Talk:Spring 2014 Event/@comment-36.75.103.207-20140427105151/@comment-24448776-20140427113717

Both ways are going to rely on RNG heavily. Canceling out air superiority is nice since it stops double attacks from the BB, but then your left with 1 attack per sub on the boss node. If all your ships make it through undamaged(still kinda unlikely) or you get a bad engagement modifier you're likely not going to sink the boss.

If you let them get superiority most of the time a BB double attack is going to send you back. Rarely I had scratch damage from them, but for the most part it was 1 hit to orange 2nd to red. So you just pray for misses/scratch or that the BB doesn't double attack. I was able to sink all the ships at the boss node even with heavily damaged fleets multiple times with the 2nd shelling round.

I tried doing 2DD 2 CL 1 BB 1CV after I had cleared it to farm Tanikaze and didn't seem worth it at all, was probably bad luck but I got sent to D 1/8 times, and my CV got hit to red anyway on a green T cross. It is pretty good exp for your DD and CL since the sub nodes don't take ammo though.