Talk:World 6/@comment-44585330-20200119205230/@comment-145.53.88.193-20200208161156

Welcome to world 6, where every map is cancer.

6-1: Smuggle a bunch of subs through a map filled with fleets that absolutely murder subs.

6-2: Smuggle a bunch of cruisers past a node that absolutely murders cruisers. You can bring air power but do not expect to have any planes left by the boss node. Hope you like regrinding plane ranks.

6-3: Smuggle a light fleet past an elite Tsu and Ne, then fight two Tas and a princess with whatever managed to survive. At least you have AS.

6-4: Smuggle a mostly light fleet past.. well you get the picture. Then flip a coin; heads says your installation killers did not make it past the BBs unscathed, your LBAS does nothing, and you get utterly annihilated. Hope you like regrinding LBAS ranks.

6-5: Surprisingly the least cancerous of the bunch. Still can be infuriating at times, with the subs and the fucking night Tsu being the worst offenders. But here's the rub: this is only if you are veteran enough to have all the ships & equips necessary for a consistently succesful south route clear. Otherwise, well - mega cancer.