Talk:World 2/@comment-29843077-20161030005529/@comment-29843077-20161031100821

as you know that any rnd shot can deal to your SS semi damage, increased repair time from 5-8 mins as for 1-2 lost Hp to 30-40 min (it's about unKai ofc, my kai'd SS have 1,5-2 hours). and CL\CA (exactly - all ships in game except SS) have nice amout of HP to be runned in 2-3 sorties in a row. it's both pretty nice for newbie (low consumption) and ahrdcore-players who did all their quests in 1 day. dont think they can fap at 2-1 \2-2 \ 2-3 all Bw quest just with SSs (OK - not 3-4 SSs but 10-15 SSs) cause the same morale factor. BUT in some cases CL\CA can be sent with moderate morale, around 1-3 ships from fleet, which can be usefull sometimes.

Jumpieraverage you are right about SS (in terms of consumption in case of unKai'd SS), but their fragility isn't good: you entered battle with 3-4 SS and got 1 shot, needed to be repair...so you easily lose more and more chances to clear next node\map without stopping for docks

so to be attached to one fleet with just SS for farming this quests - not good idea even if you are super-duper 150 HQ lvl admiral.

it was just like alternative for compos, ofc in some moments CL\CA\SS fleets will lose to each other at different nodes on this maps.

PS and i don't try to prove something, certainly  not here in this thread, it's was just some observations for that one who didn't noticed it yet - you can also use it or not, as always