Board Thread:General Discussion/@comment-4257976-20150406223949/@comment-4257976-20150407000355

Nanamin wrote: Fleets are always built according to situation. I've never had the same fleet for two maps (not even in world 1).

With that aside, for world 2, I would focus on having no CL or DD in the fleet. If you want to power through world 2, you need to survive the opening air strike, which basically requires you to either have enough fighter planes (green) to get air superiority or just have the sheer armor to tank it.

Out of the ships you have there, you should just go with...

Mogami, Furutaka, Takao, Nachi, Aoba, Kinugasa I would not bring Hiei along because that would make you have a second shelling phase. Your fleet is not strong enough to completely wipe out the enemy forces, so you should just settle for having one shelling phase so you can move onto the next node (assuming you survive the ending salvo). At the boss nodes, you just go into the night battle if you don't think you've met the conditions to win (easiest way to get a victory without trying to calculate is just sinking 4 of the boss node's 6 ships). Yeah, i had real trouble with the Aircraft abyssals. but sincei had hiyou she was able to pretty much keep them from killing anyone lol! aside from that i tried to do 1-5 and kept failing cause i dont have any light curisers strong enough to take out the submarine abyssals.

Oh hiei can do that? i didnt know that lol i though it was somthing i had equiped on them that made the second shelling happen lol!!

thanks for the tips though, i hope it will get me through 2-1 atleast.

Besides that, is it really hard to make a submarine ??? i have been really trying hard to make one and i keep getting CL.