Talk:World 3/@comment-36.73.119.5-20140131205851/@comment-121.103.174.63-20140202171811

3-4 is not confirmed to have a branching rule. What the tip means is that you're more likely to SURVIVE all the way to the boss node if you have a 4BB 2CV combo rather than bring weaker ships with lower shelling power and armor. This is because there is a minimum number of two nodes with tanky high-firepower ships you'll need to pass to get to the boss no matter which route you go. CLT is not recommended. In fact, the torpedo sisters are very likely to force you to go back before the boss node because their armor is paper. Kiso is a bit better, but largely you want ships who excel at shelling for this world, and that means CA or BB.