Talk:Type 91 Armor Piercing Shell/@comment-24116043-20140501011518/@comment-24333595-20140507131327

Not really sure how this works but yea it does feel ships with red ammo dont miss as much  when attacking armored enemies. Crit in this game is practically armor piercing, a real "crit" is when your damage become 150%, still need more info to conclude how red ammo influence anything. Regarding whether it increases crit rate, maybe we should do a test...it will be troublesome though. Since all damage will be shown as "crit" if exceeded an amount of damage, we need to find the rate of occurance of 150% damage, with and without red ammo. I might do a test after the event. When I was doing tests for artillery spotting, out of 100 battles, there were only 4 crits.