Talk:Fall 2013 Event/@comment-222.4.59.33-20131122042334/@comment-24177446-20131122045544

It can help save you resources by reducing the amount of sorties you have to abort because *one ship* got badly damaged at the fight before the boss, but that mostly just helps with depleting the gauge. This is less of an issue on E5 because it is a relatively small map, and you can escape Compass-chan's influence entirely via middle route.

Once you've got the gauge down, damage control becomes less useful because you really want a full strength fleet to have a good chance at destroying her, and if you've switched to the upper route to finish her off there are only two fights before the boss anyway.