Talk:Development/@comment-114.179.18.35-20131210220149/@comment-1482018-20131215204340

It's actually comprised of a huge list but let me give you some noteworthy findings.

Maya level 49 with fully stacked AA stat of 89, with a 12 30cm rocket launcher. I went to the boss node at 4-1 roughly 4~5 times vs same ship with double 20.3 and Sanshiki.

Because the damage being dealt by the CV(L)s seem to differ every time it does an opening strike (a lot of RNG involved here) I've noticed that my fleet takes more damage (roughly about 7~13 on average comprising of the whole fleet, slightly taking into account BB's armor vs DD's, etc; gave an arbitrary multipler on both ends) with the rocket launcher.

Test case #2; Kongou Kai, at lvl 51, and not fully modernized in terms of AA stat of 65. Tried exact same test, with double 41 this time vs 12 30cm rocket launcher. With a deviation of roughly 1~3 it seems to roughly be about the same. I'm assuming the cutoff line is roughly between 60~70.