Board Thread:Game Updates/@comment-1820055-20150913021552/@comment-1637496-20150914051602

Vcharng wrote: Not just modifier for critical hit, but also a post-cap bonus and a firepower bonus for bombers.

Now remember a few things:

1. That post-cap bonus is favoring the first slot (have extra 10%), which favors carriers with bigger first slots. That's Shoukaku-class and Taihou. 2nd CarDiv's first slot only carriers 18 planes while the 1st carries 20, not as ideal as the 5th's 24 or Taihou's 30.

2. All air superiorities are easier to acquire plus bombers' firepower bonus due to proficiency => daytime firepower cap is much easier achieveable, once achieved, base FP is nothing inside cosideration. The firepower bonus isn't even mentioned in the current wiki article and without getting the exact amount of bonus it's not possible to say whether base firepower matters or not.

24 isn't that much better than 18-20 when facing the little red bas*** known as Elite Tsu class, if anything the lack of bigger (30+) slots is yet another handicap of Shokaku class in those maps.