Board Thread:Questions and Answers/@comment-73.220.89.40-20150318192417/@comment-24.237.37.247-20150406035051

The biggest challenge with American ships is that there are just too many of them that would be deserving of being in the game. I know all of us are well aware of the ship cap limit, and I don't think all of us have spent $140 to open up all the slots. The number of ships now looks to be a good number to have with the overall game mechanics. Adding a few ships each year won't break the game, especially if they are as hard to earn as the German ships are, but too many American ships may very well. The Pokemon games were able to deal with this problem by only greatly increasing the number of pokemon when there was a great increase in content, i.e. releasing a new game. UNS ships offer a real incentive for players to play any major expansion that might occur.



A second problem to consider with UNS ships is how powerful they should be. This isn't a problem that would prevent their inclusion into the game, only something that could determine if their entrance is a success or failure. How powerful should the USS Enterprise (CV-5) be with it being one of the deadliest ships in human history? How powerful should the Essex class of carriers be considering they saw service up to the Vietnam War and spent most of their lifespan with jets?



I want to see US and British ships in Kantai Collection, but only a few ships would be able to enter with how the game currently is.