Board Thread:Special Events/@comment-25730832-20150401144801/@comment-25730832-20150402175101

C933103 wrote:

Zel-melon wrote:

Then, do you think there'll be a chance for both old and new difficulty system implement together? As in, you can choose to fight against A, B or C dofficulty, but after you choose difficulty C, what you're facing would still be determined by your HQ level? That sounds redundant and just increases their workload so nope. That's like having 2 different machines with same level of product efficiency but you have the power to run only 1 machine, but decided to split the power to both machine and lower the efficiency of both producing a half baked product.

Just stick to the new system...why would you want the old system anyways? New one where you can pick difficulty is a lot better. They might add some extension to the new system but difficulty picking is probably here to stay.

At most, they might make it so that difficulty can be changed after you clear the map (which was what people complained about last time) but other than that...