Talk:Spring 2015 Event/@comment-26374503-20150516155008/@comment-25730832-20150516192213

How the cycle of event seems to work:

Devs - "Last event we kinda made it too hard. Maybe we should make it easier."


 * A few days after/during event*

"Omigod Devs why event so easy? You made it sound so hard! Try harder plz!"

Devs - "Oh sure...okay...right...next time we'll tell them it's a small event and put Re-class Flagship as a boss and pre-boss. Yep...should do that..."

[We're currently in the former stage]