Talk:World 6/@comment-26369730-20161214125231/@comment-26082284-20161214203950

Okaaay... That was werid. Or, rather, complaining on wikia really do works, as I was able to finish 6-5 within next two sorties and pass through G-node with minor damage (like, 8hp to one of girls, instead of double taiha on KTKM and Maya, like common in previous attempts).

Overall, jet really do help on 6-5. Good thing is that Kikka is both AA11 fighter and decent bomber. That means on slot that doubles as fighter and attack plane. While jet strike not always works, she still has pretty good chance to sink one of the DDs, which is actually big help, as that means one decoy less to draw fire from big guys in your team.

As a map 6-5 is heavily dependent on luck. And I mean TTK hidden luck stat, not shipgirl luck. If you have good rolls, it's smooth sailing and map seems easy. But then on another sortie you stumble upon line ahead and green T in node D and unassuming CVLs can suddenly taiha one of your CVBs in one attack.

And sometimes rng just really hates your bones and will make everything to make you go home. Like in that sortie when jet strike missed, then regular airstrike only taiha one of DDs, then KTKM targetted that DD with pre-empt torpedo... and missed, and then finally BB finished that one, already taihaed DD. Only for Wo-kyun to invoke flagship protection twice in a row, and then proceed to target my flagship twice in a row, finally scoring taiha on second attempt.

Anyway, since it was my first time clearing 6-5, so it's Achievement unlocked: Clear all maps.