Board Thread:Game Updates/@comment-3502824-20170721030939/@comment-26850872-20170731123844

Mystia Lore. wrote: Kancolle management is pure shit to begin with.

- Artists are fired : Say hello to Sami/Suzu and I-58/168/19/8's artists who will probably NEVER do any CG even for outside-of-the-game collabs. Oh we can talk about the guy who design regular abyssals units too (Nu-class Kai variants having the exactly same CG as the Elite/Flagship variants. Man it's SO HARD to add a glowing blue aura on the CG)

- Budget is spent on outside-of-the-game activities (Hi recycled musics from previous events in Spring 17) instead of in-game contents.

- Promises are made : Fews are really done (Or with extreme delays)

- I'm sure we can find others flaws everywhere with this game =)

I cannot vouch for the rest, but at least for the first part: There was no implication of any artist getting the boot from the team, nor did there exist any implications of conflict between these artists and the dev team. As far as I can understand: artists like Amamiya Chiharu were under commission, meaning as long as devs has jobs for artists like them they will do art of them. So what we can surmise from this is that the team likely had no planning for certain aspects of the game like Samidare/Suzukaze at all ever since the artist(s) connected to them finished their commissioned work (which is, in Amamiya-san's context, making the game art for these two).

Sure the devs' decisions in certain matters leave us wanting for the most part, but simply saying things like that do not really rub me the right way.