-SAN blah blah blah KITAKAMI-SAN" every damned episode while openly hating everything else. '''Yes, I got the Kitakami joke already, could you stop repeating this irritating crap? This is surely the worst possible design of a character's missing relations.

Kitakami: torpedo cruiser with a slight sense of humor ("Super Kitakami-sama", "time to make soup out of you", "I hope I'll reborn as a battleship), who wants to grow stronger > completely plain character, who exist only to response to Ooi's actions with a poker face. Also, those breasts in Ep8, lolz.

Yuudachi: haven't changed personality too much, but: in game uses "poi" just as a catchphrase > uses "poi" in place of various words in anime (I think this is a slight degrade). Maybe we'll see more differences in Ep9.

Fubuki: a cheerful and energetic girl who tries her best > a cheerful and energetic girl who tries her best and would die for Akagi-senpai. Meh.

Kongou: an english returnee with romantic feelings towards the admiral > an english returnee who gives nicknames to everyone and often acts silly (even ttk love falls into this). For some reason I don't think this gets her much worse, just a bit closer to fan implementations of her.

Sendai: a total yasen-baka (god, how many "yasen" do you have in quotes?) > a total yasen-baka, who also trains destroyers. Wow! The character got improved.

I actually like the Yamato character. She wants to sortie, but suffers because this crappy ttk doesn't have enough resources to deploy her (I think, admiral is suffering too, because bad admirals must suffer). However, the first hotel reference was so crappy, that even I could done better. The other characters doesn't have their personality changed too much, or they just don't appear enough in the anime (or I just forgot their behaving). That said, anime takes a lot of fan stuff into work, maybe in a bit less scale. I think it is like that because releasing an anime about game is not an easy task overall and they just chose the most easy way possible to do it.