Talk:Bismarck/@comment-27.3.39.237-20140630172006/@comment-24928130-20140702211735

@Ninthsense

I don't see how absolute costs can be misleading as it's (mostly) independent of resource accumulation and event completion time (barring RNGoddess' mood). People are generally interested in fleet compositions and cost it takes another to clear X map. It's something that people can compare (more or less) directly when deciding whether to tackle a map or pass on it altogether. They can take that and compare it with their own resource accumulation methods and work out a plan for themselves.

I don't expect people to keep records of costs after each sortie like I did, but the data becomes independent resource accumulation methods. Though ultimately, numbers like these are only useful for subjective comparisions on the difficulty of an event (which is, again, based on RNGoddess' mood). People looking to min/max the costs/effectiveness generally know which class of ships to use after seeing others or trying the maps themselves.