Talk:Combat/@comment-25687565-20141121195436

Regarding changes to AA: I did a PVP battle a couple days ago that doesn't make sense according to my understanding of the game mechanics described on this page. I could be misunderstanding how it's always worked, though.

The scenario was me with a mixed fleet with moderate fighter power (a Reppuu in Kaga Kai's big slot and a couple weaker fighters on another carrier) and an assortment of bombers (both blue and red planes on the carriers and seaplane bombers on other ships). The opponent had what looked like an E-2 fleet: 1 CL, 5 DD, all high level ships. As far as I know, none of those ships can launch fighters (and indeed, I don't think I had any fighters shot down and I don't think I saw the "launching planes" animation from the opponent's side), and my understanding is that this should default to Air Supremacy for me and up to 10% of my planes being shot down.

What happened instead is that my opening airstrike was pretty much annihilated. After the battle but before resupplying, I counted the plane totals; the fighters and recon planes were untouched, but I had lost nearly 90% of my bombers, with most seaplane bomber slots and about half the carrier bomber slots at 0.

Is this something that normally happens and I just got unlucky in PvP against someone with lots of AA? Or is this due to something that changed recently?

(I will admit that I'm hoping this is useful evidence of game mechanic changes because then I'll feel like all that bauxite wasn't completely wasted.)