Talk:Spring 2015 Event/@comment-104.159.59.65-20150506181153/@comment-84.90.161.45-20150506212904

Tested and confirmed, this method is very nice. Only did 2 runs so far, and node K doesn't have 100% chance of giving a drop.

The consumption per run is around ~100 fuel + ~120 ammo + negligible amount of bauxite, plus any fuel, steel and buckets needed for repairs. Yes, one may need to spend buckets on this, that gold Ru and those gold Ri at node K will hit your ships.

For maximum efficiency, a 4 slot CL as main fleet flagship is advised, to allow AS double attack and equip FCF. Perfect for Ooyodo or Yuubari.

To save time between runs, have the first non-flagship DD on escort fleet on rotation basis. If the SS on main fleet is low lvl just for the sake of tanking hits at H, she will need to be FCF'd, and the first non-damaged non-flagship DD on escort fleet will be carrying the tank SS back. Huge morale drop on both. The tank SS recovers it fast because fast repair resets morale, the DD not so much.