Talk:Combat/@comment-1730644-20150219230857/@comment-861160-20150221102441

Yes there's some sort of cap on how much damage your ships will take in a single turn. It has nothing (explicitly) to do with the taiha state (in JP circles some call it the "chuuha stopper"). There's some information on it over at wikiwiki, but it's still not entirely clear how it works since we can't see the underlying calculations. The general observation is that ships not highly fatigued have a chance of taking some % of their max HP when a shot would have probably taken all their health. But you'll still see really large amounts taken off in single shots anyways so nobody's really sure of the trigger conditions, although various parties have their suspicions.