Module:Nisshin

--

return { [""] = {   _name = "Nisshin", _suffix = false, _rarity = 6, _api_id = 581, _id = 381, _true_id = false, _japanese_name = "日進", _reading = "にっしん", _class = "Nisshin", _class_number = 1, _type = 16, _hp = 45, _hp_max = 65, _firepower = 16, _firepower_max = 46, _firepower_mod = 1, _armor = 22, _armor_max = 45, _armor_mod = 2, _torpedo = 0, _torpedo_max = 40, _torpedo_mod = 1, _evasion = nil, _evasion_max = nil, _aa = 20, _aa_max = 48, _aa_mod = 2, _asw = nil, _asw_max = nil, _speed = 10, _los = nil, _los_max = nil, _range = 2, _luck = 9, _luck_max = 44, _luck_mod = false, _buildable = false, _buildable_lsc = false, _build_time = 150, _remodel_level = false, _remodel_from = false, _remodel_to = "Nisshin/Kai", _fuel = 40, _ammo = 40, _scrap_fuel = 3, _scrap_ammo = 3, _scrap_steel = 16, _scrap_baux = 5, _equipment = { {equipment = nil, size = 8}, {equipment = nil, size = 8}, {equipment = nil, size = 12}, },   _voice_flag = 1, _voice_actor = nil, _artist = nil, _implementation_date = {2018, 12, 27}, _availability = nil, }, ["Kai"] = { _name = "Nisshin", _suffix = "Kai", _rarity = 7, _api_id = 690, _id = 381, _true_id = 1490, _japanese_name = "日進改", _reading = "にっしんかい", _class = "Nisshin", _class_number = 1, _type = 16, _hp = 47, _hp_max = 67, _firepower = 18, _firepower_max = 54, _firepower_mod = 1, _armor = 24, _armor_max = 46, _armor_mod = 2, _torpedo = 0, _torpedo_max = 75, _torpedo_mod = 2, _evasion = nil, _evasion_max = nil, _aa = 22, _aa_max = 62, _aa_mod = 2, _asw = nil, _asw_max = nil, _speed = 10, _los = nil, _los_max = nil, _range = 2, _luck = 10, _luck_max = 57, _luck_mod = false, _build_time = 150, _remodel_level = 40, _remodel_ammo = 320, _remodel_steel = 400, _remodel_development_material = nil, _remodel_blueprint = false, _remodel_catapult = false, _remodel_report = false, _remodel_from = "Nisshin/", _remodel_to = "Nisshin/A", _fuel = 40, _ammo = 40, _scrap_fuel = 4, _scrap_ammo = 4, _scrap_steel = 16, _scrap_baux = 5, _equipment = { {equipment = nil, size = 8}, {equipment = nil, size = 8}, {equipment = nil, size = 12}, {equipment = nil, size = 2}, },   _voice_flag = 3, }, ["A"] = { _name = "Nisshin", _suffix = "A", _rarity = 8, _api_id = 586, _id = 386, _true_id = false, _japanese_name = "日進甲", _reading = "にっしんこう", _class = "Nisshin", _class_number = 1, _type = 16, _hp = 49, _hp_max = 69, _firepower = 20, _firepower_max = 60, _firepower_mod = 1, _armor = 24, _armor_max = 47, _armor_mod = 2, _torpedo = 0, _torpedo_max = 88, _torpedo_mod = 3, _evasion = nil, _evasion_max = nil, _aa = 25, _aa_max = 65, _aa_mod = 2, _asw = nil, _asw_max = nil, _speed = 10, _los = nil, _los_max = nil, _range = 2, _luck = 10, _luck_max = 58, _luck_mod = false, _build_time = 150, _remodel_level = 60, _remodel_ammo = 800, _remodel_steel = 400, _remodel_development_material = nil, _remodel_blueprint = false, _remodel_catapult = false, _remodel_report = false, _remodel_from = "Nisshin/Kai", _remodel_to = false, _fuel = 40, _ammo = 45, _scrap_fuel = 3, _scrap_ammo = 4, _scrap_steel = 18, _scrap_baux = 5, _equipment = { {equipment = nil, size = 8}, {equipment = nil, size = 8}, {equipment = nil, size = 12}, },   _voice_flag = 3, }, }