Board Thread:Special Events/@comment-25730832-20150801135447/@comment-125.253.98.151-20150817121615

So I went in with hard mode for this one, thinking it would present the same amount of challenge as last event's penultimate map. BOY WAS I WRONG. Hard actually did mean hard this time. This map alone cost me at least

· 9k bauxite

· 20k ammo

· 20k steel

· 30k fuel drums

· 300 buckets

along with some pulled hair. I'm not even joking on this last one.

I finished it however, in around twenty or so sorties, with a Carrier Task Force routing by CEGHLZ. About 40% of those were retreats, mostly thanks to node L. Occasionally, someone gets wrecked at C just for variety. If RNG's in the mood, E can shit on you too.

My formations were 2, 1, 3, 2, and 4 for nodes C, E, H, L, Z respectively.

Out of all my successful boss encounters, I've had only three actual kills, and one S rank, which is certainly not the frequency I was expecting given everyone else's comments. The final kill was an A rank kill thanks to Nagato's whopping 200 hp day damage and Shimakaze's double attack later in the night.

Support fleet for the last dance comprised two DDs, two BBs, and two CVs. Load them with as much firepower as possible, taking care to drop in some radars for accuracy wherever applicable. Overweight penalty applies to BBs. Armour Piercing Shells are miraculous on BBs so use those too.

FCF turned out really handy because it made accessing the boss node much easier after the terrible onslaught that is node L.

Two of my escort ships were set up for AACI to reduce the likelihood of any inactivation. I did not bother with sparkling because experience has taught me that RNG can shit on you on your first node, rendering all your hard work useless, and amping your frustration up to levels unprecedented. It's actually probably good practice to sparkle, but I'm just a stick in the mud idiot.

Main Fleet

Escort Fleet