Board Thread:Wikia Discussion/@comment-26091666-20160221033624/@comment-27828804-20160221142128

Well, I just got the game yesterday and was playing it a lot so here's my opinion to the issue here based on my observations for now.

Differences between KC kai and kancolle com:

1. Resource gathering fleets and method (resource gathering fleets, monthly replenishment of resources etc)

2. Gameplay approach (turn based movement, actions and duration of each movement)

3. Item shop system

Similarities between KC kai and KC com:

1. Admiral's room

2. Fleet composition

3. Quests system

Areas which are both similar and yet different bewteen KC kai and KC com:

1. Combat (There is a difference betwen both in the fact that you can choose combat movements i.e. advance, pullback, anti-sub, torp, guns etc)

2. Ship construction (The ability to construct merchant ships and all)

3. Stock config of some ships (I think- I only have Chiyoda, Kako and Kinugasa in KC kai on top of the usual DDs for now)

With that in mind, my opinion is to create a full section for KC kai itself, with sub pages for each of points mentioned that are different from KC com, but for areas where the stuff overlap (as mentioned above) perhaps we can just redirect them to the main KC article itself.

Anyway for those that are interested, the Japanese created a separate wiki page for KC kai itself with discussion threads and all going there.