User blog:Nakama Power/Nakama Power's Equipment setup guide

Introduction
Hello fellow Admirals! Welcome to my Equipment setup guide.

This guide should help you understand what Equipment setups you should have for each situation.

Just as a General Rule: 


 * 1) There is no one Equipment setup you should always have (its not a one size fits all
 * 2) For newer Admiral's/Teitokus(TTK) it is advisable to remove ur spare equips from Ships that you will scrap/modernise or currently not using for your sortie or PVP. 

Artillery Spotting
Artillery Spotting allows you to do Daytime Double Attack (DA) or Daytime Cut-in (CI) for ships that have a recon/seaplane bomber equipped


 * This means ships that cannot equip seaplanes cannot do Artillery spotting (DD/CLT and certain CL's).


 * To achieve artillery spotting, you need to achieve Air Superiority (AS) or Air Supremacy (AS+).


 * Achieving  AS/AS+ require you to have 1.5 x Fighter Power (AS) or 3 x Fighter Power (AS+) compared to the enemy Fleet.

Destroyers(DD)

 * DD's are generally known for their High Evasion, Support role and are also Sub killers.


 * Auxillary items such as Radars [[File:Radar.png]] Starshell [[File:FlareIcon.png]] Searchlight [[File:Searchlight.png]] are interchangeable

Night DA=
 * This is the typical setup for all DD's and both [[File:RedGunLight.png]] and [[File:GreenGunDP.png]] are interchangeable.
 * DO NOT PUT A 3RD GUN OR A TORPEDO IN THE LAST SLOT AS THIS WILL CHANGE IT FROM DA TO CI SETUP


 * -|Night CI=
 * This setup is only applicable to High LUK DD's or if you have a Skilled Sentry[[File:Ssp c.png]] equipped
 * You can put a 3rd Torpedo in the last slot but the increase is only minimal


 * -|Anti-air Cut-in(AACI)=
 * -|Anti-submarine warfare(ASW)=