Thread:Jenesis33/@comment-26460664-20150717023322/@comment-26289480-20150721040254

1) Bec CA doesnt have as much damage as BB (and shorter range) SO what can happen is: Your BB flagship always fire first, while CA FS sometimes will not. Even with no double attack, BB does a lot of damage from single shot, while CA will do far less. So this means there is a higher chance CA will get MVP stolen by other members. Bec you have to always bring  a BB for 2nd round shelling. (without 2nd round it is way too risky). So when you CA flagship you stil have to bring a BB. Assume your CA didnt trigger double attack. A single attack compare to a BB single attack (or Cut in attack) most of time CA will do less damage, and bye bye your MVP. (So tahts why you have to give BB lesser weapons like 15.2 CM instead of 35.6 or 41 cm. when you flagship train CA, to supress their damage)

CV flagship is another kettle of fish, you dont need to rely on double attack from CV, (they dont have them anyway) Opening air strike + normal attack will nearly 100% always secure MVP for your CVs.

Then there is another question, how to ensure you can kill all the enemy ships. (this is first to get S rank for highest XP return, 2nd for no closing tropedo salve which can wreck your fleet). CV ensure this to be much safer. Bec CV provide open air strike. You can easily kill 1-3 enemies before battle event start. Therefore making your task of clearing enemy much easier.

No you cant rely on CV or CVL to do this when you FS BB or CA. bec Open air strike damage + normal attack can easily steal MVP from your FS. And this is why CV is the easier to train in 3-2A.

Hope all of these make sense.

2) It is very risky to replace CA with DD, because DD can not utlize cut in attack (since they cant use plane) therefore they are pretty much useless. One thing you can do is rotate a DD. so everytime a DD is red faced. just swap. You might be able to get away with using 1 DD when you flagship CV, bec the much less risk involved in clearing enemy (read what i said above). but no way with BB FS.  Of course nothing stopping you from trying. But you are warned.

Where to train DD: I suggest Flagship them in PVP. Doesnt take that long and the sparkle they gain in PVP can be used for expedition. (Sparkle exp give a decent chunk of XP too). If you are desperate, 4-3 grind and 5-1 grind is way to go. But it will cost you buckets.

3)You want to ensure MVP for FS bec of 2 reasons. 1) Ensure maximum XP. for example lets say you train Yamato at 3-2A. Yamato eats a lot of resources. You want to give her maximum XP per supply. Because each time Yamato fights, you have to resupply her, and you want to give her as much XP as possible per fight. So it make sense to secure MVP for her and hence you can use least amount of resources to train Yamato up. Same applies to all BB and CVs. Since they use the most resources. You want to maximize their XP gain.

2) So you can do infinite red face sortie. And grind non - stop. MVP flagship ensure each sortie you dont loss morale on your FS. (she will awlays be 49-45 ish). Hence you never have to sawp her. If your setup can clear the enemy with all helper at red face (or if you cant, rotate 1) You can do unlimited runs. Otherwise every few runs, you have to stop and wait for morale to recover.

THe asnwer to Cut in attack is 2 reasons too. First reaosn Cut in has much higher accraucy of landing the attack. (Compare to DA or normal attack) and hence will make sure your ships can still do damage even when red faced. 2nd DA does way too much damage and will highly likely to steal MVP. Combine this with reason above why you cant have this happening.

Hope all of these make sense to you. feel free to ask anymor.

Modificatoin is a big project, i will have to see what you got and make plan for you.

Generally speaking 20.3 cm (No3) Quint tropedo 41cm and 91 AP shell are top of the list.