Talk:Fall 2013 Event/@comment-24186051-20131123150222

It took me 8 hours 15 minutes - with 3 breaks of half an hour each - but I finally cleared E-4!

My setup:

Bringing boss bar down:

Kongou & Haruna: 2x41cm, Sanshiki (Kongou had Type 21 radar, Haruna had damecon)

2xDD (rotating Shimakaze, Yukikaze & Inazuma): 10cm green, 12.7cm red, damecon

KTKM-sama: 20.3 red, 15.5 yellow, damecon

Maya-sama: 2x20.3 red, Sanshiki, damecon

Boss kill (tried using the above setup, but it didn't have enough damage):

Kongou & Haruna (see above)

Ooi & KTKM: (see KTKM above)

Maya & Choukai (See Maya above)

12k/10k/9k resources and 89 buckets consumed - I was afraid I was going to run out, since I didn't have much time to grind. Oh, add some expeditions done during that time.

No casualties, barring a scare when Yukikaze displayed the sinking animation before showing repair team.

Took me 22 sorties to bring down the boss health to killable levels, 8 reached the boss. Having Inazuma during this stage did seem to help avoid node H. The first setup is not very resource-intensive, but it does eat buckets. I sparkled my fleet every now and then to keep from going into fatigue.

After that, took 11 sorties to actually kill the boss - hit the boss once, but couldn't kill, and the next 8 sorties either got me critted at A or C. Took a break for an hour, watched some anime and freshened up - then came back, switched loadout to the second one, and reached the boss twice, finally killing her during night the second time.

Oh, and I cannot emphasise this more: Use double line in non-boss nodes.

It makes the difference between red and orange if you get cut in, which is certain, and still has pretty decent invasion. I tried line abreast at first, but any hit knocked down to red - which effectively took that shipgirl out of the fight.

Pity I can't get enough for Musashi - but oh well.