Talk:World 1/@comment-87.207.70.196-20161219043539/@comment-30788908-20161219110837

@Tsubakura by the way the D->I condition sounds like something sort of redundant as from what I see there there is no possibility for a fleet meeting that requirement ever landing on D node in the first place? which sounds kinda weird because why devs should trouble with implementing a route that will write of 100% of fleets gettign there?

[really no one ever went from D to I?]

thx for updating the rules btw :)