Talk:Development/@comment-4748812-20131210235543/@comment-1482018-20131215212249

@Anon: Sorry for the delay in reply; had to clean the house a bit. Was way too dirty.

I generally do not like giving statements without extensive testing... so this might be a little off. I wasn't carefully paying attention to the sliding effect for every time it counters an AA. Interesting thing to note about how sanshiki works with the sliding effect is the amount of AA stat on that ship and the planes actually being shot down. If your AA overpowers the planes or your AA stat is too little compared to the overall AA attacking the planes, it actually does not seem to proc the "sliding effect." Additionally, the class of ship also matters in terms of prioritizing which ship attacks the planes "first", that is to say, it'll have some kind of priority down the line and when it passes the AA necessary to attack the planes, the rest of the ships with AA capabilities will just not attack altogether it seems. For some reason this isn't always the case. Sometimes it seems my AA is more than enough to destroy the planes and yet all the sliding effects proc. I need to do more testing on this.