Board Thread:Fleet's Prepared-ness/@comment-30268812-20161114023045/@comment-25730832-20161115134137

I'd suggest against majority of the BP-required-ships unless you have some BP lying around. Do you have the maps unlocked to at least 3-5? Possibly 4-5? And can you clear them regularly? If not, it is best to lay low on those for now as it's scacre for you. Focus on ships that you can benefit immediately for now as they will be more useful:

--DD--

Ayanami - High firepower along with decent luck stat.

Akatsuki - Good stats and excellent base LoS. Good for maps where high eLoS is required but you can only bring light ships.

Yukikaze and Shimakaze - The harder to get one but comes with great stat and luck (Yukikaze)

A bit long term but will be useful --> Tank carrier ships (e.g. Kasumi, Kasumi is a bit special as her Kai 2 B form can carry large radar)

A bit long term but will be useful ---> Opening ASW-able ships (e.g. Satsuki, Hibiki)

--CL--

Sendai - Night battle equipment, Decent stats

Yuubari or Isuzu - 4 slots and/or Opening ASW

Kuma and Nagara - Ridiculous stat for Kai

Jintsuu - Holy mother Maria on steriod

--CA--

As they said.

--CAV--

Mogami - She's not that hard to get. Recommend finding her and get her to CAV to have at least 2. That'll make most of the normal maps branching rule clearable.

---CVL--

Chitose and Chiyoda - Very very easy to find along. The annoying part is ther constant remodeling, but the best CVL for early game.

Ryuujou and Junyou - The more mid to late-game CVL. Ryuujou is fast ship; Junyou is slow.

--CV--

Hiryuu* and Souryuu - Great planes, great  stats. You have them. Level them up before the crane sisters. And get Kaga up. Hiryuu > Souyuu

As everyone said, ignore those BP-required ships first. Especially, ignore Zuikaku and Shoukaku until you have a more stable, well-round fleet as they require both a BP and a flight deck. That's a long ass chain of event.

Tone-class are also great candidate for BP because nopan