Board Thread:Event Community Discussion/@comment-28069733-20170514083426/@comment-26334968-20170514162127

Hyper Shinchan wrote: T-Zoli-T wrote: Shouldn't plain FF for Frigate do the trick? Frigates primary mission was escort convoys and leter (in cold war) fleets as a chepaer alternative to destroyers. They are equipped for ASW duty and had limited AA and anti surface capability. This works well with the Kaibokans mission. Destroyer Escorts DE too sounds good but might cause problems later when they decide to introduce the Matsu and Tachibana classes which were a true Escort Destroyer DDE type. FF was introduced only in 1975 and I think that it shouldn't really make much of a difference. DDE didn't exist during WWII as well, it refers to ships that were 5 knots faster than a Matsu while the Type D themselves were some 5-6 knots faster than most destroyer escorts except the Buckley class, I really don't understand how people place them in the DDE category of fleet destroyer conversions when they happen to really fall in between them.

IMide wrote: The class we know as "fast battleship" is actually "battlecruiser" in the game data. We know this from datamining. There is only one actual "fast battleship" in the game, and that's the enemy Ta. I think EO uses 巡洋戦艦 for 8 in api_start2.api_mst_stype.api_name, but both 8 and 9 are 戦艦 internally, same as the cards.

The game was not happening in the WW2 period, only personafications of WW2 ships (Hence their sayings of modern ships in their voice lines), so using a classifiction symbol which was introduced much later is completely fine.