Talk:Summer 2016 Event/@comment-112.203.13.199-20160828165108/@comment-89.181.134.126-20160828180413

I did E4N with this: CTF - CA, 2 BBV, 3 CVB + CL, 2 DD, CA, FBB, CLT

Main Fleet (in this order): Maya K2, Fusou K2, Yamashiro K2, Shoukaku K2A, Zuikaku K2A, Taihou K1

Escort Fleet (in this order): Shigure K2, Hiei K2, Myoukou K2, ABKM K2, Ayanami K2, KTKM K2

LBAS1: 4x fighters/interceptors (range 4) -> send to node I

LBAS2: 2x LBAA + 2x fighters (range 4) -> send to node I

LBAS3: 3x fighters + Catalina/Taitei (range 8) -> split between node L and M

Boss support: 2 BB, 2 CV, 2 DD

Route: BEHIJKLMQ or "Maelstrom FTW"

Equips:

Maya K2 - best AACI and AA possible, flagship position seems to increase trigger rate. (90mm HA + 5inch Mk28 mod2 + Bofors Quad 40mm+ FuMO25)

Fusou/Yamashiro - 2x fit guns + AP shell + Zuiun M12 (23). AP cut-in with a bit of extra air and bombing power.

CV(B) - Mix of fighters and torpedos bombers. No dive bombers, so that they can attack installations and increase the chances of S-ranking node I. Bring 420+ air power, Saiun optional (I didn't use).

Shigure/Ayanami - 2x torps + Searchlight/Starshell. Shigure, being more fragile (Shigurekt anyone?) takes Searchlight and flagship position. Cut-in setups, needs decent/high luck.

Hiei - 2x fit guns + T98 Night Scout + AP shell. Night Scout affects DA trigger rate, but doesn't seem to affect AP cut-in rate.

Myoukou (or Prinz) - 2x gun + seaplane + torp. Day DA + night mixed cut-in. Cut-in setup, needs decent/high luck.

ABKM/KTKM - 2x torps + Hyoteki. Opening torp + night cut-in. Needs decent/high luck.

If you don't have CVBs ready, you can use CVs. Just make sure you have 420+ air power at start, and keep in mind that a chuuha'd CVB at boss can make the difference between a success or a fail.

Avoid using Bismarck, unless you put Kongou and Haruna in main fleet. That would sacrifice firepower (41cm guns for 35.6cm guns) and a bit of air and bombing power (no Zuiuns).

Escort CA in mixed cut-in setup, because it allows day DA. Escort fleet attacks first, FBB and CA need to be the opening big guns.

If all goes well (as it did for me), the fleet should self-sparkle when reaching the boss. This means starting at 49 morale and S-ranking a few nodes, arriving at boss with no less than 53 morale. This fleet has high chances of S-ranking node I and good chances of S-ranking node K. Just need two more S-ranks - node H or any of the two air battle nodes (thus the split LBAS, to thin down the swarm of enemy planes, and let fleet AA and Maya AACI take care of the rest) - and it self-sparkles.