Module:Daitou

--Categories: --

return { [""] = {       _name = "大東", _suffix = false, _rarity = 4, _api_id = 552, _id = 352, _true_id = false, _japanese_name = "大東", _reading = "だいとう", _class = nil, _class_number = nil, _type = 1, _hp = 9, _hp_max = 18, _firepower = 4, _firepower_max = 18, _firepower_mod = 1, _armor = 4, _armor_max = 17, _armor_mod = false, _torpedo = 0, _torpedo_max = false, _torpedo_mod = false, _evasion = nil, _evasion_max = nil, _aa = 10, _aa_max = 36, _aa_mod = false, _asw = nil, _asw_max = nil, _speed = 5, _los = nil, _los_max = nil, _range = 1, _luck = 33, _luck_max = 77, _luck_mod = false, _buildable = false, _buildable_lsc = false, _build_time = 9, _remodel_level = false, _remodel_from = false, _remodel_to = "Daitou/Kai", _fuel = 10, _ammo = 10, _scrap_fuel = 1, _scrap_ammo = 1, _scrap_steel = 2, _scrap_baux = false, _equipment = { {equipment = nil, size = 0}, {equipment = nil, size = 0}, },       _voice_flag = 1, _voice_actor = nil, _artist = nil, _implementation_date = {2018, 2, 17}, _availability = nil, },   ["Daitou"] = { _name = "Daitou", _suffix = "Kai", _rarity = 5, _api_id = 679, _id = 352, _true_id = 1479, _japanese_name = "大東改", _reading = "だいとうかい", _class = nil, _class_number = nil, _type = 1, _hp = 18, _hp_max = 29, _firepower = 5, _firepower_max = 36, _firepower_mod = 1, _armor = 7, _armor_max = 35, _armor_mod = false, _torpedo = 0, _torpedo_max = false, _torpedo_mod = false, _evasion = nil, _evasion_max = nil, _aa = 18, _aa_max = 61, _aa_mod = 1, _asw = nil, _asw_max = nil, _speed = 5, _los = nil, _los_max = nil, _range = 1, _luck = 37, _luck_max = 87, _luck_mod = false, _buildable = false, _buildable_lsc = false, _build_time = 9, _remodel_level = 37, _remodel_ammo = 95, _remodel_steel = 45, _remodel_development_material = nil, _remodel_blueprint = false, _remodel_catapult = false, _remodel_report = false, _remodel_from = "Daitou/", _remodel_to = false, _fuel = 10, _ammo = 10, _scrap_fuel = 1, _scrap_ammo = 1, _scrap_steel = 2, _scrap_baux = false, _equipment = { {equipment = nil, size = 0}, {equipment = nil, size = 0}, {equipment = nil, size = 0}, },       _voice_flag = 1, }, }