Talk:World 2/@comment-26224833-20150320123842/@comment-26171095-20150321045337

Could you list their levels and possibly the loadouts?

Akagi's torpedoes max out at 0. If you take off all her planes, you'll see she's maxed at 0.

I wouldn't take subs if you're going with a fleet that can be hit by BB/CA because that just forfeits your shelling phase from their slots. It also means that anything that can't attack the subs (BB/CA) will target your BB/CV instead. The CLTs are nice, but I hope you have the type A ko-hyoteki on them or they should be replaced with something more FP-heavy like more BBs or CAs. They're also really squishy in comparison, so you'll want to sparkle them if they're not a high level (like around 40 would be good).

The merits of different formations is dependent on what you want to achieve, which varies depending on the enemy fleet.

Line Ahead:
 * If you don't really have the damage output when you go into double line.
 * If your goal is to shoot them all down before they shoot you to red.

Double Line:
 * If you're missing a lot. Missing a lot would mean doing enough damage in Line Ahead but only sinking like 2-3 ships because everything else missed.
 * If you're getting rekt by opening air strikes and need just that little bit more survivability against them.

Red T is actually great at the pre-boss node. It means that every ship will hit a lot less. What this means for you is that you can get away with just a chuuha instead of a taiha which means you don't have to retreat and can just go to the boss node. In regards to formations, the optimal thing to have happen would be all red T before the boss and green T at the boss.