Talk:Summer 2015 Event/@comment-108.68.184.177-20150812030917

huh maybe its obvious and this is what people do already, but i never realized great way to test branching rules for later maps is to select easy difficulty and make sure to use only ships that are already locked to another map, check and see what comps bring you where, and when you know how you want to get it done, turn it up to hard and put in real ships