Thread:Crazy teitoku/@comment-1915363-20151024174001/@comment-26091666-20151025051321

The idea is not bad in general but one thing is that I sort of do worry that it may place a heavy burden on the servers which may prompt Kadokawa to look into it.

Instead, what probably would be a better approach might be to just manually rip those game assets using SWF decompiler and place them on github instead. Besides, the links already provide tell-tale signs which version they (Kancolle) are up to and so a "versioning repository" would be an idea to catch up on these things.

As for inviting other people in, I guess the best way is to put up an issue on KC3 Kai and see if they're willing to participate. That is probably the best way forward.