Talk:Fall 2017 Event/@comment-28397969-20171211022746/@comment-28358541-20171211024742

I still hate E-3's transport phase more than anything else. In E-4 you have options, formation, equipments, what ships you have used. There's a lot of options! E-3's transport is just...your fleet gets shot at, can't shoot back. Nothing worse.

I found E-4 to have its own charms. But did we NEED that Combined Fleet 1st starting point? Historically Shima was chasing Nishimura and Nishimura went on ahead for various reasons. This map suggests Shima taks the lead and then the Nishimura fleet slides in for the win, in the gap Shima makes. In what part of this scenario does that 1st starting point play? Nothing. It just made the map slightly more obtuse. Also how many times does one route openly cross over another route? Starting point 2  does that immediately. it is a sign there's too much clutter.

I mean I like the Z and ZZ node reveal, but the manner of doing it was pretty crap. Ramming through all the night nodes on Vanguard spearhead was kinda cool. I'll take E-4 over E-3.

As for the boss, it felt like my fleet was able to wipe out most of the Battleships before they even fired. even my lowest ships were mid-60's Yamagumo and Asagumo who easily double-tapped those BBs. I mean they were useless during the day, but they did the work of chopping out the fodder.