User blog:DynamitMC/The Reasons Why A Teitoku Fails to Do A Certain Map

This part is totally from experience.

1) Not having enough information about the game mechanics. 2) Being unable to organize a fleet or equipment setup 3) Not having ships/equipments good enough to sortie 4) Not being able to understand the difference between "Frontlining" and "Rushing like an idiot" in events.
 * Simply not reading the wiki
 * Not bothering to search deeply into the game mechanisms
 * Having poor english/japanese so being unable to understand the current information
 * Because they didn't have enough information about the game mechanics. (See above)
 * Not checking the enemies of the map
 * Indecisiveness
 * Lack of experience (of the admiral).
 * This is what happens when you skip a class such as CAV or don't build Reppuus
 * Ships with insufficient levels
 * Not having the ships which devs chose for a special branching

5) Poor resources management 6) Simply RNG being mean against them. 7) Random Catbombs (not really random in the 1st day of the event though...)
 * Not preparing enough resources and buckets for a mission is the biggest reason of failure.
 * Simply spending too much (like sparkle,send support all the nodes or overuse Yamato class)
 * Using buckets for like 30 min repairs.
 * Being sent to the wrong node
 * Getting a hard composition like 90% of the time when there is an easier alternative...
 * Getting taiha in the 1st node
 * Getting taiha in the 2nd node
 * Getting taiha in the preboss node (╯°□°）╯︵ ┻━┻ ︵ ┻━┻ ︵ ┻━┻
 * Getting so much damage until the boss and thus not having enough power to kill it
 * Carriers losing all their bombers and refusing to attack
 * Carriers getting chuuha
 * BBs refusing to target the enemy flagship, they love enemy DDs
 * Weak ships targetting heavy ships and doing scratch damage when they could kill a DD/CL instead.
 * Enemies dodging like they are pro at danmaku
 * Enemies triggering contact on you
 * Not being able to kill some enemies so they fire torpedoes at you...
 * Those echelon subs...
 * Getting 2 taihas in the same node so FCF won't work
 * Not having enough DDs to escort your damaged ships in combined fleets
 * Escorting 4 ships from your 2nd fleet and therefore dealing 0 dmg at night.
 * Support expeditions not triggering
 * Support expeditions missing (ノಠ益ಠ)ノ彡┻━┻   This happens often
 * Support expeditions not hitting enough (enemy DD with 1 hp left)
 * Boss always attacking your best ships and disabling them
 * Your ships failing to kill all the trashes until the night battle
 * No one targeting the enemy at night battle ┻━┻ ︵ヽ(`Д´)ﾉ︵﻿ ┻━┻
 * Entering the night battle with 6 healty ships and only the boss, and all of them fail to kill her.
 * Ships refusing to do their cut-in even with searchlight/star shell/skilled lookouts.
 * Your most powerful ships getting taiha at night battle.
 * Salt overload
 * Not landing a critical hit
 * Getting a bad armor roll
 * Not being able to drop a ship after 400 tries
 * Unsuccessful LSC attempts which are a huge resource sink
 * Seeing things like these from other admirals

8) Personal luck, I guess? about things unrelated to the game. 9) Making things hard on their own 10) Dev trolls 11) Being kuso and sinking ships. <-- This is unforgivable.
 * Getting their power cut off by the municipality for "energy saving" BS (happens here quite often...)
 * Losing their internet connection (stupid ISP, this happens here often too!)
 * Their PC crashing/rebooting itself (I believe i only have this issue during an event...)
 * Getting sick during an event. (Oh, how sad)
 * Vacation or similar reasons preventing you from playing the game
 * Being busy, like too much work.
 * Family issues ( ??? )
 * Experiencing a hurricane in Hawaii  (The next one is a meteor I believe)
 * Windows 10
 * Lazyness
 * Choosing Hard mode when it doesn't worth it
 * Using CTF instead of STF when its clear that STF is more advantageous (or vice versa)
 * Simply being a masochist
 * Using Fusou class   (what?)
 * Giving up too early. Failing 30 times in a row is not a reason to give up. But you will fall into despair.
 * Maybe fighting is not the right option
 * Putting 2 Wo Kais in preboss isn't the most sadistic thing at all, yep. Have 1 more before that.
 * 4 way shiplocks with 4 combined fleet mechanisms, oh yeah!
 * 333 Armor enemy ship as a boss. This is only a ship dammit! Not a mountain.
 * Making players move around and kill random bosses for some slight critical chance...
 * Giving us more tricky ships like hayasui. Because, why not?
 * More rare ships as drops... ／人◕ ‿‿ ◕人＼
 * Forcing the players to do Medium difficulty on a map with "#1 Bitch of all time" as the boss - or no Kai Ni for you.

So after reading all of this, I hope you will be ready to experience upcoming saltfests events. Thanks for all those who helped me create this work by simply having these experiences ( I therefore salute you with respect o7 ).