Module:Gambier Bay

--Categories: --

return { [""] = {       _name = "Gambier Bay", _suffix = false, _rarity = 5, _api_id = 544, _id = 344, _true_id = false, _japanese_name = "Gambier Bay", _reading = "ガンビア・ベイ", _class = nil, _class_number = nil, _type = 7, _hp = 28, _hp_max = 36, _firepower = 0, _firepower_max = 15, _firepower_mod = false, _armor = 9, _armor_max = 19, _armor_mod = 1, _torpedo = 0, _torpedo_max = false, _torpedo_mod = false, _evasion = nil, _evasion_max = nil, _aa = 20, _aa_max = 38, _aa_mod = 2, _asw = nil, _asw_max = nil, _speed = 5, _los = nil, _los_max = nil, _range = 1, _luck = 12, _luck_max = 60, _luck_mod = false, _buildable = false, _buildable_lsc = false, _build_time = 30, _remodel_level = false, _remodel_from = false, _remodel_to = "Gambier Bay/Kai", _fuel = 25, _ammo = 30, _scrap_fuel = 2, _scrap_ammo = 3, _scrap_steel = 12, _scrap_baux = 4, _equipment = { {equipment = nil, size = 16}, {equipment = nil, size = 12}, },       _voice_flag = 1, _voice_actor = nil, _artist = nil, _implementation_date = {2018, 2, 17}, _availability = nil, },   ["Kai"] = { _name = "Gambier Bay", _suffix = "Kai", _rarity = 6, _api_id = 396, _id = 344, _true_id = 1476, _japanese_name = "Gambier Bay改", _reading = "ガンビア・ベイかい", _class = nil, _class_number = nil, _type = 7, _hp = 38, _hp_max = 48, _firepower = 0, _firepower_max = 32, _firepower_mod = 1, _armor = 10, _armor_max = 39, _armor_mod = 1, _torpedo = 0, _torpedo_max = false, _torpedo_mod = false, _evasion = nil, _evasion_max = nil, _aa = 24, _aa_max = 48, _aa_mod = 2, _asw = nil, _asw_max = nil, _speed = 5, _los = nil, _los_max = nil, _range = 1, _luck = 15, _luck_max = 70, _luck_mod = false, _buildable = false, _buildable_lsc = false, _build_time = 30, _remodel_level = 45, _remodel_ammo = 900, _remodel_steel = 300, _remodel_development_material = nil, _remodel_blueprint = false, _remodel_catapult = false, _remodel_report = false, _remodel_from = "Gambier Bay/", _remodel_to = false, _fuel = 25, _ammo = 35, _scrap_fuel = 2, _scrap_ammo = 3, _scrap_steel = 13, _scrap_baux = 5, _equipment = { {equipment = nil, size = 16}, {equipment = nil, size = 12}, {equipment = nil, size = 6}, },       _voice_flag = 1, }, }