Talk:World 3/@comment-27098221-20161016042504/@comment-26351458-20161017063430

^

My bad for equipping OTO on ABKM in the first reply (I literally used that fleet to clear 3-5 the previous day). As a <2month TTK during the 17/05/15 update, I was confused whether or not 20.3cm guns had any negative effects on light cruisers, but never bothered to find out afterwards. I hope the stat difference isn't too big to be the cause of a failed run, but at least I wasn't the one that told the OP to swap out the reds for yellows :P

@OP

Assuming you haven't cleared 3-5 yet, I would recommend something like this (CAV or AV > 1CL5DD fleet if you have the patience to restart after being off-routed). Just use your best main guns for your DD since you don't have 8 ducky guns. You can use torps instead of radars, but torps only help with the ending volley + yasen. I'd personally try to maximise my daytime performance, since 90+% of my retreats come from the ending torp phase. Apart from that, you just need to hope that RNG is on your side.