Talk:Tutorial: Troubleshooting/@comment-24678434-20150120072532/@comment-1914684-20150120152058

Before people start getting angry on game devs, DDOS is not a breach to the game, but a breach to OTHER computers that are used to bombard rubbish at the game server by creating a traffic jam to the game's network. The only way to counter a DDOS is to try to redirect the attacks. There are no way the game developer can actually stop the attack itself (kind of like martial arts that you are trying to deflect a punch but you cannot stopping the other guy from throwing the actual punch).

Since payment also involve DMM own server, so DMM communication with the game server is also likely to be interuppted by the DDOS.

One thing I do worry is that during the deflection is that real players can get banned - either the players' own computer being used to DDOS or the ISP the player used has another user being compromised and used for DDOS.

Anyway, if you want to stop DDOS against Kancolle, Xbox Live, Skype, PSN, Twitter, blah blah blah, the best you can do is to do your OS updates, and don't download rubbish from unknown sources (really common sense stuff with IT). The best preventive measure against DDOS is from consumer end users.