Thread:Lunarian Ace/@comment-24333595-20140406134956/@comment-5176943-20140406145858

I would suggest merging all of that (and possibly change the whole Fatigue page as well) to a section called "Morale", the sparkling effects and the orange/red faces could be expained under that section. A morale of less than XX would cause orange faces etc, which I think is better than the current jumbling of morale/fatigue etc.

As for the +- part, I think just a line on top explaining that fatigue and morale/sparkling value have an inverse relationship should be alright (since some users get confused about this whole morale/fatigue business as you can see from the fatigue page comments).

The values after that can then be in terms of morale points (return from sortie = -15 morale points, MVP = +10 morale points) to make it clear.