Talk:Aircraft Carrier Princess/@comment-24430017-20140818024459/@comment-24430017-20140820041705

That much overcap makes a difference. After soft-cap it is 164.7 and only yamato class stands a good chance against it. Your ships have a form of "plot armor protection" so as not to not kill you in one hit and ruin your sorties (you can only sink at taiha).

From what I have seen Enemy fleet max normal damage is ~2/3 hp (leaving you with 1/3). With crit they can do more and 1 shot you. Taiha is at 1/4 hp or less so you might not have much margin to work with if you are chipped. The ability of a ship to do this max "2/3" is dependant on their firepower relative to your hp/armor. The extra firepower gives them consistently more damage closer to that 2/3.