Talk:Fall 2013 Event/@comment-5140815-20131127005237/@comment-80.134.206.60-20131127050039

any ship will do 10% currentHP damage to any other ship unless its outright a miss. its scratch damage. the boss has 500 HP. of course a hit will do like 50 damage then instead of 2 ( 24hp dd ) or 4 ( 38-48 hp CL ) or 8 ( BB )

The suicide fleet is there to deplete the gauge at minimal resource cost. I did it with 1 CLT + 5 DD meatshields. Depleted the entire gauge with like 20 or so sorties and only spend 8 or 9 buckets for my CLT and barely any steel, fuel or ammo. This is basically the only real 'skill' in this game. Knowing how to pick the most cost-efficient strategy. Because thats what the game mechanic is all about. Cost/return efficiency.

For the final kill its still more effective to go out with your main fleet by the way. I only deployed my main fleet 7 or so times after the gauge was nearly empty, got to the boss twice, almost killed it once and emptied the gauge entirely and then killed it next try. Was still incredibly infurating, even with suicide fleets. fucking RNG.