Board Thread:General Discussion/@comment-25730832-20150715144558/@comment-26410416-20150716152655

Flonnaru wrote:

OatMealFriend wrote:

Hmm... finishing the event and then proceding to farm is standard procedure. I'm not suggesting anything different from that point of view. My suggestion only gives a new option to those that have the ships, gears and resources to farm for better valuables, if they can face the challenge. Or to put it in other words, an evolved E-7.

I doubt you understood what ive said

you suggested that people who have confidence in themselves have the option to challenge the hard route. the reward for taking the risk are the drops you wouldnt get in the easy route. being able to clear the map with the easy route and farm the hard route for drops, kills the purpose of having 2 different routes to bossnode. you would simple call one route the farm route,and the other one bosskill route

vets and newbies alike would go the same route clear map with the bosskill route,get drops afterwards at the farm route

vets would have a heck of an easy event while the situation for the newbies doesnt change much between the current easy/normal/hard system

where would this suggestion improve anything

Ok, I think I misunderstood you on my original post.

Now, to your point, I don't think I'm offering anything new to the novice ttks. They sort of get the whole experience as things work now: most of the new ships, valuable gears and a challenging experience. Additional routes could be useful for those that want additional loot, but are not ready for higher difficulties.

For veterans things change, a hard difficulty can't realistically encompass the broad spectrum of users that have been playing the game for awhile. It doesn't matter how you see it, hard difficulty will leave people behind. The idea of the several routes is to establish a reasonable base for what hard should be (and please understand me here, it has to be hard) while offering an additional challenge for those that are above this standard. For example, Ar-cen-ciel's hidden boss idea is perfect.

Remember, 3 options are too broad for the user base. We want to improve it, multiple routes are just an idea to accommodate better so many people.

@Ar-cen-ciel:

Completely agree, in my opinion they have the right ideas and I'm eager to see what they have this time for us. Hopefully they will bring a better rounded and refined event.

Also, seriously, I hope one of the developers read that stuff. That hidden boss feature is amazing!