Talk:Fall 2016 Event/@comment-119.73.248.2-20161207085605/@comment-25174240-20161207151054

@Musketeer2727 Don't worry, I'm sure you'll get the Italian BBs soon. Prinz Eugen was reward on when first released and wasn't a drop until several events later. Now she's getting more common, players can even collect more than one of her.

I'm actually glad things are more manageable in events now. It helps to keep the player base, it helps to attract new players in despite the "age" of the game. Past events were harder due to the mechanics but I would never wish for the players who "missed" those events to go through them.Regenerating boss bar? Forced difficulty and ship locking? Those would just kill the player base. After those events, some players just stopped playing. We lost good people, people who were willing to front line and get info for events.

But it was also those "mechanics" (or lack thereof) that led to improvements in gameplay, keeps the game feeling fresh.

To clarify my stand further. As a veteran player, I will always strongly feel that differences in difficulty rewards should be kept small. The real reward for clearing hard should mostly come from the satisfaction that you run your kancolle account like a tight ship, managing resources and training your girls properly, executing good plans of who to deploy.

It should never be the case that "I started early, so I will always have an advantage over newer players." No. I'm glad when I see newer players get drops I don't have yet. I know it will give them a feeling that "yes, I started late but I can catch up if I put in the time and effort, with a bit of luck." This is what will keep a player base in a game.