Board Thread:Fleet's Prepared-ness/@comment-220.211.69.24-20170208112921/@comment-25938809-20170208130637

Play the game for a few hours every day. Your first real goal would be to complete 2-4, the bane of nubs. By the time a player finishes World 3 and does some of World 4, I'd say his fleet is ready for a small, maybe medium scale event on Easy. This alone may take a very long time.

For expeds, 2 and 21 are ones you'll always want to run for instant repair buckets (the single most important consumable in the game) and key resources (fuel and ammo, which you'll constantly lack early on). Your goal should be to reach 37 and 38, the "Tokyo Express" expeds. Along with bauxite expeds (6 and 11), you'll be running these expeds for the rest of your TTK career.

"Common" key ships: Yuudachi, Shigure, Ayanami, Yukikaze. Sendai-class, Abukuma. Kitakami, Ooi, Kiso. Maya, Myoukou, Tone-class. Kongou-class. Souryuu, Hiryuu, Akagi, Kaga.