Talk:General Discussion/@comment-180.191.72.141-20141205060028/@comment-58.187.5.215-20141205070712

About 4-3 grinding

- The trick here is to have your flag ship getting 1 more shot off than other ASW ships in submarine nodes, as well as making sure no other ships deal more damage than flagship.

- Usually there are 4-5 subs so u need 3 ASW ships capable of 1-shotting any subs u might encounter, having 4 ASW ships make J node harder as well as risking lose MVP flagship due to case below this one:

- in addition to 4-5 submarines, u could encounter some surface ships (elite DD and CL) which are the targets of your CV, BB and CA that u bring along. You need to make sure your flagship deals more damage than any other ships, usually 1 shot is never enough to compete against BB/CA/CV if they hit enemy CL/DD. Bringing 3 ASW ships when there are 5 submarines means the 2nd ASW ship in fleet order also gets to fire twice just like flagship, u must make sure this ship has alteast 15 ASW damage lower than flagship to ensure MVP for flag.

- Line Abreast formation is the only choice for sub nodes, this not only boost your ASW damage of DD/CL but also importantly lower the FP of CV/BB/CA. The lowered FP BB/CA/CV can still knock out any DD/CL in sub node with 1-2 shots, but u have to configure so that your flagship can still deal more damage than them in 2 shots.

In short, your 4-3 grind fleet should look like this:

http://www.kancolle-calc.net/deckbuilder.html?id=57eDE9GPzh

My actualy fleet is a bit different, I changed CLT for CL because my CLTs already maxed Lv and I have plenty of CLs that need some exp boost.