Talk:Summer 2019 Event/@comment-26355650-20190907183649/@comment-26082284-20190907193110

Main problem for LBAS are Imp III AACI, not enemy fighters, so extra fighter won't really help much. Though I used jets in LBAS 1 just to take them for a spin - we have so few occasions to fly them so I figured let them fly.

As far as the above comp is invovled, I'd suggest DA for everrybody in escort fleet. Nuke setup is great vs Depo Hime, but against others is so-so at best, and you sacrifice DA bonus. Gun-gun-tank(or tankhatsu)-MG (if you have expansion slot) seems to work reasonably good vs all kinds of enemies you can meet in phase 1. Basically, what you used for Murasame.

For main fleet, you might consider using CVE (esp. Zuihou K2B) instead of fighter muling CAV - comparable fighter power, but CVCI packs much more offense.

Another tip is to swap one of Suzutsuki 10cmAAFD for skilled lookout. Only martginally weaker AACI, but you have another anti-imp girl. Using 2x gun on DD girls in main fleet is a bit of a waste anyway - they don't DA in daytime anyway, so imho it's better to stack rockets. I used WG-WG-tank (or Type4-Type4-tank) on Kasumi and Michishio in main fleet and they kicked ass quite proficiently. Maybe they won't instakill Depot Hime, but fare better against others, and still blast 300+ dmg out of her with single hit.